Fix macos build arch and deploy target due to cmake behavior changes

master
Rye 2025-09-05 19:35:22 -04:00
parent 40e2b67db5
commit 8f43b5b77b
2 changed files with 4 additions and 5 deletions

View File

@ -144,7 +144,7 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(DARWIN 1)
string(REGEX MATCH "-mmacosx-version-min=([^ ]+)" scratch "$ENV{LL_BUILD}")
set(CMAKE_OSX_DEPLOYMENT_TARGET "${CMAKE_MATCH_1}")
set(CMAKE_OSX_DEPLOYMENT_TARGET "${CMAKE_MATCH_1}" CACHE STRING "macOS Deploy Target" FORCE)
message(STATUS "CMAKE_OSX_DEPLOYMENT_TARGET = '${CMAKE_OSX_DEPLOYMENT_TARGET}'")
# Use dwarf symbols for most libraries for compilation speed
@ -184,9 +184,7 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS "")
set(CMAKE_XCODE_ATTRIBUTE_DISABLE_MANUAL_TARGET_ORDER_BUILD_WARNING YES)
set(CMAKE_XCODE_ATTRIBUTE_GCC_WARN_64_TO_32_BIT_CONVERSION NO)
if(NOT DEFINED CMAKE_OSX_ARCHITECTURES)
set(CMAKE_OSX_ARCHITECTURES "x86_64;arm64")
endif()
set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64" CACHE STRING "macOS Build Arch" FORCE)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
# Default deploy grid

View File

@ -1950,7 +1950,8 @@ elseif (DARWIN)
set_target_properties(${VIEWER_BINARY_NAME}
PROPERTIES
RESOURCE SecondLife.xib
LINK_FLAGS_RELEASE "${LINK_FLAGS_RELEASE} -Xlinker -dead_strip -Xlinker -map -Xlinker ${CMAKE_CURRENT_BINARY_DIR}/${VIEWER_BINARY_NAME}.MAP"
#LINK_FLAGS_RELEASE "${LINK_FLAGS_RELEASE} -Xlinker -dead_strip -Xlinker -map -Xlinker ${CMAKE_CURRENT_BINARY_DIR}/${VIEWER_BINARY_NAME}.MAP"
LINK_FLAGS_RELEASE "${LINK_FLAGS_RELEASE} -Xlinker -dead_strip"
)
else (WINDOWS)
# Linux