viewer#3125 Crash at LLMaterialEditor::loadMaterial
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3db8ce9846
commit
7ff7de0f06
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@ -1976,21 +1976,21 @@ void LLMaterialEditor::loadMaterialFromFile(const std::string& filename, S32 ind
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return;
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}
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LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor");
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if (index >= 0)
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{
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// Prespecified material
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LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor");
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me->loadMaterial(model_in, filename, index);
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}
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else if (model_in.materials.size() == 1)
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{
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// Only one, just load it
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// Only one material, just load it
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LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor");
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me->loadMaterial(model_in, filename, 0);
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}
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else
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{
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// Promt user to select material
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// Multiple materials, Promt user to select material
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std::list<std::string> material_list;
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std::vector<tinygltf::Material>::const_iterator mat_iter = model_in.materials.begin();
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std::vector<tinygltf::Material>::const_iterator mat_end = model_in.materials.end();
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@ -2008,15 +2008,19 @@ void LLMaterialEditor::loadMaterialFromFile(const std::string& filename, S32 ind
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}
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}
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material_list.push_back(me->getString("material_batch_import_text"));
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material_list.push_back(LLTrans::getString("material_batch_import_text"));
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LLFloaterComboOptions::showUI(
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[me, model_in, filename](const std::string& option, S32 index)
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[model_in, filename](const std::string& option, S32 index)
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{
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me->loadMaterial(model_in, filename, index);
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if (index >= 0) // -1 on cancel
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{
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LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor");
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me->loadMaterial(model_in, filename, index);
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}
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},
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me->getString("material_selection_title"),
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me->getString("material_selection_text"),
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LLTrans::getString("material_selection_title"),
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LLTrans::getString("material_selection_text"),
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material_list
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);
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}
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@ -13,9 +13,6 @@
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title="[MATERIAL_NAME]">
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<string name="no_upload_fee_string">no upload fee</string>
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<string name="upload_fee_string">L$[FEE] upload fee</string>
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<string name="material_selection_title">Material selection</string>
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<string name="material_selection_text">Select material:</string>
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<string name="material_batch_import_text">--- Bulk Upload All ---</string>
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<string name="material_override_title">Editing Material</string>
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<scroll_container
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@ -4312,6 +4312,9 @@ name="Command_360_Capture_Tooltip">Capture a 360 equirectangular image</string>
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<!-- PBR Materials -->
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<string name="Material Texture Name Header">Textures present this material: </string>
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<string name="material_selection_title">Material selection</string>
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<string name="material_selection_text">Select material:</string>
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<string name="material_batch_import_text">--- Bulk Upload All ---</string>
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<!-- Conversation log messages -->
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<string name="logging_calls_disabled_log_empty">
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