SL-17274: PBR: Add spec weight debugging

master
Ptolemy 2022-06-29 17:51:19 -07:00
parent 76caf9fe0e
commit 9432edaba7
1 changed files with 4 additions and 0 deletions

View File

@ -69,6 +69,7 @@
#define DEBUG_PBR_REFLECTION 0 // Output: reflection dir
#define DEBUG_PBR_SPEC 0 // Output: Final spec
#define DEBUG_PBR_SPEC_REFLECTION 0 // Output: environment reflection
#define DEBUG_PBR_SPEC_WEIGHT 0 // Output: specWeight
#define DEBUG_PBR_V2C_RAW 0 // Output: vertex2camera
#define DEBUG_PBR_V2C_REMAP 0 // Output: vertex2camera (remap [-1,1] -> [0,1])
#extension GL_ARB_texture_rectangle : enable
@ -407,6 +408,9 @@ void main()
#if DEBUG_PBR_SPEC_REFLECTION
color.rgb = specLight;
#endif
#if DEBUG_PBR_SPEC_WEIGHT
color.rgb = vec3(specWeight);
#endif
#if DEBUG_PBR_V2C_RAW
color.rgb = v;
#endif