Fixed low bug EXT-5203 - Script chiclets are not toggled when object spawns multiple script floaters

--HG--
branch : product-engine
meow-7.2.2
Dmitry Zaporozhan 2010-02-09 14:07:09 +02:00
parent bfe5754ad2
commit 886de22d57
1 changed files with 5 additions and 7 deletions

View File

@ -74,9 +74,6 @@ LLScriptFloater::LLScriptFloater(const LLSD& key)
bool LLScriptFloater::toggle(const LLUUID& notification_id)
{
// Force chiclet toggle on here because first onFocusReceived() will not toggle it on.
LLBottomTray::getInstance()->getChicletPanel()->setChicletToggleState(notification_id, true);
LLScriptFloater* floater = LLFloaterReg::findTypedInstance<LLScriptFloater>("script_floater", notification_id);
// show existing floater
@ -91,23 +88,24 @@ bool LLScriptFloater::toggle(const LLUUID& notification_id)
{
floater->setVisible(TRUE);
floater->setFocus(TRUE);
return true;
}
}
// create and show new floater
else
{
show(notification_id);
return true;
}
LLBottomTray::getInstance()->getChicletPanel()->setChicletToggleState(notification_id, true);
return true;
}
LLScriptFloater* LLScriptFloater::show(const LLUUID& notification_id)
{
LLScriptFloater* floater = LLFloaterReg::showTypedInstance<LLScriptFloater>("script_floater", notification_id);
LLScriptFloater* floater = LLFloaterReg::getTypedInstance<LLScriptFloater>("script_floater", notification_id);
floater->setNotificationId(notification_id);
floater->createForm(notification_id);
LLFloaterReg::showTypedInstance<LLScriptFloater>("script_floater", notification_id, TRUE);
if (floater->getDockControl() == NULL)
{