Make fix for MAINT-2303 work on TC and not just my install of VS 2010

meow-7.2.2
Graham Madarasz (Graham) 2013-03-04 13:04:08 -08:00
parent 200df870f9
commit 8c5c877d30
1 changed files with 7 additions and 6 deletions

View File

@ -3846,10 +3846,12 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
}
//build matrix palette
LLMatrix4a mp[64];
static const size_t kMaxJoints = 64;
LLMatrix4a mp[kMaxJoints];
LLMatrix4* mat = (LLMatrix4*) mp;
U32 maxJoints = llmin(skin->mJointNames.size(), 64);
U32 maxJoints = llmin(skin->mJointNames.size(), kMaxJoints);
for (U32 j = 0; j < maxJoints; ++j)
{
LLJoint* joint = avatar->getJoint(skin->mJointNames[j]);
@ -3906,10 +3908,9 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
LLMatrix4a src;
// Insure ref'd bone is in our clamped array of mats
llassert(idx[k] < 64);
// don't read garbage off the stack in release
if (idx[k] < 64)
src.setMul(mp[idx[k]], w);
llassert(idx[k] < kMaxJoints);
// clamp k to kMaxJoints to avoid reading garbage off stack in release
src.setMul(mp[idx[(k < kMaxJoints) ? k : 0]], w);
final_mat.add(src);
}