Line endings conversion, from Windows to Unix format; No code changes
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7a9dc376de
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8afcec3377
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@ -78,35 +78,35 @@ void LLPatchVertexArray::create(U32 surface_width, U32 patch_width, F32 meters_p
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// <FS:CR> FIRE-8063 - Aurora non power of two regions
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//if (power_of_two == (surface_width-1))
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if (power_of_two != (surface_width-1))
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{
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surface_width = power_of_two + 1;
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{
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surface_width = power_of_two + 1;
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}
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// </FS:CR>
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mSurfaceWidth = surface_width;
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// Make sure patch_width is a factor of (surface_width - 1)
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U32 ratio = (surface_width - 1) / patch_width;
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F32 fratio = ((float)(surface_width - 1)) / ((float)(patch_width));
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// </FS:CR>
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mSurfaceWidth = surface_width;
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// Make sure patch_width is a factor of (surface_width - 1)
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U32 ratio = (surface_width - 1) / patch_width;
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F32 fratio = ((float)(surface_width - 1)) / ((float)(patch_width));
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if ( fratio == (float)(ratio))
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{
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// Make sure patch_width is a power of two
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power_of_two = 1;
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U32 patch_order = 0;
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// Make sure patch_width is a power of two
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power_of_two = 1;
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U32 patch_order = 0;
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while (power_of_two < patch_width)
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{
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power_of_two *= 2;
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power_of_two *= 2;
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patch_order += 1;
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}
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// <FS:CR> FIRE-8063 - Aurora non power of two regions
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//if (power_of_two == patch_width)
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if (power_of_two != patch_width)
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{
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{
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patch_width = power_of_two;
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}
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// </FS:CR>
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mPatchWidth = patch_width;
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mPatchWidth = patch_width;
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mPatchOrder = patch_order;
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// <FS:CR> FIRE-8063 - Aurora non power of two regions
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@ -798,17 +798,17 @@ void send_stats()
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S32 shader_level = 0;
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if (LLPipeline::sRenderDeferred)
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{
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if (LLPipeline::RenderShadowDetail > 0)
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{
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shader_level = 5;
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}
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else if (LLPipeline::RenderDeferredSSAO)
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{
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shader_level = 4;
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}
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else
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{
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shader_level = 3;
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if (LLPipeline::RenderShadowDetail > 0)
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{
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shader_level = 5;
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}
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else if (LLPipeline::RenderDeferredSSAO)
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{
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shader_level = 4;
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}
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else
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{
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shader_level = 3;
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}
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}
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else if (gPipeline.canUseWindLightShadersOnObjects())
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