SL-17021: Fix triangle mesh overlays being generated twice when avatar animation is frozen

meow-7.2.2
Cosmic Linden 2022-04-19 17:29:15 -07:00
parent 162280cd98
commit 916da8cfb8
1 changed files with 1 additions and 1 deletions

View File

@ -4852,7 +4852,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
if (is_paused)
{
S32 frames_paused = LLFrameTimer::getFrameCount() - avatar->getMotionController().getPausedFrame();
if (frames_paused > 2)
if (frames_paused > 1)
{
return;
}