Undo CHUI-90 and make avatar inspector useful again

meow-7.2.2
Ansariel 2013-07-08 01:41:07 +02:00
parent 8b2a45a0f4
commit 8380fe9f71
4 changed files with 987 additions and 18 deletions

View File

@ -48,6 +48,22 @@
#include "lltooltip.h" // positionViewNearMouse()
#include "lltrans.h"
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
#include "llagentdata.h"
#include "llcallingcard.h"
#include "llfloaterreporter.h"
#include "llfloaterworldmap.h"
#include "llimview.h"
#include "llpanelblockedlist.h"
#include "llspeakers.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llnotificationsutil.h"
#include "llmenubutton.h"
#include "lltoggleablemenu.h"
#include "lluictrl.h"
// </FS:Ansariel>
class LLFetchAvatarData;
@ -78,6 +94,15 @@ public:
void processAvatarData(LLAvatarData* data);
virtual LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::GLOBAL; }
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
// When closing they should close their gear menu
/*virtual*/ void onClose(bool app_quitting);
// override the inspector mouse leave so timer is only paused if
// gear menu is not open
/* virtual */ void onMouseLeave(S32 x, S32 y, MASK mask);
// </FS:Ansariel>
private:
// Make network requests for all the data to display in this view.
@ -88,10 +113,48 @@ private:
// hiding/disabling if the user is not nearby.
void updateVolumeSlider();
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
// Shows/hides moderator panel depending on voice state
void updateModeratorPanel();
// Moderator ability to enable/disable voice chat for avatar
void toggleSelectedVoice(bool enabled);
// </FS:Ansariel>
// Button callbacks
void onClickMuteVolume();
void onVolumeChange(const LLSD& data);
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
void onClickAddFriend();
void onClickViewProfile();
void onClickIM();
void onClickCall();
void onClickTeleport();
void onClickInviteToGroup();
void onClickPay();
void onClickShare();
void onToggleMute();
void onClickReport();
void onClickFreeze();
void onClickEject();
void onClickKick();
void onClickCSR();
void onClickZoomIn();
void onClickFindOnMap();
bool onVisibleFindOnMap();
bool onVisibleEject();
bool onVisibleFreeze();
bool onVisibleZoomIn();
bool enableMute();
bool enableUnmute();
bool enableTeleportOffer();
bool godModeEnabled();
// Is used to determine if "Add friend" option should be enabled in gear menu
bool isNotFriend();
// </FS:Ansariel>
void onAvatarNameCache(const LLUUID& agent_id,
const LLAvatarName& av_name);
@ -158,6 +221,39 @@ LLInspectAvatar::LLInspectAvatar(const LLSD& sd)
mPropertiesRequest(NULL),
mAvatarNameCacheConnection()
{
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
mCommitCallbackRegistrar.add("InspectAvatar.ViewProfile", boost::bind(&LLInspectAvatar::onClickViewProfile, this));
mCommitCallbackRegistrar.add("InspectAvatar.AddFriend", boost::bind(&LLInspectAvatar::onClickAddFriend, this));
mCommitCallbackRegistrar.add("InspectAvatar.IM",
boost::bind(&LLInspectAvatar::onClickIM, this));
mCommitCallbackRegistrar.add("InspectAvatar.Call", boost::bind(&LLInspectAvatar::onClickCall, this));
mCommitCallbackRegistrar.add("InspectAvatar.Teleport", boost::bind(&LLInspectAvatar::onClickTeleport, this));
mCommitCallbackRegistrar.add("InspectAvatar.InviteToGroup", boost::bind(&LLInspectAvatar::onClickInviteToGroup, this));
mCommitCallbackRegistrar.add("InspectAvatar.Pay", boost::bind(&LLInspectAvatar::onClickPay, this));
mCommitCallbackRegistrar.add("InspectAvatar.Share", boost::bind(&LLInspectAvatar::onClickShare, this));
mCommitCallbackRegistrar.add("InspectAvatar.ToggleMute", boost::bind(&LLInspectAvatar::onToggleMute, this));
mCommitCallbackRegistrar.add("InspectAvatar.Freeze", boost::bind(&LLInspectAvatar::onClickFreeze, this));
mCommitCallbackRegistrar.add("InspectAvatar.Eject", boost::bind(&LLInspectAvatar::onClickEject, this));
mCommitCallbackRegistrar.add("InspectAvatar.Kick", boost::bind(&LLInspectAvatar::onClickKick, this));
mCommitCallbackRegistrar.add("InspectAvatar.CSR", boost::bind(&LLInspectAvatar::onClickCSR, this));
mCommitCallbackRegistrar.add("InspectAvatar.Report", boost::bind(&LLInspectAvatar::onClickReport, this));
mCommitCallbackRegistrar.add("InspectAvatar.FindOnMap", boost::bind(&LLInspectAvatar::onClickFindOnMap, this));
mCommitCallbackRegistrar.add("InspectAvatar.ZoomIn", boost::bind(&LLInspectAvatar::onClickZoomIn, this));
mCommitCallbackRegistrar.add("InspectAvatar.DisableVoice", boost::bind(&LLInspectAvatar::toggleSelectedVoice, this, false));
mCommitCallbackRegistrar.add("InspectAvatar.EnableVoice", boost::bind(&LLInspectAvatar::toggleSelectedVoice, this, true));
mEnableCallbackRegistrar.add("InspectAvatar.EnableGod", boost::bind(&LLInspectAvatar::godModeEnabled, this));
mEnableCallbackRegistrar.add("InspectAvatar.VisibleFindOnMap", boost::bind(&LLInspectAvatar::onVisibleFindOnMap, this));
mEnableCallbackRegistrar.add("InspectAvatar.VisibleEject", boost::bind(&LLInspectAvatar::onVisibleEject, this));
mEnableCallbackRegistrar.add("InspectAvatar.VisibleFreeze", boost::bind(&LLInspectAvatar::onVisibleFreeze, this));
mEnableCallbackRegistrar.add("InspectAvatar.VisibleZoomIn", boost::bind(&LLInspectAvatar::onVisibleZoomIn, this));
mEnableCallbackRegistrar.add("InspectAvatar.Gear.Enable", boost::bind(&LLInspectAvatar::isNotFriend, this));
mEnableCallbackRegistrar.add("InspectAvatar.Gear.EnableCall", boost::bind(&LLAvatarActions::canCall));
mEnableCallbackRegistrar.add("InspectAvatar.Gear.EnableTeleportOffer", boost::bind(&LLInspectAvatar::enableTeleportOffer, this));
mEnableCallbackRegistrar.add("InspectAvatar.EnableMute", boost::bind(&LLInspectAvatar::enableMute, this));
mEnableCallbackRegistrar.add("InspectAvatar.EnableUnmute", boost::bind(&LLInspectAvatar::enableUnmute, this));
// </FS:Ansariel>
// can't make the properties request until the widgets are constructed
// as it might return immediately, so do it in onOpen.
@ -182,6 +278,14 @@ LLInspectAvatar::~LLInspectAvatar()
/*virtual*/
BOOL LLInspectAvatar::postBuild(void)
{
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
getChild<LLUICtrl>("add_friend_btn")->setCommitCallback(
boost::bind(&LLInspectAvatar::onClickAddFriend, this) );
getChild<LLUICtrl>("view_profile_btn")->setCommitCallback(
boost::bind(&LLInspectAvatar::onClickViewProfile, this) );
// </FS:Ansariel>
getChild<LLUICtrl>("mute_btn")->setCommitCallback(
boost::bind(&LLInspectAvatar::onClickMuteVolume, this) );
@ -202,6 +306,13 @@ void LLInspectAvatar::onOpen(const LLSD& data)
// Extract appropriate avatar id
mAvatarID = data["avatar_id"];
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
BOOL self = mAvatarID == gAgent.getID();
getChild<LLUICtrl>("gear_self_btn")->setVisible(self);
getChild<LLUICtrl>("gear_btn")->setVisible(!self);
// </FS:Ansariel>
// Position the inspector relative to the mouse cursor
// Similar to how tooltips are positioned
// See LLToolTipMgr::createToolTip
@ -215,14 +326,26 @@ void LLInspectAvatar::onOpen(const LLSD& data)
}
// Generate link to avatar profile.
getChild<LLUICtrl>("avatar_profile_link")->setTextArg("[LINK]", LLSLURL("agent", mAvatarID, "about").getSLURLString());
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
//getChild<LLUICtrl>("avatar_profile_link")->setTextArg("[LINK]", LLSLURL("agent", mAvatarID, "about").getSLURLString());
// can't call from constructor as widgets are not built yet
requestUpdate();
updateVolumeSlider();
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
updateModeratorPanel();
}
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
// virtual
void LLInspectAvatar::onClose(bool app_quitting)
{
getChild<LLMenuButton>("gear_btn")->hideMenu();
}
// </FS:Ansariel>
void LLInspectAvatar::requestUpdate()
{
// Don't make network requests when spawning from the debug menu at the
@ -249,6 +372,27 @@ void LLInspectAvatar::requestUpdate()
delete mPropertiesRequest;
mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this);
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
// You can't re-add someone as a friend if they are already your friend
bool is_friend = LLAvatarTracker::instance().getBuddyInfo(mAvatarID) != NULL;
bool is_self = (mAvatarID == gAgentID);
if (is_self)
{
getChild<LLUICtrl>("add_friend_btn")->setVisible(false);
getChild<LLUICtrl>("im_btn")->setVisible(false);
}
else if (is_friend)
{
getChild<LLUICtrl>("add_friend_btn")->setVisible(false);
getChild<LLUICtrl>("im_btn")->setVisible(true);
}
else
{
getChild<LLUICtrl>("add_friend_btn")->setVisible(true);
getChild<LLUICtrl>("im_btn")->setVisible(false);
}
// </FS:Ansariel>
// Use an avatar_icon even though the image id will come down with the
// avatar properties because the avatar_icon code maintains a cache of icons
// and this may result in the image being visible sooner.
@ -399,6 +543,352 @@ void LLInspectAvatar::onAvatarNameCache(
}
}
// <FS:Ansariel> Undo CHUI-90 and make avatar inspector useful again
// For the avatar inspector, we only want to unpause the fade timer
// if neither the gear menu or self gear menu are open
void LLInspectAvatar::onMouseLeave(S32 x, S32 y, MASK mask)
{
LLToggleableMenu* gear_menu = getChild<LLMenuButton>("gear_btn")->getMenu();
LLToggleableMenu* gear_menu_self = getChild<LLMenuButton>("gear_self_btn")->getMenu();
if ( gear_menu && gear_menu->getVisible() &&
gear_menu_self && gear_menu_self->getVisible() )
{
return;
}
if(childHasVisiblePopupMenu())
{
return;
}
mOpenTimer.unpause();
}
void LLInspectAvatar::updateModeratorPanel()
{
bool enable_moderator_panel = false;
if (LLVoiceChannel::getCurrentVoiceChannel() &&
mAvatarID != gAgent.getID())
{
LLUUID session_id = LLVoiceChannel::getCurrentVoiceChannel()->getSessionID();
if (session_id != LLUUID::null)
{
LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(session_id);
if (speaker_mgr)
{
LLPointer<LLSpeaker> self_speakerp = speaker_mgr->findSpeaker(gAgent.getID());
LLPointer<LLSpeaker> selected_speakerp = speaker_mgr->findSpeaker(mAvatarID);
if(speaker_mgr->isVoiceActive() && selected_speakerp &&
selected_speakerp->isInVoiceChannel() &&
((self_speakerp && self_speakerp->mIsModerator) || gAgent.isGodlike()))
{
getChild<LLUICtrl>("enable_voice")->setVisible(selected_speakerp->mModeratorMutedVoice);
getChild<LLUICtrl>("disable_voice")->setVisible(!selected_speakerp->mModeratorMutedVoice);
enable_moderator_panel = true;
}
}
}
}
if (enable_moderator_panel)
{
if (!getChild<LLUICtrl>("moderator_panel")->getVisible())
{
getChild<LLUICtrl>("moderator_panel")->setVisible(true);
// stretch the floater so it can accommodate the moderator panel
reshape(getRect().getWidth(), getRect().getHeight() + getChild<LLUICtrl>("moderator_panel")->getRect().getHeight());
}
}
else if (getChild<LLUICtrl>("moderator_panel")->getVisible())
{
getChild<LLUICtrl>("moderator_panel")->setVisible(false);
// shrink the inspector floater back to original size
reshape(getRect().getWidth(), getRect().getHeight() - getChild<LLUICtrl>("moderator_panel")->getRect().getHeight());
}
}
void LLInspectAvatar::toggleSelectedVoice(bool enabled)
{
LLUUID session_id = LLVoiceChannel::getCurrentVoiceChannel()->getSessionID();
LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(session_id);
if (speaker_mgr)
{
if (!gAgent.getRegion())
return;
std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "mute update";
data["session-id"] = session_id;
data["params"] = LLSD::emptyMap();
data["params"]["agent_id"] = mAvatarID;
data["params"]["mute_info"] = LLSD::emptyMap();
// ctrl value represents ability to type, so invert
data["params"]["mute_info"]["voice"] = !enabled;
class MuteVoiceResponder : public LLHTTPClient::Responder
{
public:
MuteVoiceResponder(const LLUUID& session_id)
{
mSessionID = session_id;
}
virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content)
{
llwarns << "MuteVoiceResponder error [status:" << status << "]: " << content << llendl;
if ( gIMMgr )
{
//403 == you're not a mod
//should be disabled if you're not a moderator
if ( 403 == status )
{
gIMMgr->showSessionEventError(
"mute",
"not_a_moderator",
mSessionID);
}
else
{
gIMMgr->showSessionEventError(
"mute",
"generic",
mSessionID);
}
}
}
private:
LLUUID mSessionID;
};
LLHTTPClient::post(
url,
data,
new MuteVoiceResponder(speaker_mgr->getSessionID()));
}
closeFloater();
}
void LLInspectAvatar::onClickAddFriend()
{
LLAvatarActions::requestFriendshipDialog(mAvatarID, mAvatarName.getDisplayName());
closeFloater();
}
void LLInspectAvatar::onClickViewProfile()
{
LLAvatarActions::showProfile(mAvatarID);
closeFloater();
}
bool LLInspectAvatar::isNotFriend()
{
return !LLAvatarActions::isFriend(mAvatarID);
}
bool LLInspectAvatar::onVisibleFindOnMap()
{
return gAgent.isGodlike() || is_agent_mappable(mAvatarID);
}
bool LLInspectAvatar::onVisibleEject()
{
return enable_freeze_eject( LLSD(mAvatarID) );
}
bool LLInspectAvatar::onVisibleFreeze()
{
// either user is a god and can do long distance freeze
// or check for target proximity and permissions
return gAgent.isGodlike() || enable_freeze_eject(LLSD(mAvatarID));
}
bool LLInspectAvatar::onVisibleZoomIn()
{
return gObjectList.findObject(mAvatarID);
}
void LLInspectAvatar::onClickIM()
{
LLAvatarActions::startIM(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickCall()
{
LLAvatarActions::startCall(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickTeleport()
{
LLAvatarActions::offerTeleport(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickInviteToGroup()
{
LLAvatarActions::inviteToGroup(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickPay()
{
LLAvatarActions::pay(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickShare()
{
LLAvatarActions::share(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onToggleMute()
{
LLMute mute(mAvatarID, mAvatarName.getDisplayName(), LLMute::AGENT);
if (LLMuteList::getInstance()->isMuted(mute.mID, mute.mName))
{
LLMuteList::getInstance()->remove(mute);
}
else
{
LLMuteList::getInstance()->add(mute);
}
LLPanelBlockedList::showPanelAndSelect(mute.mID);
closeFloater();
}
void LLInspectAvatar::onClickReport()
{
LLFloaterReporter::showFromAvatar(mAvatarID, mAvatarName.getCompleteName());
closeFloater();
}
bool godlike_freeze(const LLSD& notification, const LLSD& response)
{
LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
switch (option)
{
case 0:
LLAvatarActions::freeze(avatar_id);
break;
case 1:
LLAvatarActions::unfreeze(avatar_id);
break;
default:
break;
}
return false;
}
void LLInspectAvatar::onClickFreeze()
{
if (gAgent.isGodlike())
{
// use godlike freeze-at-a-distance, with confirmation
LLNotificationsUtil::add("FreezeAvatar",
LLSD(),
LLSD().with("avatar_id", mAvatarID),
godlike_freeze);
}
else
{
// use default "local" version of freezing that requires avatar to be in range
handle_avatar_freeze( LLSD(mAvatarID) );
}
closeFloater();
}
void LLInspectAvatar::onClickEject()
{
handle_avatar_eject( LLSD(mAvatarID) );
closeFloater();
}
void LLInspectAvatar::onClickKick()
{
LLAvatarActions::kick(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickCSR()
{
std::string name;
gCacheName->getFullName(mAvatarID, name);
LLAvatarActions::csr(mAvatarID, name);
closeFloater();
}
void LLInspectAvatar::onClickZoomIn()
{
handle_zoom_to_object(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickFindOnMap()
{
gFloaterWorldMap->trackAvatar(mAvatarID, mAvatarName.getDisplayName());
LLFloaterReg::showInstance("world_map");
}
bool LLInspectAvatar::enableMute()
{
bool is_linden = LLStringUtil::endsWith(mAvatarName.getDisplayName(), " Linden");
bool is_self = mAvatarID == gAgent.getID();
if (!is_linden && !is_self && !LLMuteList::getInstance()->isMuted(mAvatarID, mAvatarName.getDisplayName()))
{
return true;
}
else
{
return false;
}
}
bool LLInspectAvatar::enableUnmute()
{
bool is_linden = LLStringUtil::endsWith(mAvatarName.getDisplayName(), " Linden");
bool is_self = mAvatarID == gAgent.getID();
if (!is_linden && !is_self && LLMuteList::getInstance()->isMuted(mAvatarID, mAvatarName.getDisplayName()))
{
return true;
}
else
{
return false;
}
}
bool LLInspectAvatar::enableTeleportOffer()
{
return LLAvatarActions::canOfferTeleport(mAvatarID);
}
bool LLInspectAvatar::godModeEnabled()
{
return gAgent.isGodlike();
}
// </FS:Ansariel>
//////////////////////////////////////////////////////////////////////////////
// LLInspectAvatarUtil
//////////////////////////////////////////////////////////////////////////////

View File

@ -2,14 +2,14 @@
<!--
Not can_close / no title to avoid window chrome
Single instance - only have one at a time, recycle it each spawn
-->
-->
<floater
legacy_header_height="25"
bevel_style="in"
bg_opaque_image="Inspector_Background"
can_close="false"
can_minimize="false"
height="160"
height="164"
layout="topleft"
name="inspect_avatar"
single_instance="true"
@ -98,13 +98,13 @@
follows="top|left"
height="23"
increment="0.01"
left="10"
left="1"
max_val="0.95"
min_val="0.05"
name="volume_slider"
show_text="false"
tool_tip="Voice volume"
top_pad="5"
top_pad="0"
value="0.5"
width="200" />
<button
@ -116,21 +116,10 @@
image_selected="AudioMute_Off"
image_unselected="Audio_Off"
is_toggle="true"
left_pad="5"
left_pad="0"
top_delta="4"
name="mute_btn"
width="16" />
<text
follows="top|left"
height="16"
left="8"
name="avatar_profile_link"
font="SansSerifSmall"
text_color="White"
top_pad="5"
translate="false"
value="[[LINK] View full profile]"
width="175" />
<avatar_icon
follows="top|left"
height="38"
@ -141,4 +130,83 @@
name="avatar_icon"
top="10"
width="38" />
<!-- Overlapping buttons for default actions
llinspectavatar.cpp makes visible the most likely default action
-->
<button
follows="top|left"
height="20"
label="Add Friend"
left="8"
top="135"
name="add_friend_btn"
width="90" />
<button
follows="top|left"
height="20"
label="IM"
left_delta="0"
top_delta="0"
name="im_btn"
width="80"
commit_callback.function="InspectAvatar.IM"/>
<button
follows="top|left"
height="20"
label="Profile"
layout="topleft"
name="view_profile_btn"
left_delta="96"
top_delta="0"
tab_stop="false"
width="80" />
<!-- gear buttons here -->
<menu_button
follows="top|left"
height="20"
layout="topleft"
image_overlay="OptionsMenu_Off"
menu_filename="menu_inspect_avatar_gear.xml"
name="gear_btn"
right="-5"
top_delta="0"
width="35" />
<menu_button
follows="top|left"
height="20"
image_overlay="OptionsMenu_Off"
menu_filename="menu_inspect_self_gear.xml"
name="gear_self_btn"
right="-5"
top_delta="0"
width="35" />
<panel
follows="top|left"
top="164"
left="0"
height="60"
width="228"
visible="false"
background_visible="true"
name="moderator_panel"
background_opaque="true"
bg_opaque_color="MouseGray">
<button
name="disable_voice"
label="Disable Voice"
top="20"
width="95"
height="20"
left="10"
commit_callback.function="InspectAvatar.DisableVoice"/>
<button
name="enable_voice"
label="Enable Voice"
top="20"
width="95"
height="20"
left="10"
visible="false"
commit_callback.function="InspectAvatar.EnableVoice"/>
</panel>
</floater>

View File

@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<toggleable_menu
create_jump_keys="true"
layout="topleft"
mouse_opaque="false"
visible="false"
name="Gear Menu">
<menu_item_call
label="View Profile"
enabled="true"
name="view_profile">
<menu_item_call.on_click
function="InspectAvatar.ViewProfile"/>
</menu_item_call>
<menu_item_call
label="Add Friend"
name="add_friend">
<menu_item_call.on_click
function="InspectAvatar.AddFriend"/>
<menu_item_call.on_enable
function="InspectAvatar.Gear.Enable"/>
</menu_item_call>
<menu_item_call
label="IM"
name="im">
<menu_item_call.on_click
function="InspectAvatar.IM"/>
</menu_item_call>
<menu_item_call
label="Call"
enabled="true"
name="call">
<menu_item_call.on_click
function="InspectAvatar.Call"/>
<menu_item_call.on_enable
function="InspectAvatar.Gear.EnableCall"/>
</menu_item_call>
<menu_item_call
label="Teleport"
name="teleport">
<menu_item_call.on_click
function="InspectAvatar.Teleport"/>
<menu_item_call.on_enable
function="InspectAvatar.Gear.EnableTeleportOffer"/>
</menu_item_call>
<menu_item_call
label="Invite to Group"
name="invite_to_group">
<menu_item_call.on_click
function="InspectAvatar.InviteToGroup"/>
</menu_item_call>
<menu_item_separator />
<menu_item_call
label="Block"
name="block">
<menu_item_call.on_click
function="InspectAvatar.ToggleMute"/>
<menu_item_call.on_visible
function="InspectAvatar.EnableMute" />
</menu_item_call>
<menu_item_call
label="Unblock"
name="unblock">
<menu_item_call.on_click
function="InspectAvatar.ToggleMute"/>
<menu_item_call.on_visible
function="InspectAvatar.EnableUnmute" />
</menu_item_call>
<menu_item_call
label="Report"
name="report">
<menu_item_call.on_click
function="InspectAvatar.Report"/>
</menu_item_call>
<menu_item_call
label="Freeze"
name="freeze">
<menu_item_call.on_click
function="InspectAvatar.Freeze"/>
<menu_item_call.on_visible
function="InspectAvatar.VisibleFreeze"/>
</menu_item_call>
<menu_item_call
label="Eject"
name="eject">
<menu_item_call.on_click
function="InspectAvatar.Eject"/>
<menu_item_call.on_visible
function="InspectAvatar.VisibleEject"/>
</menu_item_call>
<menu_item_call
label="Kick"
name="kick">
<menu_item_call.on_click
function="InspectAvatar.Kick"/>
<menu_item_call.on_visible
function="InspectAvatar.EnableGod"/>
</menu_item_call>
<menu_item_call
label="CSR"
name="csr">
<menu_item_call.on_click
function="InspectAvatar.CSR" />
<menu_item_call.on_visible
function="InspectAvatar.EnableGod" />
</menu_item_call>
<menu_item_call
label="Debug Textures"
name="debug">
<menu_item_call.on_click
function="Avatar.Debug"/>
<menu_item_call.on_visible
function="IsGodCustomerService"/>
</menu_item_call>
<menu_item_call
label="Dump XML"
name="Dump XML">
<menu_item_call.on_click
function="Advanced.AppearanceToXML" />
<menu_item_call.on_visible
function="Advanced.EnableAppearanceToXML"/>
</menu_item_call>
<menu_item_call
label="Find On Map"
name="find_on_map">
<menu_item_call.on_click
function="InspectAvatar.FindOnMap"/>
<menu_item_call.on_visible
function="InspectAvatar.VisibleFindOnMap"/>
</menu_item_call>
<menu_item_call
label="Zoom In"
name="zoom_in">
<menu_item_call.on_click
function="InspectAvatar.ZoomIn"/>
<menu_item_call.on_visible
function="InspectAvatar.VisibleZoomIn"/>
</menu_item_call>
<menu_item_call
label="Pay"
name="pay">
<menu_item_call.on_click
function="InspectAvatar.Pay"/>
</menu_item_call>
<menu_item_call
label="Share"
name="share">
<menu_item_call.on_click
function="InspectAvatar.Share"/>
</menu_item_call>
</toggleable_menu>

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@ -0,0 +1,260 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<toggleable_menu
layout="topleft"
name="Self Pie">
<menu_item_call
label="Sit Down"
layout="topleft"
name="Sit Down Here">
<menu_item_call.on_click
function="Self.SitDown"
parameter="" />
<menu_item_call.on_enable
function="Self.EnableSitDown" />
</menu_item_call>
<menu_item_call
label="Stand Up"
layout="topleft"
name="Stand Up">
<menu_item_call.on_click
function="Self.StandUp"
parameter="" />
<menu_item_call.on_enable
function="Self.EnableStandUp" />
</menu_item_call>
<context_menu
label="Take Off"
layout="topleft"
name="Take Off &gt;">
<context_menu
label="Clothes"
layout="topleft"
name="Clothes &gt;">
<menu_item_call
enabled="false"
label="Shirt"
layout="topleft"
name="Shirt">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="shirt" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="shirt" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Pants"
layout="topleft"
name="Pants">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="pants" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="pants" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Skirt"
layout="topleft"
name="Skirt">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="skirt" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="skirt" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Shoes"
layout="topleft"
name="Shoes">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="shoes" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="shoes" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Socks"
layout="topleft"
name="Socks">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="socks" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="socks" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Jacket"
layout="topleft"
name="Jacket">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="jacket" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="jacket" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Gloves"
layout="topleft"
name="Gloves">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="gloves" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="gloves" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Undershirt"
layout="topleft"
name="Self Undershirt">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="undershirt" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="undershirt" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Underpants"
layout="topleft"
name="Self Underpants">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="underpants" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="underpants" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Tattoo"
layout="topleft"
name="Self Tattoo">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="tattoo" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="tattoo" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Alpha"
layout="topleft"
name="Self Alpha">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="alpha" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="alpha" />
</menu_item_call>
<menu_item_separator
layout="topleft" />
<menu_item_call
label="All Clothes"
layout="topleft"
name="All Clothes">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="all" />
</menu_item_call>
</context_menu>
<context_menu
label="HUD"
layout="topleft"
name="Object Detach HUD" />
<context_menu
label="Detach"
layout="topleft"
name="Object Detach" />
<menu_item_call
label="Detach All"
layout="topleft"
name="Detach All">
<menu_item_call.on_click
function="Self.RemoveAllAttachments"
parameter="" />
<menu_item_call.on_enable
function="Self.EnableRemoveAllAttachments" />
</menu_item_call>
</context_menu>
<menu_item_call
label="Change Outfit"
layout="topleft"
name="Chenge Outfit">
<menu_item_call.on_click
function="CustomizeAvatar" />
<menu_item_call.on_enable
function="Edit.EnableCustomizeAvatar" />
</menu_item_call>
<menu_item_call label="Edit Outfit"
layout="topleft"
name="Edit Outfit">
<menu_item_call.on_click
function="EditOutfit" />
<menu_item_call.on_enable
function="Edit.EnableCustomizeAvatar" />
</menu_item_call>
<menu_item_call label="Edit Shape"
layout="topleft"
name="Edit My Shape">
<menu_item_call.on_click
function="EditShape" />
<menu_item_call.on_enable
function="Edit.EnableEditShape" />
</menu_item_call>
<menu_item_call
label="Friends"
layout="topleft"
name="Friends...">
<menu_item_call.on_click
function="SideTray.PanelPeopleTab"
parameter="friends_panel" />
</menu_item_call>
<menu_item_call
label="Groups"
layout="topleft"
name="Groups...">
<menu_item_call.on_click
function="SideTray.PanelPeopleTab"
parameter="groups_panel" />
</menu_item_call>
<menu_item_call
label="Profile"
layout="topleft"
name="Profile...">
<menu_item_call.on_click
function="ShowAgentProfile"
parameter="agent" />
</menu_item_call>
<menu_item_call
label="Debug Textures"
name="Debug...">
<menu_item_call.on_click
function="Avatar.Debug" />
<menu_item_call.on_visible
function="IsGodCustomerService"/>
</menu_item_call>
<menu_item_call
label="Dump XML"
name="Dump XML">
<menu_item_call.on_click
function="Advanced.AppearanceToXML" />
<menu_item_call.on_visible
function="Advanced.EnableAppearanceToXML"/>
</menu_item_call>
</toggleable_menu>