Minor cleanups and logging/ViewerStats improvements for GL3 fallback trigger for intel HD 4X00 gpus
parent
3d3332692a
commit
86b7cfe93a
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@ -655,7 +655,8 @@ void LLFeatureManager::applyBaseMasks()
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if (gGLManager.mIsIntel)
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{
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maskFeatures("Intel");
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if (gGLManager.mGLVersion < 4.59f)
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// check against 3.33 to avoid applying this fallback twice
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if (gGLManager.mGLVersion < 4.59f && gGLManager.mGLVersion > 3.33f)
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{
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// if we don't have OpenGL 4.6 on intel, set it to OpenGL 3.3
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// we also want to trigger the GL3 fallbacks on these chipsets
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@ -665,10 +666,12 @@ void LLFeatureManager::applyBaseMasks()
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// https://docs.blender.org/manual/en/latest/troubleshooting/gpu/windows/intel.html#legacy-intel-hd-4000-5000
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// https://www.intel.com/content/www/us/en/support/articles/000005524/graphics.html
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// this will disable things like reflection probes, HDR, FXAA and SMAA
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LL_INFOS("RenderInit") << "Applying Intel integrated pre-Haswell fallback. Downgrading feature usage to OpenGL 3.3" << LL_ENDL;
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gGLManager.mGLVersion = llmin(gGLManager.mGLVersion, 3.33f);
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// and select GLSL version for OpenGL 3.3
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gGLManager.mGLVersionString += " 3.3 fallback"; // for ViewerStats reporting
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// and select GLSL version for OpenGL 3.2
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gGLManager.mGLSLVersionMajor = 3;
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gGLManager.mGLSLVersionMinor = 30;
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gGLManager.mGLSLVersionMinor = 20;
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}
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}
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if (gGLManager.mIsApple)
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