SL-17214 initial loader class skeleton

master
Dave Houlton 2022-04-13 12:32:58 -06:00
parent d385c73b6e
commit 8c0163bcb4
13 changed files with 640 additions and 84 deletions

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@ -88,6 +88,7 @@ class LLColor4
const LLColor4& set(const LLColor3 &vec); // Sets LLColor4 to LLColor3 vec (no change in alpha)
const LLColor4& set(const LLColor3 &vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified
const LLColor4& set(const F32 *vec); // Sets LLColor4 to vec
const LLColor4& set(const F64 *vec); // Sets LLColor4 to (double)vec
const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled.
@ -334,6 +335,15 @@ inline const LLColor4& LLColor4::set(const F32 *vec)
return (*this);
}
inline const LLColor4& LLColor4::set(const F64 *vec)
{
mV[VX] = static_cast<F32>(vec[VX]);
mV[VY] = static_cast<F32>(vec[VY]);
mV[VZ] = static_cast<F32>(vec[VZ]);
mV[VW] = static_cast<F32>(vec[VW]);
return (*this);
}
// deprecated
inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z)
{

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@ -28,6 +28,7 @@ include_directories(SYSTEM
set(llprimitive_SOURCE_FILES
lldaeloader.cpp
llgltfloader.cpp
llmaterialid.cpp
llmaterial.cpp
llmaterialtable.cpp
@ -46,6 +47,7 @@ set(llprimitive_SOURCE_FILES
set(llprimitive_HEADER_FILES
CMakeLists.txt
lldaeloader.h
llgltfloader.h
legacy_object_types.h
llmaterial.h
llmaterialid.h

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@ -2504,19 +2504,19 @@ bool LLDAELoader::addVolumeFacesFromDomMesh(LLModel* pModel,domMesh* mesh, LLSD&
return (status == LLModel::NO_ERRORS);
}
//static
LLModel* LLDAELoader::loadModelFromDomMesh(domMesh *mesh)
{
LLVolumeParams volume_params;
volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
LLModel* ret = new LLModel(volume_params, 0.f);
createVolumeFacesFromDomMesh(ret, mesh);
if (ret->mLabel.empty())
{
ret->mLabel = getElementLabel(mesh);
}
return ret;
}
////static
//LLModel* LLDAELoader::loadModelFromDomMesh(domMesh *mesh)
//{
// LLVolumeParams volume_params;
// volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
// LLModel* ret = new LLModel(volume_params, 0.f);
// createVolumeFacesFromDomMesh(ret, mesh);
// if (ret->mLabel.empty())
// {
// ret->mLabel = getElementLabel(mesh);
// }
// return ret;
//}
//static diff version supports creating multiple models when material counts spill
// over the 8 face server-side limit

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@ -92,7 +92,7 @@ protected:
static bool addVolumeFacesFromDomMesh(LLModel* model, domMesh* mesh, LLSD& log_msg);
static bool createVolumeFacesFromDomMesh(LLModel* model, domMesh *mesh);
static LLModel* loadModelFromDomMesh(domMesh* mesh);
//static LLModel* loadModelFromDomMesh(domMesh* mesh);
// Loads a mesh breaking it into one or more models as necessary
// to get around volume face limitations while retaining >8 materials

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@ -0,0 +1,336 @@
/**
* @file LLGLTFLoader.cpp
* @brief LLGLTFLoader class implementation
*
* $LicenseInfo:firstyear=2022&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2022, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "LLGLTFLoader.h"
// Import & define single-header gltf import/export lib
#define TINYGLTF_IMPLEMENTATION
#define TINYGLTF_USE_CPP14 // default is C++ 11
// tinygltf by default loads image files using STB
#define STB_IMAGE_IMPLEMENTATION
// to use our own image loading:
// 1. replace this definition with TINYGLTF_NO_STB_IMAGE
// 2. provide image loader callback with TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data)
// tinygltf saves image files using STB
#define STB_IMAGE_WRITE_IMPLEMENTATION
// similarly, can override with TINYGLTF_NO_STB_IMAGE_WRITE and TinyGLTF::SetImageWriter(fxn, data)
// Additionally, disable inclusion of STB header files entirely with
// TINYGLTF_NO_INCLUDE_STB_IMAGE
// TINYGLTF_NO_INCLUDE_STB_IMAGE_WRITE
#include "tinygltf\tiny_gltf.h"
#include <boost/lexical_cast.hpp>
#include "llsdserialize.h"
#include "lljoint.h"
#include "glh/glh_linear.h"
#include "llmatrix4a.h"
#include <boost/regex.hpp>
#include <boost/algorithm/string/replace.hpp>
static const std::string lod_suffix[LLModel::NUM_LODS] =
{
"_LOD0",
"_LOD1",
"_LOD2",
"",
"_PHYS",
};
const U32 LIMIT_MATERIALS_OUTPUT = 12;
LLGLTFLoader::LLGLTFLoader(std::string filename,
S32 lod,
LLModelLoader::load_callback_t load_cb,
LLModelLoader::joint_lookup_func_t joint_lookup_func,
LLModelLoader::texture_load_func_t texture_load_func,
LLModelLoader::state_callback_t state_cb,
void * opaque_userdata,
JointTransformMap & jointTransformMap,
JointNameSet & jointsFromNodes,
std::map<std::string, std::string> &jointAliasMap,
U32 maxJointsPerMesh,
U32 modelLimit) //,
//bool preprocess)
: LLModelLoader( filename,
lod,
load_cb,
joint_lookup_func,
texture_load_func,
state_cb,
opaque_userdata,
jointTransformMap,
jointsFromNodes,
jointAliasMap,
maxJointsPerMesh ),
mGeneratedModelLimit(modelLimit),
//mPreprocessGLTF(preprocess),
mMeshesLoaded(false),
mMaterialsLoaded(false)
{
}
LLGLTFLoader::~LLGLTFLoader() {}
bool LLGLTFLoader::OpenFile(const std::string &filename)
{
tinygltf::TinyGLTF loader;
std::string error_msg;
std::string warn_msg;
// Load a tinygltf model fom a file. Assumes that the input filename has already been
// been sanitized to one of (.gltf , .glb) extensions, so does a simple find to distinguish.
if (std::string::npos == filename.rfind(".gltf"))
{ // file is binary
mGltfLoaded = loader.LoadBinaryFromFile(&mGltfModel, &error_msg, &warn_msg, filename);
}
else
{ // file is ascii
mGltfLoaded = loader.LoadASCIIFromFile(&mGltfModel, &error_msg, &warn_msg, filename);
}
if (!mGltfLoaded)
{
if (!warn_msg.empty())
LL_WARNS() << "gltf load warning: " << warn_msg.c_str() << LL_ENDL;
if (!error_msg.empty())
LL_WARNS() << "gltf load error: " << error_msg.c_str() << LL_ENDL;
return false;
}
mMeshesLoaded = parseMeshes();
if (mMeshesLoaded) uploadMeshes();
mMaterialsLoaded = parseMaterials();
if (mMaterialsLoaded) uploadMaterials();
return (mMeshesLoaded || mMaterialsLoaded);
}
bool LLGLTFLoader::parseMeshes()
{
if (!mGltfLoaded) return false;
// 2022-04 DJH Volume params from dae example. TODO understand PCODE
LLVolumeParams volume_params;
volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
for (tinygltf::Mesh mesh : mGltfModel.meshes)
{
LLModel *pModel = new LLModel(volume_params, 0.f);
if (populateModelFromMesh(pModel, mesh) &&
(LLModel::NO_ERRORS == pModel->getStatus()) &&
validate_model(pModel))
{
mModelList.push_back(pModel);
}
else
{
setLoadState(ERROR_MODEL + pModel->getStatus());
delete(pModel);
return false;
}
}
return true;
}
bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const tinygltf::Mesh &mesh)
{
pModel->mLabel = mesh.name;
int pos_idx, norm_idx, tan_idx, uv0_idx, uv1_idx, color0_idx, color1_idx;
tinygltf::Accessor indices_a, positions_a, normals_a, uv0_a, color0_a;
auto prims = mesh.primitives;
for (auto prim : prims)
{
if (prim.indices >= 0) indices_a = mGltfModel.accessors[prim.indices];
pos_idx = (prim.attributes.count("POSITION") > 0) ? prim.attributes.at("POSITION") : -1;
if (pos_idx >= 0)
{
positions_a = mGltfModel.accessors[pos_idx];
if (TINYGLTF_COMPONENT_TYPE_FLOAT != positions_a.componentType)
continue;
auto positions_bv = mGltfModel.bufferViews[positions_a.bufferView];
auto positions_buf = mGltfModel.buffers[positions_bv.buffer];
//auto type = positions_vb.
//if (positions_buf.name
}
norm_idx = (prim.attributes.count("NORMAL") > 0) ? prim.attributes.at("NORMAL") : -1;
tan_idx = (prim.attributes.count("TANGENT") > 0) ? prim.attributes.at("TANGENT") : -1;
uv0_idx = (prim.attributes.count("TEXCOORDS_0") > 0) ? prim.attributes.at("TEXCOORDS_0") : -1;
uv1_idx = (prim.attributes.count("TEXCOORDS_1") > 0) ? prim.attributes.at("TEXCOORDS_1") : -1;
color0_idx = (prim.attributes.count("COLOR_0") > 0) ? prim.attributes.at("COLOR_0") : -1;
color1_idx = (prim.attributes.count("COLOR_1") > 0) ? prim.attributes.at("COLOR_1") : -1;
if (prim.mode == TINYGLTF_MODE_TRIANGLES)
{
//auto pos = mesh. TODO resume here DJH 2022-04
}
}
//pModel->addFace()
return false;
}
bool LLGLTFLoader::parseMaterials()
{
if (!mGltfLoaded) return false;
// fill local texture data structures
mSamplers.clear();
for (auto in_sampler : mGltfModel.samplers)
{
gltf_sampler sampler{ 0 };
sampler.magFilter = in_sampler.magFilter;
sampler.minFilter = in_sampler.minFilter;
sampler.wrapS = in_sampler.wrapS;
sampler.wrapT = in_sampler.wrapT;
sampler.name = in_sampler.name; // unused
mSamplers.push_back(sampler);
}
mImages.clear();
for (auto in_image : mGltfModel.images)
{
gltf_image image{ 0 };
image.numChannels = in_image.component;
image.bytesPerChannel = in_image.bits >> 3;
image.pixelType = in_image.pixel_type;
image.size = in_image.image.size();
image.height = in_image.height;
image.width = in_image.width;
image.data = in_image.image.data();
if (in_image.as_is)
{
LL_WARNS("GLTF_IMPORT") << "Unsupported image encoding" << LL_ENDL;
return false;
}
if (image.size != image.height * image.width * image.numChannels * image.bytesPerChannel)
{
LL_WARNS("GLTF_IMPORT") << "Image size error" << LL_ENDL;
return false;
}
mImages.push_back(image);
}
mTextures.clear();
for (auto in_tex : mGltfModel.textures)
{
gltf_texture tex{ 0 };
tex.image_idx = in_tex.source;
tex.sampler_idx = in_tex.sampler;
if (tex.image_idx >= mImages.size() || tex.sampler_idx >= mSamplers.size())
{
LL_WARNS("GLTF_IMPORT") << "Texture sampler/image index error" << LL_ENDL;
return false;
}
mTextures.push_back(tex);
}
// parse each material
for (tinygltf::Material gltf_material : mGltfModel.materials)
{
gltf_render_material mat{ 0 };
mat.name = gltf_material.name;
mat.normalScale = gltf_material.normalTexture.scale;
mat.normalTexIdx = gltf_material.normalTexture.index;
mat.normalTexCoordIdx = gltf_material.normalTexture.texCoord;
mat.occlusionScale = gltf_material.occlusionTexture.strength;
mat.occlusionTexIdx = gltf_material.occlusionTexture.index;
mat.occlusionTexCoordIdx = gltf_material.occlusionTexture.texCoord;
mat.emissiveColor.set(gltf_material.emissiveFactor.data());
mat.emissiveColorTexIdx = gltf_material.emissiveTexture.index;
mat.emissiveColorTexCoordIdx = gltf_material.emissiveTexture.texCoord;
mat.alphaMode = gltf_material.alphaMode;
mat.alphaMask = gltf_material.alphaCutoff;
tinygltf::PbrMetallicRoughness& pbr = gltf_material.pbrMetallicRoughness;
mat.hasPBR = true;
mat.pbr.baseColor.set(pbr.baseColorFactor.data());
mat.pbr.baseColorTexIdx = pbr.baseColorTexture.index;
mat.pbr.baseColorTexCoordIdx = pbr.baseColorTexture.texCoord;
mat.pbr.metalness = pbr.metallicFactor;
mat.pbr.roughness = pbr.roughnessFactor;
mat.pbr.metalRoughTexIdx = pbr.metallicRoughnessTexture.index;
mat.pbr.metalRoughTexCoordIdx = pbr.metallicRoughnessTexture.texCoord;
if (mat.normalTexIdx >= mTextures.size() ||
mat.occlusionTexIdx >= mTextures.size() ||
mat.emissiveColorTexIdx >= mTextures.size() ||
mat.pbr.baseColorTexIdx >= mTextures.size() ||
mat.pbr.metalRoughTexIdx >= mTextures.size())
{
LL_WARNS("GLTF_IMPORT") << "Texture resource index error" << LL_ENDL;
return false;
}
if (mat.normalTexCoordIdx > 0 || // May have to loosen this condition
mat.occlusionTexCoordIdx > 0 ||
mat.emissiveColorTexCoordIdx > 0 ||
mat.pbr.baseColorTexCoordIdx > 0 ||
mat.pbr.metalRoughTexCoordIdx > 0)
{
LL_WARNS("GLTF_IMPORT") << "Image texcoord index error" << LL_ENDL;
return false;
}
mMaterials.push_back(mat);
}
return true;
}
// TODO: convert raw vertex buffers to UUIDs
void LLGLTFLoader::uploadMeshes()
{
llassert(0);
}
// TODO: convert raw index buffers to UUIDs
void LLGLTFLoader::uploadMaterials()
{
llassert(0);
}

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@ -0,0 +1,207 @@
/**
* @file LLGLTFLoader.h
* @brief LLGLTFLoader class definition
*
* $LicenseInfo:firstyear=2022&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2022, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLGLTFLoader_H
#define LL_LLGLTFLoader_H
#include "tinygltf\tiny_gltf.h"
#include "llmodelloader.h"
typedef struct // gltf sampler
{ // Uses GL enums
S32 minFilter; // GL_NEAREST, GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR or GL_LINEAR_MIPMAP_LINEAR
S32 magFilter; // GL_NEAREST or GL_LINEAR
S32 wrapS; // GL_CLAMP_TO_EDGE, GL_MIRRORED_REPEAT or GL_REPEAT
S32 wrapT; // GL_CLAMP_TO_EDGE, GL_MIRRORED_REPEAT or GL_REPEAT
//S32 wrapR; // seen in some sample files, but not part of glTF 2.0 spec. Ignored.
std::string name; // optional, currently unused
// extensions and extras are sampler optional fields that we don't support - at least initially
} gltf_sampler;
typedef struct // gltf image
{ // Note that glTF images are defined with row 0 at the top
U8* data; // ptr to decoded image data
U32 size; // in bytes, regardless of channel width
U32 width;
U32 height;
U32 numChannels; // range 1..4
U32 bytesPerChannel; // converted from gltf "bits", expects only 8, 16 or 32 as input
U32 pixelType; // one of (TINYGLTF_COMPONENT_TYPE)_UNSIGNED_BYTE, _UNSIGNED_SHORT, _UNSIGNED_INT, or _FLOAT
} gltf_image;
typedef struct // texture
{
U32 image_idx;
U32 sampler_idx;
} gltf_texture;
// TODO: 2022-05 DJH add UUIDs for each texture
typedef struct // gltf_pbrMR_material
{
// scalar values
LLColor4 baseColor; // linear encoding. Multiplied with vertex color, if present.
double metalness;
double roughness;
// textures
U32 baseColorTexIdx; // always sRGB encoded
U32 baseColorTexCoordIdx;
U32 metalRoughTexIdx; // always linear, roughness in G channel, metalness in B channel
U32 metalRoughTexCoordIdx;
} gltf_pbr;
typedef struct // render material
{
std::string name;
// scalar values
double normalScale; // scale applies only to X,Y components of normal
double occlusionScale; // strength multiplier for occlusion
LLColor4 emissiveColor; // emissive mulitiplier, assumed linear encoding (spec 2.0 is silent)
std::string alphaMode; // "OPAQUE", "MASK" or "BLEND"
double alphaMask;
// textures
U32 normalTexIdx; // linear, valid range R[0-1], G[0-1], B[0.5-1]. Normal = texel * 2 - vec3(1.0)
U32 normalTexCoordIdx;
U32 occlusionTexIdx; // linear, occlusion in R channel, 0 meaning fully occluded, 1 meaning not occluded
U32 occlusionTexCoordIdx;
U32 emissiveColorTexIdx; // always stored as sRGB, in nits (candela / meter^2)
U32 emissiveColorTexCoordIdx;
// TODO: Add traditional (diffuse, normal, specular) UUIDs here, or add this struct to LL_TextureEntry??
bool hasPBR;
gltf_pbr pbr;
} gltf_render_material;
typedef struct // gltf_mesh
{
std::string name;
// TODO DJH 2022-04
} gltf_mesh;
class LLGLTFLoader : public LLModelLoader
{
public:
typedef std::map<std::string, LLImportMaterial> material_map;
typedef void gltfElement; // TBD
typedef void GLTF; // TBD
// typedef std::map<gltfElement*, std::vector<LLPointer<LLModel> > > gltf_model_map;
// gltf_model_map mModelsMap;
LLGLTFLoader(std::string filename,
S32 lod,
LLModelLoader::load_callback_t load_cb,
LLModelLoader::joint_lookup_func_t joint_lookup_func,
LLModelLoader::texture_load_func_t texture_load_func,
LLModelLoader::state_callback_t state_cb,
void * opaque_userdata,
JointTransformMap & jointTransformMap,
JointNameSet & jointsFromNodes,
std::map<std::string, std::string> &jointAliasMap,
U32 maxJointsPerMesh,
U32 modelLimit); //,
//bool preprocess );
virtual ~LLGLTFLoader();
virtual bool OpenFile(const std::string &filename);
protected:
tinygltf::Model mGltfModel;
bool mGltfLoaded;
bool mMeshesLoaded;
bool mMaterialsLoaded;
std::vector<gltf_mesh> mMeshes;
std::vector<gltf_render_material> mMaterials;
std::vector<gltf_texture> mTextures;
std::vector<gltf_image> mImages;
std::vector<gltf_sampler> mSamplers;
private:
U32 mGeneratedModelLimit; // Attempt to limit amount of generated submodels
// bool mPreprocessGLTF;
bool parseMeshes();
void uploadMeshes();
bool parseMaterials();
void uploadMaterials();
bool populateModelFromMesh(LLModel* pModel, const tinygltf::Mesh &mesh);
/*
void processElement(gltfElement *element, bool &badElement, GLTF *gltf);
void processGltfModel(LLModel *model, GLTF *gltf, gltfElement *pRoot, gltfMesh *mesh, gltfSkin *skin);
material_map getMaterials(LLModel *model, gltfInstance_geometry *instance_geo, GLTF *gltf);
LLImportMaterial profileToMaterial(gltfProfile_COMMON *material, GLTF *gltf);
LLColor4 getGltfColor(gltfElement *element);
gltfElement *getChildFromElement(gltfElement *pElement, std::string const &name);
bool isNodeAJoint(gltfNode *pNode);
void processJointNode(gltfNode *pNode, std::map<std::string, LLMatrix4> &jointTransforms);
void extractTranslation(gltfTranslate *pTranslate, LLMatrix4 &transform);
void extractTranslationViaElement(gltfElement *pTranslateElement, LLMatrix4 &transform);
void extractTranslationViaSID(gltfElement *pElement, LLMatrix4 &transform);
void buildJointToNodeMappingFromScene(gltfElement *pRoot);
void processJointToNodeMapping(gltfNode *pNode);
void processChildJoints(gltfNode *pParentNode);
bool verifyCount(int expected, int result);
// Verify that a controller matches vertex counts
bool verifyController(gltfController *pController);
static bool addVolumeFacesFromGltfMesh(LLModel *model, gltfMesh *mesh, LLSD &log_msg);
static bool createVolumeFacesFromGltfMesh(LLModel *model, gltfMesh *mesh);
static LLModel *loadModelFromGltfMesh(gltfMesh *mesh);
// Loads a mesh breaking it into one or more models as necessary
// to get around volume face limitations while retaining >8 materials
//
bool loadModelsFromGltfMesh(gltfMesh *mesh, std::vector<LLModel *> &models_out, U32 submodel_limit);
static std::string getElementLabel(gltfElement *element);
static size_t getSuffixPosition(std::string label);
static std::string getLodlessLabel(gltfElement *element);
static std::string preprocessGLTF(std::string filename);
*/
};
#endif // LL_LLGLTFLLOADER_H

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@ -160,7 +160,8 @@ bool LLModelLoader::getSLMFilename(const std::string& model_filename, std::strin
std::string::size_type i = model_filename.rfind(".");
if (i != std::string::npos)
{
slm_filename.replace(i, model_filename.size()-1, ".slm");
slm_filename.resize(i, '\0');
slm_filename.append(".slm");
return true;
}
else
@ -172,7 +173,7 @@ bool LLModelLoader::getSLMFilename(const std::string& model_filename, std::strin
bool LLModelLoader::doLoadModel()
{
//first, look for a .slm file of the same name that was modified later
//than the .dae
//than the specified model file
if (mTrySLM)
{
@ -182,13 +183,13 @@ bool LLModelLoader::doLoadModel()
llstat slm_status;
if (LLFile::stat(slm_filename, &slm_status) == 0)
{ //slm file exists
llstat dae_status;
if (LLFile::stat(mFilename, &dae_status) != 0 ||
dae_status.st_mtime < slm_status.st_mtime)
llstat model_file_status;
if (LLFile::stat(mFilename, &model_file_status) != 0 ||
model_file_status.st_mtime < slm_status.st_mtime)
{
if (loadFromSLM(slm_filename))
{ //slm successfully loaded, if this fails, fall through and
//try loading from dae
//try loading from model file
mLod = -1; //successfully loading from an slm implicitly sets all
//LoDs

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@ -55,13 +55,11 @@ LLFilePicker LLFilePicker::sInstance;
#define IMAGE_FILTER L"Images (*.tga; *.bmp; *.jpg; *.jpeg; *.png)\0*.tga;*.bmp;*.jpg;*.jpeg;*.png\0"
#define ANIM_FILTER L"Animations (*.bvh; *.anim)\0*.bvh;*.anim\0"
#define COLLADA_FILTER L"Scene (*.dae)\0*.dae\0"
#ifdef _CORY_TESTING
#define GEOMETRY_FILTER L"SL Geometry (*.slg)\0*.slg\0"
#endif
#define GLTF_FILTER L"glTF (*.gltf; *.glb)\0*.gltf;*.glb\0"
#define XML_FILTER L"XML files (*.xml)\0*.xml\0"
#define SLOBJECT_FILTER L"Objects (*.slobject)\0*.slobject\0"
#define RAW_FILTER L"RAW files (*.raw)\0*.raw\0"
#define MODEL_FILTER L"Model files (*.dae)\0*.dae\0"
#define MODEL_FILTER L"Model files (*.dae; *.gltf; *.glb)\0*.dae;*.gltf;*.glb\0"
#define SCRIPT_FILTER L"Script files (*.lsl)\0*.lsl\0"
#define DICTIONARY_FILTER L"Dictionary files (*.dic; *.xcu)\0*.dic;*.xcu\0"
#endif
@ -193,16 +191,14 @@ BOOL LLFilePicker::setupFilter(ELoadFilter filter)
mOFN.lpstrFilter = ANIM_FILTER \
L"\0";
break;
case FFLOAD_GLTF:
mOFN.lpstrFilter = GLTF_FILTER \
L"\0";
break;
case FFLOAD_COLLADA:
mOFN.lpstrFilter = COLLADA_FILTER \
L"\0";
break;
#ifdef _CORY_TESTING
case FFLOAD_GEOMETRY:
mOFN.lpstrFilter = GEOMETRY_FILTER \
L"\0";
break;
#endif
case FFLOAD_XML:
mOFN.lpstrFilter = XML_FILTER \
L"\0";
@ -480,18 +476,16 @@ BOOL LLFilePicker::getSaveFile(ESaveFilter filter, const std::string& filename,
L"XAF Anim File (*.xaf)\0*.xaf\0" \
L"\0";
break;
#ifdef _CORY_TESTING
case FFSAVE_GEOMETRY:
case FFSAVE_GLTF:
if (filename.empty())
{
wcsncpy( mFilesW,L"untitled.slg", FILENAME_BUFFER_SIZE); /*Flawfinder: ignore*/
wcsncpy( mFilesW,L"untitled.glb", FILENAME_BUFFER_SIZE); /*Flawfinder: ignore*/
}
mOFN.lpstrDefExt = L"slg";
mOFN.lpstrDefExt = L"glb";
mOFN.lpstrFilter =
L"SLG SL Geometry File (*.slg)\0*.slg\0" \
L"glTF Asset File (*.gltf *.glb)\0*.gltf;*.glb\0" \
L"\0";
break;
#endif
case FFSAVE_XML:
if (filename.empty())
{
@ -621,14 +615,13 @@ std::vector<std::string>* LLFilePicker::navOpenFilterProc(ELoadFilter filter) //
allowedv->push_back("bvh");
allowedv->push_back("anim");
break;
case FFLOAD_GLTF:
allowedv->push_back("gltf");
allowedv->push_back("glb");
break;
case FFLOAD_COLLADA:
allowedv->push_back("dae");
break;
#ifdef _CORY_TESTING
case FFLOAD_GEOMETRY:
allowedv->push_back("slg");
break;
#endif
case FFLOAD_XML:
allowedv->push_back("xml");
break;
@ -728,13 +721,11 @@ bool LLFilePicker::doNavSaveDialog(ESaveFilter filter, const std::string& filena
extension = "xaf";
break;
#ifdef _CORY_TESTING
case FFSAVE_GEOMETRY:
case FFSAVE_GLTF:
type = "\?\?\?\?";
creator = "\?\?\?\?";
extension = "slg";
extension = "glb";
break;
#endif
case FFSAVE_XML:
type = "\?\?\?\?";
@ -1354,6 +1345,9 @@ BOOL LLFilePicker::getOpenFile( ELoadFilter filter, bool blocking )
case FFLOAD_XML:
filtername = add_xml_filter_to_gtkchooser(picker);
break;
case FFLOAD_GLTF:
filtername = dead_code_should_blow_up_here(picker);
break;
case FFLOAD_COLLADA:
filtername = add_collada_filter_to_gtkchooser(picker);
break;

View File

@ -77,9 +77,7 @@ public:
FFLOAD_WAV = 2,
FFLOAD_IMAGE = 3,
FFLOAD_ANIM = 4,
#ifdef _CORY_TESTING
FFLOAD_GEOMETRY = 5,
#endif
FFLOAD_GLTF = 5,
FFLOAD_XML = 6,
FFLOAD_SLOBJECT = 7,
FFLOAD_RAW = 8,
@ -99,9 +97,7 @@ public:
FFSAVE_BMP = 5,
FFSAVE_AVI = 6,
FFSAVE_ANIM = 7,
#ifdef _CORY_TESTING
FFSAVE_GEOMETRY = 8,
#endif
FFSAVE_GLTF = 8,
FFSAVE_XML = 9,
FFSAVE_COLLADA = 10,
FFSAVE_RAW = 11,

View File

@ -97,7 +97,7 @@ private:
};
LLMeshFilePicker::LLMeshFilePicker(LLModelPreview* mp, S32 lod)
: LLFilePickerThread(LLFilePicker::FFLOAD_COLLADA)
: LLFilePickerThread(LLFilePicker::FFLOAD_MODEL)
{
mMP = mp;
mLOD = lod;

View File

@ -30,6 +30,7 @@
#include "llmodelloader.h"
#include "lldaeloader.h"
#include "llgltfloader.h"
#include "llfloatermodelpreview.h"
#include "llagent.h"
@ -732,6 +733,10 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable
std::map<std::string, std::string> joint_alias_map;
getJointAliases(joint_alias_map);
// three possible file extensions, .dae .gltf .glb
// check for .dae and if not then assume one of the .gl??
if (std::string::npos != filename.rfind(".dae"))
{
mModelLoader = new LLDAELoader(
filename,
lod,
@ -746,6 +751,23 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable
LLSkinningUtil::getMaxJointCount(),
gSavedSettings.getU32("ImporterModelLimit"),
gSavedSettings.getBOOL("ImporterPreprocessDAE"));
}
else
{
mModelLoader = new LLGLTFLoader(
filename,
lod,
&LLModelPreview::loadedCallback,
&LLModelPreview::lookupJointByName,
&LLModelPreview::loadTextures,
&LLModelPreview::stateChangedCallback,
this,
mJointTransformMap,
mJointsFromNode,
joint_alias_map,
LLSkinningUtil::getMaxJointCount(),
gSavedSettings.getU32("ImporterModelLimit"));
}
if (force_disable_slm)
{

View File

@ -267,16 +267,11 @@ void handle_reset_view();
void handle_duplicate_in_place(void*);
void handle_object_owner_self(void*);
void handle_object_owner_permissive(void*);
void handle_object_lock(void*);
void handle_object_asset_ids(void*);
void force_take_copy(void*);
#ifdef _CORY_TESTING
void force_export_copy(void*);
void force_import_geometry(void*);
#endif
void handle_force_parcel_owner_to_me(void*);
void handle_force_parcel_to_content(void*);

View File

@ -277,9 +277,6 @@ void LLMediaFilePicker::notify(const std::vector<std::string>& filenames)
static std::string SOUND_EXTENSIONS = "wav";
static std::string IMAGE_EXTENSIONS = "tga bmp jpg jpeg png";
static std::string ANIM_EXTENSIONS = "bvh anim";
#ifdef _CORY_TESTING
static std::string GEOMETRY_EXTENSIONS = "slg";
#endif
static std::string XML_EXTENSIONS = "xml";
static std::string SLOBJECT_EXTENSIONS = "slobject";
#endif
@ -301,10 +298,6 @@ std::string build_extensions_string(LLFilePicker::ELoadFilter filter)
return SLOBJECT_EXTENSIONS;
case LLFilePicker::FFLOAD_MODEL:
return MODEL_EXTENSIONS;
#ifdef _CORY_TESTING
case LLFilePicker::FFLOAD_GEOMETRY:
return GEOMETRY_EXTENSIONS;
#endif
case LLFilePicker::FFLOAD_XML:
return XML_EXTENSIONS;
case LLFilePicker::FFLOAD_ALL: