diff --git a/autobuild.xml b/autobuild.xml
index f71cba29e3..743f4b47bc 100644
--- a/autobuild.xml
+++ b/autobuild.xml
@@ -922,11 +922,11 @@
archivenamedarwin64
@@ -936,11 +936,11 @@
archivenamelinux64
diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp
index 91f33a73eb..f619fe132b 100644
--- a/indra/llcharacter/lljoint.cpp
+++ b/indra/llcharacter/lljoint.cpp
@@ -34,21 +34,29 @@
#include "llmath.h"
#include
+#include "llmutex.h" // [FIRE-35382] Add share_mutex to fix JointKey::construct lockup
// Query by JointKey rather than just a string, the key can be a U32 index for faster lookup
#include
std::unordered_map mpStringToKeys;
+std::shared_mutex mpStringToKeysMutex; // [FIRE-35382] Add share_mutex to fix JointKey::construct lockup
JointKey JointKey::construct(const std::string& aName)
{
+ {// [FIRE-35382] Add share_mutex to fix JointKey::construct lockup
+ std::shared_lock lock(mpStringToKeysMutex); // [FIRE-35382] Added a shared lock for reading the mpStringToKeys unordered_map.
if (const auto itr = mpStringToKeys.find(aName); itr != mpStringToKeys.end())
{
return { aName, itr->second };
}
+ }// [FIRE-35382] Add share_mutex to fix JointKey::construct lockup
+ { // Add a unique lock for writing to the mpStringToKeys unordered_map.
+ std::unique_lock lock(mpStringToKeysMutex);// [FIRE-35382]
U32 size = static_cast(mpStringToKeys.size()) + 1;
mpStringToKeys.try_emplace(aName, size);
return { aName, size };
+ } // [FIRE-35382] Add share_mutex to fix JointKey::construct lockup
}
//
diff --git a/indra/llmath/llcamera.cpp b/indra/llmath/llcamera.cpp
index 3103ce90dd..b3f0530af5 100644
--- a/indra/llmath/llcamera.cpp
+++ b/indra/llmath/llcamera.cpp
@@ -35,7 +35,7 @@ LLCamera::LLCamera() :
LLCoordFrame(),
mView(DEFAULT_FIELD_OF_VIEW),
mAspect(DEFAULT_ASPECT_RATIO),
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//mInverseAspect(1.0f / DEFAULT_ASPECT_RATIO),
mDrawDistanceMultiplier(1.0f),
// [FIRE-35081]
@@ -67,14 +67,14 @@ LLCamera::LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_p
}
mAspect = llclamp(aspect_ratio, MIN_ASPECT_RATIO, MAX_ASPECT_RATIO);
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Store the inverse of the aspect ratio, so we can remove it from texture calculations
//mInverseAspect = 1.0f / mAspect;
// [FIRE-35081]
mNearPlane = llclamp(near_plane, MIN_NEAR_PLANE, MAX_NEAR_PLANE);
if(far_plane < 0) far_plane = DEFAULT_FAR_PLANE;
mFarPlane = llclamp(far_plane, MIN_FAR_PLANE, MAX_FAR_PLANE);
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Store the draw distance multiplier based upon how much bigger/smaller the far plan is then the default (64.0f)
mDrawDistanceMultiplier = mFarPlane / DEFAULT_FAR_PLANE;
mDrawDistanceMultiplier = mDrawDistanceMultiplier < 1.0f ? 1.0f : mDrawDistanceMultiplier;
@@ -141,7 +141,7 @@ void LLCamera::setViewHeightInPixels(S32 height)
void LLCamera::setAspect(F32 aspect_ratio)
{
mAspect = llclamp(aspect_ratio, MIN_ASPECT_RATIO, MAX_ASPECT_RATIO);
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Store the inverse of the aspect ratio, so we can remove it from texture calculations
//mInverseAspect = 1.0f / mAspect;
// [FIRE-35081]
@@ -159,7 +159,7 @@ void LLCamera::setNear(F32 near_plane)
void LLCamera::setFar(F32 far_plane)
{
mFarPlane = llclamp(far_plane, MIN_FAR_PLANE, MAX_FAR_PLANE);
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Store the draw distance multiplier based upon how much bigger/smaller the far plan is then the default (64.0f)
mDrawDistanceMultiplier = mFarPlane / DEFAULT_FAR_PLANE;
mDrawDistanceMultiplier = mDrawDistanceMultiplier < 1.0f ? 1.0f : mDrawDistanceMultiplier;
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index c89162b9ff..81964f73c8 100644
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -127,7 +127,7 @@ private:
F32 mView; // angle between top and bottom frustum planes in radians.
F32 mAspect; // width/height
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Store the inverse of the aspect ratio, for the texture's sizes
//F32 mInverseAspect; // height/width
F32 mDrawDistanceMultiplier; // mFarPlane / DEFAULT_FAR_PLANE
@@ -166,7 +166,7 @@ public:
F32 getView() const { return mView; } // vertical FOV in radians
S32 getViewHeightInPixels() const { return mViewHeightInPixels; }
F32 getAspect() const { return mAspect; } // width / height
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//F32 getInverseAspect() const { return mInverseAspect; } // width / height
F32 getDrawDistanceMultiplier() const { return mDrawDistanceMultiplier; } // mFarPlane / DEFAULT_FAR_PLANE (could also include near plane as well)
// [FIRE-35081]
diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp
index 5f645b9d76..377e453ba4 100644
--- a/indra/llrender/llgltexture.cpp
+++ b/indra/llrender/llgltexture.cpp
@@ -104,7 +104,7 @@ void LLGLTexture::setBoostLevel(S32 level)
if(mBoostLevel != LLGLTexture::BOOST_NONE
&& mBoostLevel != LLGLTexture::BOOST_ICON
&& mBoostLevel != LLGLTexture::BOOST_THUMBNAIL
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Add the new grass, light and tree boosts
&& mBoostLevel != LLGLTexture::BOOST_GRASS
&& mBoostLevel != LLGLTexture::BOOST_LIGHT
diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h
index 65911e92a7..4336039c1c 100644
--- a/indra/llrender/llgltexture.h
+++ b/indra/llrender/llgltexture.h
@@ -53,7 +53,7 @@ public:
BOOST_AVATAR_BAKED ,
BOOST_TERRAIN , // Needed for minimap generation for now. Lower than BOOST_HIGH so the texture stats don't get forced, i.e. texture stats are manually managed by minimap/terrain instead.
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
BOOST_GRASS , // Grass has a alternative calculation for virtual and face sizes.
BOOST_TREE , // Tree has a alternative calculation for virtual and face sizes.
BOOST_LIGHT , // Light textures has a alternative calculation for virtual and face sizes.
diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp
index d810d365bc..0842c90409 100644
--- a/indra/llui/llconsole.cpp
+++ b/indra/llui/llconsole.cpp
@@ -565,7 +565,7 @@ void LLConsole::Paragraph::updateLines(F32 screen_width, const LLFontGL* font, L
{
if ( !force_resize )
{
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// if ( mMaxWidth >= 0.0f
//&& mMaxWidth < screen_width)
// If viewer window was made as small as possible with the console enabled, it would cause an assert error
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 55066dba15..a32d8c453c 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -26288,5 +26288,16 @@ Change of this parameter will affect the layout of buttons in notification toast
Value0
+ FSSnapshotLocalNamesWithTimestamps
+
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index 442fe4ce75..c2aeba6334 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -333,7 +333,7 @@ RenderReflectionProbeLevel 1 3
RenderMirrors 1 0
RenderHeroProbeResolution 1 1024
RenderHeroProbeDistance 1 16
-RenderHeroProbeUpdateRate 1 1
+RenderHeroProbeUpdateRate 1 2
RenderHeroProbeConservativeUpdateMultiplier 1 4
RenderCASSharpness 1 0.4
RenderExposure 1 1
@@ -375,7 +375,7 @@ RenderReflectionProbeLevel 1 3
RenderMirrors 1 0
RenderHeroProbeResolution 1 2048
RenderHeroProbeDistance 1 16
-RenderHeroProbeUpdateRate 1 1
+RenderHeroProbeUpdateRate 1 2
RenderHeroProbeConservativeUpdateMultiplier 1 4
RenderCASSharpness 1 0.4
RenderExposure 1 1
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index b1c2b3cf55..ecb1036c0b 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -333,7 +333,7 @@ RenderReflectionProbeLevel 1 3
RenderMirrors 1 0
RenderHeroProbeResolution 1 1024
RenderHeroProbeDistance 1 16
-RenderHeroProbeUpdateRate 1 1
+RenderHeroProbeUpdateRate 1 2
RenderHeroProbeConservativeUpdateMultiplier 1 4
RenderCASSharpness 1 0.4
RenderExposure 1 1
@@ -375,7 +375,7 @@ RenderReflectionProbeLevel 1 3
RenderMirrors 1 0
RenderHeroProbeResolution 1 2048
RenderHeroProbeDistance 1 16
-RenderHeroProbeUpdateRate 1 1
+RenderHeroProbeUpdateRate 1 2
RenderHeroProbeConservativeUpdateMultiplier 1 4
RenderCASSharpness 1 0.4
RenderExposure 1 1
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 1d8ebdf6fb..05bd89e3f6 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -333,7 +333,7 @@ RenderReflectionProbeLevel 1 2
RenderMirrors 1 0
RenderHeroProbeResolution 1 512
RenderHeroProbeDistance 1 16
-RenderHeroProbeUpdateRate 1 1
+RenderHeroProbeUpdateRate 1 2
RenderHeroProbeConservativeUpdateMultiplier 1 4
RenderCASSharpness 1 0.4
RenderExposure 1 1
@@ -375,7 +375,7 @@ RenderReflectionProbeLevel 1 3
RenderMirrors 1 0
RenderHeroProbeResolution 1 1024
RenderHeroProbeDistance 1 16
-RenderHeroProbeUpdateRate 1 1
+RenderHeroProbeUpdateRate 1 2
RenderHeroProbeConservativeUpdateMultiplier 1 4
RenderCASSharpness 1 0.4
RenderExposure 1 1
diff --git a/indra/newview/fsfloaterposer.cpp b/indra/newview/fsfloaterposer.cpp
index 5a5f04c7e6..536ec189ba 100644
--- a/indra/newview/fsfloaterposer.cpp
+++ b/indra/newview/fsfloaterposer.cpp
@@ -1645,13 +1645,14 @@ std::vector FSFloaterPoser::getUiSelectedPoserJo
return joints;
}
-void FSFloaterPoser::updateManipWithFirstSelectedJoint(std::vector joints)
+void FSFloaterPoser::updateManipWithFirstSelectedJoint(std::vector joints) const
{
- if (!gAgentAvatarp || gAgentAvatarp.isNull())
+ auto avatarp = getUiSelectedAvatar();
+ if (!avatarp)
return;
if (joints.size() >= 1)
- FSToolCompPose::getInstance()->setJoint(gAgentAvatarp->getJoint(JointKey::construct(joints[0]->jointName())));
+ FSToolCompPose::getInstance()->setJoint(avatarp->getJoint(JointKey::construct(joints[0]->jointName())));
else
FSToolCompPose::getInstance()->setJoint(nullptr);
}
diff --git a/indra/newview/fsfloaterposer.h b/indra/newview/fsfloaterposer.h
index 622577b0de..14c7d90615 100644
--- a/indra/newview/fsfloaterposer.h
+++ b/indra/newview/fsfloaterposer.h
@@ -136,7 +136,7 @@ public:
/// Updates the visual with the first selected joint from the supplied collection, if any.
///
/// The collection of selected joints.
- static void updateManipWithFirstSelectedJoint(std::vector joints);
+ void updateManipWithFirstSelectedJoint(std::vector joints) const;
///
/// Gets a detectable avatar by its UUID.
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 8aa46e636d..2279181bba 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -5988,7 +5988,7 @@ void LLAppViewer::idle()
// objects and camera should be in sync, do LOD calculations now
{
LL_RECORD_BLOCK_TIME(FTM_LOD_UPDATE);
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Added a max time limit to the object list updates as these updates do affect the texture system
//gObjectList.updateApparentAngles(gAgent);
F32 max_update_apparent_angles = 0.025f * gFrameIntervalSeconds.value(); // 20 ms/second decode time
diff --git a/indra/newview/llcallingcard.cpp b/indra/newview/llcallingcard.cpp
index 5542a16b2e..961c103c22 100644
--- a/indra/newview/llcallingcard.cpp
+++ b/indra/newview/llcallingcard.cpp
@@ -516,7 +516,7 @@ void LLAvatarTracker::idleNotifyObservers()
void LLAvatarTracker::notifyObservers()
{
- if (mIsNotifyObservers || (LLStartUp::getStartupState() <= STATE_INVENTORY_CALLBACKS))
+ if (mIsNotifyObservers || (LLStartUp::getStartupState() <= STATE_INVENTORY_SEND2))
{
// Don't allow multiple calls.
// new masks and ids will be processed later from idle.
@@ -835,7 +835,7 @@ void LLAvatarTracker::processNotify(LLMessageSystem* msg, bool online)
mModifyMask |= LLFriendObserver::ONLINE;
instance().notifyObservers();
// Skip if we had received the friends list before the inventory callbacks were properly initialized
- if (LLStartUp::getStartupState() > STATE_INVENTORY_CALLBACKS)
+ if (LLStartUp::getStartupState() > STATE_INVENTORY_SEND2)
{
gInventory.notifyObservers();
}
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index ca997ff7aa..ef9b585423 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -75,7 +75,7 @@ static LLStaticHashedString sColorIn("color_in");
bool LLFace::sSafeRenderSelect = true; // false
-// [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+// [FIRE-35081] Blurry prims not changing with graphics settings
// Moved to allow more code to access these values
const S8 FACE_IMPORTANCE_LEVEL = 4 ;
const F32 FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[FACE_IMPORTANCE_LEVEL][2] = //{distance, importance_weight}
@@ -180,7 +180,7 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
mFaceColor = LLColor4(1,0,0,1);
mImportanceToCamera = 1.f ;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
mCloseToCamera = 1.0f;
// [FIRE-35081]
mBoundingSphereRadius = 0.0f ;
@@ -1683,7 +1683,7 @@ bool LLFace::getGeometryVolume(const LLVolume& volume,
xforms = XFORM_NONE;
}
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Removed check for turning off animations
//if (getVirtualSize() >= MIN_TEX_ANIM_SIZE) // || isState(LLFace::RIGGED))
// [FIRE-35081]
@@ -2287,7 +2287,7 @@ F32 LLFace::getTextureVirtualSize()
F32 radius;
F32 cos_angle_to_view_dir;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//bool in_frustum = calcPixelArea(cos_angle_to_view_dir, radius);
// The mInFrustum value is now updated in calcPixelArea, so no longer need to accss the value
calcPixelArea(cos_angle_to_view_dir, radius);
@@ -2325,7 +2325,7 @@ F32 LLFace::getTextureVirtualSize()
}
face_area = LLFace::adjustPixelArea(mImportanceToCamera, face_area);
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Remove the face area being affected by being partial off screen as close to screen textures can then become scaled down along with
// animated textures.
/*
@@ -2423,7 +2423,7 @@ bool LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
// no rigged extents, zero out bounding box and skip update
mRiggedExtents[0] = mRiggedExtents[1] = LLVector4a(0.f, 0.f, 0.f);
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Set the face to be out of the frustum as the object is invalid
mInFrustum = false;
// [FIRE-35081]
@@ -2473,7 +2473,7 @@ bool LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
LLVector4a x_axis;
x_axis.load3(camera->getXAxis().mV);
cos_angle_to_view_dir = lookAt.dot3(x_axis).getF32();
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Added close to camera (based upon the mImportanceToCamera) where any object that is within the FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE (16.1f)
// gets an extra texture scaling up.
// Use positive distance to the camera and apply the multiplier based upon the texture scaled for increase in the default draw distance
@@ -2488,7 +2488,7 @@ bool LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
if(!camera->AABBInFrustum(center, size))
{
mImportanceToCamera = 0.f ;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Added real in frustum check value. Previous was only false for media textures off screen and invalid rig objects
mInFrustum = false;
// [FIRE-35081]
@@ -2514,7 +2514,7 @@ bool LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
{
cos_angle_to_view_dir = 1.0f ;
mImportanceToCamera = 1.0f ;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
mInFrustum = true; // If the face is important to the camera, it is in the frustum
mCloseToCamera = 1.0f;
// [FIRE-35081]
@@ -2561,7 +2561,7 @@ F32 LLFace::calcImportanceToCamera(F32 cos_angle_to_view_dir, F32 dist)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_FACE;
F32 importance = 0.f ;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Move camera out to use for the inital check for the distance to the face importance with the multiplier
LLViewerCamera* camera = LLViewerCamera::getInstance();
@@ -2581,7 +2581,7 @@ F32 LLFace::calcImportanceToCamera(F32 cos_angle_to_view_dir, F32 dist)
}
S32 i = 0 ;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Added draw distance multiplier to the distance
for(i = 0; i < FACE_IMPORTANCE_LEVEL && dist > FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[i][0] * camera->getDrawDistanceMultiplier(); ++i);
// [FIRE-35081]
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index a3bd935760..16cd4d6eb1 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -52,7 +52,7 @@ class LLDrawInfo;
class LLMeshSkinInfo;
const F32 MIN_ALPHA_SIZE = 1024.f;
-// [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+// [FIRE-35081] Blurry prims not changing with graphics settings
//const F32 MIN_TEX_ANIM_SIZE = 512.f;
// Change the min size to
const F32 MIN_TEX_ANIM_SIZE = 10.f;
diff --git a/indra/newview/llfloaternewfeaturenotification.cpp b/indra/newview/llfloaternewfeaturenotification.cpp
index 0927ecfe51..9ea51451ad 100644
--- a/indra/newview/llfloaternewfeaturenotification.cpp
+++ b/indra/newview/llfloaternewfeaturenotification.cpp
@@ -47,9 +47,20 @@ bool LLFloaterNewFeatureNotification::postBuild()
const std::string dsc_txt = "description_txt";
// FIRE-35393 stop crashing just cos whirly does something daft and blames Atlas for it
std::string feature = getKey().asString();
- if(feature.empty())
+ if(feature.empty() )
{
- return true;
+ LL_WARNS("FloaterNewFeature") << "Unexpected failure - No feature name NewFeatureNotification." << LL_ENDL;
+ return false;
+ }
+ if (!hasString( title_txt + "_" + feature ) )
+ {
+ LL_WARNS("FloaterNewFeature") << "No string for " << title_txt + "_" + feature << LL_ENDL;
+ return false;
+ }
+ if (!hasString( dsc_txt + "_" + feature ) )
+ {
+ LL_WARNS("FloaterNewFeature") << "No string for " << dsc_txt + "_" + feature << LL_ENDL;
+ return false;
}
//
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 45af5f228d..e170d8fa19 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -835,7 +835,7 @@ void LLViewerObjectList::setAllObjectDefaultTextures(U32 nChannel, bool fShowDef
}
}
// [/SL:KB]
-// [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+// [FIRE-35081] Blurry prims not changing with graphics settings
//void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
// Added time limit on processing of objects as they affect the texture system (They also calcuate mMaxVirtualSize and mPixelArea)
void LLViewerObjectList::updateApparentAngles(LLAgent &agent, F32 max_time)
@@ -845,7 +845,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent, F32 max_time)
LLViewerObject *objectp;
S32 num_updates, max_value;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Remove the old code as it worked on fixed number of updates (Total # of Object / 128) per frame
// and some objects had nothing to do while others were avatars or volumes and could t
/*
diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h
index fe13d3a4ae..c4a8026f93 100644
--- a/indra/newview/llviewerobjectlist.h
+++ b/indra/newview/llviewerobjectlist.h
@@ -89,7 +89,7 @@ public:
void processObjectUpdate(LLMessageSystem *mesgsys, void **user_data, EObjectUpdateType update_type, bool compressed=false);
void processCompressedObjectUpdate(LLMessageSystem *mesgsys, void **user_data, EObjectUpdateType update_type);
void processCachedObjectUpdate(LLMessageSystem *mesgsys, void **user_data, EObjectUpdateType update_type);
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//void updateApparentAngles(LLAgent &agent);
// Added time limit on processing of objects as they affect the texture system
void updateApparentAngles(LLAgent &agent, F32 max_time);
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 0a460152d5..0a8029b26d 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -779,7 +779,7 @@ void LLViewerTexture::setBoostLevel(S32 level)
mBoostLevel = level;
if(mBoostLevel != LLViewerTexture::BOOST_NONE &&
mBoostLevel != LLViewerTexture::BOOST_SELECTED &&
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Added the new boost levels
mBoostLevel != LLViewerTexture::BOOST_GRASS &&
mBoostLevel != LLViewerTexture::BOOST_LIGHT &&
@@ -796,7 +796,7 @@ void LLViewerTexture::setBoostLevel(S32 level)
if (mBoostLevel >= LLViewerTexture::BOOST_HIGH)
{
mMaxVirtualSize = 2048.f * 2048.f;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Add additional for the important to camera and in frustum
static LLCachedControl texture_camera_boost(gSavedSettings, "TextureCameraBoost", 7.f);
mMaxVirtualSize = mMaxVirtualSize + (mMaxVirtualSize * 1.0f * texture_camera_boost);
@@ -1208,7 +1208,7 @@ void LLViewerFetchedTexture::init(bool firstinit)
mKeptSavedRawImageTime = 0.f;
mLastCallBackActiveTime = 0.f;
mForceCallbackFetch = false;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
mCloseToCamera = 1.0f; // Store if the camera is close to the camera (0.0f or 1.0f)
// [FIRE-35081]
@@ -3086,13 +3086,13 @@ void LLViewerLODTexture::processTextureStats()
else if (mBoostLevel < LLGLTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f)
{
// If the image has not been significantly visible in a while, we don't want it
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1));
// Off screen textures at 6 would not downscale.
mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL));
// [FIRE-35081]
mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S32)mLoadedCallbackDesiredDiscardLevel);
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Add scale down here as the textures off screen were not getting scaled down properly
S32 current_discard = getDiscardLevel();
if (mBoostLevel < LLGLTexture::BOOST_AVATAR_BAKED)
@@ -3111,7 +3111,7 @@ void LLViewerLODTexture::processTextureStats()
}
else
{
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
/*
//static const F64 log_2 = log(2.0);
static const F64 log_4 = log(4.0);
@@ -3456,7 +3456,7 @@ void LLViewerMediaTexture::initVirtualSize()
{
return;
}
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Add camera importance to the media textures as well
static LLCachedControl texture_camera_boost(gSavedSettings, "TextureCameraBoost", 7.f);
F32 vsize = 0.0f;
@@ -3464,7 +3464,7 @@ void LLViewerMediaTexture::initVirtualSize()
findFaces();
for(std::list< LLFace* >::iterator iter = mMediaFaceList.begin(); iter!= mMediaFaceList.end(); ++iter)
{
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//addTextureStats((*iter)->getVirtualSize());
// Add camera importance to the media textures as well
vsize = (*iter)->getVirtualSize();
@@ -3532,7 +3532,7 @@ void LLViewerMediaTexture::addFace(U32 ch, LLFace* facep)
}
// [/SL:KB]
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Try to set the boost level to MEDIA to try to force the media to high quality
tex->setBoostLevel(LLViewerTexture::MEDIA);
// [FIRE-35081]
@@ -3777,7 +3777,7 @@ F32 LLViewerMediaTexture::getMaxVirtualSize()
{
addTextureStats(0.f, false);//reset
}
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
static LLCachedControl texture_camera_boost(gSavedSettings, "TextureCameraBoost", 7.f);
F32 vsize = 0.0f;
// [FIRE-35081]
@@ -3791,7 +3791,7 @@ F32 LLViewerMediaTexture::getMaxVirtualSize()
LLFace* facep = mFaceList[ch][i];
if(facep->getDrawable()->isRecentlyVisible())
{
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//addTextureStats(facep->getVirtualSize());
// Add the importance to camera and close to camera to the media texture
vsize = facep->getVirtualSize();
@@ -3815,7 +3815,7 @@ F32 LLViewerMediaTexture::getMaxVirtualSize()
LLFace* facep = *iter;
if(facep->getDrawable()->isRecentlyVisible())
{
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//addTextureStats(facep->getVirtualSize());
// Add the importance to camera and close to camera to the media texture
vsize = facep->getVirtualSize();
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 13b6b6b883..812779c6d4 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -437,7 +437,7 @@ public:
void setInFastCacheList(bool in_list) { mInFastCacheList = in_list; }
bool isInFastCacheList() { return mInFastCacheList; }
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
F32 getCloseToCamera() const {return mCloseToCamera ;} // Get close to camera value
void setCloseToCamera(F32 value) {mCloseToCamera = value ;} // Set the close to camera value (0.0f or 1.0f)
// [FIRE-35081]
@@ -542,7 +542,7 @@ protected:
bool mForSculpt ; //a flag if the texture is used as sculpt data.
bool mIsFetched ; //is loaded from remote or from cache, not generated locally.
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
F32 mCloseToCamera; // Float (0.0f or 1.0f) to indicate if the texture is close to the camera
// [FIRE-35081]
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index b282dc3857..32e1248c8b 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -372,7 +372,7 @@ void LLViewerTextureList::shutdown()
mInitialized = false ; //prevent loading textures again.
}
-// [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+// [FIRE-35081] Blurry prims not changing with graphics settings
// static
// Allows the menu to call the dump method of the texture list
void LLViewerTextureList::dumpTexturelist()
@@ -385,7 +385,7 @@ void LLViewerTextureList::dump()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
S32 texture_count = 0;
S32 textures_close_to_camera = 0;
std::array image_counts{0}; // Double the size for higher discards from textures < 1024 (2048 can make a 7 and 4096 could make an 8)
@@ -404,7 +404,7 @@ void LLViewerTextureList::dump()
<< " size " << image->getWidth() << "x" << image->getHeight()
<< " discard " << image->getDiscardLevel()
<< " desired " << image->getDesiredDiscardLevel()
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
<< " close to camera " << (image->getCloseToCamera() > 0.0f ? "Y" : "N") // Display the close to camera flag
<< " FFType " << fttype_to_string(image->getFTType()) // Display the FFType of the camera
<< " Type " << (S32)image->getType() // Display the type of the image (LOCAL_TEXTURE = 0, MEDIA_TEXTURE = 1, DYNAMIC_TEXTURE = 2, FETCHED_TEXTURE = 3,LOD_TEXTURE = 4)
@@ -422,7 +422,7 @@ void LLViewerTextureList::dump()
// [FIRE-35081]
LL_CONT << " http://asset.siva.lindenlab.com/" << image->getID() << ".texture"
<< LL_ENDL;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
image_counts[(image->getDiscardLevel() + 1)] += 1; // Need to add +1 to make up for -1 being a possible value
S32 x_index = (S32)log2(image->getWidth()); // Convert the width into a 0 based index by taking the Log2 of the size to get the exponent of the size. (1 = 2^0, 2 = 2^1, 4 = 2^2...)
S32 y_index = (S32)log2(image->getHeight()); // Convert the height into a 0 based index by taking the Log2 of the size to get the exponent of the size. (1 = 2^0, 2 = 2^1, 4 = 2^2...)
@@ -439,7 +439,7 @@ void LLViewerTextureList::dump()
textures_close_to_camera += S32(image->getCloseToCamera());
// [FIRE-35081]
}
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Add overal texture totals
LL_INFOS() << "Texture Stats: Textures in Close to Camera " << textures_close_to_camera << " of " << texture_count << " : " << LL_ENDL;
@@ -455,10 +455,10 @@ void LLViewerTextureList::dump()
LL_INFOS() << "Size vs Size" << LL_ENDL;
LL_INFOS() << header_break << LL_ENDL;
// Create a header that for the Sizes
- LL_INFOS() << std::format("{:<8}", "Size");
+ LL_INFOS() << std::setw(8) << "Size";
for (S32 x = 1; x <= 2048; x <<= 1)
{
- LL_CONT << std::format("{:<8}", x);
+ LL_CONT << std::setw(8) << x;
}
LL_CONT << LL_ENDL;
LL_INFOS() << header_break << LL_ENDL;
@@ -466,11 +466,11 @@ void LLViewerTextureList::dump()
// Y Axis is the size of the height of the texture
for (S32 y = 0; y < 12; y++)
{
- LL_INFOS() << std::format("{:<8}", (1 << y));
+ LL_INFOS() << std::setw(8) << (1 << y);
//X Axis is the size of the width of the texture
for (S32 x = 0; x < 12; x++)
{
- LL_CONT << std::format("{:<8}", size_counts[x + y * 12]);
+ LL_CONT << std::setw(8) << size_counts[x + y * 12];
}
LL_CONT << LL_ENDL;
@@ -480,10 +480,10 @@ void LLViewerTextureList::dump()
// This is the Discard Level Vs Size counts table
LL_INFOS() << "Discard Level Vs Size" << LL_ENDL;
LL_INFOS() << header_break << LL_ENDL;
- LL_INFOS() << std::format("{:<8}", "Discard");
+ LL_INFOS() << std::setw(8) << "Discard";
for (S32 x = 0; x < MAX_DISCARD_LEVEL * 2 + 2; x++)
{
- LL_CONT << std::format("{:<8}", (x - 1));
+ LL_CONT << std::setw(8) << (x - 1);
}
LL_CONT << LL_ENDL;
LL_INFOS() << header_break << LL_ENDL;
@@ -491,11 +491,11 @@ void LLViewerTextureList::dump()
// Y Axis is the current possible max dimension of the textures (X or Y, which ever is larger is used)
for (S32 y = 0; y < 12; y++)
{
- LL_INFOS() << std::format("{:<8}", (1 << y));
+ LL_INFOS() << std::setw(8) << (1 << y);
// X Axis is the discard level starging from -1 up to 10 (2 x MAX_DISCARD_LEVEL + 1 (for negative number) + 1 additional for the fact that the last value actuauly used on not < but <=)
for (S32 x = 0; x < (MAX_DISCARD_LEVEL * 2 + 2); x++)
{
- LL_CONT << std::format("{:<8}", discard_counts[x + y * (MAX_DISCARD_LEVEL * 2 + 2)]);
+ LL_CONT << std::setw(8) << discard_counts[x + y * (MAX_DISCARD_LEVEL * 2 + 2)];
}
LL_CONT << LL_ENDL;
}
@@ -505,10 +505,10 @@ void LLViewerTextureList::dump()
// This is the Discard Level Vs Full Size counts table
LL_INFOS() << "Discard Level Vs Full Size" << LL_ENDL;
LL_INFOS() << header_break << LL_ENDL;
- LL_INFOS() << std::format("{:<8}", "Discard");
+ LL_INFOS() << std::setw(8) << "Discard";
for (S32 x = 0; x < MAX_DISCARD_LEVEL * 2 + 2; x++)
{
- LL_CONT << std::format("{:<8}", (x - 1));
+ LL_CONT << std::setw(8) << (x - 1);
}
LL_CONT << LL_ENDL;
LL_INFOS() << header_break << LL_ENDL;
@@ -516,11 +516,11 @@ void LLViewerTextureList::dump()
// Y Axis is the current possible max dimension of the textures (X or Y, which ever is larger is used)
for (S32 y = 0; y < 12; y++)
{
- LL_INFOS() << std::format("{:<8}", (1 << y));
+ LL_INFOS() << std::setw(8) << (1 << y);
// X Axis is the discard level starging from -1 up to 10 (2 x MAX_DISCARD_LEVEL + 1 (for negative number) + 1 additional for the fact that the last value actuauly used on not < but <=)
for (S32 x = 0; x < (MAX_DISCARD_LEVEL * 2 + 2); x++)
{
- LL_CONT << std::format("{:<8}", fullsize_discard_counts[x + y * (MAX_DISCARD_LEVEL * 2 + 2)]);
+ LL_CONT << std::setw(8) << fullsize_discard_counts[x + y * (MAX_DISCARD_LEVEL * 2 + 2)];
}
LL_CONT << LL_ENDL;
}
@@ -531,10 +531,10 @@ void LLViewerTextureList::dump()
LL_INFOS() << "Boost Level Vs Size" << LL_ENDL;
header_break.append((LLViewerTexture::BOOST_MAX_LEVEL * 8) - (12 * 8), '-');
LL_INFOS() << header_break << LL_ENDL;
- LL_INFOS() << std::format("{:<8}", "Discard");
+ LL_INFOS() << std::setw(8) << "Discard";
for (S32 x = 0; x < LLViewerTexture::BOOST_MAX_LEVEL; x++)
{
- LL_CONT << std::format("{:<8}", x);
+ LL_CONT << std::setw(8) << x;
}
LL_CONT << LL_ENDL;
LL_INFOS() << header_break << LL_ENDL;
@@ -542,11 +542,11 @@ void LLViewerTextureList::dump()
// Y Axis is the current possible max dimension of the textures (X or Y, which ever is larger is used)
for (S32 y = 0; y < 12; y++)
{
- LL_INFOS() << std::format("{:<8}", (1 << y));
+ LL_INFOS() << std::setw(8) << (1 << y);
// X Axis is the boost level starging from BOOST_NONE up to BOOST_MAX_LEVEL
for (S32 x = 0; x < (LLViewerTexture::BOOST_MAX_LEVEL); x++)
{
- LL_CONT << std::format("{:<8}", boost_counts[x + y * (LLViewerTexture::BOOST_MAX_LEVEL)]);
+ LL_CONT << std::setw(8) << boost_counts[x + y * (LLViewerTexture::BOOST_MAX_LEVEL)];
}
LL_CONT << LL_ENDL;
}
@@ -1095,7 +1095,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
F32 bias = llclamp(max_discard - 2.f, 1.f, LLViewerTexture::sDesiredDiscardBias);
// convert bias into a vsize scaler
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//bias = (F32) llroundf(powf(4, bias - 1.f));
// Pre-divide the bias so you can just use multiply in the loop
bias = (F32) 1.0f / llroundf(powf(4, bias - 1.f));
@@ -1137,7 +1137,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
if (face && face->getViewerObject())
{
++face_count;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// No longer needed as we no longer re-calculate the face's virtual texture size, we use it directly from the face
//F32 radius;
//F32 cos_angle_to_view_dir;
@@ -1156,7 +1156,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
}
// Also moved allocation outside the loop
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//F32 vsize = face->getPixelArea();
//on_screen |= face->mInFrustum;
@@ -1171,7 +1171,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
animated += S64(face->hasMedia()); // Add has media for both local and parcel media
animated += S64(imagep->hasParcelMedia());
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer (It is)
+ // [FIRE-35081] Blurry prims not changing with graphics settings (It is)
/*
// Scale desired texture resolution higher or lower depending on texture scale
//
@@ -1232,7 +1232,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
}
}
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//if (max_vsize >= LLViewerFetchedTexture::sMaxVirtualSize
// && (on_screen || LLViewerTexture::sDesiredDiscardBias <= BIAS_TRS_ON_SCREEN))
//{
@@ -1241,7 +1241,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
//
}
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Replaced all the checks for this bool to be only in this 1 place instead of in the loop.
// If the on screen counter is greater then 0, then there was at least 1 on screen texture
on_screen = bool(on_screen_count);
@@ -1269,7 +1269,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
}
}
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//imagep->addTextureStats(max_vsize);
// New logic block for the bias system
// Then depending on the type of texture, the higher resolution on_screen_max_vsize is applied.
@@ -1396,7 +1396,7 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
mCreateTextureList.pop();
if (imagep->hasGLTexture() && imagep->getDiscardLevel() < imagep->getDesiredDiscardLevel() &&
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//(imagep->getDesiredDiscardLevel() <= MAX_DISCARD_LEVEL))
// Add additional restrictions on scaling down (only BOOST_NONE LOD Textures (Also skip media)
(imagep->getDesiredDiscardLevel() <= MAX_DISCARD_LEVEL) && imagep->getBoostLevel() == LLViewerTexture::BOOST_NONE && imagep->getType() == LLViewerTexture::LOD_TEXTURE && !imagep->hasParcelMedia() && !imagep->isViewerMediaTexture())
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index c8e9693c58..e2f9c15a5a 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -111,7 +111,7 @@ public:
static void receiveImageHeader(LLMessageSystem *msg, void **user_data);
static void receiveImagePacket(LLMessageSystem *msg, void **user_data);
//
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
static void dumpTexturelist(); // Added code to handle dumping texture information
// [FIRE-35081]
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 489180b980..77130beae3 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -5936,8 +5936,15 @@ void LLViewerWindow::saveImageLocal(LLImageFormatted *image, const snapshot_save
filepath = sSnapshotDir;
filepath += gDirUtilp->getDirDelimiter();
filepath += sSnapshotBaseName;
- filepath += now.toLocalDateString("_%Y-%m-%d_%H%M%S");
- filepath += llformat("%.2d", i);
+// FIRE-35391 - Restore ability for snapshots saving with simple index number
+// filepath += now.toLocalDateString("_%Y-%m-%d_%H%M%S");
+// filepath += llformat("%.2d", i);
+ if (gSavedSettings.getBOOL("FSSnapshotLocalNamesWithTimestamps"))
+ {
+ filepath += now.toLocalDateString("_%Y-%m-%d_%H%M%S");
+ }
+ filepath += llformat("_%.3d", i);
+//
filepath += extension;
llstat stat_info;
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 2ff56d3da8..9b339a5609 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2975,7 +2975,7 @@ LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUU
LL_DEBUGS("Avatar") << avString() << "get old-bake image from host " << uuid << LL_ENDL;
LLHost host = getObjectHost();
result = LLViewerTextureManager::getFetchedTexture(
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//uuid, FTT_HOST_BAKE, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
uuid, FTT_HOST_BAKE, true, LLGLTexture::BOOST_AVATAR_BAKED, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
// [FIRE-35081]
@@ -11012,7 +11012,7 @@ void LLVOAvatar::applyParsedAppearanceMessage(LLAppearanceMessageContents& conte
//LL_DEBUGS("Avatar") << avString() << " baked_index " << (S32) baked_index << " using mLastTextureID " << mBakedTextureDatas[baked_index].mLastTextureID << LL_ENDL;
LL_DEBUGS("Avatar") << avString() << "sb " << (S32) isUsingServerBakes() << " baked_index " << (S32) baked_index << " using mLastTextureID " << mBakedTextureDatas[baked_index].mLastTextureID << LL_ENDL;
setTEImage(mBakedTextureDatas[baked_index].mTextureIndex,
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureID, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
//Texture will use baked textures, so it should also use that for the boost.
LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureID, FTT_DEFAULT, true, LLGLTexture::BOOST_AVATAR_BAKED, LLViewerTexture::LOD_TEXTURE));
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp
index ccdc38a332..3551492a77 100644
--- a/indra/newview/llvograss.cpp
+++ b/indra/newview/llvograss.cpp
@@ -99,7 +99,7 @@ void LLVOGrass::updateSpecies()
SpeciesMap::const_iterator it = sSpeciesTable.begin();
mSpecies = (*it).first;
}
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
// Added new boost Grass as it forces a fixed size on updates
setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, FTT_DEFAULT, true, LLGLTexture::BOOST_GRASS, LLViewerTexture::LOD_TEXTURE));
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index 954faa5572..deaa952f0a 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -330,7 +330,7 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys,
// Load Species-Specific data
//
static const S32 MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = 32 ; //frames.
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
// Set boost level for Tree as it overrides the normal texture sizes
mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, FTT_DEFAULT, true, LLGLTexture::BOOST_TREE, LLViewerTexture::LOD_TEXTURE);
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 5144f95101..ba8fb0438a 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -742,7 +742,7 @@ void LLVOVolume::animateTextures()
{
LLFace* facep = mDrawable->getFace(i);
if (!facep) continue;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Removed check for turning off animations
//if(facep->getVirtualSize() <= MIN_TEX_ANIM_SIZE && facep->mTextureMatrix) continue;
// [FIRE-35081]
@@ -770,7 +770,7 @@ void LLVOVolume::animateTextures()
if (!facep->mTextureMatrix)
{
facep->mTextureMatrix = new LLMatrix4();
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Removed check for turning off animations
//if (facep->getVirtualSize() > MIN_TEX_ANIM_SIZE)
// [FIRE-35081]
@@ -926,7 +926,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced)
F32 min_vsize=999999999.f, max_vsize=0.f;
LLViewerCamera* camera = LLViewerCamera::getInstance();
std::stringstream debug_text;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Use this flag to indicate that there was a legit change to 0.0 for the mPixelArea (All faces off screen)
bool changed = false;
// [FIRE-35081]
@@ -978,7 +978,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced)
mPixelArea = llmax(mPixelArea, face->getPixelArea());
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// If the new area is changed from the old area, then accept it.
if (mPixelArea != old_area)
{
@@ -1073,7 +1073,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced)
{
LLLightImageParams* params = (LLLightImageParams*) getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE);
LLUUID id = params->getLightTexture();
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Light textures should be treaded not the same as normal LOD textures
mLightTexture = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_LIGHT);
// [FIRE-35081]
@@ -1126,7 +1126,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced)
setDebugText(output);
}
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
//if (mPixelArea == 0)
// If there is a legit change to 0.0, don't dismiss it.
if (mPixelArea == 0 && !changed)
@@ -5462,7 +5462,7 @@ bool can_batch_texture(LLFace* facep)
return false;
}
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Removed check for turning off animations
if (facep->isState(LLFace::TEXTURE_ANIM))//&& facep->getVirtualSize() > MIN_TEX_ANIM_SIZE)
// [FIRE-35081]
@@ -5612,7 +5612,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
}
const LLMatrix4* tex_mat = NULL;
- // [FIRE-35081] Blurry prims not changing with graphics settings, not happening with SL Viewer
+ // [FIRE-35081] Blurry prims not changing with graphics settings
// Removed check for turning off animations
if (facep->isState(LLFace::TEXTURE_ANIM)) //&& facep->getVirtualSize() > MIN_TEX_ANIM_SIZE)
// [FIRE-35081]
diff --git a/indra/newview/skins/default/xui/az/notifications.xml b/indra/newview/skins/default/xui/az/notifications.xml
index 70e7a08b6b..7a0d6e7743 100644
--- a/indra/newview/skins/default/xui/az/notifications.xml
+++ b/indra/newview/skins/default/xui/az/notifications.xml
@@ -5128,7 +5128,7 @@ Bu əməliyyatı geri qaytara bilməzsiniz.
Flickr doğrulaması alınmadı. Zəhmət olmasa, yenidən cəhd edin və doğrulama kodunu iki dəfə yoxladığınızdan əmin olun.
- Şəkiliniz indi [http://www.flickr.com/photos/upload/edit/?ids=[ID] burada] baxıla bilər.
+ Şəkiliniz indi [https://www.flickr.com/photos/me/[ID] burada] baxıla bilər.
"[REGION]" üçün
diff --git a/indra/newview/skins/default/xui/de/notifications.xml b/indra/newview/skins/default/xui/de/notifications.xml
index 44f8cf3ba5..d21eb349bf 100644
--- a/indra/newview/skins/default/xui/de/notifications.xml
+++ b/indra/newview/skins/default/xui/de/notifications.xml
@@ -5779,7 +5779,7 @@ Flickr-Verifikation fehlgeschlagen. Bitte erneut versuchen sowie den eingegebene
-Das Foto kann jetzt [http://www.flickr.com/photos/upload/edit/?ids=[ID] hier] betrachtet werden.
+Das Foto kann jetzt [https://www.flickr.com/photos/me/[ID] hier] betrachtet werden.
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index 01a253b83d..cdda3e7c74 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -13961,7 +13961,7 @@ Flickr verification failed. Please try again, and be sure to double check the ve
icon="notifytip.tga"
name="ExodusFlickrUploadComplete"
type="notifytip">
-Your snapshot can now be viewed [http://www.flickr.com/photos/upload/edit/?ids=[ID] here].
+Your snapshot can now be viewed [https://www.flickr.com/photos/me/[ID] here].
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_local.xml b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml
index a00a122f0a..658d49e321 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_local.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml
@@ -176,14 +176,34 @@
- Save location and filename between sessions
+ Persist location and filename
+
+
+
+ include date/time in filename
- Tu instantánea puede ser vista ahora [http://www.flickr.com/photos/upload/edit/?ids=[ID] aquí].
+ Tu instantánea puede ser vista ahora [https://www.flickr.com/photos/me/[ID] aquí].
diff --git a/indra/newview/skins/default/xui/fr/floater_fs_poser.xml b/indra/newview/skins/default/xui/fr/floater_fs_poser.xml
index 86996e6a3f..ea7eff527e 100644
--- a/indra/newview/skins/default/xui/fr/floater_fs_poser.xml
+++ b/indra/newview/skins/default/xui/fr/floater_fs_poser.xml
@@ -142,7 +142,10 @@
Sein gaucheSein droitCharger pose
+ Enr. poseCharger diff
+ Enr. diff
+ Écraser ?
@@ -181,8 +184,8 @@
-
-
+
+
@@ -203,7 +206,7 @@
-
+
@@ -214,6 +217,7 @@
+
@@ -256,12 +260,12 @@
-
+
-
-
+
+
diff --git a/indra/newview/skins/default/xui/fr/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/fr/floater_preferences_graphics_advanced.xml
index 44ca063da9..23a3376a74 100644
--- a/indra/newview/skins/default/xui/fr/floater_preferences_graphics_advanced.xml
+++ b/indra/newview/skins/default/xui/fr/floater_preferences_graphics_advanced.xml
@@ -33,7 +33,7 @@
0
-
+
0
@@ -152,6 +152,16 @@
+
+ Max. sondes de réflexion.:
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/fr/menu_inventory.xml b/indra/newview/skins/default/xui/fr/menu_inventory.xml
index f1643786e7..e10cd6b84c 100644
--- a/indra/newview/skins/default/xui/fr/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/fr/menu_inventory.xml
@@ -87,7 +87,8 @@
-
+
+
diff --git a/indra/newview/skins/default/xui/fr/menu_inventory_add.xml b/indra/newview/skins/default/xui/fr/menu_inventory_add.xml
index ac991e4695..98722e46e0 100644
--- a/indra/newview/skins/default/xui/fr/menu_inventory_add.xml
+++ b/indra/newview/skins/default/xui/fr/menu_inventory_add.xml
@@ -13,6 +13,7 @@
+
+
diff --git a/indra/newview/skins/default/xui/it/notifications.xml b/indra/newview/skins/default/xui/it/notifications.xml
index dc6f090e73..7c4b487277 100644
--- a/indra/newview/skins/default/xui/it/notifications.xml
+++ b/indra/newview/skins/default/xui/it/notifications.xml
@@ -5116,7 +5116,7 @@ Autorizzare [APP_NAME] a pubblicare su Flickr?
Autenticazione Flickr fallita. Riprovare dopo aver controllato il codice di verifica.
- La foto può essere vista [http://www.flickr.com/photos/upload/edit/?ids=[ID] qui].
+ La foto può essere vista [https://www.flickr.com/photos/me/[ID] qui].
Inserire l'etichetta che si vuole usare
diff --git a/indra/newview/skins/default/xui/ja/notifications.xml b/indra/newview/skins/default/xui/ja/notifications.xml
index ee20238423..0c994c80df 100644
--- a/indra/newview/skins/default/xui/ja/notifications.xml
+++ b/indra/newview/skins/default/xui/ja/notifications.xml
@@ -6577,8 +6577,7 @@ http://opensimulator.org/wiki/inventory を使用して問題を修正できま
fail
- スナップショットは[http://www.flickr.com/photos/upload/edit/?ids=[ID] ここ]で閲覧できます。
-
+ スナップショットは[http://www.flickr.com/photos/upload/edit/?ids=[ID] ここ]から閲覧できます。
リージョン「[REGION]」にどのラベルを使用しますか?
diff --git a/indra/newview/skins/default/xui/pl/notifications.xml b/indra/newview/skins/default/xui/pl/notifications.xml
index 12e42546ad..748c7adbc3 100644
--- a/indra/newview/skins/default/xui/pl/notifications.xml
+++ b/indra/newview/skins/default/xui/pl/notifications.xml
@@ -5224,7 +5224,7 @@ Czy chcesz autoryzować [APP_NAME] do przesyłania zdjęć na Flickr?
Autoryzacja Flickr nie powiodła się. Spróbuj ponownie i sprawdź dokładnie kod weryfikacyjny.
- Możesz znaleźć swoje zdjęcie [http://www.flickr.com/photos/upload/edit/?ids=[ID] tutaj].
+ Możesz znaleźć swoje zdjęcie [https://www.flickr.com/photos/me/[ID] tutaj].
Jaką etykietę chcesz nadać regionowi
diff --git a/indra/newview/skins/default/xui/pl/panel_snapshot_local.xml b/indra/newview/skins/default/xui/pl/panel_snapshot_local.xml
index febdbfd899..612ce9f89a 100644
--- a/indra/newview/skins/default/xui/pl/panel_snapshot_local.xml
+++ b/indra/newview/skins/default/xui/pl/panel_snapshot_local.xml
@@ -15,7 +15,10 @@
- Trzymaj lokalizację i nazwę pliku między sesjami
+ Trzymaj lokalizację i nazwę pliku
+
+
+ data/czas w nazwie pliku
diff --git a/indra/newview/skins/default/xui/ru/notifications.xml b/indra/newview/skins/default/xui/ru/notifications.xml
index 469381010e..d5b1bf8128 100644
--- a/indra/newview/skins/default/xui/ru/notifications.xml
+++ b/indra/newview/skins/default/xui/ru/notifications.xml
@@ -5329,7 +5329,7 @@ https://wiki.firestormviewer.org/fs_voice
Flickr проверка не удалась. Пожалуйста, попробуйте еще раз, и проверьте код подтверждения.
- Ваш снимок теперь может быть просмотрен [http://www.flickr.com/photos/upload/edit/?ids=[ID] тут].
+ Ваш снимок теперь может быть просмотрен [https://www.flickr.com/photos/me/[ID] тут].
Какую бы метку вы хотели использовать
diff --git a/indra/newview/skins/default/xui/zh/floater_fs_poser.xml b/indra/newview/skins/default/xui/zh/floater_fs_poser.xml
index e6472b9059..5787ea87ea 100644
--- a/indra/newview/skins/default/xui/zh/floater_fs_poser.xml
+++ b/indra/newview/skins/default/xui/zh/floater_fs_poser.xml
@@ -142,7 +142,10 @@
左胸肌右胸肌載入姿勢
+ 儲存姿勢載入差異
+ 儲存差異
+ 覆蓋?
@@ -186,8 +189,8 @@
-
-
+
+
@@ -206,7 +209,7 @@
-
+
@@ -216,6 +219,7 @@
+
@@ -259,12 +263,12 @@
-
+
-
-
+
+
diff --git a/indra/newview/skins/default/xui/zh/floater_phototools.xml b/indra/newview/skins/default/xui/zh/floater_phototools.xml
index c629ea81ae..30c14faddf 100644
--- a/indra/newview/skins/default/xui/zh/floater_phototools.xml
+++ b/indra/newview/skins/default/xui/zh/floater_phototools.xml
@@ -308,7 +308,7 @@
化身物理
-
+
最大粒子數
@@ -346,14 +346,14 @@
-
-
+
+
-
+
反鋸齒類型(需要重啟)
@@ -407,20 +407,20 @@
-
+
-
-
-
-
+
+
+
+
-
+
統計資訊
@@ -433,7 +433,7 @@
-
+
diff --git a/indra/newview/skins/default/xui/zh/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/zh/floater_preferences_graphics_advanced.xml
index 4230a87c86..b7c51891dc 100644
--- a/indra/newview/skins/default/xui/zh/floater_preferences_graphics_advanced.xml
+++ b/indra/newview/skins/default/xui/zh/floater_preferences_graphics_advanced.xml
@@ -33,7 +33,7 @@
0
-
+
0
@@ -128,8 +128,16 @@
+
+ 反射探針數量:
+
+
+
+
+
+
+
-
鏡面解析度:
diff --git a/indra/newview/skins/default/xui/zh/menu_inventory.xml b/indra/newview/skins/default/xui/zh/menu_inventory.xml
index 1b5a7eef1c..3daaed641e 100644
--- a/indra/newview/skins/default/xui/zh/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/zh/menu_inventory.xml
@@ -91,6 +91,7 @@
+
diff --git a/indra/newview/skins/default/xui/zh/menu_viewer.xml b/indra/newview/skins/default/xui/zh/menu_viewer.xml
index de90f67f75..fe3c048f1d 100644
--- a/indra/newview/skins/default/xui/zh/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/zh/menu_viewer.xml
@@ -439,6 +439,8 @@
+
+
@@ -650,7 +652,7 @@
-
+
diff --git a/indra/newview/skins/default/xui/zh/notifications.xml b/indra/newview/skins/default/xui/zh/notifications.xml
index e678fa8273..d81a6073fa 100644
--- a/indra/newview/skins/default/xui/zh/notifications.xml
+++ b/indra/newview/skins/default/xui/zh/notifications.xml
@@ -955,18 +955,23 @@
[APP_NAME] 當前尚不支援 BVH 格式的動畫檔案批次上傳。
-無法上傳 [FILE],原因:[REASON]
+ 無法上傳 [FILE],原因:[REASON]
請稍候再試一次。
-無法上傳快照 [FILE],原因如下:[REASON]
+ 無法上傳快照 [FILE],原因如下:[REASON]
檔案可能太大,請嘗試降低解析度、降低品質或稍後重試。
-無法上傳快照。
+ 無法上傳快照。
檔案可能太大,請嘗試降低解析度或稍後重試。
+
+
+ 無法打開檔案。
+
+檢視器在打開檔案時記憶體不足。檔案可能過大。
你已新增「[LANDMARK_NAME]」到你的 [FOLDER_NAME] 檔案夾。
@@ -5467,7 +5472,7 @@ Flickr 驗證失敗。請重試並檢查輸入的程式碼。
-現在可以在這裡 [http://www.flickr.com/photos/upload/edit/?ids=[ID] 檢視相片。
+現在可以在這裡 https://www.flickr.com/photos/me/[ID] 檢視相片。
應該為區域「[REGION]」
@@ -5688,6 +5693,10 @@ gzip級別6壓縮的測試結果,對[FILE]檔案大小[SIZE] KB:
您的圖形硬體尚不支援GLTF場景。
+
+ 選中“隱藏水”複選框將覆蓋所選的紋理、凹凸和光澤圖選項。
+
+
你即將啟用自動影格率。所有未儲存的圖形設定將會丟失。
diff --git a/indra/newview/skins/default/xui/zh/panel_fs_tools_texture.xml b/indra/newview/skins/default/xui/zh/panel_fs_tools_texture.xml
index 8a31200a2c..3285d9f844 100644
--- a/indra/newview/skins/default/xui/zh/panel_fs_tools_texture.xml
+++ b/indra/newview/skins/default/xui/zh/panel_fs_tools_texture.xml
@@ -272,9 +272,7 @@
-
- 對映
-
+
diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml
index 2f519bafc0..2a2fb1fd43 100644
--- a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml
@@ -205,6 +205,15 @@
+
+ 反射探針數量:
+
+
+
+
+
+
+
色調映射器:
diff --git a/indra/newview/skins/default/xui/zh/panel_snapshot_local.xml b/indra/newview/skins/default/xui/zh/panel_snapshot_local.xml
index 1b8b0791be..b5c5b7364f 100644
--- a/indra/newview/skins/default/xui/zh/panel_snapshot_local.xml
+++ b/indra/newview/skins/default/xui/zh/panel_snapshot_local.xml
@@ -19,7 +19,10 @@
- 在對談之間儲存位置和檔案名
+ 儲存位置和檔案名
+
+
+ 檔案名包含日期/時間
diff --git a/indra/newview/skins/default/xui/zh/panel_tools_texture.xml b/indra/newview/skins/default/xui/zh/panel_tools_texture.xml
index 2539cede61..79d59a48ad 100644
--- a/indra/newview/skins/default/xui/zh/panel_tools_texture.xml
+++ b/indra/newview/skins/default/xui/zh/panel_tools_texture.xml
@@ -29,6 +29,7 @@
光暈
+
diff --git a/indra/newview/skins/default/xui/zh/strings.xml b/indra/newview/skins/default/xui/zh/strings.xml
index d3f1fc5978..c64342f614 100644
--- a/indra/newview/skins/default/xui/zh/strings.xml
+++ b/indra/newview/skins/default/xui/zh/strings.xml
@@ -6282,6 +6282,12 @@ support@secondlife.com.
信標
+
+ 姿勢編輯器
+
+
+ 編輯你的化身與動畫物件的姿勢
+
拍攝360°旋轉圖像