SL-17274: Fix diffuse color not being used in pbr shader

master
Ptolemy 2022-05-06 09:44:23 -07:00
parent 54919fa749
commit 849e85dfd2
1 changed files with 5 additions and 3 deletions

View File

@ -34,9 +34,11 @@ class LLDrawPoolPBROpaque : public LLRenderPass
public:
enum
{
VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX
| LLVertexBuffer::MAP_NORMAL
| LLVertexBuffer::MAP_TEXCOORD0
VERTEX_DATA_MASK = 0
| LLVertexBuffer::MAP_VERTEX
| LLVertexBuffer::MAP_NORMAL
| LLVertexBuffer::MAP_TEXCOORD0
| LLVertexBuffer::MAP_COLOR
};
virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }