SL-17092 Fix a gesture upload crash
parent
1497177868
commit
7e0e58c55f
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@ -483,8 +483,13 @@ void LLGestureMgr::replaceGesture(const LLUUID& item_id, LLMultiGesture* new_ges
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mActive[base_item_id] = new_gesture;
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delete old_gesture;
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old_gesture = NULL;
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// replaceGesture(const LLUUID& item_id, const LLUUID& new_asset_id)
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// replaces ids without repalcing gesture
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if (old_gesture != new_gesture)
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{
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delete old_gesture;
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old_gesture = NULL;
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}
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if (asset_id.notNull())
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{
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@ -1107,7 +1112,7 @@ void LLGestureMgr::onLoadComplete(const LLUUID& asset_uuid,
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else
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{
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LLMultiGesture* old_gesture = (*it).second;
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if (old_gesture)
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if (old_gesture && old_gesture != gesture)
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{
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LL_DEBUGS("GestureMgr") << "Received dupplicate " << item_id << " callback" << LL_ENDL;
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// In case somebody managest to activate, deactivate and
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@ -1029,7 +1029,6 @@ void LLPreviewGesture::finishInventoryUpload(LLUUID itemId, LLUUID newAssetId)
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// active map with the new pointer.
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if (LLGestureMgr::instance().isGestureActive(itemId))
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{
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//*TODO: This is crashing for some reason. Fix it.
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// Active gesture edited from menu.
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LLGestureMgr::instance().replaceGesture(itemId, newAssetId);
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gInventory.notifyObservers();
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