SL-12994 FIXED [Camera Presets] Zoom fraction should be saved as a part of Camera preset, not as separate setting
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1ec8c7a68a
commit
944b908be1
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@ -1987,8 +1987,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
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LLVector3 LLAgentCamera::getCurrentCameraOffset()
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{
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LLVector3 camera_offset = (LLViewerCamera::getInstance()->getOrigin() - getAvatarRootPosition() - mThirdPersonHeadOffset) * ~getCurrentAvatarRotation();
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return camera_offset / mCameraZoomFraction / gSavedSettings.getF32("CameraOffsetScale");
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return (LLViewerCamera::getInstance()->getOrigin() - getAvatarRootPosition() - mThirdPersonHeadOffset) * ~getCurrentAvatarRotation();
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}
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LLVector3d LLAgentCamera::getCurrentFocusOffset()
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@ -2829,6 +2828,11 @@ BOOL LLAgentCamera::setPointAt(EPointAtType target_type, LLViewerObject *object,
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return mPointAt->setPointAt(target_type, object, position);
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}
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void LLAgentCamera::resetCameraZoomFraction()
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{
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mCameraZoomFraction = INITIAL_ZOOM_FRACTION;
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}
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ELookAtType LLAgentCamera::getLookAtType()
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{
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if (mLookAt)
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@ -282,6 +282,9 @@ public:
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F32 calcCameraFOVZoomFactor();
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F32 getAgentHUDTargetZoom();
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void resetCameraZoomFraction();
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F32 getCurrentCameraZoomFraction() { return mCameraZoomFraction; }
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//--------------------------------------------------------------------
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// Pan
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//--------------------------------------------------------------------
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@ -565,7 +565,8 @@ void LLFloaterCamera::switchToPreset(const std::string& name)
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{
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LLPresetsManager::getInstance()->loadPreset(PRESETS_CAMERA, name);
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}
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gAgentCamera.setCameraZoomFraction(gSavedSettings.getF32("CameraZoomFraction"));
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gAgentCamera.resetCameraZoomFraction();
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LLFloaterCamera* camera_floater = LLFloaterCamera::findInstance();
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if (camera_floater)
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@ -107,6 +107,12 @@ void LLFloaterSaveCameraPreset::onBtnSave()
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gSavedSettings.setVector3("CameraOffsetRearView", gAgentCamera.getCurrentCameraOffset());
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gSavedSettings.setVector3d("FocusOffsetRearView", gAgentCamera.getCurrentFocusOffset());
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}
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else
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{
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LLVector3 camera_offset = gSavedSettings.getVector3("CameraOffsetRearView") * gAgentCamera.getCurrentCameraZoomFraction();
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gSavedSettings.setVector3("CameraOffsetRearView", camera_offset);
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gAgentCamera.resetCameraZoomFraction();
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}
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if (is_saving_new)
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{
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std::list<std::string> preset_names;
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@ -309,9 +309,6 @@ bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string n
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name_list.clear();
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getControlNames(name_list);
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name_list.push_back("PresetCameraActive");
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gSavedSettings.setF32("CameraZoomFraction", gAgentCamera.getCameraZoomFraction(true));
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name_list.push_back("CameraZoomFraction");
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}
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else
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{
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