STROM-1831 Updating keywords default file. Adding several new constants, functions and adds two missing god-mode tags.

master
Ima Mechanique 2013-10-21 19:09:11 +01:00
parent 30f835809b
commit 9430cc7546
1 changed files with 174 additions and 7 deletions

View File

@ -701,6 +701,15 @@
<key>tooltip</key>
<string/>
</map>
<key>AVOID_NONE</key>
<map>
<key>type</key>
<string>integer</string>
<key>value</key>
<integer>0</integer>
<key>tooltip</key>
<string/>
</map>
<key>CAMERA_ACTIVE</key>
<map>
<key>type</key>
@ -1061,6 +1070,15 @@
<key>tooltip</key>
<string>Set collision capsule radius.</string>
</map>
<key>CHARACTER_STAY_WITHIN_PARCEL</key>
<map>
<key>type</key>
<string>integer</string>
<key>value</key>
<integer>15</integer>
<key>tooltip</key>
<string>Determines whether a character can leave its starting parcel.\nTakes a boolean parameter. If TRUE, the character cannot voluntarilly leave the parcel, but can return to it.</string>
</map>
<key>CHARACTER_TYPE</key>
<map>
<key>type</key>
@ -1797,6 +1815,15 @@
<key>tooltip</key>
<string/>
</map>
<key>JSON_APPEND</key>
<map>
<key>type</key>
<string>integer</string>
<key>value</key>
<integer>-1</integer>
<key>tooltip</key>
<string/>
</map>
<key>JSON_ARRAY</key>
<map>
<key>type</key>
@ -1806,6 +1833,15 @@
<key>tooltip</key>
<string/>
</map>
<key>JSON_DELETE</key>
<map>
<key>type</key>
<string>string</string>
<key>value</key>
<string>U+FDD8</string>
<key>tooltip</key>
<string/>
</map>
<key>JSON_FALSE</key>
<map>
<key>type</key>
@ -2373,6 +2409,33 @@
<key>tooltip</key>
<string/>
</map>
<key>OBJECT_RETURN_PARCEL</key>
<map>
<key>type</key>
<string>integer</string>
<key>value</key>
<integer>1</integer>
<key>tooltip</key>
<string/>
</map>
<key>OBJECT_RETURN_PARCEL_OWNER</key>
<map>
<key>type</key>
<string>integer</string>
<key>value</key>
<integer>2</integer>
<key>tooltip</key>
<string/>
</map>
<key>OBJECT_RETURN_REGION</key>
<map>
<key>type</key>
<string>integer</string>
<key>value</key>
<integer>4</integer>
<key>tooltip</key>
<string/>
</map>
<key>OBJECT_ROOT</key>
<map>
<key>type</key>
@ -3111,6 +3174,15 @@
<key>tooltip</key>
<string>(not yet implemented)</string>
</map>
<key>PERMISSION_RETURN_OBJECTS</key>
<map>
<key>type</key>
<string>integer</string>
<key>value</key>
<integer>65536</integer>
<key>tooltip</key>
<string/>
</map>
<key>PERMISSION_TAKE_CONTROLS</key>
<map>
<key>type</key>
@ -4458,6 +4530,15 @@
<key>tooltip</key>
<string>Triggered when an llEvade character switches from hiding to running</string>
</map>
<key>PU_FAILURE_DYNAMIC_PATHFINDING_DISABLED</key>
<map>
<key>type</key>
<string>integer</string>
<key>value</key>
<integer>10</integer>
<key>tooltip</key>
<string/>
</map>
<key>PU_FAILURE_INVALID_GOAL</key>
<map>
<key>type</key>
@ -4503,6 +4584,15 @@
<key>tooltip</key>
<string/>
</map>
<key>PU_FAILURE_PARCEL_UNREACHABLE</key>
<map>
<key>type</key>
<string>integer</string>
<key>value</key>
<integer>11</integer>
<key>tooltip</key>
<string/>
</map>
<key>PU_FAILURE_TARGET_GONE</key>
<map>
<key>type</key>
@ -10041,6 +10131,48 @@
<string>Returns an integer that is the script start parameter.\nReturns the start parameter passed to llRezObject.\n
If the object was created from agent inventory, this function returns 0.</string>
</map>
<key>llGetStaticPath</key>
<map>
<key>energy</key>
<real>10.0</real>
<key>sleep</key>
<real>0.0</real>
<key>return</key>
<string>list</string>
<key>arguments</key>
<map>
<key>Start</key>
<map>
<key>type</key>
<string>vector</string>
<key>tooltip</key>
<string/>
</map>
<key>End</key>
<map>
<key>type</key>
<string>vector</string>
<key>tooltip</key>
<string/>
</map>
<key>Radius</key>
<map>
<key>type</key>
<string>float</string>
<key>tooltip</key>
<string/>
</map>
<key>Parameters</key>
<map>
<key>type</key>
<string>list</string>
<key>tooltip</key>
<string/>
</map>
</map>
<key>tooltip</key>
<string/>
</map>
<key>llGetStatus</key>
<map>
<key>energy</key>
@ -10095,8 +10227,8 @@
</map>
</map>
<key>tooltip</key>
<string>Returns the indicated substring.\nReturns the indicated sub-string from String. The start and end are inclusive.\n
Using negative numbers for start and/or end causes the index to count backwards from the length of the string, so 0, -1 would capture the entire string.\n
<string>Returns the indicated substring.\nReturns the indicated sub-string from String. The Start and End are inclusive.\n
Using negative numbers for Start and/or End causes the index to count backwards from the length of the string, so 0, -1 would capture the entire string.\n
If start is larger than end, the sub string is the exclusion of the entries, so 6, 4 would give the entire string except for the 5th. character.</string>
</map>
<key>llGetSunDirection</key>
@ -13354,7 +13486,7 @@
<string>integer</string>
<key>arguments</key>
<map>
<key>lObjectIDs</key>
<key>ObjectIDs</key>
<map>
<key>type</key>
<string>list</string>
@ -13375,14 +13507,14 @@
<string>integer</string>
<key>arguments</key>
<map>
<key>kID</key>
<key>ID</key>
<map>
<key>type</key>
<string>key</string>
<key>tooltip</key>
<string/>
</map>
<key>iScope</key>
<key>Scope</key>
<map>
<key>type</key>
<string>integer</string>
@ -14448,6 +14580,8 @@
</map>
<key>llSetInventoryPermMask</key>
<map>
<key>god-mode</key>
<boolean>true</boolean>
<key>energy</key>
<real>10.0</real>
<key>sleep</key>
@ -14900,6 +15034,8 @@
</map>
<key>llSetObjectPermMask</key>
<map>
<key>god-mode</key>
<boolean>true</boolean>
<key>energy</key>
<real>10.0</real>
<key>sleep</key>
@ -16799,6 +16935,34 @@
<key>tooltip</key>
<string>Returns the wind velocity at the object position + offset.\nReturns the wind velocity at the object's position + offset.</string>
</map>
<key>llXorBase64</key>
<map>
<key>energy</key>
<real>10.0</real>
<key>sleep</key>
<real>0.3</real>
<key>return</key>
<string>string</string>
<key>arguments</key>
<map>
<key>Text1</key>
<map>
<key>type</key>
<string>string</string>
<key>tooltip</key>
<string/>
</map>
<key>Text2</key>
<map>
<key>type</key>
<string>string</string>
<key>tooltip</key>
<string/>
</map>
</map>
<key>tooltip</key>
<string>Performs an exclusive OR on two Base64 strings and returns a Base64 string. Text2 repeats if it is shorter than Text1. Retained for backwards compatibility.\nDeprecated: Use llXorBase64StringsCorrect instead.\nIncorrectly performs an exclusive OR on two Base64 strings and returns a Base64 string.</string>
</map>
<key>llXorBase64Strings</key>
<map>
<key>deprecated</key>
@ -16827,11 +16991,13 @@
</map>
</map>
<key>tooltip</key>
<string>Deprecated: Please use llXorBase64StringsCorrect instead.\n
<string>Deprecated: Please use llXorBase64 instead.\n
Incorrectly performs an exclusive OR on two Base64 strings and returns a Base64 string. Text2 repeats if it is shorter than Text1. Retained for backwards compatibility.\nDeprecated: Use llXorBase64StringsCorrect instead.\nIncorrectly performs an exclusive OR on two Base64 strings and returns a Base64 string.</string>
</map>
<key>llXorBase64StringsCorrect</key>
<map>
<key>deprecated</key>
<boolean>true</boolean>
<key>energy</key>
<real>10.0</real>
<key>sleep</key>
@ -16856,7 +17022,8 @@
</map>
</map>
<key>tooltip</key>
<string>Correctly performs an exclusive OR on two Base64 strings and returns a Base64 string.\n
<string>Deprecated: Please use llXorBase64 instead.\n
Correctly (unless nulls are present) performs an exclusive OR on two Base64 strings and returns a Base64 string.\n
Text2 repeats if it is shorter than Text1.\nPerforms an exclusive-OR on two Base64 strings and returns a Base64 string. text-2 repeats if it is shorter than text-1.\n
This function is for encrypting data. Put your data in text-1 and your key in text-2 to encrypt or put the encrypted data into text-1 with the same key in text-2 to decrypt again.</string>
</map>