Merge
commit
9726be4c48
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@ -21667,6 +21667,17 @@ Change of this parameter will affect the layout of buttons in notification toast
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<key>Value</key>
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<integer>120</integer>
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</map>
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<key>FSUseSingleLineChatEntry</key>
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<map>
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<key>Comment</key>
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<string>Use single line chat entry instead of auto-expanding chat entry</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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</map>
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</map>
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</llsd>
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@ -826,6 +826,7 @@ BOOL FSFloaterIM::postBuild()
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mInputEditor->setCommitOnFocusLost( FALSE );
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mInputEditor->setPassDelete(TRUE);
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mInputEditor->setFont(LLViewerChat::getChatFont());
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mInputEditor->enableSingleLineMode(gSavedSettings.getBOOL("FSUseSingleLineChatEntry"));
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childSetCommitCallback("chat_editor", onSendMsg, this);
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@ -150,6 +150,7 @@ BOOL FSFloaterNearbyChat::postBuild()
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mInputEditor->setPassDelete(TRUE);
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mInputEditor->setFont(LLViewerChat::getChatFont());
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mInputEditor->setLabel(getString("chatbox_label"));
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mInputEditor->enableSingleLineMode(gSavedSettings.getBOOL("FSUseSingleLineChatEntry"));
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}
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mChatLayoutPanel = getChild<LLLayoutPanel>("chat_layout_panel");
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mInputPanels = getChild<LLLayoutStack>("input_panels");
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@ -27,72 +27,30 @@
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#include "llviewerprecompiledheaders.h"
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// llui
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#include "lllineeditor.h"
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#include "llmenugl.h"
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#include "llspinctrl.h"
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// newview
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#include "fsnearbychatcontrol.h"
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#include "fsnearbychathub.h"
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// <FS:Ansariel> [FS communication UI]
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//#include "llfloaternearbychat.h"
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#include "fsfloaternearbychat.h"
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// </FS:Ansariel> [FS communication UI]
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// #include "llviewercontrol.h"
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// #include "llviewerwindow.h"
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// #include "llrootview.h"
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//#include "llchatitemscontainerctrl.h"
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// #include "lliconctrl.h"
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#include "llspinctrl.h"
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// #include "llfloatersidepanelcontainer.h"
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// #include "llfocusmgr.h"
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// #include "lllogchat.h"
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// #include "llresizebar.h"
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// #include "llresizehandle.h"
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#include "llmenugl.h"
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#include "llviewermenu.h"//for gMenuHolder
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#include "llagent.h" // gAgent
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#include "llagentcamera.h" // gAgentCamera
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#include "llfloaterimnearbychathandler.h"
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// #include "llnearbychatbar.h" // <FS:Zi> Remove floating chat bar
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// #include "llchannelmanager.h"
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#include "llagent.h" // gAgent
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#include "llagentcamera.h" // gAgentCamera
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// #include "llchathistory.h"
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// #include "llstylemap.h"
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// #include "llavatarnamecache.h"
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// #include "lldraghandle.h"
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// #include "llnearbychatbar.h" // <FS:Zi> Remove floating chat bar
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// #include "llfloaterreg.h"
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// #include "lltrans.h"
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// IM
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// #include "llbutton.h"
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// #include "lllayoutstack.h"
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// #include "llimfloatercontainer.h"
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// #include "llimfloater.h"
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#include "lllineeditor.h"
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#include "llviewermenu.h" //for gMenuHolder
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//AO - includes for textentry
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#include "rlvhandler.h"
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#include "llcommandhandler.h"
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#include "llkeyboard.h"
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#include "llgesturemgr.h"
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#include "llmultigesture.h"
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#include "llautoreplace.h"
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// #include "llconsole.h"
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// #include "fscontactsfloater.h"
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// <FS:Zi> Moved nearby chat functionality here for now
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// #include "chatbar_as_cmdline.h"
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// #include "llanimationstates.h" // ANIM_AGENT_WHISPER, ANIM_AGENT_TALK, ANIM_AGENT_SHOUT
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// #include "llviewerstats.h"
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// </FS:Zi>
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// <FS:CR> FIRE-3192 - Name Prediction
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#include "llworld.h"
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#include "llcommandhandler.h"
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#include "llgesturemgr.h"
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#include "llkeyboard.h"
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#include "llmultigesture.h"
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#include "llworld.h" // <FS:CR> FIRE-3192 - Name Prediction
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#include "rlvhandler.h"
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static const U32 NAME_PREDICTION_MINIMUM_LENGTH = 3;
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// </FS:CR>
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static LLDefaultChildRegistry::Register<FSNearbyChatControl> r("fs_nearby_chat_control");
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