Update based on first project viewer tests.

Two more bones to better address back deformation: UPPER_BACK and LOWER_BACK
Better deformation for breasts, belly, upper and lower back (seen using the Body Fat and Belly Size sliders)
Minor tweaks in the avatar_lad.xml file for a few other minor shapes.
Small typo bug (FITMESH-2)
Updated rigs and corrected female mesh
Removed skeleton-only files so that people all start from the same base meshes with example skinning
These updates specifically address the following bugs: FITMESH-2, FITMESH-4, FITMESH-5, FITMESH-7, FITMESH-10 (.ma formats, not .dae)
meow-7.2.2
Oz Linden 2013-12-03 09:25:30 -05:00
parent 915ade1029
commit 83c62e7094
2 changed files with 50 additions and 15 deletions

59
indra/newview/character/avatar_lad.xml Normal file → Executable file
View File

@ -3825,7 +3825,11 @@
<volume_morph
name="BELLY"
scale="0.075 0.04 0.03"
pos="0.07 0 -0.07"/>
pos="0.07 0 -0.02"/>
<volume_morph
name="PELVIS"
scale="0.075 0.04 0.03"
pos="0.07 0 -0.02"/>
</param_morph>
</param>
@ -3873,12 +3877,12 @@
<param_morph>
<volume_morph
name="LEFT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 -0.027 0.007"/>
scale="-0.05 0.0 0.0"
pos="-0.01 -0.01 -0.02"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 0.027 0.007"/>
scale="-0.05 0.0 0.0"
pos="-0.01 -0.01 -0.02"/>
</param_morph>
</param>
@ -3899,12 +3903,12 @@
<param_morph>
<volume_morph
name="LEFT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 -0.035 0.009"/>
scale="-0.051 0.0 0.0"
pos="-0.02 -0.01 -0.03"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 0.035 0.009"/>
scale="-0.051 0.0 0.0"
pos="-0.02 -0.01 -0.03"/>
</param_morph>
</param>
@ -3970,6 +3974,10 @@
name="BELLY"
scale="0.0 -0.01 0.0"
pos="0.0 0.0 0"/>
<volume_morph
name="UPPER_BACK"
scale="-0.01 -0.01 0.0"
pos="0.0 0.0 0"/>
<volume_morph
name="CHEST"
scale="-0.01 -0.01 0.0"
@ -4020,6 +4028,10 @@
name="BELLY"
scale="-0.01 -0.01 0.0"
pos="0.01 0.0 0"/>
<volume_morph
name="UPPER_BACK"
scale="-0.01 -0.01 0.0"
pos="0.0 0.0 0"/>
<volume_morph
name="CHEST"
scale="-0.02 -0.02 0.0"
@ -4068,14 +4080,32 @@
name="CHEST"
scale="0.02 0.03 0.03"
pos="0 0 -0.03"/>
<volume_morph
name="PELVIS"
scale="0.02 0.03 0.03"
pos="0 0 -0.03"/>
<volume_morph
name="UPPER_BACK"
scale="0.01 0.03 0.0"
pos="-0.03 0 0"/>
<volume_morph
name="LOWER_BACK"
scale="0.04 0.06 0.0"
pos="-0.06 0 0"/>
<volume_morph
name="LEFT_HANDLE"
pos="0.0 0.08 0.0"/>
<volume_morph
name="RIGHT_HANDLE"
pos="0.0 -0.08 0.0"/>
<volume_morph
name="LEFT_PEC"
scale="0.0367 0.0367 0.016"
pos="0.031 -0.005 -0.013"/>
pos="0.00 -0.005 -0.013"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0367 0.0367 0.016"
pos="0.031 0.005 -0.013"/>
pos="0.00 0.005 -0.013"/>
<volume_morph
name="BELLY"
scale="0.09 0.08 0.07"
@ -4187,6 +4217,9 @@
<volume_morph
name="BELLY"
scale="0.0 0.02 0.0"/>
<volume_morph
name="LOWER_BACK"
scale="0.0 0.02 0.0"/>
<volume_morph
name="LEFT_HANDLE"
pos="0.0 0.025 0.0"/>
@ -4244,11 +4277,11 @@
<volume_morph
name="LEFT_PEC"
scale="0.0 0.0 0.0"
pos="-0.01 -0.024 -0.05"/>
pos="-0.03 -0.024 -0.01"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0 0.0 0.0"
pos="-0.01 0.024 -0.05"/>
pos="-0.03 0.024 -0.01"/>
</param_morph>
</param>

6
indra/newview/character/avatar_skeleton.xml Normal file → Executable file
View File

@ -1,14 +1,16 @@
<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
<linden_skeleton version="1.0" num_bones="51" num_collision_volumes="24">
<linden_skeleton version="1.0" num_bones="53" num_collision_volumes="26">
<bone name="mPelvis" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 1.067015">
<collision_volume name="PELVIS" pos = "-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17"/>
<collision_volume name="BUTT" pos = "-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1"/>
<bone name="mTorso" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 0.084073">
<collision_volume name="BELLY" pos = "0.04 0 0.028" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15"/>
<collision_volume name="BELLY" pos = "0.028 0 0.04" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15"/>
<collision_volume name="LOWER_BACK" pos = "0.0 0.0 0.023" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15"/>
<collision_volume name="LEFT_HANDLE" pos = "0.0 0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05"/>
<collision_volume name="RIGHT_HANDLE" pos = "0.0 -0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05"/>
<bone name="mChest" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.015368 0.000000 0.204877">
<collision_volume name="CHEST" pos = "0.028 0 0.07" rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2"/>
<collision_volume name="UPPER_BACK" pos = "0.0 0.0 0.017" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15"/>
<collision_volume name="LEFT_PEC" pos = "0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05"/>
<collision_volume name="RIGHT_PEC" pos = "0.119 -0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05"/>
<bone name="mNeck" pos="-0.010 0.000 0.251" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.009507 0.000000 0.251108">