EXT-7626 FIXED INFRASTRUCTURE LLTexLayer code cleanup

Cleaned up readBackAndUpload and added better comments.
meow-7.2.2
Loren Shih 2010-06-04 16:32:18 -04:00
parent 207e250159
commit 82f8be5ca3
1 changed files with 53 additions and 63 deletions

View File

@ -378,40 +378,33 @@ BOOL LLTexLayerSetBuffer::updateImmediate()
void LLTexLayerSetBuffer::readBackAndUpload()
{
// pointers for storing data to upload
llinfos << "Uploading baked " << mTexLayerSet->getBodyRegionName() << llendl;
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);
// Don't need caches since we're baked now. (note: we won't *really* be baked
// until this image is sent to the server and the Avatar Appearance message is received.)
mTexLayerSet->deleteCaches();
// Get the COLOR information from our texture
U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
stop_glerror();
llinfos << "Baked " << mTexLayerSet->getBodyRegionName() << llendl;
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);
// We won't need our caches since we're baked now. (Techically, we won't
// really be baked until this image is sent to the server and the Avatar
// Appearance message is received.)
mTexLayerSet->deleteCaches();
// Get the MASK information from our texture
LLGLSUIDefault gls_ui;
LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 );
U8* baked_mask_data = baked_mask_image->getData();
mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight);
// writes into baked_color_data
const char* comment_text = NULL;
S32 baked_image_components = 5; // red green blue [bump] clothing
// Create the baked image from our color and mask information
const S32 baked_image_components = 5; // red green blue [bump] clothing
LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components );
U8* baked_image_data = baked_image->getData();
comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // 5 channels: rgb, heightfield/alpha, mask
S32 i = 0;
for( S32 u = 0; u < mFullWidth; u++ )
for (S32 u=0; u < mFullWidth; u++)
{
for( S32 v = 0; v < mFullHeight; v++ )
for (S32 v=0; v < mFullHeight; v++)
{
baked_image_data[5*i + 0] = baked_color_data[4*i + 0];
baked_image_data[5*i + 1] = baked_color_data[4*i + 1];
@ -424,21 +417,19 @@ void LLTexLayerSetBuffer::readBackAndUpload()
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
compressedImage->setRate(0.f);
LLTransactionID tid;
LLAssetID asset_id;
tid.generate();
asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
BOOL res = false;
if( compressedImage->encode(baked_image, comment_text))
const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
if (compressedImage->encode(baked_image, comment_text))
{
res = LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
gVFS, asset_id, LLAssetType::AT_TEXTURE);
if (res)
LLTransactionID tid;
tid.generate();
const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
gVFS, asset_id, LLAssetType::AT_TEXTURE))
{
LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
// Read back the file and validate.
BOOL valid = FALSE;
S32 file_size;
LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
S32 file_size = 0;
U8* data = LLVFile::readFile(gVFS, asset_id, LLAssetType::AT_TEXTURE, &file_size);
if (data)
{
@ -449,31 +440,26 @@ void LLTexLayerSetBuffer::readBackAndUpload()
integrity_test->setLastError("Unable to read entire file");
}
if( valid )
if (valid)
{
// baked_upload_data is owned by the responder and deleted after the request completes
// Baked_upload_data is owned by the responder and deleted after the request completes.
LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp,
this->mTexLayerSet,
asset_id);
mUploadID = asset_id;
const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal();
// upload the image
std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
// Upload the image
const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
if(!url.empty()
&& !LLPipeline::sForceOldBakedUpload) // Toggle the debug setting UploadBakedTexOld to change between the new caps method and old method
&& !LLPipeline::sForceOldBakedUpload) // toggle debug setting UploadBakedTexOld to change between the new caps method and old method
{
llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl;
LLSD body = LLSD::emptyMap();
// The responder will call LLTexLayerSetBuffer::onTextureUploadComplete()
LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data));
// Responder will call LLTexLayerSetBuffer::onTextureUploadComplete()
llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl;
}
else
{
llinfos << "Baked texture upload via Asset Store." << llendl;
// gAssetStorage->storeAssetData(mTransactionID, LLAssetType::AT_IMAGE_JPEG, &uploadCallback, (void *)this, FALSE);
gAssetStorage->storeAssetData(tid,
LLAssetType::AT_TEXTURE,
LLTexLayerSetBuffer::onTextureUploadComplete,
@ -481,8 +467,26 @@ void LLTexLayerSetBuffer::readBackAndUpload()
TRUE, // temp_file
TRUE, // is_priority
TRUE); // store_local
llinfos << "Baked texture upload via Asset Store." << llendl;
}
const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal();
if (highest_lod)
{
// Sending the final LOD for the baked texture. All done, pause
// the upload timer so we know how long it took.
mNeedsUpload = FALSE;
mNeedsUploadTimer.pause();
}
else
{
// Sending a lower level LOD for the baked texture. Restart the upload timer.
mNumLowresUploads++;
mNeedsUploadTimer.unpause();
mNeedsUploadTimer.reset();
}
// Print out notification that we uploaded this texture.
if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
{
std::string lod_str = highest_lod ? "HighRes" : "LowRes";
@ -494,36 +498,22 @@ void LLTexLayerSetBuffer::readBackAndUpload()
LLNotificationsUtil::add("AvatarRezSelfBakeNotification",args);
llinfos << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << llendl;
}
if (highest_lod)
{
// Sending the final LOD for the baked texture.
// All done, pause the upload timer so we know how long it took.
mNeedsUpload = FALSE;
mNeedsUploadTimer.pause();
}
else
{
// Sending a lower level LOD for the baked texture.
// Restart the upload timer.
mNumLowresUploads++;
mNeedsUploadTimer.unpause();
mNeedsUploadTimer.reset();
}
}
else
{
// The read back and validate operation failed. Remove the uploaded file.
mUploadPending = FALSE;
llinfos << "unable to create baked upload file: corrupted" << llendl;
LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE);
file.remove();
llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl;
}
}
}
if (!res)
else
{
// The VFS write file operation failed.
mUploadPending = FALSE;
llinfos << "unable to create baked upload file" << llendl;
llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl;
}
delete [] baked_color_data;