SH-3060 : Implement new byte range computation, cleaned up use of compression rate as well.

meow-7.2.2
Merov Linden 2012-04-05 22:05:00 -07:00
parent 782981866a
commit 91094d92a7
8 changed files with 46 additions and 70 deletions

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@ -1337,8 +1337,7 @@ LLImageFormatted::LLImageFormatted(S8 codec)
mDecoding(0),
mDecoded(0),
mDiscardLevel(-1),
mLevels(0),
mLayers(0)
mLevels(0)
{
mMemType = LLMemType::MTYPE_IMAGEFORMATTED;
}

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@ -62,6 +62,7 @@ const S32 MAX_IMAGE_DATA_SIZE = MAX_IMAGE_AREA * MAX_IMAGE_COMPONENTS; //2048 *
// *TODO: change both to 1024 when SIM texture fetching is deprecated
const S32 FIRST_PACKET_SIZE = 600;
const S32 MAX_IMG_PACKET_SIZE = 1000;
const S32 HTTP_PACKET_SIZE = 1496;
// Base classes for images.
// There are two major parts for the image:
@ -320,8 +321,6 @@ public:
S8 getDiscardLevel() const { return mDiscardLevel; }
S8 getLevels() const { return mLevels; }
void setLevels(S8 nlevels) { mLevels = nlevels; }
S32 getLayers() const { return mLayers; }
void setLayers(S32 nlayers) { mLayers = nlayers; }
// setLastError needs to be deferred for J2C images since it may be called from a DLL
virtual void resetLastError();
@ -336,7 +335,6 @@ protected:
S8 mDecoded; // unused, but changing LLImage layout requires recompiling static Mac/Linux libs. 2009-01-30 JC
S8 mDiscardLevel; // Current resolution level worked on. 0 = full res, 1 = half res, 2 = quarter res, etc...
S8 mLevels; // Number of resolution levels in that image. Min is 1. 0 means unknown.
S32 mLayers; // Number of quality layers in that image. Min is 1. 0 means unknown.
public:
static S32 sGlobalFormattedMemory;

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@ -56,10 +56,9 @@ std::string LLImageJ2C::getEngineInfo()
LLImageJ2C::LLImageJ2C() : LLImageFormatted(IMG_CODEC_J2C),
mMaxBytes(0),
mRawDiscardLevel(-1),
mRate(0.0f),
mRate(DEFAULT_COMPRESSION_RATE),
mReversible(FALSE),
mAreaUsedForDataSizeCalcs(0),
mLayersUsedForDataSizeCalcs(0)
mAreaUsedForDataSizeCalcs(0)
{
mImpl = fallbackCreateLLImageJ2CImpl();
@ -257,33 +256,40 @@ BOOL LLImageJ2C::encode(const LLImageRaw *raw_imagep, const char* comment_text,
//static
S32 LLImageJ2C::calcHeaderSizeJ2C()
{
return FIRST_PACKET_SIZE; // Hack. just needs to be >= actual header size...
return HTTP_PACKET_SIZE; // Hack. just needs to be >= actual header size...
}
//static
S32 LLImageJ2C::calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, S32 nb_layers, F32 rate)
S32 LLImageJ2C::calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, F32 rate)
{
// Note: This provides an estimation for the first quality layer of a given discard level
// Note: This provides an estimation for the first to last quality layer of a given discard level
// This is however an efficient approximation, as the true discard level boundary would be
// in general too big for fast fetching.
// For details about the equation used here, see https://wiki.lindenlab.com/wiki/THX1138_KDU_Improvements#Byte_Range_Study
if (rate <= 0.f) rate = 1.f/8.f;
// Compute w/pow(2,discard_level) and h/pow(2,discard_level)
while (discard_level > 0)
// Estimate the number of layers. This is consistent with what's done in j2c encoding
S32 nb_layers = 1;
S32 surface = w*h;
S32 s = 64*64;
while (surface > s)
{
if (w < 1 || h < 1)
break;
w >>= 1;
h >>= 1;
discard_level--;
nb_layers++;
s *= 4;
}
F32 layer_factor = 3.0f * (7 - llclamp(nb_layers,1,6));
// Compute w/pow(2,discard_level) and h/pow(2,discard_level)
w >>= discard_level;
h >>= discard_level;
w = llmax(w, 1);
h = llmax(h, 1);
// Temporary: compute both new and old range and pick one according to the settings TextureNewByteRange
// *TODO: Take the old code out once we have enough tests done
S32 bytes;
F32 layer_factor = ((nb_layers > 0) && (nb_layers < 7) ? 3.0f * (7 - nb_layers): 3.0f);
S32 new_bytes = sqrt((F32)(w*h))*(F32)(comp)*rate*1000.f/layer_factor;
S32 old_bytes = (S32)((F32)(w*h*comp)*rate);
llinfos << "Merov debug : calcDataSizeJ2C, layers = " << nb_layers << ", old = " << old_bytes << ", new = " << new_bytes << llendl;
//llinfos << "Merov debug : w = " << w << ", h = " << h << ", c = " << comp << ", r = " << rate << ", d = " << discard_level << ", l = " << nb_layers << ", old = " << old_bytes << ", new = " << new_bytes << llendl;
bytes = (LLImage::useNewByteRange() ? new_bytes : old_bytes);
bytes = llmax(bytes, calcHeaderSizeJ2C());
return bytes;
@ -298,26 +304,22 @@ S32 LLImageJ2C::calcHeaderSize()
S32 LLImageJ2C::calcDataSize(S32 discard_level)
{
discard_level = llclamp(discard_level, 0, MAX_DISCARD_LEVEL);
return calcDataSizeJ2C(getWidth(), getHeight(), getComponents(), discard_level, mRate);
/*
if ( mAreaUsedForDataSizeCalcs != (getHeight() * getWidth())
|| (mLayersUsedForDataSizeCalcs != getLayers())
|| (mDataSizes[0] == 0))
{
if (mLayersUsedForDataSizeCalcs != getLayers())
{
llinfos << "Merov debug : recomputing data size because " << mLayersUsedForDataSizeCalcs << " != " << getLayers() << llendl;
}
mAreaUsedForDataSizeCalcs = getHeight() * getWidth();
mLayersUsedForDataSizeCalcs = getLayers();
S32 level = MAX_DISCARD_LEVEL; // Start at the highest discard
while ( level >= 0 )
{
mDataSizes[level] = calcDataSizeJ2C(getWidth(), getHeight(), getComponents(), level, getLayers(), mRate);
mDataSizes[level] = calcDataSizeJ2C(getWidth(), getHeight(), getComponents(), level, mRate);
level--;
}
}
return mDataSizes[discard_level];
*/
}
S32 LLImageJ2C::calcDiscardLevelBytes(S32 bytes)
@ -344,11 +346,6 @@ S32 LLImageJ2C::calcDiscardLevelBytes(S32 bytes)
return discard_level;
}
void LLImageJ2C::setRate(F32 rate)
{
mRate = rate;
}
void LLImageJ2C::setMaxBytes(S32 max_bytes)
{
mMaxBytes = max_bytes;

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@ -31,6 +31,9 @@
#include "llassettype.h"
#include "llmetricperformancetester.h"
// JPEG2000 : compression rate used in j2c conversion.
const F32 DEFAULT_COMPRESSION_RATE = 1.f/8.f;
class LLImageJ2CImpl;
class LLImageCompressionTester ;
@ -67,12 +70,11 @@ public:
// Encode accessors
void setReversible(const BOOL reversible); // Use non-lossy?
void setRate(F32 rate);
void setMaxBytes(S32 max_bytes);
S32 getMaxBytes() const { return mMaxBytes; }
static S32 calcHeaderSizeJ2C();
static S32 calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, S32 nb_layers = 0, F32 rate = 0.f);
static S32 calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, F32 rate = DEFAULT_COMPRESSION_RATE);
static std::string getEngineInfo();
@ -88,7 +90,6 @@ protected:
S32 mDataSizes[MAX_DISCARD_LEVEL+1]; // Size of data required to reach a given level
U32 mAreaUsedForDataSizeCalcs; // Height * width used to calculate mDataSizes
S32 mLayersUsedForDataSizeCalcs; // Numbers of layers used to calculate mDataSizes
S8 mRawDiscardLevel;
F32 mRate;

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@ -195,8 +195,7 @@ mRawImagep(NULL),
mDecodeState(NULL),
mBlocksSize(-1),
mPrecinctsSize(-1),
mLevels(0),
mLayers(0)
mLevels(0)
{
}
@ -472,13 +471,6 @@ BOOL LLImageJ2CKDU::decodeImpl(LLImageJ2C &base, LLImageRaw &raw_image, F32 deco
{
kdu_tile tile = mCodeStreamp->open_tile(*(mTPosp)+mTileIndicesp->pos);
int layers = mCodeStreamp->get_max_tile_layers();
if (layers > mLayers)
{
mLayers = layers;
base.setLayers(mLayers);
}
// Find the region of the buffer occupied by this
// tile. Note that we have no control over
// sub-sampling factors which might have been used
@ -608,21 +600,14 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
}
// Set codestream options
mLayers = 0;
int nb_layers = 0;
kdu_long layer_bytes[MAX_NB_LAYERS];
U32 max_bytes = (U32)(base.getWidth() * base.getHeight() * base.getComponents());
// Rate is the argument passed into the LLImageJ2C which
// specifies the target compression rate. The default is 8:1.
// *TODO: mRate is actually always 8:1 in the viewer. Test different values. Also force to reversible for small (< 500 bytes) textures.
if (base.mRate != 0.f)
{
max_bytes = (U32)((F32)(max_bytes) * base.mRate);
}
else
{
max_bytes = (U32)((F32)(max_bytes) / 8.0f);
}
// Rate is the argument passed into the LLImageJ2C which specifies the target compression rate. The default is 8:1.
// *TODO: mRate is actually always 8:1 in the viewer. Test different values.
llassert (base.mRate > 0.f);
max_bytes = (U32)((F32)(max_bytes) * base.mRate);
// If the image is very small, code it in a lossless way.
// Note: it'll also have only 1 layer which is fine as there's no point reordering blocks in that case.
@ -635,15 +620,15 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
// We're using a logarithmic spacing rule that fits with our way of fetching texture data.
// Note: For more info on this layers business, read kdu_codestream::flush() doc in kdu_compressed.h
U32 i = FIRST_PACKET_SIZE;
while ((i < max_bytes) && (mLayers < (MAX_NB_LAYERS-1)))
while ((i < max_bytes) && (nb_layers < (MAX_NB_LAYERS-1)))
{
if (i == FIRST_PACKET_SIZE * 4)
{
// That really just means that the first layer is FIRST_PACKET_SIZE and the second is MIN_LAYER_SIZE
i = MIN_LAYER_SIZE;
}
layer_bytes[mLayers] = i;
mLayers++;
layer_bytes[nb_layers] = i;
nb_layers++;
i *= 4;
}
@ -656,18 +641,17 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
//codestream.access_siz()->parse_string("Cycc=no");
// In the reversible case, set the last entry of that table to 0 so that all generated bits will
// indeed be output by the time the last quality layer is encountered.
layer_bytes[mLayers] = 0;
layer_bytes[nb_layers] = 0;
}
else
{
// Truncate the last quality layer if necessary so to fit the set compression ratio
layer_bytes[mLayers] = max_bytes;
layer_bytes[nb_layers] = max_bytes;
}
mLayers++;
nb_layers++;
std::string layer_string = llformat("Clayers=%d",mLayers);
std::string layer_string = llformat("Clayers=%d",nb_layers);
codestream.access_siz()->parse_string(layer_string.c_str());
base.setLayers(mLayers);
// Set up data ordering, markers, etc... if precincts or blocks specified
// Note: This code is *not* used in the encoding made by the viewer. It is currently used only
@ -720,7 +704,7 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
}
// Produce the compressed output
codestream.flush(layer_bytes,mLayers);
codestream.flush(layer_bytes,nb_layers);
// Cleanup
delete tile;

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@ -75,7 +75,6 @@ private:
int mBlocksSize;
int mPrecinctsSize;
int mLevels;
int mLayers;
// Temporary variables for in-progress decodes...
LLImageRaw *mRawImagep;

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@ -497,7 +497,6 @@ void LLTexLayerSetBuffer::doUpload()
}
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
compressedImage->setRate(0.f);
const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
if (compressedImage->encode(baked_image, comment_text))
{

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@ -1030,7 +1030,6 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage
{
raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
compressedImage->setRate(0.f);
if (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
(raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))