FIRE-15917 / FIRE-31906: Shot in the blue fix attempt for mesh attachments sometimes vanishing after teleports
parent
08acbbec54
commit
7d8da40d6f
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@ -102,6 +102,9 @@ F32 gSavedDrawDistance = 0.0f;
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F32 gLastDrawDistanceStep = 0.0f;
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// <FS:Ansariel> FIRE-12004: Attachments getting lost on TP
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LLFrameTimer gPostTeleportFinishKillObjectDelayTimer;
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// <FS:Ansariel> FIRE-15917 / FIRE-31906: Mesh attachments sometimes vanish after teleports
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bool postTeleportResetVB = false;
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LLFrameTimer postTeleportResetVBTimer;
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BOOL gForceRenderLandFence = FALSE;
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BOOL gDisplaySwapBuffers = FALSE;
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@ -332,6 +335,18 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
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stop_glerror();
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gPipeline.disableLights();
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// <FS:Ansariel> FIRE-15917 / FIRE-31906: Mesh attachments sometimes vanish after teleports
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static LLCachedControl<F32> teleportArrivalDelay(gSavedSettings, "TeleportArrivalDelay");
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static LLCachedControl<bool> fsDisableTeleportScreens(gSavedSettings, "FSDisableTeleportScreens");
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if (postTeleportResetVB && (!fsDisableTeleportScreens || postTeleportResetVBTimer.getElapsedTimeF32() > teleportArrivalDelay()))
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{
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LL_INFOS("Teleport") << "Resetting Vertex Buffers after TP finished" << LL_ENDL;
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postTeleportResetVB = false;
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postTeleportResetVBTimer.stop();
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gPipeline.resetVertexBuffers();
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}
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// </FS:Ansariel>
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//reset vertex buffers if needed
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gPipeline.doResetVertexBuffers();
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@ -597,6 +612,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
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// No teleport in progress
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gViewerWindow->setShowProgress(FALSE,FALSE);
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gTeleportDisplay = FALSE;
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// <FS:Ansariel> FIRE-15917 / FIRE-31906: Mesh attachments sometimes vanish after teleports
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postTeleportResetVB = true;
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postTeleportResetVBTimer.start();
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// </FS:Ansariel>
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break;
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}
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}
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