Nat Goodspeed 2011-02-17 19:28:34 -05:00
commit 89258376ff
16 changed files with 2775 additions and 82 deletions

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@ -52,6 +52,7 @@ a82e5b1e22c7f90e3c7977d146b80588f004ed0d 2.5.0-start
345b17e7cf630db77e840b4fe3451bd476d750a3 76f586a8e22b
0000000000000000000000000000000000000000 76f586a8e22b
54d772d8687c69b1d773f6ce14bbc7bdc9d6c05f 2.5.0-beta2
b542f8134a2bb5dd054ff4e509a44b2ee463b1bf nat-eventapi2-base
7076e22f9f43f479a4ea75eac447a36364bead5a DRTVWR-5_2.2.0-beta1
9822eb3e25f7fe0c28ffd8aba45c507caa383cbc DRTVWR-3_2.2.0-beta2
b0cd7e150009809a0b5b0a9d5785cd4bb230413a DRTVWR-7_2.2.0-beta3

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@ -313,6 +313,7 @@ if (LL_TESTS)
LL_ADD_INTEGRATION_TEST(lluri "" "${test_libs}")
LL_ADD_INTEGRATION_TEST(reflection "" "${test_libs}")
LL_ADD_INTEGRATION_TEST(stringize "" "${test_libs}")
LL_ADD_INTEGRATION_TEST(lleventdispatcher "" "${test_libs}")
# *TODO - reenable these once tcmalloc libs no longer break the build.
#ADD_BUILD_TEST(llallocator llcommon)

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@ -41,6 +41,354 @@
#include "llevents.h"
#include "llerror.h"
#include "llsdutil.h"
#include "stringize.h"
#include <memory> // std::auto_ptr
/*****************************************************************************
* LLSDArgsSource
*****************************************************************************/
/**
* Store an LLSD array, producing its elements one at a time. Die with LL_ERRS
* if the consumer requests more elements than the array contains.
*/
class LL_COMMON_API LLSDArgsSource
{
public:
LLSDArgsSource(const std::string function, const LLSD& args);
~LLSDArgsSource();
LLSD next();
void done() const;
private:
std::string _function;
LLSD _args;
LLSD::Integer _index;
};
LLSDArgsSource::LLSDArgsSource(const std::string function, const LLSD& args):
_function(function),
_args(args),
_index(0)
{
if (! (_args.isUndefined() || _args.isArray()))
{
LL_ERRS("LLSDArgsSource") << _function << " needs an args array instead of "
<< _args << LL_ENDL;
}
}
LLSDArgsSource::~LLSDArgsSource()
{
done();
}
LLSD LLSDArgsSource::next()
{
if (_index >= _args.size())
{
LL_ERRS("LLSDArgsSource") << _function << " requires more arguments than the "
<< _args.size() << " provided: " << _args << LL_ENDL;
}
return _args[_index++];
}
void LLSDArgsSource::done() const
{
if (_index < _args.size())
{
LL_WARNS("LLSDArgsSource") << _function << " only consumed " << _index
<< " of the " << _args.size() << " arguments provided: "
<< _args << LL_ENDL;
}
}
/*****************************************************************************
* LLSDArgsMapper
*****************************************************************************/
/**
* From a formal parameters description and a map of arguments, construct an
* arguments array.
*
* That is, given:
* - an LLSD array of length n containing parameter-name strings,
* corresponding to the arguments of a function of interest
* - an LLSD collection specifying default parameter values, either:
* - an LLSD array of length m <= n, matching the rightmost m params, or
* - an LLSD map explicitly stating default name=value pairs
* - an LLSD map of parameter names and actual values for a particular
* function call
* construct an LLSD array of actual argument values for this function call.
*
* The parameter-names array and the defaults collection describe the function
* being called. The map might vary with every call, providing argument values
* for the described parameters.
*
* The array of parameter names must match the number of parameters expected
* by the function of interest.
*
* If you pass a map of default parameter values, it provides default values
* as you might expect. It is an error to specify a default value for a name
* not listed in the parameters array.
*
* If you pass an array of default parameter values, it is mapped to the
* rightmost m of the n parameter names. It is an error if the default-values
* array is longer than the parameter-names array. Consider the following
* parameter names: ["a", "b", "c", "d"].
*
* - An empty array of default values (or an isUndefined() value) asserts that
* every one of the above parameter names is required.
* - An array of four default values [1, 2, 3, 4] asserts that every one of
* the above parameters is optional. If the current parameter map is empty,
* they will be passed to the function as [1, 2, 3, 4].
* - An array of two default values [11, 12] asserts that parameters "a" and
* "b" are required, while "c" and "d" are optional, having default values
* "c"=11 and "d"=12.
*
* The arguments array is constructed as follows:
*
* - Arguments-map keys not found in the parameter-names array are ignored.
* - Entries from the map provide values for an improper subset of the
* parameters named in the parameter-names array. This results in a
* tentative values array with "holes." (size of map) + (number of holes) =
* (size of names array)
* - Holes are filled with the default values.
* - Any remaining holes constitute an error.
*/
class LL_COMMON_API LLSDArgsMapper
{
public:
/// Accept description of function: function name, param names, param
/// default values
LLSDArgsMapper(const std::string& function, const LLSD& names, const LLSD& defaults);
/// Given arguments map, return LLSD::Array of parameter values, or LL_ERRS.
LLSD map(const LLSD& argsmap) const;
private:
static std::string formatlist(const LLSD&);
// The function-name string is purely descriptive. We want error messages
// to be able to indicate which function's LLSDArgsMapper has the problem.
std::string _function;
// Store the names array pretty much as given.
LLSD _names;
// Though we're handed an array of name strings, it's more useful to us to
// store it as a map from name string to position index. Of course that's
// easy to generate from the incoming names array, but why do it more than
// once?
typedef std::map<LLSD::String, LLSD::Integer> IndexMap;
IndexMap _indexes;
// Generated array of default values, aligned with the array of param names.
LLSD _defaults;
// Indicate whether we have a default value for each param.
typedef std::vector<char> FilledVector;
FilledVector _has_dft;
};
LLSDArgsMapper::LLSDArgsMapper(const std::string& function,
const LLSD& names, const LLSD& defaults):
_function(function),
_names(names),
_has_dft(names.size())
{
if (! (_names.isUndefined() || _names.isArray()))
{
LL_ERRS("LLSDArgsMapper") << function << " names must be an array, not " << names << LL_ENDL;
}
LLSD::Integer nparams(_names.size());
// From _names generate _indexes.
for (LLSD::Integer ni = 0, nend = _names.size(); ni < nend; ++ni)
{
_indexes[_names[ni]] = ni;
}
// Presize _defaults() array so we don't have to resize it more than once.
// All entries are initialized to LLSD(); but since _has_dft is still all
// 0, they're all "holes" for now.
if (nparams)
{
_defaults[nparams - 1] = LLSD();
}
if (defaults.isUndefined() || defaults.isArray())
{
LLSD::Integer ndefaults = defaults.size();
// defaults is a (possibly empty) array. Right-align it with names.
if (ndefaults > nparams)
{
LL_ERRS("LLSDArgsMapper") << function << " names array " << names
<< " shorter than defaults array " << defaults << LL_ENDL;
}
// Offset by which we slide defaults array right to right-align with
// _names array
LLSD::Integer offset = nparams - ndefaults;
// Fill rightmost _defaults entries from defaults, and mark them as
// filled
for (LLSD::Integer i = 0, iend = ndefaults; i < iend; ++i)
{
_defaults[i + offset] = defaults[i];
_has_dft[i + offset] = 1;
}
}
else if (defaults.isMap())
{
// defaults is a map. Use it to populate the _defaults array.
LLSD bogus;
for (LLSD::map_const_iterator mi(defaults.beginMap()), mend(defaults.endMap());
mi != mend; ++mi)
{
IndexMap::const_iterator ixit(_indexes.find(mi->first));
if (ixit == _indexes.end())
{
bogus.append(mi->first);
continue;
}
LLSD::Integer pos = ixit->second;
// Store default value at that position in the _defaults array.
_defaults[pos] = mi->second;
// Don't forget to record the fact that we've filled this
// position.
_has_dft[pos] = 1;
}
if (bogus.size())
{
LL_ERRS("LLSDArgsMapper") << function << " defaults specified for nonexistent params "
<< formatlist(bogus) << LL_ENDL;
}
}
else
{
LL_ERRS("LLSDArgsMapper") << function << " defaults must be a map or an array, not "
<< defaults << LL_ENDL;
}
}
LLSD LLSDArgsMapper::map(const LLSD& argsmap) const
{
if (! (argsmap.isUndefined() || argsmap.isMap() || argsmap.isArray()))
{
LL_ERRS("LLSDArgsMapper") << _function << " map() needs a map or array, not "
<< argsmap << LL_ENDL;
}
// Initialize the args array. Indexing a non-const LLSD array grows it
// to appropriate size, but we don't want to resize this one on each
// new operation. Just make it as big as we need before we start
// stuffing values into it.
LLSD args(LLSD::emptyArray());
if (_defaults.size() == 0)
{
// If this function requires no arguments, fast exit. (Don't try to
// assign to args[-1].)
return args;
}
args[_defaults.size() - 1] = LLSD();
// Get a vector of chars to indicate holes. It's tempting to just scan
// for LLSD::isUndefined() values after filling the args array from
// the map, but it's plausible for caller to explicitly pass
// isUndefined() as the value of some parameter name. That's legal
// since isUndefined() has well-defined conversions (default value)
// for LLSD data types. So use a whole separate array for detecting
// holes. (Avoid std::vector<bool> which is known to be odd -- can we
// iterate?)
FilledVector filled(args.size());
if (argsmap.isArray())
{
// Fill args from array. If there are too many args in passed array,
// ignore the rest.
LLSD::Integer size(argsmap.size());
if (size > args.size())
{
// We don't just use std::min() because we want to sneak in this
// warning if caller passes too many args.
LL_WARNS("LLSDArgsMapper") << _function << " needs " << args.size()
<< " params, ignoring last " << (size - args.size())
<< " of passed " << size << ": " << argsmap << LL_ENDL;
size = args.size();
}
for (LLSD::Integer i(0); i < size; ++i)
{
// Copy the actual argument from argsmap
args[i] = argsmap[i];
// Note that it's been filled
filled[i] = 1;
}
}
else
{
// argsmap is in fact a map. Walk the map.
for (LLSD::map_const_iterator mi(argsmap.beginMap()), mend(argsmap.endMap());
mi != mend; ++mi)
{
// mi->first is a parameter-name string, with mi->second its
// value. Look up the name's position index in _indexes.
IndexMap::const_iterator ixit(_indexes.find(mi->first));
if (ixit == _indexes.end())
{
// Allow for a map containing more params than were passed in
// our names array. Caller typically receives a map containing
// the function name, cruft such as reqid, etc. Ignore keys
// not defined in _indexes.
LL_DEBUGS("LLSDArgsMapper") << _function << " ignoring "
<< mi->first << "=" << mi->second << LL_ENDL;
continue;
}
LLSD::Integer pos = ixit->second;
// Store the value at that position in the args array.
args[pos] = mi->second;
// Don't forget to record the fact that we've filled this
// position.
filled[pos] = 1;
}
}
// Fill any remaining holes from _defaults.
LLSD unfilled(LLSD::emptyArray());
for (LLSD::Integer i = 0, iend = args.size(); i < iend; ++i)
{
if (! filled[i])
{
// If there's no default value for this parameter, that's an
// error.
if (! _has_dft[i])
{
unfilled.append(_names[i]);
}
else
{
args[i] = _defaults[i];
}
}
}
// If any required args -- args without defaults -- were left unfilled
// by argsmap, that's a problem.
if (unfilled.size())
{
LL_ERRS("LLSDArgsMapper") << _function << " missing required arguments "
<< formatlist(unfilled) << " from " << argsmap << LL_ENDL;
}
// done
return args;
}
std::string LLSDArgsMapper::formatlist(const LLSD& list)
{
std::ostringstream out;
const char* delim = "";
for (LLSD::array_const_iterator li(list.beginArray()), lend(list.endArray());
li != lend; ++li)
{
out << delim << li->asString();
delim = ", ";
}
return out.str();
}
LLEventDispatcher::LLEventDispatcher(const std::string& desc, const std::string& key):
mDesc(desc),
@ -52,12 +400,181 @@ LLEventDispatcher::~LLEventDispatcher()
{
}
/**
* DispatchEntry subclass used for callables accepting(const LLSD&)
*/
struct LLEventDispatcher::LLSDDispatchEntry: public LLEventDispatcher::DispatchEntry
{
LLSDDispatchEntry(const std::string& desc, const Callable& func, const LLSD& required):
DispatchEntry(desc),
mFunc(func),
mRequired(required)
{}
Callable mFunc;
LLSD mRequired;
virtual void call(const std::string& desc, const LLSD& event) const
{
// Validate the syntax of the event itself.
std::string mismatch(llsd_matches(mRequired, event));
if (! mismatch.empty())
{
LL_ERRS("LLEventDispatcher") << desc << ": bad request: " << mismatch << LL_ENDL;
}
// Event syntax looks good, go for it!
mFunc(event);
}
virtual LLSD addMetadata(LLSD meta) const
{
meta["required"] = mRequired;
return meta;
}
};
/**
* DispatchEntry subclass for passing LLSD to functions accepting
* arbitrary argument types (convertible via LLSDParam)
*/
struct LLEventDispatcher::ParamsDispatchEntry: public LLEventDispatcher::DispatchEntry
{
ParamsDispatchEntry(const std::string& desc, const invoker_function& func):
DispatchEntry(desc),
mInvoker(func)
{}
invoker_function mInvoker;
virtual void call(const std::string& desc, const LLSD& event) const
{
LLSDArgsSource src(desc, event);
mInvoker(boost::bind(&LLSDArgsSource::next, boost::ref(src)));
}
};
/**
* DispatchEntry subclass for dispatching LLSD::Array to functions accepting
* arbitrary argument types (convertible via LLSDParam)
*/
struct LLEventDispatcher::ArrayParamsDispatchEntry: public LLEventDispatcher::ParamsDispatchEntry
{
ArrayParamsDispatchEntry(const std::string& desc, const invoker_function& func,
LLSD::Integer arity):
ParamsDispatchEntry(desc, func),
mArity(arity)
{}
LLSD::Integer mArity;
virtual LLSD addMetadata(LLSD meta) const
{
LLSD array(LLSD::emptyArray());
// Resize to number of arguments required
if (mArity)
array[mArity - 1] = LLSD();
llassert_always(array.size() == mArity);
meta["required"] = array;
return meta;
}
};
/**
* DispatchEntry subclass for dispatching LLSD::Map to functions accepting
* arbitrary argument types (convertible via LLSDParam)
*/
struct LLEventDispatcher::MapParamsDispatchEntry: public LLEventDispatcher::ParamsDispatchEntry
{
MapParamsDispatchEntry(const std::string& name, const std::string& desc,
const invoker_function& func,
const LLSD& params, const LLSD& defaults):
ParamsDispatchEntry(desc, func),
mMapper(name, params, defaults),
mRequired(LLSD::emptyMap())
{
// Build the set of all param keys, then delete the ones that are
// optional. What's left are the ones that are required.
for (LLSD::array_const_iterator pi(params.beginArray()), pend(params.endArray());
pi != pend; ++pi)
{
mRequired[pi->asString()] = LLSD();
}
if (defaults.isArray() || defaults.isUndefined())
{
// Right-align the params and defaults arrays.
LLSD::Integer offset = params.size() - defaults.size();
// Now the name of every defaults[i] is at params[i + offset].
for (LLSD::Integer i(0), iend(defaults.size()); i < iend; ++i)
{
// Erase this optional param from mRequired.
mRequired.erase(params[i + offset].asString());
// Instead, make an entry in mOptional with the default
// param's name and value.
mOptional[params[i + offset].asString()] = defaults[i];
}
}
else if (defaults.isMap())
{
// if defaults is already a map, then it's already in the form we
// intend to deliver in metadata
mOptional = defaults;
// Just delete from mRequired every key appearing in mOptional.
for (LLSD::map_const_iterator mi(mOptional.beginMap()), mend(mOptional.endMap());
mi != mend; ++mi)
{
mRequired.erase(mi->first);
}
}
}
LLSDArgsMapper mMapper;
LLSD mRequired;
LLSD mOptional;
virtual void call(const std::string& desc, const LLSD& event) const
{
// Just convert from LLSD::Map to LLSD::Array using mMapper, then pass
// to base-class call() method.
ParamsDispatchEntry::call(desc, mMapper.map(event));
}
virtual LLSD addMetadata(LLSD meta) const
{
meta["required"] = mRequired;
meta["optional"] = mOptional;
return meta;
}
};
void LLEventDispatcher::addArrayParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
LLSD::Integer arity)
{
mDispatch.insert(
DispatchMap::value_type(name, DispatchMap::mapped_type(
new ArrayParamsDispatchEntry(desc, invoker, arity))));
}
void LLEventDispatcher::addMapParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
const LLSD& params,
const LLSD& defaults)
{
mDispatch.insert(
DispatchMap::value_type(name, DispatchMap::mapped_type(
new MapParamsDispatchEntry(name, desc, invoker, params, defaults))));
}
/// Register a callable by name
void LLEventDispatcher::add(const std::string& name, const std::string& desc,
const Callable& callable, const LLSD& required)
{
mDispatch.insert(DispatchMap::value_type(name,
DispatchMap::mapped_type(callable, desc, required)));
mDispatch.insert(
DispatchMap::value_type(name, DispatchMap::mapped_type(
new LLSDDispatchEntry(desc, callable, required))));
}
void LLEventDispatcher::addFail(const std::string& name, const std::string& classname) const
@ -83,7 +600,7 @@ bool LLEventDispatcher::remove(const std::string& name)
/// such callable exists, die with LL_ERRS.
void LLEventDispatcher::operator()(const std::string& name, const LLSD& event) const
{
if (! attemptCall(name, event))
if (! try_call(name, event))
{
LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << "): '" << name
<< "' not found" << LL_ENDL;
@ -98,44 +615,29 @@ void LLEventDispatcher::operator()(const LLSD& event) const
// This could/should be implemented in terms of the two-arg overload.
// However -- we can produce a more informative error message.
std::string name(event[mKey]);
if (! attemptCall(name, event))
if (! try_call(name, event))
{
LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << "): bad " << mKey
<< " value '" << name << "'" << LL_ENDL;
}
}
bool LLEventDispatcher::attemptCall(const std::string& name, const LLSD& event) const
bool LLEventDispatcher::try_call(const LLSD& event) const
{
DispatchMap::const_iterator found = mDispatch.find(name);
if (found == mDispatch.end())
{
// The reason we only return false, leaving it up to our caller to die
// with LL_ERRS, is that different callers have different amounts of
// available information.
return false;
}
// Found the name, so it's plausible to even attempt the call. But first,
// validate the syntax of the event itself.
std::string mismatch(llsd_matches(found->second.mRequired, event));
if (! mismatch.empty())
{
LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << ") calling '" << name
<< "': bad request: " << mismatch << LL_ENDL;
}
// Event syntax looks good, go for it!
(found->second.mFunc)(event);
return true; // tell caller we were able to call
return try_call(event[mKey], event);
}
LLEventDispatcher::Callable LLEventDispatcher::get(const std::string& name) const
bool LLEventDispatcher::try_call(const std::string& name, const LLSD& event) const
{
DispatchMap::const_iterator found = mDispatch.find(name);
if (found == mDispatch.end())
{
return Callable();
return false;
}
return found->second.mFunc;
// Found the name, so it's plausible to even attempt the call.
found->second->call(STRINGIZE("LLEventDispatcher(" << mDesc << ") calling '" << name << "'"),
event);
return true; // tell caller we were able to call
}
LLSD LLEventDispatcher::getMetadata(const std::string& name) const
@ -147,9 +649,8 @@ LLSD LLEventDispatcher::getMetadata(const std::string& name) const
}
LLSD meta;
meta["name"] = name;
meta["desc"] = found->second.mDesc;
meta["required"] = found->second.mRequired;
return meta;
meta["desc"] = found->second->mDesc;
return found->second->addMetadata(meta);
}
LLDispatchListener::LLDispatchListener(const std::string& pumpname, const std::string& key):
@ -164,3 +665,8 @@ bool LLDispatchListener::process(const LLSD& event)
(*this)(event);
return false;
}
LLEventDispatcher::DispatchEntry::DispatchEntry(const std::string& desc):
mDesc(desc)
{}

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@ -27,18 +27,56 @@
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*
* The invoker machinery that constructs a boost::fusion argument list for use
* with boost::fusion::invoke() is derived from
* http://www.boost.org/doc/libs/1_45_0/libs/function_types/example/interpreter.hpp
* whose license information is copied below:
*
* "(C) Copyright Tobias Schwinger
*
* Use modification and distribution are subject to the boost Software License,
* Version 1.0. (See http://www.boost.org/LICENSE_1_0.txt)."
*/
#if ! defined(LL_LLEVENTDISPATCHER_H)
#define LL_LLEVENTDISPATCHER_H
// nil is too generic a term to be allowed to be a global macro. In
// particular, boost::fusion defines a 'class nil' (properly encapsulated in a
// namespace) that a global 'nil' macro breaks badly.
#if defined(nil)
// Capture the value of the macro 'nil', hoping int is an appropriate type.
static const int nil_(nil);
// Now forget the macro.
#undef nil
// Finally, reintroduce 'nil' as a properly-scoped alias for the previously-
// defined const 'nil_'. Make it static since otherwise it produces duplicate-
// symbol link errors later.
static const int& nil(nil_);
#endif
#include <string>
#include <map>
#include <boost/shared_ptr.hpp>
#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <boost/iterator/transform_iterator.hpp>
#include <boost/utility/enable_if.hpp>
#include <boost/function_types/is_nonmember_callable_builtin.hpp>
#include <boost/function_types/parameter_types.hpp>
#include <boost/function_types/function_arity.hpp>
#include <boost/type_traits/remove_cv.hpp>
#include <boost/type_traits/remove_reference.hpp>
#include <boost/fusion/include/push_back.hpp>
#include <boost/fusion/include/cons.hpp>
#include <boost/fusion/include/invoke.hpp>
#include <boost/mpl/begin.hpp>
#include <boost/mpl/end.hpp>
#include <boost/mpl/next.hpp>
#include <boost/mpl/deref.hpp>
#include <typeinfo>
#include "llevents.h"
#include "llsdutil.h"
class LLSD;
@ -54,12 +92,18 @@ public:
LLEventDispatcher(const std::string& desc, const std::string& key);
virtual ~LLEventDispatcher();
/// Accept any C++ callable, typically a boost::bind() expression
/// @name Register functions accepting(const LLSD&)
//@{
/// Accept any C++ callable with the right signature, typically a
/// boost::bind() expression
typedef boost::function<void(const LLSD&)> Callable;
/**
* Register a @a callable by @a name. The optional @a required parameter
* is used to validate the structure of each incoming event (see
* Register a @a callable by @a name. The passed @a callable accepts a
* single LLSD value and uses it in any way desired, e.g. extract
* parameters and call some other function. The optional @a required
* parameter is used to validate the structure of each incoming event (see
* llsd_matches()).
*/
void add(const std::string& name,
@ -67,10 +111,24 @@ public:
const Callable& callable,
const LLSD& required=LLSD());
/**
* The case of a free function (or static method) accepting(const LLSD&)
* could also be intercepted by the arbitrary-args overload below. Ensure
* that it's directed to the Callable overload above instead.
*/
void add(const std::string& name,
const std::string& desc,
void (*f)(const LLSD&),
const LLSD& required=LLSD())
{
add(name, desc, Callable(f), required);
}
/**
* Special case: a subclass of this class can pass an unbound member
* function pointer without explicitly specifying the
* <tt>boost::bind()</tt> expression.
* function pointer (of an LLEventDispatcher subclass) without explicitly
* specifying the <tt>boost::bind()</tt> expression. The passed @a method
* accepts a single LLSD value, presumably containing other parameters.
*/
template <class CLASS>
void add(const std::string& name,
@ -81,7 +139,8 @@ public:
addMethod<CLASS>(name, desc, method, required);
}
/// Overload for both const and non-const methods
/// Overload for both const and non-const methods. The passed @a method
/// accepts a single LLSD value, presumably containing other parameters.
template <class CLASS>
void add(const std::string& name,
const std::string& desc,
@ -91,15 +150,106 @@ public:
addMethod<CLASS>(name, desc, method, required);
}
/// Convenience: for LLEventDispatcher, not every callable needs a
/// documentation string.
template <typename CALLABLE>
void add(const std::string& name,
CALLABLE callable,
const LLSD& required=LLSD())
{
add(name, "", callable, required);
}
//@}
/// @name Register functions with arbitrary param lists
//@{
/**
* Register a free function with arbitrary parameters. (This also works
* for static class methods.)
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* When calling this name, pass an LLSD::Array. Each entry in turn will be
* converted to the corresponding parameter type using LLSDParam.
*/
template<typename Function>
typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function>
>::type add(const std::string& name,
const std::string& desc,
Function f);
/**
* Register a nonstatic class method with arbitrary parameters.
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* To cover cases such as a method on an LLSingleton we don't yet want to
* instantiate, instead of directly storing an instance pointer, accept a
* nullary callable returning a pointer/reference to the desired class
* instance. If you already have an instance in hand,
* boost::lambda::var(instance) or boost::lambda::constant(instance_ptr)
* produce suitable callables.
*
* When calling this name, pass an LLSD::Array. Each entry in turn will be
* converted to the corresponding parameter type using LLSDParam.
*/
template<typename Method, typename InstanceGetter>
typename boost::enable_if< boost::function_types::is_member_function_pointer<Method>
>::type add(const std::string& name,
const std::string& desc,
Method f,
const InstanceGetter& getter);
/**
* Register a free function with arbitrary parameters. (This also works
* for static class methods.)
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* Pass an LLSD::Array of parameter names, and optionally another
* LLSD::Array of default parameter values, a la LLSDArgsMapper.
*
* When calling this name, pass an LLSD::Map. We will internally generate
* an LLSD::Array using LLSDArgsMapper and then convert each entry in turn
* to the corresponding parameter type using LLSDParam.
*/
template<typename Function>
typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function>
>::type add(const std::string& name,
const std::string& desc,
Function f,
const LLSD& params,
const LLSD& defaults=LLSD());
/**
* Register a nonstatic class method with arbitrary parameters.
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* To cover cases such as a method on an LLSingleton we don't yet want to
* instantiate, instead of directly storing an instance pointer, accept a
* nullary callable returning a pointer/reference to the desired class
* instance. If you already have an instance in hand,
* boost::lambda::var(instance) or boost::lambda::constant(instance_ptr)
* produce suitable callables.
*
* Pass an LLSD::Array of parameter names, and optionally another
* LLSD::Array of default parameter values, a la LLSDArgsMapper.
*
* When calling this name, pass an LLSD::Map. We will internally generate
* an LLSD::Array using LLSDArgsMapper and then convert each entry in turn
* to the corresponding parameter type using LLSDParam.
*/
template<typename Method, typename InstanceGetter>
typename boost::enable_if< boost::function_types::is_member_function_pointer<Method>
>::type add(const std::string& name,
const std::string& desc,
Method f,
const InstanceGetter& getter,
const LLSD& params,
const LLSD& defaults=LLSD());
//@}
/// Unregister a callable
bool remove(const std::string& name);
@ -109,12 +259,25 @@ public:
/// the @a required prototype specified at add() time, die with LL_ERRS.
void operator()(const std::string& name, const LLSD& event) const;
/// Call a registered callable with an explicitly-specified name and
/// return <tt>true</tt>. If no such callable exists, return
/// <tt>false</tt>. If the @a event fails to match the @a required
/// prototype specified at add() time, die with LL_ERRS.
bool try_call(const std::string& name, const LLSD& event) const;
/// Extract the @a key value from the incoming @a event, and call the
/// callable whose name is specified by that map @a key. If no such
/// callable exists, die with LL_ERRS. If the @a event fails to match the
/// @a required prototype specified at add() time, die with LL_ERRS.
void operator()(const LLSD& event) const;
/// Extract the @a key value from the incoming @a event, call the callable
/// whose name is specified by that map @a key and return <tt>true</tt>.
/// If no such callable exists, return <tt>false</tt>. If the @a event
/// fails to match the @a required prototype specified at add() time, die
/// with LL_ERRS.
bool try_call(const LLSD& event) const;
/// @name Iterate over defined names
//@{
typedef std::pair<std::string, std::string> NameDesc;
@ -122,16 +285,22 @@ public:
private:
struct DispatchEntry
{
DispatchEntry(const Callable& func, const std::string& desc, const LLSD& required):
mFunc(func),
mDesc(desc),
mRequired(required)
{}
Callable mFunc;
DispatchEntry(const std::string& desc);
virtual ~DispatchEntry() {} // suppress MSVC warning, sigh
std::string mDesc;
LLSD mRequired;
virtual void call(const std::string& desc, const LLSD& event) const = 0;
virtual LLSD addMetadata(LLSD) const = 0;
};
typedef std::map<std::string, DispatchEntry> DispatchMap;
// Tried using boost::ptr_map<std::string, DispatchEntry>, but ptr_map<>
// wants its value type to be "clonable," even just to dereference an
// iterator. I don't want to clone entries -- if I have to copy an entry
// around, I want it to continue pointing to the same DispatchEntry
// subclass object. However, I definitely want DispatchMap to destroy
// DispatchEntry if no references are outstanding at the time an entry is
// removed. This looks like a job for boost::shared_ptr.
typedef std::map<std::string, boost::shared_ptr<DispatchEntry> > DispatchMap;
public:
/// We want the flexibility to redefine what data we store per name,
@ -149,10 +318,6 @@ public:
}
//@}
/// Fetch the Callable for the specified name. If no such name was
/// registered, return an empty() Callable.
Callable get(const std::string& name) const;
/// Get information about a specific Callable
LLSD getMetadata(const std::string& name) const;
@ -175,18 +340,184 @@ private:
}
}
void addFail(const std::string& name, const std::string& classname) const;
/// try to dispatch, return @c true if success
bool attemptCall(const std::string& name, const LLSD& event) const;
std::string mDesc, mKey;
DispatchMap mDispatch;
static NameDesc makeNameDesc(const DispatchMap::value_type& item)
{
return NameDesc(item.first, item.second.mDesc);
return NameDesc(item.first, item.second->mDesc);
}
struct LLSDDispatchEntry;
struct ParamsDispatchEntry;
struct ArrayParamsDispatchEntry;
struct MapParamsDispatchEntry;
// Step 2 of parameter analysis. Instantiating invoker<some_function_type>
// implicitly sets its From and To parameters to the (compile time) begin
// and end iterators over that function's parameter types.
template< typename Function
, class From = typename boost::mpl::begin< boost::function_types::parameter_types<Function> >::type
, class To = typename boost::mpl::end< boost::function_types::parameter_types<Function> >::type
>
struct invoker;
// deliver LLSD arguments one at a time
typedef boost::function<LLSD()> args_source;
// obtain args from an args_source to build param list and call target
// function
typedef boost::function<void(const args_source&)> invoker_function;
template <typename Function>
invoker_function make_invoker(Function f);
template <typename Method, typename InstanceGetter>
invoker_function make_invoker(Method f, const InstanceGetter& getter);
void addArrayParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
LLSD::Integer arity);
void addMapParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
const LLSD& params,
const LLSD& defaults);
};
/*****************************************************************************
* LLEventDispatcher template implementation details
*****************************************************************************/
// Step 3 of parameter analysis, the recursive case.
template<typename Function, class From, class To>
struct LLEventDispatcher::invoker
{
template<typename T>
struct remove_cv_ref
: boost::remove_cv< typename boost::remove_reference<T>::type >
{ };
// apply() accepts an arbitrary boost::fusion sequence as args. It
// examines the next parameter type in the parameter-types sequence
// bounded by From and To, obtains the next LLSD object from the passed
// args_source and constructs an LLSDParam of appropriate type to try
// to convert the value. It then recurs with the next parameter-types
// iterator, passing the args sequence thus far.
template<typename Args>
static inline
void apply(Function func, const args_source& argsrc, Args const & args)
{
typedef typename boost::mpl::deref<From>::type arg_type;
typedef typename boost::mpl::next<From>::type next_iter_type;
typedef typename remove_cv_ref<arg_type>::type plain_arg_type;
invoker<Function, next_iter_type, To>::apply
( func, argsrc, boost::fusion::push_back(args, LLSDParam<plain_arg_type>(argsrc())));
}
// Special treatment for instance (first) parameter of a non-static member
// function. Accept the instance-getter callable, calling that to produce
// the first args value. Since we know we're at the top of the recursion
// chain, we need not also require a partial args sequence from our caller.
template <typename InstanceGetter>
static inline
void method_apply(Function func, const args_source& argsrc, const InstanceGetter& getter)
{
typedef typename boost::mpl::next<From>::type next_iter_type;
// Instead of grabbing the first item from argsrc and making an
// LLSDParam of it, call getter() and pass that as the instance param.
invoker<Function, next_iter_type, To>::apply
( func, argsrc, boost::fusion::push_back(boost::fusion::nil(), boost::ref(getter())));
}
};
// Step 4 of parameter analysis, the leaf case. When the general
// invoker<Function, From, To> logic has advanced From until it matches To,
// the compiler will pick this template specialization.
template<typename Function, class To>
struct LLEventDispatcher::invoker<Function,To,To>
{
// the argument list is complete, now call the function
template<typename Args>
static inline
void apply(Function func, const args_source&, Args const & args)
{
boost::fusion::invoke(func, args);
}
};
template<typename Function>
typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function> >::type
LLEventDispatcher::add(const std::string& name, const std::string& desc, Function f)
{
// Construct an invoker_function, a callable accepting const args_source&.
// Add to DispatchMap an ArrayParamsDispatchEntry that will handle the
// caller's LLSD::Array.
addArrayParamsDispatchEntry(name, desc, make_invoker(f),
boost::function_types::function_arity<Function>::value);
}
template<typename Method, typename InstanceGetter>
typename boost::enable_if< boost::function_types::is_member_function_pointer<Method> >::type
LLEventDispatcher::add(const std::string& name, const std::string& desc, Method f,
const InstanceGetter& getter)
{
// Subtract 1 from the compile-time arity because the getter takes care of
// the first parameter. We only need (arity - 1) additional arguments.
addArrayParamsDispatchEntry(name, desc, make_invoker(f, getter),
boost::function_types::function_arity<Method>::value - 1);
}
template<typename Function>
typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function> >::type
LLEventDispatcher::add(const std::string& name, const std::string& desc, Function f,
const LLSD& params, const LLSD& defaults)
{
// See comments for previous is_nonmember_callable_builtin add().
addMapParamsDispatchEntry(name, desc, make_invoker(f), params, defaults);
}
template<typename Method, typename InstanceGetter>
typename boost::enable_if< boost::function_types::is_member_function_pointer<Method> >::type
LLEventDispatcher::add(const std::string& name, const std::string& desc, Method f,
const InstanceGetter& getter,
const LLSD& params, const LLSD& defaults)
{
addMapParamsDispatchEntry(name, desc, make_invoker(f, getter), params, defaults);
}
template <typename Function>
LLEventDispatcher::invoker_function
LLEventDispatcher::make_invoker(Function f)
{
// Step 1 of parameter analysis, the top of the recursion. Passing a
// suitable f (see add()'s enable_if condition) to this method causes it
// to infer the function type; specifying that function type to invoker<>
// causes it to fill in the begin/end MPL iterators over the function's
// list of parameter types.
// While normally invoker::apply() could infer its template type from the
// boost::fusion::nil parameter value, here we must be explicit since
// we're boost::bind()ing it rather than calling it directly.
return boost::bind(&invoker<Function>::template apply<boost::fusion::nil>,
f,
_1,
boost::fusion::nil());
}
template <typename Method, typename InstanceGetter>
LLEventDispatcher::invoker_function
LLEventDispatcher::make_invoker(Method f, const InstanceGetter& getter)
{
// Use invoker::method_apply() to treat the instance (first) arg specially.
return boost::bind(&invoker<Method>::template method_apply<InstanceGetter>,
f,
_1,
getter);
}
/*****************************************************************************
* LLDispatchListener
*****************************************************************************/
/**
* Bundle an LLEventPump and a listener with an LLEventDispatcher. A class
* that contains (or derives from) LLDispatchListener need only specify the

View File

@ -41,6 +41,7 @@
#include "llsdserialize.h"
#include "stringize.h"
#include "is_approx_equal_fraction.h"
#include <map>
#include <set>
@ -571,7 +572,7 @@ std::string llsd_matches(const LLSD& prototype, const LLSD& data, const std::str
return match_types(prototype.type(), TypeVector(), data.type(), pfx);
}
bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
bool llsd_equals(const LLSD& lhs, const LLSD& rhs, unsigned bits)
{
// We're comparing strict equality of LLSD representation rather than
// performing any conversions. So if the types aren't equal, the LLSD
@ -588,6 +589,20 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
// Both are TypeUndefined. There's nothing more to know.
return true;
case LLSD::TypeReal:
// This is where the 'bits' argument comes in handy. If passed
// explicitly, it means to use is_approx_equal_fraction() to compare.
if (bits >= 0)
{
return is_approx_equal_fraction(lhs.asReal(), rhs.asReal(), bits);
}
// Otherwise we compare bit representations, and the usual caveats
// about comparing floating-point numbers apply. Omitting 'bits' when
// comparing Real values is only useful when we expect identical bit
// representation for a given Real value, e.g. for integer-valued
// Reals.
return (lhs.asReal() == rhs.asReal());
#define COMPARE_SCALAR(type) \
case LLSD::Type##type: \
/* LLSD::URI has operator!=() but not operator==() */ \
@ -596,10 +611,6 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
COMPARE_SCALAR(Boolean);
COMPARE_SCALAR(Integer);
// The usual caveats about comparing floating-point numbers apply. This is
// only useful when we expect identical bit representation for a given
// Real value, e.g. for integer-valued Reals.
COMPARE_SCALAR(Real);
COMPARE_SCALAR(String);
COMPARE_SCALAR(UUID);
COMPARE_SCALAR(Date);
@ -617,7 +628,7 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
for ( ; lai != laend && rai != raend; ++lai, ++rai)
{
// If any one array element is unequal, the arrays are unequal.
if (! llsd_equals(*lai, *rai))
if (! llsd_equals(*lai, *rai, bits))
return false;
}
// Here we've reached the end of one or the other array. They're equal
@ -644,7 +655,7 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
if (rhskeys.erase(lmi->first) != 1)
return false;
// Both maps have the current key. Compare values.
if (! llsd_equals(lmi->second, rhs[lmi->first]))
if (! llsd_equals(lmi->second, rhs[lmi->first], bits))
return false;
}
// We've now established that all the lhs keys have equal values in
@ -657,7 +668,7 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
// We expect that every possible type() value is specifically handled
// above. Failing to extend this switch to support a new LLSD type is
// an error that must be brought to the coder's attention.
LL_ERRS("llsd_equals") << "llsd_equals(" << lhs << ", " << rhs << "): "
LL_ERRS("llsd_equals") << "llsd_equals(" << lhs << ", " << rhs << ", " << bits << "): "
"unknown type " << lhs.type() << LL_ENDL;
return false; // pacify the compiler
}

View File

@ -123,8 +123,10 @@ LL_COMMON_API BOOL compare_llsd_with_template(
*/
LL_COMMON_API std::string llsd_matches(const LLSD& prototype, const LLSD& data, const std::string& pfx="");
/// Deep equality
LL_COMMON_API bool llsd_equals(const LLSD& lhs, const LLSD& rhs);
/// Deep equality. If you want to compare LLSD::Real values for approximate
/// equality rather than bitwise equality, pass @a bits as for
/// is_approx_equal_fraction().
LL_COMMON_API bool llsd_equals(const LLSD& lhs, const LLSD& rhs, unsigned bits=-1);
// Simple function to copy data out of input & output iterators if
// there is no need for casting.
@ -138,4 +140,283 @@ template<typename Input> LLSD llsd_copy_array(Input iter, Input end)
return dest;
}
/*****************************************************************************
* LLSDArray
*****************************************************************************/
/**
* Construct an LLSD::Array inline, with implicit conversion to LLSD. Usage:
*
* @code
* void somefunc(const LLSD&);
* ...
* somefunc(LLSDArray("text")(17)(3.14));
* @endcode
*
* For completeness, LLSDArray() with no args constructs an empty array, so
* <tt>LLSDArray()("text")(17)(3.14)</tt> produces an array equivalent to the
* above. But for most purposes, LLSD() is already equivalent to an empty
* array, and if you explicitly want an empty isArray(), there's
* LLSD::emptyArray(). However, supporting a no-args LLSDArray() constructor
* follows the principle of least astonishment.
*/
class LLSDArray
{
public:
LLSDArray():
_data(LLSD::emptyArray())
{}
/**
* Need an explicit copy constructor. Consider the following:
*
* @code
* LLSD array_of_arrays(LLSDArray(LLSDArray(17)(34))
* (LLSDArray("x")("y")));
* @endcode
*
* The coder intends to construct [[17, 34], ["x", "y"]].
*
* With the compiler's implicit copy constructor, s/he gets instead
* [17, 34, ["x", "y"]].
*
* The expression LLSDArray(17)(34) constructs an LLSDArray with those two
* values. The reader assumes it should be converted to LLSD, as we always
* want with LLSDArray, before passing it to the @em outer LLSDArray
* constructor! This copy constructor makes that happen.
*/
LLSDArray(const LLSDArray& inner):
_data(LLSD::emptyArray())
{
_data.append(inner);
}
LLSDArray(const LLSD& value):
_data(LLSD::emptyArray())
{
_data.append(value);
}
LLSDArray& operator()(const LLSD& value)
{
_data.append(value);
return *this;
}
operator LLSD() const { return _data; }
LLSD get() const { return _data; }
private:
LLSD _data;
};
/*****************************************************************************
* LLSDMap
*****************************************************************************/
/**
* Construct an LLSD::Map inline, with implicit conversion to LLSD. Usage:
*
* @code
* void somefunc(const LLSD&);
* ...
* somefunc(LLSDMap("alpha", "abc")("number", 17)("pi", 3.14));
* @endcode
*
* For completeness, LLSDMap() with no args constructs an empty map, so
* <tt>LLSDMap()("alpha", "abc")("number", 17)("pi", 3.14)</tt> produces a map
* equivalent to the above. But for most purposes, LLSD() is already
* equivalent to an empty map, and if you explicitly want an empty isMap(),
* there's LLSD::emptyMap(). However, supporting a no-args LLSDMap()
* constructor follows the principle of least astonishment.
*/
class LLSDMap
{
public:
LLSDMap():
_data(LLSD::emptyMap())
{}
LLSDMap(const LLSD::String& key, const LLSD& value):
_data(LLSD::emptyMap())
{
_data[key] = value;
}
LLSDMap& operator()(const LLSD::String& key, const LLSD& value)
{
_data[key] = value;
return *this;
}
operator LLSD() const { return _data; }
LLSD get() const { return _data; }
private:
LLSD _data;
};
/*****************************************************************************
* LLSDParam
*****************************************************************************/
/**
* LLSDParam is a customization point for passing LLSD values to function
* parameters of more or less arbitrary type. LLSD provides a small set of
* native conversions; but if a generic algorithm explicitly constructs an
* LLSDParam object in the function's argument list, a consumer can provide
* LLSDParam specializations to support more different parameter types than
* LLSD's native conversions.
*
* Usage:
*
* @code
* void somefunc(const paramtype&);
* ...
* somefunc(..., LLSDParam<paramtype>(someLLSD), ...);
* @endcode
*/
template <typename T>
class LLSDParam
{
public:
/**
* Default implementation converts to T on construction, saves converted
* value for later retrieval
*/
LLSDParam(const LLSD& value):
_value(value)
{}
operator T() const { return _value; }
private:
T _value;
};
/**
* Turns out that several target types could accept an LLSD param using any of
* a few different conversions, e.g. LLUUID's constructor can accept LLUUID or
* std::string. Therefore, the compiler can't decide which LLSD conversion
* operator to choose, even though to us it seems obvious. But that's okay, we
* can specialize LLSDParam for such target types, explicitly specifying the
* desired conversion -- that's part of what LLSDParam is all about. Turns out
* we have to do that enough to make it worthwhile generalizing. Use a macro
* because I need to specify one of the asReal, etc., explicit conversion
* methods as well as a type. If I'm overlooking a clever way to implement
* that using a template instead, feel free to reimplement.
*/
#define LLSDParam_for(T, AS) \
template <> \
class LLSDParam<T> \
{ \
public: \
LLSDParam(const LLSD& value): \
_value(value.AS()) \
{} \
\
operator T() const { return _value; } \
\
private: \
T _value; \
}
LLSDParam_for(float, asReal);
LLSDParam_for(LLUUID, asUUID);
LLSDParam_for(LLDate, asDate);
LLSDParam_for(LLURI, asURI);
LLSDParam_for(LLSD::Binary, asBinary);
/**
* LLSDParam<const char*> is an example of the kind of conversion you can
* support with LLSDParam beyond native LLSD conversions. Normally you can't
* pass an LLSD object to a function accepting const char* -- but you can
* safely pass an LLSDParam<const char*>(yourLLSD).
*/
template <>
class LLSDParam<const char*>
{
private:
// The difference here is that we store a std::string rather than a const
// char*. It's important that the LLSDParam object own the std::string.
std::string _value;
// We don't bother storing the incoming LLSD object, but we do have to
// distinguish whether _value is an empty string because the LLSD object
// contains an empty string or because it's isUndefined().
bool _undefined;
public:
LLSDParam(const LLSD& value):
_value(value),
_undefined(value.isUndefined())
{}
// The const char* we retrieve is for storage owned by our _value member.
// That's how we guarantee that the const char* is valid for the lifetime
// of this LLSDParam object. Constructing your LLSDParam in the argument
// list should ensure that the LLSDParam object will persist for the
// duration of the function call.
operator const char*() const
{
if (_undefined)
{
// By default, an isUndefined() LLSD object's asString() method
// will produce an empty string. But for a function accepting
// const char*, it's often important to be able to pass NULL, and
// isUndefined() seems like the best way. If you want to pass an
// empty string, you can still pass LLSD(""). Without this special
// case, though, no LLSD value could pass NULL.
return NULL;
}
return _value.c_str();
}
};
namespace llsd
{
/*****************************************************************************
* BOOST_FOREACH() helpers for LLSD
*****************************************************************************/
/// Usage: BOOST_FOREACH(LLSD item, inArray(someLLSDarray)) { ... }
class inArray
{
public:
inArray(const LLSD& array):
_array(array)
{}
typedef LLSD::array_const_iterator const_iterator;
typedef LLSD::array_iterator iterator;
iterator begin() { return _array.beginArray(); }
iterator end() { return _array.endArray(); }
const_iterator begin() const { return _array.beginArray(); }
const_iterator end() const { return _array.endArray(); }
private:
LLSD _array;
};
/// MapEntry is what you get from dereferencing an LLSD::map_[const_]iterator.
typedef std::map<LLSD::String, LLSD>::value_type MapEntry;
/// Usage: BOOST_FOREACH([const] MapEntry& e, inMap(someLLSDmap)) { ... }
class inMap
{
public:
inMap(const LLSD& map):
_map(map)
{}
typedef LLSD::map_const_iterator const_iterator;
typedef LLSD::map_iterator iterator;
iterator begin() { return _map.beginMap(); }
iterator end() { return _map.endMap(); }
const_iterator begin() const { return _map.beginMap(); }
const_iterator end() const { return _map.endMap(); }
private:
LLSD _map;
};
} // namespace llsd
#endif // LL_LLSDUTIL_H

File diff suppressed because it is too large Load Diff

View File

@ -60,6 +60,11 @@ LLFloaterRegListener::LLFloaterRegListener():
"Ask to toggle the state of the floater specified in [\"name\"]",
&LLFloaterRegListener::toggleInstance,
requiredName);
add("instanceVisible",
"Return on [\"reply\"] an event whose [\"visible\"] indicates the visibility "
"of the floater specified in [\"name\"]",
&LLFloaterRegListener::instanceVisible,
requiredName);
LLSD requiredNameButton;
requiredNameButton["name"] = LLSD();
requiredNameButton["button"] = LLSD();
@ -104,6 +109,14 @@ void LLFloaterRegListener::toggleInstance(const LLSD& event) const
LLFloaterReg::toggleInstance(event["name"], event["key"]);
}
void LLFloaterRegListener::instanceVisible(const LLSD& event) const
{
LLReqID reqID(event);
LLSD reply(reqID.makeResponse());
reply["visible"] = LLFloaterReg::instanceVisible(event["name"], event["key"]);
LLEventPumps::instance().obtain(event["reply"]).post(reply);
}
void LLFloaterRegListener::clickButton(const LLSD& event) const
{
// If the caller requests a reply, build the reply.

View File

@ -47,6 +47,7 @@ private:
void showInstance(const LLSD& event) const;
void hideInstance(const LLSD& event) const;
void toggleInstance(const LLSD& event) const;
void instanceVisible(const LLSD& event) const;
void clickButton(const LLSD& event) const;
};

View File

@ -193,8 +193,8 @@ LLFontGL* LLFontGL::getFontDefault()
return NULL;
}
char* _PREHASH_AgentData = "AgentData";
char* _PREHASH_AgentID = "AgentID";
char* _PREHASH_AgentData = const_cast<char*>("AgentData");
char* _PREHASH_AgentID = const_cast<char*>("AgentID");
LLHost LLHost::invalid(INVALID_PORT,INVALID_HOST_IP_ADDRESS);

View File

@ -412,6 +412,7 @@ set(viewer_SOURCE_FILES
llsidepaneliteminfo.cpp
llsidepaneltaskinfo.cpp
llsidetray.cpp
llsidetraylistener.cpp
llsidetraypanelcontainer.cpp
llsky.cpp
llslurl.cpp
@ -947,6 +948,7 @@ set(viewer_HEADER_FILES
llsidepaneliteminfo.h
llsidepaneltaskinfo.h
llsidetray.h
llsidetraylistener.h
llsidetraypanelcontainer.h
llsky.h
llslurl.h

View File

@ -480,10 +480,12 @@ LLLoginInstance::LLLoginInstance() :
{
mLoginModule->getEventPump().listen("lllogininstance",
boost::bind(&LLLoginInstance::handleLoginEvent, this, _1));
mDispatcher.add("fail.login", boost::bind(&LLLoginInstance::handleLoginFailure, this, _1));
mDispatcher.add("connect", boost::bind(&LLLoginInstance::handleLoginSuccess, this, _1));
mDispatcher.add("disconnect", boost::bind(&LLLoginInstance::handleDisconnect, this, _1));
mDispatcher.add("indeterminate", boost::bind(&LLLoginInstance::handleIndeterminate, this, _1));
// This internal use of LLEventDispatcher doesn't really need
// per-function descriptions.
mDispatcher.add("fail.login", "", boost::bind(&LLLoginInstance::handleLoginFailure, this, _1));
mDispatcher.add("connect", "", boost::bind(&LLLoginInstance::handleLoginSuccess, this, _1));
mDispatcher.add("disconnect", "", boost::bind(&LLLoginInstance::handleDisconnect, this, _1));
mDispatcher.add("indeterminate", "", boost::bind(&LLLoginInstance::handleIndeterminate, this, _1));
}
LLLoginInstance::~LLLoginInstance()
@ -625,11 +627,7 @@ bool LLLoginInstance::handleLoginEvent(const LLSD& event)
// Call the method registered in constructor, if any, for more specific
// handling
LLEventDispatcher::Callable method(mDispatcher.get(event["change"]));
if (! method.empty())
{
method(event);
}
mDispatcher.try_call(event);
return false;
}

View File

@ -53,6 +53,8 @@
#include "llsidepanelappearance.h"
#include "llsidetraylistener.h"
//#include "llscrollcontainer.h"
using namespace std;
@ -71,6 +73,8 @@ static const std::string TAB_PANEL_CAPTION_TITLE_BOX = "sidetray_tab_title";
LLSideTray* LLSideTray::sInstance = 0;
static LLSideTrayListener sSideTrayListener(LLSideTray::getInstance);
// static
LLSideTray* LLSideTray::getInstance()
{
@ -417,6 +421,11 @@ LLSideTrayTab* LLSideTrayTab::createInstance ()
return tab;
}
// Now that we know the definition of LLSideTrayTab, we can implement
// tab_cast.
template <>
LLPanel* tab_cast<LLPanel*>(LLSideTrayTab* tab) { return tab; }
//////////////////////////////////////////////////////////////////////////////
// LLSideTrayButton
// Side Tray tab button with "tear off" handling.
@ -530,6 +539,8 @@ LLSideTray::LLSideTray(const Params& params)
// register handler function to process data from the xml.
// panel_name should be specified via "parameter" attribute.
commit.add("SideTray.ShowPanel", boost::bind(&LLSideTray::showPanel, this, _2, LLUUID::null));
commit.add("SideTray.Toggle", boost::bind(&LLSideTray::onToggleCollapse, this));
commit.add("SideTray.Collapse", boost::bind(&LLSideTray::collapseSideBar, this));
LLTransientFloaterMgr::getInstance()->addControlView(this);
LLView* side_bar_tabs = gViewerWindow->getRootView()->getChildView("side_bar_tabs");
if (side_bar_tabs != NULL)

View File

@ -33,6 +33,13 @@
class LLAccordionCtrl;
class LLSideTrayTab;
// Deal with LLSideTrayTab being opaque. Generic do-nothing cast...
template <class T>
T tab_cast(LLSideTrayTab* tab) { return tab; }
// specialized for implementation in presence of LLSideTrayTab definition
template <>
LLPanel* tab_cast<LLPanel*>(LLSideTrayTab* tab);
// added inheritance from LLDestroyClass<LLSideTray> to enable Side Tray perform necessary actions
// while disconnecting viewer in LLAppViewer::disconnectViewer().
// LLDestroyClassList::instance().fireCallbacks() calls destroyClass method. See EXT-245.
@ -217,6 +224,9 @@ private:
}
private:
// Since we provide no public way to query mTabs and mDetachedTabs, give
// LLSideTrayListener friend access.
friend class LLSideTrayListener;
LLPanel* mButtonsPanel;
typedef std::map<std::string,LLButton*> button_map_t;
button_map_t mTabButtons;

View File

@ -0,0 +1,167 @@
/**
* @file llsidetraylistener.cpp
* @author Nat Goodspeed
* @date 2011-02-15
* @brief Implementation for llsidetraylistener.
*
* $LicenseInfo:firstyear=2011&license=lgpl$
* Copyright (c) 2011, Linden Research, Inc.
* $/LicenseInfo$
*/
// Precompiled header
#include "llviewerprecompiledheaders.h"
// associated header
#include "llsidetraylistener.h"
// STL headers
// std headers
// external library headers
// other Linden headers
#include "llsidetray.h"
#include "llsdutil.h"
LLSideTrayListener::LLSideTrayListener(const Getter& getter):
LLEventAPI("LLSideTray",
"Operations on side tray (e.g. query state, query tabs)"),
mGetter(getter)
{
add("getCollapsed", "Send on [\"reply\"] an [\"open\"] Boolean",
&LLSideTrayListener::getCollapsed, LLSDMap("reply", LLSD()));
add("getTabs",
"Send on [\"reply\"] a map of tab names and info about them",
&LLSideTrayListener::getTabs, LLSDMap("reply", LLSD()));
add("getPanels",
"Send on [\"reply\"] data about panels available with SideTray.ShowPanel",
&LLSideTrayListener::getPanels, LLSDMap("reply", LLSD()));
}
void LLSideTrayListener::getCollapsed(const LLSD& event) const
{
LLReqID reqID(event);
LLSD reply(reqID.makeResponse());
reply["open"] = ! mGetter()->getCollapsed();
LLEventPumps::instance().obtain(event["reply"]).post(reply);
}
void LLSideTrayListener::getTabs(const LLSD& event) const
{
LLReqID reqID(event);
LLSD reply(reqID.makeResponse());
LLSideTray* tray = mGetter();
LLSD::Integer ord(0);
for (LLSideTray::child_list_const_iter_t chi(tray->beginChild()), chend(tray->endChild());
chi != chend; ++chi, ++ord)
{
LLView* child = *chi;
// How much info is important? Toss in as much as seems reasonable for
// each tab. But to me, at least for the moment, the most important
// item is the tab name.
LLSD info;
// I like the idea of returning a map keyed by tab name. But as
// compared to an array of maps, that loses sequence information.
// Address that by indicating the original order in each map entry.
info["ord"] = ord;
info["visible"] = bool(child->getVisible());
info["enabled"] = bool(child->getEnabled());
info["available"] = child->isAvailable();
reply[child->getName()] = info;
}
LLEventPumps::instance().obtain(event["reply"]).post(reply);
}
static LLSD getTabInfo(LLPanel* tab)
{
LLSD panels;
for (LLPanel::tree_iterator_t ti(tab->beginTreeDFS()), tend(tab->endTreeDFS());
ti != tend; ++ti)
{
// *ti is actually an LLView*, which had better not be NULL
LLView* view(*ti);
if (! view)
{
LL_ERRS("LLSideTrayListener") << "LLSideTrayTab '" << tab->getName()
<< "' has a NULL child LLView*" << LL_ENDL;
}
// The logic we use to decide what "panel" names to return is heavily
// based on LLSideTray::showPanel(): the function that actually
// implements the "SideTray.ShowPanel" operation. showPanel(), in
// turn, depends on LLSideTray::openChildPanel(): when
// openChildPanel() returns non-NULL, showPanel() stops searching
// attached and detached LLSideTrayTab tabs.
// For each LLSideTrayTab, openChildPanel() first calls
// findChildView(panel_name, true). In other words, panel_name need
// not be a direct LLSideTrayTab child, it's sought recursively.
// That's why we use (begin|end)TreeDFS() in this loop.
// But this tree_iterator_t loop will actually traverse every widget
// in every panel. Returning all those names will not help our caller:
// passing most such names to openChildPanel() would not do what we
// want. Even though the code suggests that passing ANY valid
// side-panel widget name to openChildPanel() will open the tab
// containing that widget, results could get confusing since followup
// (onOpen()) logic wouldn't be invoked, and showPanel() wouldn't stop
// searching because openChildPanel() would return NULL.
// We must filter these LLView items, using logic that (sigh!) mirrors
// openChildPanel()'s own.
// openChildPanel() returns a non-NULL LLPanel* when either:
// - the LLView is a direct child of an LLSideTrayPanelContainer
// - the LLView is itself an LLPanel.
// But as LLSideTrayPanelContainer can directly contain LLView items
// that are NOT themselves LLPanels (e.g. "sidebar_me" contains an
// LLButton called "Jump Right Arrow"), we'd better focus only on
// LLSideTrayPanelContainer children that are themselves LLPanel
// items. Which means that the second test completely subsumes the
// first.
LLPanel* panel(dynamic_cast<LLPanel*>(view));
if (panel)
{
// Maybe it's overkill to construct an LLSD::Map for each panel, but
// the possibility remains that we might want to deliver more info
// about each panel than just its name.
panels.append(LLSDMap("name", panel->getName()));
}
}
return LLSDMap("panels", panels);
}
void LLSideTrayListener::getPanels(const LLSD& event) const
{
LLReqID reqID(event);
LLSD reply(reqID.makeResponse());
LLSideTray* tray = mGetter();
// Iterate through the attached tabs.
LLSD::Integer ord(0);
for (LLSideTray::child_vector_t::const_iterator
ati(tray->mTabs.begin()), atend(tray->mTabs.end());
ati != atend; ++ati)
{
// We don't have access to LLSideTrayTab: the class definition is
// hidden in llsidetray.cpp. But as LLSideTrayTab isa LLPanel, use the
// LLPanel API. Unfortunately, without the LLSideTrayTab definition,
// the compiler doesn't even know this LLSideTrayTab* is an LLPanel*.
// Persuade it.
LLPanel* tab(tab_cast<LLPanel*>(*ati));
reply[tab->getName()] = getTabInfo(tab).with("attached", true).with("ord", ord);
}
// Now iterate over the detached tabs. These can also be opened via
// SideTray.ShowPanel.
ord = 0;
for (LLSideTray::child_vector_t::const_iterator
dti(tray->mDetachedTabs.begin()), dtend(tray->mDetachedTabs.end());
dti != dtend; ++dti)
{
LLPanel* tab(tab_cast<LLPanel*>(*dti));
reply[tab->getName()] = getTabInfo(tab).with("attached", false).with("ord", ord);
}
LLEventPumps::instance().obtain(event["reply"]).post(reply);
}

View File

@ -0,0 +1,36 @@
/**
* @file llsidetraylistener.h
* @author Nat Goodspeed
* @date 2011-02-15
* @brief
*
* $LicenseInfo:firstyear=2011&license=lgpl$
* Copyright (c) 2011, Linden Research, Inc.
* $/LicenseInfo$
*/
#if ! defined(LL_LLSIDETRAYLISTENER_H)
#define LL_LLSIDETRAYLISTENER_H
#include "lleventapi.h"
#include <boost/function.hpp>
class LLSideTray;
class LLSD;
class LLSideTrayListener: public LLEventAPI
{
typedef boost::function<LLSideTray*()> Getter;
public:
LLSideTrayListener(const Getter& getter);
private:
void getCollapsed(const LLSD& event) const;
void getTabs(const LLSD& event) const;
void getPanels(const LLSD& event) const;
Getter mGetter;
};
#endif /* ! defined(LL_LLSIDETRAYLISTENER_H) */