SH-534 Don't allow deferred rendering to be enabled on windows PC's with GL version less than 3.0.
parent
b30bf98531
commit
8f9edd3874
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@ -1,4 +1,4 @@
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version 25
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version 26
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// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
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// Should be combined into one table
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@ -275,6 +275,9 @@ RenderObjectBump 0 0
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list OpenGLPre15
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RenderVBOEnable 1 0
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list OpenGLPre30
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RenderDeferred 0 0
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list Intel
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RenderAnisotropic 1 0
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@ -561,3 +564,4 @@ list NVIDIA_GeForce_Go_7800
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RenderShaderLightingMaxLevel 1 2
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list NVIDIA_GeForce_Go_7900
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RenderShaderLightingMaxLevel 1 2
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@ -1,4 +1,4 @@
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version 25
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version 26
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// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
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// Should be combined into one table
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@ -267,6 +267,9 @@ RenderObjectBump 0 0
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list OpenGLPre15
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RenderVBOEnable 1 0
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list OpenGLPre30
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RenderDeferred 0 0
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list Intel
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RenderAnisotropic 1 0
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@ -745,6 +745,10 @@ void LLFeatureManager::applyBaseMasks()
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{
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maskFeatures("OpenGLPre15");
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}
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if (gGLManager.mGLVersion < 3.f)
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{
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maskFeatures("OpenGLPre30");
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}
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// now mask by gpu string
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// Replaces ' ' with '_' in mGPUString to deal with inability for parser to handle spaces
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