Cleanup for CHUI merge.
parent
e6164426ca
commit
93166364c6
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@ -1298,9 +1298,7 @@ LLFolderViewFolder::LLFolderViewFolder( const LLFolderViewItem::Params& p ):
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mCompletedFilterGeneration(-1),
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mMostFilteredDescendantGeneration(-1),
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mNeedsSort(false),
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mPassedFolderFilter(FALSE),
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mIsPopulated( false ),
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mParentPanel(0)
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mPassedFolderFilter(FALSE)
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{
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}
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@ -2451,15 +2449,6 @@ void LLFolderViewFolder::setOpen(BOOL openitem)
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void LLFolderViewFolder::setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse)
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{
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// <FS:ND> JIT Folders
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if( !mIsPopulated && mParentPanel )
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{
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lldebugs << "Lazy populating " << getName() << llendl;
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mParentPanel->addSubItems( mFolderId, 0 );
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mIsPopulated = true;
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}
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// </FS:ND>
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BOOL was_open = mIsOpen;
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mIsOpen = openitem;
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if (mListener)
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@ -371,10 +371,6 @@ public:
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EAcceptance* accept,
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std::string& tooltip_msg);
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// <FS:ND> JIT folders
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virtual bool isPreCreatedFolder()
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{ return false; }
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// <ND/> Don't bother with unneeded tooltips in inventor
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/*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask);
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@ -399,12 +395,6 @@ typedef bool (*sort_order_f)(LLFolderViewItem* a, LLFolderViewItem* b);
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class LLFolderViewFolder : public LLFolderViewItem
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{
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// <FS:ND> JIT folders
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LLUUID mFolderId;
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class LLInventoryPanel *mParentPanel;
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bool mIsPopulated;
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// </FS:ND>
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protected:
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LLFolderViewFolder( const LLFolderViewItem::Params& );
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friend class LLUICtrlFactory;
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@ -418,17 +408,6 @@ public:
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typedef std::list<LLFolderViewItem*> items_t;
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typedef std::list<LLFolderViewFolder*> folders_t;
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// <FS:ND> JIT Folders
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void setPanel( LLInventoryPanel* aPanel )
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{ mParentPanel = aPanel; }
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void setFolderId( LLUUID const &aFolderId )
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{ mFolderId = aFolderId; }
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virtual bool isPreCreatedFolder()
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{ return !mIsPopulated; }
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// </FS:ND>
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protected:
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items_t mItems;
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folders_t mFolders;
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@ -477,7 +477,7 @@ void LLInventoryPanel::modelChanged(U32 mask)
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{
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view_item->destroyView();
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}
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view_item = buildNewViews(item_id,0);
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view_item = buildNewViews(item_id);
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view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
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}
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@ -518,7 +518,7 @@ void LLInventoryPanel::modelChanged(U32 mask)
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if (model_item && !view_item)
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{
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// Add the UI element for this item.
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buildNewViews(item_id,0);
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buildNewViews(item_id);
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// Select any newly created object that has the auto rename at top of folder root set.
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if(mFolderRoot->getRoot()->needsAutoRename())
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{
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@ -633,7 +633,7 @@ LLFolderViewItem* LLInventoryPanel::rebuildViewsFor(const LLUUID& id)
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old_view->destroyView();
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}
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return buildNewViews(id,0);
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return buildNewViews(id);
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}
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LLFolderView * LLInventoryPanel::createFolderView(LLInvFVBridge * bridge, bool useLabelSuffix)
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@ -701,14 +701,14 @@ LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge
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return LLUICtrlFactory::create<LLFolderViewItem>(params);
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}
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LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, long aRecursionCount )
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LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id )
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{
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LLInventoryObject const* objectp = gInventory.getObject(id);
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LLUUID root_id = mFolderRoot->getListener()->getUUID();
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LLFolderViewFolder* parent_folder = NULL;
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LLFolderViewItem* itemp = NULL;
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if (id == root_id)
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if (id == root_id)
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{
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parent_folder = mFolderRoot;
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}
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@ -742,8 +742,6 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, long aRecurs
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LLFolderViewFolder* folderp = createFolderViewFolder(new_listener);
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if (folderp)
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{
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folderp->setPanel(this);
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folderp->setFolderId( id );
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folderp->setItemSortOrder(mFolderRoot->getSortOrder());
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}
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itemp = folderp;
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@ -774,22 +772,6 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, long aRecurs
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}
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}
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// <FS:ND> Subfolder JIT
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// FIRE-3615; FIRE-3616: For some panels we get a zero UUID for top level folders here. </FS:ND>
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// FIRE-3615: Disable this for now. It needs some serious rework.
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// if( (id == getRootFolderID() || getRootFolderID().isNull() || id.isNull()) /*<ND/>: FIRE-3725, breaks worn tab on deeper nesting levels, remove for now: && aRecursionCount < 1*/ )
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addSubItems( id, 0 );
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// </FS:ND>
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return itemp;
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}
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// <FS:ND> JIT subfolder processing
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void LLInventoryPanel::addSubItems(const LLUUID& id, long aRecursionCount)
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{
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LLInventoryObject const* objectp = gInventory.getObject(id);
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LLUUID root_id = mFolderRoot->getListener()->getUUID();
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// If this is a folder, add the children of the folder and recursively add any
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// child folders.
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if (id.isNull()
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@ -799,13 +781,7 @@ void LLInventoryPanel::addSubItems(const LLUUID& id, long aRecursionCount)
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LLViewerInventoryCategory::cat_array_t* categories;
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LLViewerInventoryItem::item_array_t* items;
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mInventory->lockDirectDescendentArrays(id, categories, items);
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LLFolderViewFolder *parent_folder(0);
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if (id == root_id)
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parent_folder = mFolderRoot;
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else if( items && objectp )
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parent_folder = (LLFolderViewFolder*)mFolderRoot->getItemByID(objectp->getParentUUID());
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if(categories)
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{
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for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin();
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@ -813,9 +789,7 @@ void LLInventoryPanel::addSubItems(const LLUUID& id, long aRecursionCount)
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++cat_iter)
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{
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const LLViewerInventoryCategory* cat = (*cat_iter);
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//buildNewViews(cat->getUUID());
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if( !mFolderRoot->getItemByID( cat->getUUID() ) ) //ND
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buildNewViews(cat->getUUID(), aRecursionCount+1);
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buildNewViews(cat->getUUID());
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}
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}
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@ -826,27 +800,13 @@ void LLInventoryPanel::addSubItems(const LLUUID& id, long aRecursionCount)
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++item_iter)
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{
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const LLViewerInventoryItem* item = (*item_iter);
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//buildNewViews(cat->getUUID());
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if( !mFolderRoot->getItemByID( item->getUUID() ) ) //ND
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buildNewViews(item->getUUID(), aRecursionCount+1 );
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buildNewViews(item->getUUID());
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}
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}
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else if( items )
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{
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llwarns << "No parent folder for items; items:" << llendl;
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for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin();
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item_iter != items->end();
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++item_iter)
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{
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const LLViewerInventoryItem* item = (*item_iter);
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if( item )
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llwarns << " name: " << item->getName() << llendl;
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}
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llwarns << "end of item enumeratin" << llendl;
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}
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mInventory->unlockDirectDescendentArrays(id);
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}
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return itemp;
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}
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// bit of a hack to make sure the inventory is open.
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@ -245,16 +245,13 @@ public:
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BOOL getIsViewsInitialized() const { return mViewsInitialized; }
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const LLUUID& getRootFolderID() const;
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void addSubItems(const LLUUID& id, long ); //ND Just-In-Time subfolder load
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protected:
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// Builds the UI. Call this once the inventory is usable.
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void initializeViews();
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LLFolderViewItem* rebuildViewsFor(const LLUUID& id); // Given the id and the parent, build all of the folder views.
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virtual void buildFolderView(const LLInventoryPanel::Params& params);
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// LLFolderViewItem* buildNewViews(const LLUUID& id );
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LLFolderViewItem* buildNewViews(const LLUUID& id, long ); // <ND/> new arg to limit the depth of initial tree creation.
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LLFolderViewItem* buildNewViews(const LLUUID& id );
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BOOL getIsHiddenFolderType(LLFolderType::EType folder_type) const;
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virtual LLFolderView* createFolderView(LLInvFVBridge * bridge, bool useLabelSuffix);
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