Fixed broken Mac universal build due to missing files and bad LL_VECTORIZE ifdef for sse-skinning code.
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cc40373a05
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93c9c1facd
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@ -19,11 +19,12 @@
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#include "llv4matrix3.h"
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#include "llv4matrix4.h"
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// *NOTE: SSE must be disabled for this module
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#if LL_VECTORIZE
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#error This module requires vectorization (i.e. SSE) mode to be disabled.
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#endif
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// *NOTE: This is the fallback code for vectorized joint mesh skinning.
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// For builds that must support non-SSE x86 code (Windows, perhaps Linux)
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// SSE code generation should be disabled for this file.
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//
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// For builds that run on processors that always have SSE (Mac),
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// SSE code generation can be enabled. JC
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static LLV4Matrix4 sJointMat[32];
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