diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index a195964bb1..10cf7513b5 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -1403,14 +1403,6 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen& size, BO
LL_INFOS("Window") << "pfd.dwDamageMask: " << pfd.dwDamageMask << LL_ENDL ;
LL_INFOS("Window") << "--- end pixel format dump ---" << LL_ENDL ;
- if (pfd.cColorBits < 32)
- {
- OSMessageBox(mCallbacks->translateString("MBTrueColorWindow"),
- mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return FALSE;
- }
-
if (!SetPixelFormat(mhDC, pixel_format, &pfd))
{
OSMessageBox(mCallbacks->translateString("MBPixelFmtSetErr"),
@@ -1692,14 +1684,6 @@ const S32 max_format = (S32)num_formats - 1;
<< " Depth Bits " << S32(pfd.cDepthBits)
<< LL_ENDL;
- // make sure we have 32 bits per pixel
- if (pfd.cColorBits < 32 || GetDeviceCaps(mhDC, BITSPIXEL) < 32)
- {
- OSMessageBox(mCallbacks->translateString("MBTrueColorWindow"), mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return FALSE;
- }
-
mhRC = 0;
if (wglCreateContextAttribsARB)
{ //attempt to create a specific versioned context
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 7177cb1273..67ea085c55 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -3005,16 +3005,6 @@ Running in window.
Can't make GL device context
Can't find suitable pixel format
Can't get pixel format description
-
- [APP_NAME] requires True Color (32-bit) to run.
-Please go to your computer's display settings and set the color mode to 32-bit.
-
-
- [APP_NAME] is unable to run because it can't get an 8 bit alpha channel. Usually this is due to video card driver issues.
-Please make sure you have the latest video card drivers installed.
-Also be sure your monitor is set to True Color (32-bit) in Control Panels > Display > Settings.
-If you continue to receive this message, contact the [SUPPORT_SITE].
-
Can't set pixel format
Can't create GL rendering context
Can't activate GL rendering context