FIRE-940 , "Stretch Both Sides" text clickable on build floater. Thanks Ansariel Hiller
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3ae34dadda
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9464004fcc
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@ -233,7 +233,6 @@ BOOL LLFloaterTools::postBuild()
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mCheckStretchTexture = getChild<LLCheckBoxCtrl>("checkbox stretch textures");
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getChild<LLUICtrl>("checkbox stretch textures")->setValue((BOOL)gSavedSettings.getBOOL("ScaleStretchTextures"));
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mComboGridMode = getChild<LLComboBox>("combobox grid mode");
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mCheckStretchUniformLabel = getChild<LLTextBox>("checkbox uniform label");
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//
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// Create Buttons
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@ -312,7 +311,6 @@ LLFloaterTools::LLFloaterTools(const LLSD& key)
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mComboGridMode(NULL),
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mCheckStretchUniform(NULL),
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mCheckStretchTexture(NULL),
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mCheckStretchUniformLabel(NULL),
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mBtnRotateLeft(NULL),
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mBtnRotateReset(NULL),
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@ -643,7 +641,6 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask)
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//mCheckSelectLinked ->setVisible( edit_visible );
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if (mCheckStretchUniform) mCheckStretchUniform->setVisible( edit_visible );
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if (mCheckStretchTexture) mCheckStretchTexture->setVisible( edit_visible );
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if (mCheckStretchUniformLabel) mCheckStretchUniformLabel->setVisible( edit_visible );
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// Create buttons
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BOOL create_visible = (tool == LLToolCompCreate::getInstance());
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@ -144,9 +144,10 @@ public:
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LLCheckBoxCtrl* mCheckStretchUniform;
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LLCheckBoxCtrl* mCheckStretchTexture;
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// Ansariel: Reverted the hack because then when clicking the label it
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// doesn't check the checkbox anymore!
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// !HACK! Replacement of mCheckStretchUniform label because LLCheckBoxCtrl
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// doesn't support word_wrap of its label. Need to fix truncation bug EXT-6658
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LLTextBox* mCheckStretchUniformLabel;
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LLButton *mBtnRotateLeft;
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LLButton *mBtnRotateReset;
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@ -67,10 +67,7 @@
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<text name="RenderingCost" tool_tip="Hvis beregnede rendering omkostninger for dette objekt">
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þ: [COUNT]
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</text>
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<check_box label="" name="checkbox uniform"/>
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<text label="Stræk begge sider" name="checkbox uniform label">
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Stræk begge sider
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</text>
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<check_box label="Stræk begge sider" name="checkbox uniform"/>
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<check_box initial_value="true" label="Stræk teksturer" name="checkbox stretch textures"/>
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<check_box initial_value="true" label="Benyt gitter" name="checkbox snap to grid"/>
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<combo_box name="combobox grid mode" tool_tip="Vælg hvilken type lineal der skal bruges til positionering af objekt">
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@ -67,10 +67,7 @@
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<text name="RenderingCost" tool_tip="Zeigt die errechneten Wiedergabekosten für dieses Objekt">
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þ: [COUNT]
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</text>
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<check_box label="" name="checkbox uniform"/>
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<text label="Beide Seiten dehnen" name="checkbox uniform label">
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Beide Seiten dehnen
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</text>
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<check_box name="checkbox uniform" label="Beide Seiten dehnen"/>
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<check_box initial_value="true" label="Texturen dehnen" name="checkbox stretch textures" top_pad="-5"/>
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<check_box initial_value="true" label="An Raster ausrichten" name="checkbox snap to grid" top_pad="15"/>
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<combo_box name="combobox grid mode" tool_tip="Wählen Sie ein Rasterlineal zum Positionieren des Objekts aus.">
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@ -308,22 +308,12 @@
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<check_box
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control_name="ScaleUniform"
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height="19"
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label=""
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label="Stretch Both Sides"
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layout="topleft"
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left="143"
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name="checkbox uniform"
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top="50"
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width="20" />
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<text
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height="19"
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label="Stretch Both Sides"
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left="163"
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name="checkbox uniform label"
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top="55"
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width="120"
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wrap="true">
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Stretch Both Sides
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</text>
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<check_box
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control_name="ScaleStretchTextures"
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height="19"
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@ -67,10 +67,7 @@
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<text name="RenderingCost" tool_tip="Muestra cuánto se calcula que cuesta renderizar este objeto">
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þ: [COUNT]
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</text>
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<check_box label="" name="checkbox uniform"/>
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<text label="Estirar ambos lados" name="checkbox uniform label">
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Estirar ambos lados
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</text>
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<check_box label="Estirar ambos lados" name="checkbox uniform"/>
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<check_box initial_value="true" label="Estirar las texturas" name="checkbox stretch textures"/>
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<check_box initial_value="true" label="Usar la cuadrícula" name="checkbox snap to grid"/>
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<combo_box name="combobox grid mode" tool_tip="Elige qué cuadricula usar para posicionar el objeto" width="82">
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@ -67,10 +67,7 @@
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<text name="RenderingCost" tool_tip="Affiche le coût du rendu calculé pour cet objet">
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þ : [COUNT]
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</text>
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<check_box label="" name="checkbox uniform"/>
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<text label="Étirer les deux côtés" name="checkbox uniform label">
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Étirer les deux côtés
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</text>
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<check_box label="Étirer les deux côtés" name="checkbox uniform"/>
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<check_box initial_value="true" label="Étirer les textures" name="checkbox stretch textures"/>
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<check_box initial_value="true" label="Fixer sur la grille" name="checkbox snap to grid"/>
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<combo_box name="combobox grid mode" tool_tip="Choisissez le type d'axe de grille pour le positionnement de l'objet">
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@ -67,10 +67,7 @@
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<text name="RenderingCost" tool_tip="Mostra il costo di rendering calcolato per questo oggetto">
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þ: [COUNT]
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</text>
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<check_box label="" name="checkbox uniform"/>
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<text label="Allunga entrambi i lati" name="checkbox uniform label">
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Allunga entrambi i lati
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</text>
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<check_box label="Stendi ambedue lati" name="checkbox uniform"/>
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<check_box initial_value="true" label="Ridimensiona le texture" name="checkbox stretch textures"/>
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<check_box initial_value="true" label="Posiziona nella griglia" name="checkbox snap to grid"/>
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<combo_box name="combobox grid mode" tool_tip="Scegli il tipo di righello per posizionare l'oggetto">
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@ -67,10 +67,7 @@
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<text name="RenderingCost" tool_tip="このオブジェクトにかかるレンダリングコストを表示">
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þ: [COUNT]
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</text>
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<check_box label="" left="116" name="checkbox uniform"/>
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<text label="両側を延ばす" name="checkbox uniform label">
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両側を延ばす
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</text>
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<check_box label="両側を延ばす" left="116" name="checkbox uniform"/>
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<check_box initial_value="true" label="テクスチャを引き延ばす" name="checkbox stretch textures"/>
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<check_box initial_value="true" label="グリッドにスナップ" left_delta="27" name="checkbox snap to grid"/>
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<combo_box left_delta="60" name="combobox grid mode" tool_tip="オブジェクトの配置に使うグリッドルーラを選択します" width="76">
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@ -33,10 +33,7 @@
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<combo_box.item name="Reference" label="Referentie"
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/>
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</combo_box>
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<check_box left="136" name="checkbox uniform"/>
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<text name="checkbox uniform label">
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Beide zijden uitrekken
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</text>
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<check_box left="136" name="checkbox uniform" label="Rek beide zijden"/>
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<check_box left="136" label="Texturen uitrekken" name="checkbox stretch textures"/>
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<check_box left="136" label="Gebruik grid" name="checkbox snap to grid"/>
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<button label="Opties..." label_selected="Opties..." name="Options..." height="18" bottom_delta="-15"/>
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@ -67,10 +67,7 @@
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<text name="RenderingCost" tool_tip="Pokazuje koszt renderowania tego obiektu">
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þ: [COUNT]
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</text>
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<check_box label="" name="checkbox uniform"/>
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<text label="Rozciągnij 2 strony" name="checkbox uniform label">
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Rozciągnij 2 strony
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</text>
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<check_box label="Rozciągnij 2 strony" name="checkbox uniform"/>
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<check_box initial_value="true" label="Rozciągnij teksturę" name="checkbox stretch textures"/>
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<check_box initial_value="true" label="Użyj siatki" name="checkbox snap to grid"/>
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<combo_box name="combobox grid mode" tool_tip="Wybierz rodzaj linijki siatki dla pozycjonowania obiektu">
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@ -67,10 +67,7 @@
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<text name="RenderingCost" tool_tip="Mostra o cálculo do custo de renderização do objeto">
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þ: [COUNT]
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</text>
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<check_box label="" name="checkbox uniform"/>
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<text label="Esticar ambos lados" name="checkbox uniform label">
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Esticar ambos lados
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</text>
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<check_box label="Esticar ambos lados" name="checkbox uniform"/>
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<check_box initial_value="true" label="Esticar texturas" name="checkbox stretch textures"/>
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<check_box initial_value="true" label="Mostrar na grade" name="checkbox snap to grid"/>
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<combo_box name="combobox grid mode" tool_tip="Selecione a régua da grade onde o objeto será colocado">
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