Add label / caption color support to texture picker, fix label width setting and remember to also add the required parameters to the skin
parent
d75ba744a8
commit
869c8d1882
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@ -1759,6 +1759,8 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
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mDefaultImageAssetID(p.default_image_id),
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mDefaultImageName(p.default_image_name),
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mFallbackImage(p.fallback_image),
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mTextEnabledColor(p.text_enabled_color), // <FS:Zi> Add label/caption colors
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mTextDisabledColor(p.text_disabled_color), // <FS:Zi> Add label/caption colors
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// <FS:Ansariel> Mask texture if desired
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mIsMasked(FALSE)
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{
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@ -1774,7 +1776,10 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
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LLTextBox::Params params(p.caption_text);
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params.name(p.label);
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params.rect(LLRect( 0, BTN_HEIGHT_SMALL, getRect().getWidth(), 0 ));
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// <FS:Zi> Fix label width
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// params.rect(LLRect( 0, BTN_HEIGHT_SMALL, getRect().getWidth(), 0 ));
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params.rect(LLRect( 0, BTN_HEIGHT_SMALL, p.label_width == -1 ? getRect().getWidth() : p.label_width, 0 ));
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// <//FS:Zi>
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params.initial_value(p.label());
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params.follows.flags(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM);
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mCaption = LLUICtrlFactory::create<LLTextBox> (params);
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@ -1812,6 +1817,8 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
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addChild(mBorder);
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mLoadingPlaceholderString = LLTrans::getString("texture_loading");
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updateLabelColor(); // <FS:Zi> Add label/caption colors
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}
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LLTextureCtrl::~LLTextureCtrl()
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@ -1896,7 +1903,10 @@ void LLTextureCtrl::setEnabled( BOOL enabled )
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closeDependentFloater();
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}
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mCaption->setEnabled( enabled );
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// <FS:Zi> Add label/caption colors
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// mCaption->setEnabled( enabled );
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mCaption->setEnabled(enabled && isInEnabledChain());
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// </FS:Zi>
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// <FS:Ansariel> Texture preview mode
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//LLView::setEnabled( enabled );
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@ -2421,6 +2431,8 @@ void LLTextureCtrl::draw()
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}
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}
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mCaption->setEnabled(getEnabled() && isInEnabledChain()); // <FS:Zi> Add label/caption colors
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LLUICtrl::draw();
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}
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@ -2527,7 +2539,10 @@ LLSD LLTextureCtrl::getValue() const
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return LLSD(getImageAssetID());
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}
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// <FS:Zi> Add label/caption colors
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void LLTextureCtrl::updateLabelColor()
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{
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mCaption->setColor(mTextEnabledColor.get());
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mCaption->setReadOnlyColor(mTextDisabledColor.get());
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}
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// </FS:Zi>
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@ -115,6 +115,9 @@ public:
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Optional<LLViewBorder::Params> border;
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Optional<bool> show_caption; // <FS:Zi> leave some room underneath the image for the caption
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Optional<LLUIColor> text_enabled_color; // <FS:Zi> Add label/caption colors
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Optional<LLUIColor> text_disabled_color; // <FS:Zi> Add label/caption colors
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Params()
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: image_id("image"),
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default_image_id("default_image_id"),
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@ -127,6 +130,8 @@ public:
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fallback_image("fallback_image"),
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multiselect_text("multiselect_text"),
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show_caption("show_caption", true), // <FS:Zi> leave some room underneath the image for the caption
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text_enabled_color("text_enabled_color"), // <FS:Zi> Add label/caption colors
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text_disabled_color("text_disabled_color"), // <FS:Zi> Add label/caption colors
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caption_text("caption_text"),
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border("border")
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{}
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@ -243,10 +248,15 @@ public:
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// <FS:Ansariel> Mask texture if desired
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void setIsMasked(BOOL masked) { mIsMasked = masked; }
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void setLabelColor(const LLColor4& c) { mTextEnabledColor = c; updateLabelColor(); } // <FS:Zi> Add label/caption colors
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void setDisabledLabelColor(const LLColor4& c) { mTextDisabledColor = c; updateLabelColor(); } // <FS:Zi> Add label/caption colors
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private:
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BOOL allowDrop(LLInventoryItem* item, EDragAndDropType cargo_type, std::string& tooltip_msg);
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BOOL doDrop(LLInventoryItem* item);
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void updateLabelColor(); // <FS:Zi> Add label/caption colors
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private:
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drag_n_drop_callback mDragCallback;
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drag_n_drop_callback mDropCallback;
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@ -286,6 +296,9 @@ private:
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// <FS:Ansariel> Mask texture if desired
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BOOL mIsMasked;
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LLUIColor mTextEnabledColor; // <FS:Zi> Add label/caption colors
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LLUIColor mTextDisabledColor; // <FS:Zi> Add label/caption colors
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};
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//////////////////////////////////////////////////////////////////////////////////////////
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@ -1,8 +1,11 @@
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
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<!-- <FS:Zi> Add label/caption colors (text_enabled_color/text_disabled_color) -->
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<texture_picker border_color="DefaultHighlightLight"
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name="texture picker"
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mouse_opaque="true"
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follows="left|top"
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text_enabled_color="LabelTextColor"
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text_disabled_color="LabelDisabledColor"
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>
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<multiselect_text font="SansSerifSmall"/>
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<caption_text halign="center"
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