MAINT-4158 WIP - fix for bug caused by multiple wearables with the same asset id
parent
1fa233e35e
commit
892f99af3b
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@ -480,6 +480,18 @@ void LLAvatarAppearance::computeBodySize()
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knee.mV[VZ] * hip_scale.mV[VZ] -
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ankle.mV[VZ] * knee_scale.mV[VZ] -
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foot.mV[VZ] * ankle_scale.mV[VZ];
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// if (isSelf())
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// {
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// LL_INFOS("Avatar") << "mAvatarOffset.mV[VZ] " << mAvatarOffset.mV[VZ] << LL_ENDL;
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// LL_INFOS("Avatar") << "mPelvisToFoot " << mPelvisToFoot << LL_ENDL;
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// LL_INFOS("Avatar") << "- hip.mV[VZ] " << hip.mV[VZ] << LL_ENDL;
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// LL_INFOS("Avatar") << "- pelvis_scale.mV[VZ] " << pelvis_scale.mV[VZ] << LL_ENDL;
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// LL_INFOS("Avatar") << "- knee.mV[VZ] " << knee.mV[VZ] << LL_ENDL;
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// LL_INFOS("Avatar") << "- ankle.mV[VZ] " << ankle.mV[VZ] << LL_ENDL;
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// LL_INFOS("Avatar") << "- knee_scale.mV[VZ] " << knee_scale.mV[VZ] << LL_ENDL;
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// LL_INFOS("Avatar") << "- foot.mV[VZ] " << foot.mV[VZ] << LL_ENDL;
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// LL_INFOS("Avatar") << "- ankle_scale.mV[VZ] " << ankle_scale.mV[VZ] << LL_ENDL;
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// }
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LLVector3 new_body_size;
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new_body_size.mV[VZ] = mPelvisToFoot +
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@ -490,6 +502,10 @@ void LLAvatarAppearance::computeBodySize()
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neck.mV[VZ] * chest_scale.mV[VZ] +
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chest.mV[VZ] * torso_scale.mV[VZ] +
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torso.mV[VZ] * pelvis_scale.mV[VZ];
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// if (isSelf())
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// {
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// LL_INFOS("Avatar") << "new_body_size.mV[VZ] " << new_body_size.mV[VZ] << LL_ENDL;
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// }
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// TODO -- measure the real depth and width
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new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH;
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@ -502,6 +518,11 @@ void LLAvatarAppearance::computeBodySize()
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{
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mBodySize = new_body_size;
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}
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// if (isSelf())
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// {
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// LL_INFOS("Avatar") << "mBodySize.mV[VZ] " << mBodySize.mV[VZ] << LL_ENDL;
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// }
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}
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//-----------------------------------------------------------------------------
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@ -1009,6 +1009,10 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
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continue;
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}
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// Don't care about this case - ordering of wearables with the same asset id has no effect.
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// Causes the two-alphas error case in MAINT-4158.
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// We should actually disallow wearing two wearables with the same asset id.
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#if 0
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if (curr_wearable->getName() != new_item->getName() ||
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curr_wearable->getItemID() != new_item->getUUID())
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{
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@ -1019,6 +1023,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
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mismatched++;
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continue;
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}
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#endif
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// If we got here, everything matches.
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matched++;
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}
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@ -5625,7 +5625,7 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o
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}
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//-----------------------------------------------------------------------------
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// attachObject()
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// getNumAttachments()
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//-----------------------------------------------------------------------------
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U32 LLVOAvatar::getNumAttachments() const
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{
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