FIRE-7625: Option to display group chats, IM sessions and nearby chat always in uppercase
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d46e501613
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8fcf4829a4
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@ -18818,5 +18818,16 @@ Change of this parameter will affect the layout of buttons in notification toast
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<key>Value</key>
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<real>2.0</real>
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</map>
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<key>FSChatsUppercase</key>
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<map>
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<key>Comment</key>
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<string>Group chats, IM sessions and nearby chat always in uppercase.</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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</map>
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</map>
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</llsd>
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@ -842,6 +842,15 @@ static void on_avatar_name_cache_notify(const LLUUID& agent_id,
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// If there's an open IM session with this agent, send a notification there too.
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LLUUID session_id = LLIMMgr::computeSessionID(IM_NOTHING_SPECIAL, agent_id);
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std::string notify_msg = notification->getMessage();
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// <FS:PP> FIRE-7625: Option to display group chats, IM sessions and nearby chat always in uppercase
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static LLCachedControl<bool> oFSChatsUppercase(gSavedSettings, "FSChatsUppercase");
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if (oFSChatsUppercase)
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{
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LLStringUtil::toUpper(notify_msg);
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}
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// </FS:PP>
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LLIMModel::instance().proccessOnlineOfflineNotification(session_id, notify_msg);
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// If desired, also send it to nearby chat, this allows friends'
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// online/offline times to be referenced in chat & logged.
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@ -931,7 +931,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
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// FS:LO FIRE-2899 - Faded text for IMs in nearby chat
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//IRC styled /me messages.
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bool irc_me = prefix == "/me " || prefix == "/me'";
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bool irc_me = prefix == "/me " || prefix == "/me'" || prefix == "/ME " || prefix == "/ME'";
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// Delimiter after a name in header copy/past and in plain text mode
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std::string delimiter = ": ";
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@ -1413,6 +1413,15 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
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}
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// FS:LO FIRE-2899 - Faded text for IMs in nearby chat
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// <FS:PP> FIRE-7625: Option to display group chats, IM sessions and nearby chat always in uppercase
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static LLCachedControl<bool> sFSChatsUppercase(gSavedSettings, "FSChatsUppercase");
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if (sFSChatsUppercase)
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{
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LLStringUtil::toUpper(message);
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LLStringUtil::toUpper(mLastFromName);
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}
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// </FS:PP>
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mEditor->appendText(message, FALSE, style_params);
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}
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@ -4143,6 +4143,10 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
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}
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return;
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}
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// <FS:PP> FIRE-7625: Option to display group chats, IM sessions and nearby chat always in uppercase
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static LLCachedControl<bool> aFSChatsUppercase(gSavedSettings, "FSChatsUppercase");
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bool allowConvertChatUppercase = true;
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// </FS:PP>
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// Look for IRC-style emotes
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if (ircstyle)
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@ -4177,6 +4181,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
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{
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mesg.erase(0, 1);
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LLStringUtil::toLower(mesg);
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allowConvertChatUppercase = false;
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std::string strExecuted, strFailed, strRetained, *pstr;
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@ -4253,6 +4258,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
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if ( (rlv_handler_t::isEnabled()) && (chatter) && (chat.mSourceType == CHAT_SOURCE_OBJECT) &&
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(gSavedSettings.getBOOL("EffectScriptChatParticles")) )
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{
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allowConvertChatUppercase = false;
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LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
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psc->setSourceObject(chatter);
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psc->setColor(color);
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@ -4272,15 +4278,26 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
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case CHAT_TYPE_START:
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case CHAT_TYPE_STOP:
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LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
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allowConvertChatUppercase = false;
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break;
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default:
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LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL;
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allowConvertChatUppercase = false;
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break;
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}
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chat.mText += mesg;
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}
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// <FS:PP> FIRE-7625: Option to display group chats, IM sessions and nearby chat always in uppercase
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if (aFSChatsUppercase && allowConvertChatUppercase)
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{
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std::string chatMessageUppercase = chat.mText;
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LLStringUtil::toUpper(chatMessageUppercase);
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chat.mText = chatMessageUppercase;
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}
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// </FS:PP>
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// We have a real utterance now, so can stop showing "..." and proceed.
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if (chatter && chatter->isAvatar())
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{
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@ -4293,6 +4310,15 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
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std::string formated_msg = "";
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LLViewerChat::formatChatMsg(chat, formated_msg);
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LLChat chat_bubble = chat;
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// <FS:PP> FIRE-7625: Option to display group chats, IM sessions and nearby chat always in uppercase
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// Chat bubbles
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if (aFSChatsUppercase && allowConvertChatUppercase)
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{
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LLStringUtil::toUpper(formated_msg);
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}
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// </FS:PP>
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chat_bubble.mText = formated_msg;
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((LLVOAvatar*)chatter)->addChat(chat_bubble);
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}
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@ -144,6 +144,15 @@
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width="60" />
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</radio_group>
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<check_box
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control_name="FSChatsUppercase"
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height="16"
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label="Display Group chats, IM sessions and nearby chat always in uppercase"
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layout="topleft"
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left="30"
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name="chat_always_in_uppercase"
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top_pad="5"
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width="400" />
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<check_box
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control_name="PlayTypingAnim"
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height="16"
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@ -20,6 +20,7 @@
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<radio_item label="Duża" name="consradio3"/>
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<radio_item label="Ogromna" name="consradio4"/>
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</radio_group>
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<check_box label="Wyświetlaj czaty grupowe, wiadomości IM oraz czat lokalny zawsze dużymi literami" name="chat_always_in_uppercase"/>
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<check_box label="Używaj animacji podczas pisania" name="play_typing_animation"/>
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<check_box label="Odtwarzaj animacje awatara (np. krzyczenie)" name="play_avatar_animations"/>
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<check_box label="Dźwięk pisania, gdy inne osoby piszą w czacie lokalnym" name="play_typing_sound"/>
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