Unset mVolumep in LLControlAvatar::markForDeath to hopefully make LLControlAvatar less crash happy.
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db5dbaafc4
commit
949ff8f5c4
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@ -336,6 +336,7 @@ LLControlAvatar *LLControlAvatar::createControlAvatar(LLVOVolume *obj)
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void LLControlAvatar::markForDeath()
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{
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mMarkedForDeath = true;
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mVolumep = nullptr;
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}
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void LLControlAvatar::idleUpdate(LLAgent &agent, const F64 &time)
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