EXT-6536 : Make LLVOAvatarSelf a singleton
Minor superficial cleanup to use proper naming conventions.meow-7.2.2
parent
853d9e4453
commit
8a75b90709
|
|
@ -60,6 +60,7 @@
|
|||
#include "llappviewer.h" // for gDisconnected, gDisableVoice
|
||||
#include "llmutelist.h" // to check for muted avatars
|
||||
#include "llagent.h"
|
||||
#include "llvoavatarself.h"
|
||||
#include "llcachename.h"
|
||||
#include "llimview.h" // for LLIMMgr
|
||||
#include "llparcel.h"
|
||||
|
|
@ -5866,9 +5867,9 @@ void LLVoiceClient::updatePosition(void)
|
|||
|
||||
if(gVoiceClient)
|
||||
{
|
||||
LLVOAvatar *agent = gAgent.getAvatarObject();
|
||||
LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
|
||||
LLViewerRegion *region = gAgent.getRegion();
|
||||
if(region && agent)
|
||||
if(region && avatarp)
|
||||
{
|
||||
LLMatrix3 rot;
|
||||
LLVector3d pos;
|
||||
|
|
@ -5886,9 +5887,9 @@ void LLVoiceClient::updatePosition(void)
|
|||
rot); // rotation matrix
|
||||
|
||||
// Send the current avatar position to the voice code
|
||||
rot = agent->getRootJoint()->getWorldRotation().getMatrix3();
|
||||
rot = avatarp->getRootJoint()->getWorldRotation().getMatrix3();
|
||||
|
||||
pos = agent->getPositionGlobal();
|
||||
pos = avatarp->getPositionGlobal();
|
||||
// TODO: Can we get the head offset from outside the LLVOAvatar?
|
||||
// pos += LLVector3d(mHeadOffset);
|
||||
pos += LLVector3d(0.f, 0.f, 1.f);
|
||||
|
|
|
|||
Loading…
Reference in New Issue