Fix SSR clamping hdr brightness ranges
parent
e2809755c5
commit
8759edd575
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@ -871,7 +871,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
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if(RenderScreenSpaceReflections)
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{
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mSceneMap.allocate(resX, resY, GL_RGB, true);
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mSceneMap.allocate(resX, resY, GL_RGBA16F, true);
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}
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else
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{
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