DEV-35118 Converted voice volume feedback icon on bottom tray to use real artwork. Converted LLOutputMonitorCtrl to use ParamBlocks to specify art. Added output_monitor.xml to specify art. Bottom bar gives volume feedback even when triggering voice with middle-mouse or keyboard binding. Reviewed with Richard.

meow-7.2.2
James Cook 2009-07-10 00:23:41 +00:00
parent e8bc8264f9
commit 91f9835176
4 changed files with 147 additions and 69 deletions

View File

@ -792,6 +792,8 @@ LLTalkButton::LLTalkButton(const LLUICtrl::Params& p)
monitor_param.rect(LLRect(rc.getWidth()-20,18,rc.getWidth()-3,2));
monitor_param.visible(true);
mOutputMonitor = LLUICtrlFactory::create<LLOutputMonitorCtrl>(monitor_param);
// never show "muted" because you can't mute yourself
mOutputMonitor->setIsMuted(false);
mSpeakBtn->addChild(mOutputMonitor);
@ -804,10 +806,9 @@ LLTalkButton::~LLTalkButton()
void LLTalkButton::draw()
{
if(mSpeakBtn->getToggleState())
{
mOutputMonitor->setPower(gVoiceClient->getCurrentPower(gAgent.getID()));
}
// Always provide speaking feedback. User can trigger speaking
// with keyboard or middle-mouse shortcut.
mOutputMonitor->setPower(gVoiceClient->getCurrentPower(gAgent.getID()));
LLUICtrl::draw();
}
@ -816,7 +817,6 @@ void LLTalkButton::onClick_SpeakBtn()
{
bool speaking = mSpeakBtn->getToggleState();
gVoiceClient->setUserPTTState(speaking);
mOutputMonitor->setIsMuted(!speaking);
}
void LLTalkButton::onClick_ShowBtn()

View File

@ -39,41 +39,62 @@
// viewer includes
#include "llvoiceclient.h"
// default options set in output_monitor.xml
static LLDefaultChildRegistry::Register<LLOutputMonitorCtrl> r("output_monitor");
// The defaults will be initialized in the constructor.
LLColor4 LLOutputMonitorCtrl::sColorMuted;
LLColor4 LLOutputMonitorCtrl::sColorOverdriven;
LLColor4 LLOutputMonitorCtrl::sColorNormal;
//LLColor4 LLOutputMonitorCtrl::sColorMuted;
//LLColor4 LLOutputMonitorCtrl::sColorOverdriven;
//LLColor4 LLOutputMonitorCtrl::sColorNormal;
LLColor4 LLOutputMonitorCtrl::sColorBound;
S32 LLOutputMonitorCtrl::sRectsNumber = 0;
F32 LLOutputMonitorCtrl::sRectWidthRatio = 0.f;
F32 LLOutputMonitorCtrl::sRectHeightRatio = 0.f;
//S32 LLOutputMonitorCtrl::sRectsNumber = 0;
//F32 LLOutputMonitorCtrl::sRectWidthRatio = 0.f;
//F32 LLOutputMonitorCtrl::sRectHeightRatio = 0.f;
LLOutputMonitorCtrl::Params::Params()
: image_mute("image_mute"),
image_off("image_off"),
image_on("image_on"),
image_level_1("image_level_1"),
image_level_2("image_level_2"),
image_level_3("image_level_3")
{
draw_border = true;
name = "output_monitor";
follows.flags(FOLLOWS_LEFT|FOLLOWS_TOP);
mouse_opaque = false;
};
LLOutputMonitorCtrl::LLOutputMonitorCtrl(const LLOutputMonitorCtrl::Params& p)
: LLView(p),
mPower(0),
mIsMuted(true)
mIsMuted(true),
mImageMute(p.image_mute),
mImageOff(p.image_off),
mImageOn(p.image_on),
mImageLevel1(p.image_level_1),
mImageLevel2(p.image_level_2),
mImageLevel3(p.image_level_3)
{
static LLUIColor output_monitor_muted_color = LLUIColorTable::instance().getColor("OutputMonitorMutedColor", LLColor4::orange);
static LLUIColor output_monitor_overdriven_color = LLUIColorTable::instance().getColor("OutputMonitorOverdrivenColor", LLColor4::red);
static LLUIColor output_monitor_normal_color = LLUIColorTable::instance().getColor("OutputMonitorNotmalColor", LLColor4::green);
//static LLUIColor output_monitor_muted_color = LLUIColorTable::instance().getColor("OutputMonitorMutedColor", LLColor4::orange);
//static LLUIColor output_monitor_overdriven_color = LLUIColorTable::instance().getColor("OutputMonitorOverdrivenColor", LLColor4::red);
//static LLUIColor output_monitor_normal_color = LLUIColorTable::instance().getColor("OutputMonitorNotmalColor", LLColor4::green);
static LLUIColor output_monitor_bound_color = LLUIColorTable::instance().getColor("OutputMonitorBoundColor", LLColor4::white);
static LLUICachedControl<S32> output_monitor_rects_number("OutputMonitorRectanglesNumber", 20);
static LLUICachedControl<F32> output_monitor_rect_width_ratio("OutputMonitorRectangleWidthRatio", 0.5f);
static LLUICachedControl<F32> output_monitor_rect_height_ratio("OutputMonitorRectangleHeightRatio", 0.8f);
//static LLUICachedControl<S32> output_monitor_rects_number("OutputMonitorRectanglesNumber", 20);
//static LLUICachedControl<F32> output_monitor_rect_width_ratio("OutputMonitorRectangleWidthRatio", 0.5f);
//static LLUICachedControl<F32> output_monitor_rect_height_ratio("OutputMonitorRectangleHeightRatio", 0.8f);
// IAN BUG compare to existing pattern where these are members - some will change per-widget and need to be anyway
// sent feedback to PE
// *TODO: it looks suboptimal to load the defaults every time an output monitor is constructed.
sColorMuted = output_monitor_muted_color;
sColorOverdriven = output_monitor_overdriven_color;
sColorNormal = output_monitor_normal_color;
//sColorMuted = output_monitor_muted_color;
//sColorOverdriven = output_monitor_overdriven_color;
//sColorNormal = output_monitor_normal_color;
sColorBound = output_monitor_bound_color;
sRectsNumber = output_monitor_rects_number;
sRectWidthRatio = output_monitor_rect_width_ratio;
sRectHeightRatio = output_monitor_rect_height_ratio;
//sRectsNumber = output_monitor_rects_number;
//sRectWidthRatio = output_monitor_rect_width_ratio;
//sRectHeightRatio = output_monitor_rect_height_ratio;
mBorder = p.draw_border;
}
@ -89,6 +110,48 @@ void LLOutputMonitorCtrl::setPower(F32 val)
void LLOutputMonitorCtrl::draw()
{
// Copied from llmediaremotectrl.cpp
// *TODO: Give the LLOutputMonitorCtrl an agent-id to monitor, then
// call directly into gVoiceClient to ask if that agent-id is muted, is
// speaking, and what power. This avoids duplicating data, which can get
// out of sync.
LLPointer<LLUIImage> icon;
if (mIsMuted)
{
icon = mImageMute;
}
else if (mPower == 0.f)
{
icon = mImageOff;
}
else if (mPower < LLVoiceClient::OVERDRIVEN_POWER_LEVEL)
{
S32 icon_image_idx = llmin(2, llfloor((mPower / LLVoiceClient::OVERDRIVEN_POWER_LEVEL) * 3.f));
switch(icon_image_idx)
{
default:
case 0:
icon = mImageOn;
break;
case 1:
icon = mImageLevel1;
break;
case 2:
icon = mImageLevel2;
break;
}
}
else
{
// overdriven
icon = mImageLevel3;
}
if (icon)
{
icon->draw(0, 0);
}
//
// Fill the monitor with a bunch of small rectangles.
// The rectangles will be filled with gradient color,
@ -98,41 +161,41 @@ void LLOutputMonitorCtrl::draw()
//
const int monh = getRect().getHeight();
const int monw = getRect().getWidth();
int maxrects = sRectsNumber;
const int period = llmax(1, monw / maxrects, 0, 0); // "1" - min value for the period
const int rectw = llmax(1, llfloor(period * sRectWidthRatio), 0, 0); // "1" - min value for the rect's width
const int recth = llfloor(monh * sRectHeightRatio);
//int maxrects = sRectsNumber;
//const int period = llmax(1, monw / maxrects, 0, 0); // "1" - min value for the period
//const int rectw = llmax(1, llfloor(period * sRectWidthRatio), 0, 0); // "1" - min value for the rect's width
//const int recth = llfloor(monh * sRectHeightRatio);
if(period == 1 && rectw == 1) //if we have so small control, then "maxrects = monitor's_width - 2*monitor_border's_width
maxrects = monw-2;
//if(period == 1 && rectw == 1) //if we have so small control, then "maxrects = monitor's_width - 2*monitor_border's_width
// maxrects = monw-2;
const int nrects = mIsMuted ? maxrects : llfloor(mPower * maxrects); // how many rects to draw?
const int rectbtm = (monh - recth) / 2;
const int recttop = rectbtm + recth;
LLColor4 rect_color;
for (int i=1, xpos = 0; i <= nrects; i++)
{
// Calculate color to use for the current rectangle.
if (mIsMuted)
{
rect_color = sColorMuted;
}
else
{
F32 frac = (mPower * i/nrects) / LLVoiceClient::OVERDRIVEN_POWER_LEVEL;
// Use overdriven color if the power exceeds overdriven level.
if (frac > 1.0f)
frac = 1.0f;
rect_color = lerp(sColorNormal, sColorOverdriven, frac);
}
//const int nrects = mIsMuted ? maxrects : llfloor(mPower * maxrects); // how many rects to draw?
//const int rectbtm = (monh - recth) / 2;
//const int recttop = rectbtm + recth;
//
//LLColor4 rect_color;
//
//for (int i=1, xpos = 0; i <= nrects; i++)
//{
// // Calculate color to use for the current rectangle.
// if (mIsMuted)
// {
// rect_color = sColorMuted;
// }
// else
// {
// F32 frac = (mPower * i/nrects) / LLVoiceClient::OVERDRIVEN_POWER_LEVEL;
// // Use overdriven color if the power exceeds overdriven level.
// if (frac > 1.0f)
// frac = 1.0f;
// rect_color = lerp(sColorNormal, sColorOverdriven, frac);
// }
// // Draw rectangle filled with the color.
// gl_rect_2d(xpos, recttop, xpos+rectw, rectbtm, rect_color, TRUE);
// xpos += period;
//}
// Draw rectangle filled with the color.
gl_rect_2d(xpos, recttop, xpos+rectw, rectbtm, rect_color, TRUE);
xpos += period;
}
//
// Draw bounding box.
//

View File

@ -50,14 +50,14 @@ public:
struct Params : public LLInitParam::Block<Params, LLView::Params>
{
Optional<bool> draw_border;
Mandatory<LLUIImage*> image_mute,
image_off,
image_on,
image_level_1,
image_level_2,
image_level_3;
Params()
{
draw_border = true;
name = "output_monitor";
follows.flags(FOLLOWS_LEFT|FOLLOWS_TOP);
mouse_opaque = false;
};
Params();
};
protected:
bool mBorder;
@ -77,16 +77,22 @@ public:
void setIsMuted(bool val) { mIsMuted = val; }
private:
static LLColor4 sColorMuted;
static LLColor4 sColorNormal;
static LLColor4 sColorOverdriven;
//static LLColor4 sColorMuted;
//static LLColor4 sColorNormal;
//static LLColor4 sColorOverdriven;
static LLColor4 sColorBound;
static S32 sRectsNumber;
static F32 sRectWidthRatio;
static F32 sRectHeightRatio;
//static S32 sRectsNumber;
//static F32 sRectWidthRatio;
//static F32 sRectHeightRatio;
F32 mPower;
bool mIsMuted;
LLPointer<LLUIImage> mImageMute;
LLPointer<LLUIImage> mImageOff;
LLPointer<LLUIImage> mImageOn;
LLPointer<LLUIImage> mImageLevel1;
LLPointer<LLUIImage> mImageLevel2;
LLPointer<LLUIImage> mImageLevel3;
};
#endif

View File

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<output_monitor
image_mute="mute_icon.tga"
image_off="icn_voice_ptt-off.tga"
image_on="icn_voice_ptt-on.tga"
image_level_1="icn_voice_ptt-on-lvl1.tga"
image_level_2="icn_voice_ptt-on-lvl2.tga"
image_level_3="icn_voice_ptt-on-lvl3.tga"
/>