SL-19717 don't open new floater when taking an object from in-world or copying content
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55fb718598
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86fc10f710
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@ -1539,7 +1539,7 @@ void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_nam
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////////////////////////////////////////////////////////////////////////////////
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static LLUICachedControl<bool> find_original_new_floater("FindOriginalOpenWindow", false);
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//show in a new single-folder window
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if(find_original_new_floater)
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if(find_original_new_floater && !from_name.empty())
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{
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const LLInventoryObject *obj = gInventory.getObject(obj_id);
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if (obj && obj->getParentUUID().notNull())
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