Fixed broken Mac universal build due to missing files and bad LL_VECTORIZE ifdef for sse-skinning code.

master
James Cook 2007-07-03 18:16:13 +00:00
parent cc40373a05
commit 93c9c1facd
1 changed files with 6 additions and 5 deletions

View File

@ -19,11 +19,12 @@
#include "llv4matrix3.h"
#include "llv4matrix4.h"
// *NOTE: SSE must be disabled for this module
#if LL_VECTORIZE
#error This module requires vectorization (i.e. SSE) mode to be disabled.
#endif
// *NOTE: This is the fallback code for vectorized joint mesh skinning.
// For builds that must support non-SSE x86 code (Windows, perhaps Linux)
// SSE code generation should be disabled for this file.
//
// For builds that run on processors that always have SSE (Mac),
// SSE code generation can be enabled. JC
static LLV4Matrix4 sJointMat[32];