NORSPEC-156 move gamma correction to vert shader

meow-7.2.2
Graham Madarasz 2013-05-08 12:14:08 -07:00
parent 5c6d52f260
commit 8f5fc2d4c1
2 changed files with 3 additions and 3 deletions

View File

@ -42,7 +42,7 @@ void main()
{
float shadow = 1.0;
vec4 color = diffuseLookup(vary_texcoord0.xy)*pow(vertex_color.rgb,vec3(2.2f,2.2f,2.2f));
vec4 color = diffuseLookup(vary_texcoord0.xy)* vertex_color;
color.rgb = fullbrightAtmosTransport(color.rgb);
color.rgb = fullbrightScaleSoftClip(color.rgb);
frag_color = color;

View File

@ -58,7 +58,7 @@ void main()
calcAtmospherics(pos.xyz);
vertex_color = diffuse_color;
vertex_color.rgb = pow(diffuse_color, vec3(2.2f,2.2f,2.2f));
vertex_color.a = diffuse_color.a;
}