Merge LL V3.7.21

Ansariel 2015-01-15 13:55:17 +01:00
commit 99cbf150a0
19 changed files with 438 additions and 339 deletions

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@ -522,3 +522,5 @@ a7872554f3665588f1e8347d472cec3a299254b3 3.7.14-release
bcc2770e21c125e0bab59141c51db9145aec068d 3.7.17-release
2729c1daf0257d68a40bdbc4acf1a16184974bbd 3.7.18-release
82973b38a6c9a457333e3519e4f2b16bb5eedf47 3.7.19-release
27094824773b907c2e559396e6f9ec3a963de52d 3.7.20-release
9ecab4b0c7d8614767724a3422d3c1dca6bd4e4f 3.7.21-release

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@ -324,6 +324,7 @@ Cinder Roxley
STORM-2035
STORM-2036
STORM-2037
STORM-2053
Clara Young
Coaldust Numbers
VWR-1095
@ -889,6 +890,8 @@ Mm Alder
VWR-4794
VWR-13578
Mo Hax
Moon Metty
STORM-2078
Mourna Biziou
Mr Greggan
VWR-445
@ -993,6 +996,7 @@ Nicky Perian
STORM-1087
STORM-1090
STORM-1828
STORM-2080
Nicoladie Gymnast
NiranV Dean
STORM-2040
@ -1053,6 +1057,11 @@ Peekay Semyorka
VWR-19
VWR-49
VWR-79
Pell Smit
STORM-2069
STORM-2070
STORM-2071
STORM-2072
Peter Lameth
VWR-7331
PeterPunk Mooney
@ -1399,6 +1408,7 @@ Whirly Fizzle
MAINT-873
STORM-1930
BUG-6659
STORM-2078
Whoops Babii
VWR-631
VWR-1640

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@ -674,12 +674,17 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
if (defines)
{
for (boost::unordered_map<std::string,std::string>::iterator iter = defines->begin(); iter != defines->end(); ++iter)
{
std::string define = "#define " + iter->first + " " + iter->second + "\n";
text[count++] = (GLcharARB *) strdup(define.c_str());
}
{
std::string define = "#define " + iter->first + " " + iter->second + "\n";
text[count++] = (GLcharARB *) strdup(define.c_str());
}
}
if( gGLManager.mIsATI )
{
text[ count++ ] = strdup( "#define IS_AMD_CARD 1\n" );
}
if (texture_index_channels > 0 && type == GL_FRAGMENT_SHADER_ARB)
{
//use specified number of texture channels for indexed texture rendering

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@ -79,6 +79,7 @@
@interface LLNonInlineTextView : NSTextView
{
LLOpenGLView *glview;
unichar mKeyPressed;
}
- (void) setGLView:(LLOpenGLView*)view;

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@ -104,20 +104,20 @@ attributedStringInfo getSegments(NSAttributedString *str)
- (unsigned long)getVramSize
{
CGLRendererInfoObj info = 0;
GLint vram_bytes = 0;
GLint vram_mbytes = 0;
int num_renderers = 0;
CGLError the_err = CGLQueryRendererInfo (CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), &info, &num_renderers);
if(0 == the_err)
{
CGLDescribeRenderer (info, 0, kCGLRPTextureMemory, &vram_bytes);
CGLDescribeRenderer (info, 0, kCGLRPTextureMemoryMegabytes, &vram_mbytes);
CGLDestroyRendererInfo (info);
}
else
{
vram_bytes = (256 << 20);
vram_mbytes = 256;
}
return (unsigned long)vram_bytes / 1048576; // We need this in megabytes.
return (unsigned long)vram_mbytes;
}
- (void)viewDidMoveToWindow
@ -284,53 +284,46 @@ attributedStringInfo getSegments(NSAttributedString *str)
- (void) mouseDown:(NSEvent *)theEvent
{
mModifiers = [theEvent modifierFlags]; // <FS:ND/> Make sure we're grabbing current modifiers, or they might get stuck until another one is pressed.
// Apparently people still use this?
if ([theEvent modifierFlags] & NSCommandKeyMask &&
!([theEvent modifierFlags] & (NSControlKeyMask | NSShiftKeyMask
| NSAlternateKeyMask | NSAlphaShiftKeyMask
| NSFunctionKeyMask | NSHelpKeyMask)
)
)
{
callRightMouseDown(mMousePos, mModifiers);
!([theEvent modifierFlags] & NSControlKeyMask) &&
!([theEvent modifierFlags] & NSShiftKeyMask) &&
!([theEvent modifierFlags] & NSAlternateKeyMask) &&
!([theEvent modifierFlags] & NSAlphaShiftKeyMask) &&
!([theEvent modifierFlags] & NSFunctionKeyMask) &&
!([theEvent modifierFlags] & NSHelpKeyMask))
{
callRightMouseDown(mMousePos, [theEvent modifierFlags]);
mSimulatedRightClick = true;
} else {
if ([theEvent clickCount] >= 2)
{
callDoubleClick(mMousePos, mModifiers);
callDoubleClick(mMousePos, [theEvent modifierFlags]);
} else if ([theEvent clickCount] == 1) {
callLeftMouseDown(mMousePos, mModifiers);
callLeftMouseDown(mMousePos, [theEvent modifierFlags]);
}
}
}
- (void) mouseUp:(NSEvent *)theEvent
{
mModifiers = [theEvent modifierFlags]; // <FS:ND/> Make sure we're grabbing current modifiers, or they might get stuck until another one is pressed.
if (mSimulatedRightClick)
{
callRightMouseUp(mMousePos, mModifiers);
callRightMouseUp(mMousePos, [theEvent modifierFlags]);
mSimulatedRightClick = false;
} else {
callLeftMouseUp(mMousePos, mModifiers);
callLeftMouseUp(mMousePos, [theEvent modifierFlags]);
}
}
- (void) rightMouseDown:(NSEvent *)theEvent
{
mModifiers = [theEvent modifierFlags]; // <FS:ND/> Make sure we're grabbing current modifiers, or they might get stuck until another one is pressed.
callRightMouseDown(mMousePos, mModifiers);
callRightMouseDown(mMousePos, [theEvent modifierFlags]);
}
- (void) rightMouseUp:(NSEvent *)theEvent
{
mModifiers = [theEvent modifierFlags]; // <FS:ND/> Make sure we're grabbing current modifiers, or they might get stuck until another one is pressed.
callRightMouseUp(mMousePos, mModifiers);
callRightMouseUp(mMousePos, [theEvent modifierFlags]);
}
// <FS:LO> Fix FIRE-14282/BUG-6875 with the solution provided in LL's jira.
@ -378,16 +371,12 @@ attributedStringInfo getSegments(NSAttributedString *str)
- (void) otherMouseDown:(NSEvent *)theEvent
{
mModifiers = [theEvent modifierFlags]; // <FS:ND/> Make sure we're grabbing current modifiers, or they might get stuck until another one is pressed.
callMiddleMouseDown(mMousePos, mModifiers);
callMiddleMouseDown(mMousePos, [theEvent modifierFlags]);
}
- (void) otherMouseUp:(NSEvent *)theEvent
{
mModifiers = [theEvent modifierFlags]; // <FS:ND/> Make sure we're grabbing current modifiers, or they might get stuck until another one is pressed.
callMiddleMouseUp(mMousePos, mModifiers);
callMiddleMouseUp(mMousePos, [theEvent modifierFlags]);
}
- (void) otherMouseDragged:(NSEvent *)theEvent
@ -407,33 +396,41 @@ attributedStringInfo getSegments(NSAttributedString *str)
- (void) keyUp:(NSEvent *)theEvent
{
mModifiers = [theEvent modifierFlags]; // <FS:ND/> Make sure we're grabbing current modifiers, or they might get stuck until another one is pressed.
callKeyUp([theEvent keyCode], mModifiers);
callKeyUp([theEvent keyCode], [theEvent modifierFlags]);
}
- (void) keyDown:(NSEvent *)theEvent
{
mModifiers = [theEvent modifierFlags]; // <FS:ND/> Make sure we're grabbing current modifiers, or they might get stuck until another one is pressed.
uint keycode = [theEvent keyCode];
// We must not depend on flagsChange event to detect modifier flags changed,
// must depend on the modifire flags in the event parameter.
// Because flagsChange event handler misses event when other window is activated,
// e.g. OS Window for upload something or Input Window...
// mModifiers instance variable is for insertText: or insertText:replacementRange: (by Pell Smit)
mModifiers = [theEvent modifierFlags];
bool acceptsText = mHasMarkedText ? false : callKeyDown(keycode, mModifiers);
unichar ch;
if (acceptsText &&
!mMarkedTextAllowed &&
!(mModifiers & (NSControlKeyMask | NSCommandKeyMask)) && // commands don't invoke InputWindow
![(LLAppDelegate*)[NSApp delegate] romanScript] &&
[[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSDeleteCharacter &&
[[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSBackspaceCharacter &&
[[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSDownArrowFunctionKey &&
[[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSUpArrowFunctionKey &&
[[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSLeftArrowFunctionKey &&
[[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSRightArrowFunctionKey)
(ch = [[theEvent charactersIgnoringModifiers] characterAtIndex:0]) > ' ' &&
ch != NSDeleteCharacter &&
(ch < 0xF700 || ch > 0xF8FF)) // 0xF700-0xF8FF: reserved for function keys on the keyboard(from NSEvent.h)
{
[(LLAppDelegate*)[NSApp delegate] showInputWindow:true withEvent:theEvent];
}
else
} else
{
[[self inputContext] handleEvent:theEvent];
}
// OS X intentionally does not send us key-up information on cmd-key combinations.
// This behaviour is not a bug, and only applies to cmd-combinations (no others).
// Since SL assumes we receive those, we fake it here.
if (mModifiers & NSCommandKeyMask && !mHasMarkedText)
{
callKeyUp([theEvent keyCode], mModifiers);
}
}
- (void)flagsChanged:(NSEvent *)theEvent
@ -536,31 +533,58 @@ attributedStringInfo getSegments(NSAttributedString *str)
- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange
{
if ([aString class] == NSClassFromString(@"NSConcreteMutableAttributedString"))
// Apple says aString can be either an NSString or NSAttributedString instance.
// But actually it's NSConcreteMutableAttributedString or __NSCFConstantString.
// I observed aString was __NSCFConstantString only aString was null string(zero length).
// Apple also says when aString is an NSString object,
// the receiver is expected to render the marked text with distinguishing appearance.
// So I tried to make attributedStringInfo, but it won't be used... (Pell Smit)
if (mMarkedTextAllowed)
{
if (mMarkedTextAllowed)
unsigned int selected[2] = {
selectedRange.location,
selectedRange.length
};
unsigned int replacement[2] = {
replacementRange.location,
replacementRange.length
};
int string_length = [aString length];
unichar text[string_length];
attributedStringInfo segments;
// I used 'respondsToSelector:@selector(string)'
// to judge aString is an attributed string or not.
if ([aString respondsToSelector:@selector(string)])
{
// aString is attibuted
[[aString string] getCharacters:text range:NSMakeRange(0, string_length)];
segments = getSegments((NSAttributedString *)aString);
}
else
{
// aString is not attributed
[aString getCharacters:text range:NSMakeRange(0, string_length)];
segments.seg_lengths.push_back(string_length);
segments.seg_standouts.push_back(true);
}
setMarkedText(text, selected, replacement, string_length, segments);
if (string_length > 0)
{
unsigned int selected[2] = {
selectedRange.location,
selectedRange.length
};
unsigned int replacement[2] = {
replacementRange.location,
replacementRange.length
};
unichar text[[aString length]];
[[aString mutableString] getCharacters:text range:NSMakeRange(0, [aString length])];
attributedStringInfo segments = getSegments((NSAttributedString *)aString);
setMarkedText(text, selected, replacement, [aString length], segments);
mHasMarkedText = TRUE;
mMarkedTextLength = [aString length];
} else {
if (mHasMarkedText)
{
[self unmarkText];
}
mMarkedTextLength = string_length;
}
else
{
// we must clear the marked text when aString is null.
[self unmarkText];
}
} else {
if (mHasMarkedText)
{
[self unmarkText];
}
}
}
@ -626,7 +650,9 @@ attributedStringInfo getSegments(NSAttributedString *str)
- (void) insertNewline:(id)sender
{
if (!(mModifiers & (NSCommandKeyMask | NSShiftKeyMask | NSAlternateKeyMask)))
if (!(mModifiers & NSCommandKeyMask) &&
!(mModifiers & NSShiftKeyMask) &&
!(mModifiers & NSAlternateKeyMask))
{
callUnicodeCallback(13, 0);
} else {
@ -677,37 +703,63 @@ attributedStringInfo getSegments(NSAttributedString *str)
@implementation LLNonInlineTextView
/* Input Window is a legacy of 20 century, so we want to remove related classes.
But unfortunately, Viwer web browser has no support for modern inline input,
we need to leave these classes...
We will be back to get rid of Input Window after fixing viewer web browser.
How Input Window should work:
1) Input Window must not be empty.
It must close when it become empty result of edithing.
2) Input Window must not close when it still has input data.
It must keep open user types next char before commit. by Pell Smit
*/
- (void) setGLView:(LLOpenGLView *)view
{
glview = view;
}
- (void) insertText:(id)insertString
- (void)keyDown:(NSEvent *)theEvent
{
[[self inputContext] discardMarkedText];
[self setString:@""];
[_window orderOut:_window];
[self insertText:insertString replacementRange:NSMakeRange(0, [insertString length])];
// mKeyPressed is used later to determine whethere Input Window should close or not
mKeyPressed = [[theEvent charactersIgnoringModifiers] characterAtIndex:0];
// setMarkedText and insertText is called indirectly from inside keyDown: method
[super keyDown:theEvent];
}
// setMarkedText: is called for incomplete input(on the way to conversion).
- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange
{
[super setMarkedText:aString selectedRange:selectedRange replacementRange:replacementRange];
if ([aString length] == 0) // this means Input Widow becomes empty
{
[_window orderOut:_window]; // Close this to avoid empty Input Window
}
}
// insertText: is called for inserting commited text.
// There are two ways to be called here:
// a) explicitly commited (must close)
// In case of user typed commit key(usually return key) or delete key or something
// b) automatically commited (must not close)
// In case of user typed next letter after conversion
- (void) insertText:(id)aString replacementRange:(NSRange)replacementRange
{
[glview insertText:aString replacementRange:replacementRange];
}
- (void) insertNewline:(id)sender
{
[[self textStorage] setValue:@""];
[[self inputContext] discardMarkedText];
[[self inputContext] discardMarkedText];
[self setString:@""];
}
- (void)doCommandBySelector:(SEL)aSelector
{
if (aSelector == @selector(insertNewline:))
{
[self insertNewline:self];
}
[glview insertText:aString replacementRange:replacementRange];
if (mKeyPressed == NSEnterCharacter ||
mKeyPressed == NSBackspaceCharacter ||
mKeyPressed == NSTabCharacter ||
mKeyPressed == NSNewlineCharacter ||
mKeyPressed == NSCarriageReturnCharacter ||
mKeyPressed == NSDeleteCharacter ||
(mKeyPressed >= 0xF700 && mKeyPressed <= 0xF8FF))
{
// this is case a) of above comment
[_window orderOut:_window]; // to avoid empty Input Window
}
}
@end

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@ -1861,8 +1861,6 @@ static long getDictLong (CFDictionaryRef refDict, CFStringRef key)
void LLWindowMacOSX::allowLanguageTextInput(LLPreeditor *preeditor, BOOL b)
{
allowDirectMarkedTextInput(b, mGLView);
if (preeditor != mPreeditor && !b)
{
// This condition may occur by a call to
@ -1892,6 +1890,7 @@ void LLWindowMacOSX::allowLanguageTextInput(LLPreeditor *preeditor, BOOL b)
return;
}
mLanguageTextInputAllowed = b;
allowDirectMarkedTextInput(b, mGLView); // mLanguageTextInputAllowed and mMarkedTextAllowed should be updated at once (by Pell Smit
}
void LLWindowMacOSX::interruptLanguageTextInput()

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@ -40,4 +40,10 @@ mat4 getSkinnedTransform()
ret[3] = vec4(0,0,0,1);
return ret;
#ifdef IS_AMD_CARD
// If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts.
vec4 dummy1 = matrixPalette[0];
vec4 dummy2 = matrixPalette[44];
#endif
}

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@ -63,5 +63,14 @@ mat4 getObjectSkinnedTransform()
ret[3] = vec4(trans, 1.0);
return ret;
#ifdef IS_AMD_CARD
// If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts.
mat3 dummy1 = matrixPalette[0];
vec3 dummy2 = translationPalette[0];
mat3 dummy3 = matrixPalette[51];
vec3 dummy4 = translationPalette[51];
#endif
}

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@ -132,5 +132,11 @@ void main()
col.y *= col.y;
frag_color = col;
#ifdef IS_AMD_CARD
// If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts.
vec3 dummy1 = kern[0];
vec3 dummy2 = kern[3];
#endif
}

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@ -161,4 +161,12 @@ void main()
frag_color.rgb = out_col;
frag_color.a = 0.0;
#ifdef IS_AMD_CARD
// If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts.
vec4 dummy1 = light[0];
vec4 dummy2 = light_col[0];
vec4 dummy3 = light[LIGHT_COUNT-1];
vec4 dummy4 = light_col[LIGHT_COUNT-1];
#endif
}

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@ -127,13 +127,17 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
vec4 ret = texture2DLod(projectionMap, tc, lod);
ret.rgb = srgb_to_linear(ret.rgb);
vec2 dist = tc-vec2(0.5);
vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
float det = max(1.0-lod/(proj_lod*0.5), 0.0);
float det = min(lod/(proj_lod*0.5), 1.0);
float d = dot(dist,dist);
ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0);
float d = min(dist.x, dist.y);
d *= min(1, d * (proj_lod - lod));
float edge = 0.25*det;
ret *= clamp(d/edge, 0.0, 1.0);
return ret;
}
@ -311,19 +315,17 @@ void main()
vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds;
vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0));
stc /= stc.w;
if (stc.z > 0.0)
{
float fatten = clamp(envIntensity*envIntensity+envIntensity*0.25, 0.25, 1.0);
stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
stc /= stc.w;
if (stc.x < 1.0 &&
stc.y < 1.0 &&
stc.x > 0.0 &&
stc.y > 0.0)
{
col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, proj_lod).rgb * envIntensity;
col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a) * (proj_lod * 0.6)).rgb * envIntensity;
}
}
}

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@ -99,4 +99,10 @@ void main()
col = col*col*blur_quad.x + col*blur_quad.y + blur_quad.z;
frag_color.rgb = col;
#ifdef IS_AMD_CARD
// If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts.
vec2 dummy1 = kern[0];
vec2 dummy2 = kern[31];
#endif
}

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@ -130,15 +130,19 @@ vec4 correctWithGamma(vec4 col)
vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
ret = correctWithGamma(ret);
ret.rgb = srgb_to_linear(ret.rgb);
vec2 dist = tc-vec2(0.5);
vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
float det = max(1.0-lod/(proj_lod*0.5), 0.0);
float det = min(lod/(proj_lod*0.5), 1.0);
float d = dot(dist,dist);
ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0);
float d = min(dist.x, dist.y);
d *= min(1, d * (proj_lod - lod));
float edge = 0.25*det;
ret *= clamp(d/edge, 0.0, 1.0);
return ret;
}
@ -322,19 +326,14 @@ void main()
if (stc.z > 0.0)
{
stc.xy /= stc.w;
float fatten = clamp(envIntensity*envIntensity+envIntensity*0.5, 0.25, 1.0);
//stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
stc /= stc.w;
if (stc.x < 1.0 &&
stc.y < 1.0 &&
stc.x > 0.0 &&
stc.y > 0.0)
{
col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, proj_lod).rgb * envIntensity;
col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a) * (proj_lod * 0.6)).rgb * envIntensity;
}
}
}

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@ -131,15 +131,19 @@ vec4 correctWithGamma(vec4 col)
vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
ret = correctWithGamma(ret);
vec2 dist = tc-vec2(0.5);
ret.rgb = srgb_to_linear(ret.rgb);
float det = max(1.0-lod/(proj_lod*0.5), 0.0);
vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
float d = dot(dist,dist);
ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0);
float det = min(lod/(proj_lod*0.5), 1.0);
float d = min(dist.x, dist.y);
d *= min(1, d * (proj_lod - lod));
float edge = 0.25*det;
ret *= clamp(d/edge, 0.0, 1.0);
return ret;
}
@ -334,25 +338,21 @@ void main()
vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds;
vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0));
stc /= stc.w;
if (stc.z > 0.0)
{
float fatten = clamp(envIntensity*envIntensity+envIntensity*0.25, 0.25, 1.0);
stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
stc /= stc.w;
if (stc.x < 1.0 &&
stc.y < 1.0 &&
stc.x > 0.0 &&
stc.y > 0.0)
{
col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, proj_lod).rgb * shadow * envIntensity;
col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a) * (proj_lod * 0.6)).rgb * shadow * envIntensity;
}
}
}
}
//not sure why, but this line prevents MATBUG-194
col = max(col, vec3(0.0));

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@ -131,15 +131,19 @@ vec4 correctWithGamma(vec4 col)
vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
ret = correctWithGamma(ret);
ret.rgb = srgb_to_linear(ret.rgb);
vec2 dist = tc-vec2(0.5);
vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
float det = max(1.0-lod/(proj_lod*0.5), 0.0);
float det = min(lod/(proj_lod*0.5), 1.0);
float d = dot(dist,dist);
ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0);
float d = min(dist.x, dist.y);
d *= min(1, d * (proj_lod - lod));
float edge = 0.25*det;
ret *= clamp(d/edge, 0.0, 1.0);
return ret;
}
@ -336,19 +340,14 @@ void main()
if (stc.z > 0.0)
{
stc.xy /= stc.w;
float fatten = clamp(envIntensity*envIntensity+envIntensity*0.5, 0.25, 1.0);
//stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
stc /= stc.w;
if (stc.x < 1.0 &&
stc.y < 1.0 &&
stc.x > 0.0 &&
stc.y > 0.0)
{
col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, proj_lod).rgb * shadow * envIntensity;
col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a) * (proj_lod * 0.6)).rgb * shadow * envIntensity;
}
}
}

View File

@ -1751,10 +1751,8 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
{
F32 w = weight[j][k];
// <FS:ND> proper bounds checking, the maximum changed from 64 to 52(JOINT_COUNT).
// idx[k] = llclamp((S32) floorf(w), 0, 63);
idx[k] = llclamp((S32) floorf(w), 0, JOINT_COUNT-1);
// </FS:ND>
wght[k] = w - floorf(w);
scale += wght[k];

View File

@ -671,6 +671,9 @@ std::vector<std::string>* LLFilePicker::navOpenFilterProc(ELoadFilter filter) //
allowedv->push_back("slg");
break;
#endif
case FFLOAD_XML:
allowedv->push_back("xml");
break;
case FFLOAD_RAW:
allowedv->push_back("raw");
break;
@ -782,7 +785,14 @@ bool LLFilePicker::doNavSaveDialog(ESaveFilter filter, const std::string& filena
creator = "\?\?\?\?";
extension = "slg";
break;
#endif
#endif
case FFSAVE_XML:
type = "\?\?\?\?";
creator = "\?\?\?\?";
extension = "xml";
break;
case FFSAVE_RAW:
type = "\?\?\?\?";
creator = "\?\?\?\?";
@ -1230,6 +1240,12 @@ static std::string add_anim_filter_to_gtkchooser(GtkWindow *picker)
return filtername;
}
static std::string add_xml_filter_to_gtkchooser(GtkWindow *picker)
{
return add_simple_pattern_filter_to_gtkchooser(picker, "*.xml",
LLTrans::getString("xml_files") + " (*.xml)");
}
static std::string add_collada_filter_to_gtkchooser(GtkWindow *picker)
{
return add_simple_pattern_filter_to_gtkchooser(picker, "*.dae",
@ -1450,6 +1466,9 @@ BOOL LLFilePicker::getOpenFile( ELoadFilter filter, bool blocking )
case FFLOAD_ANIM:
filtername = add_anim_filter_to_gtkchooser(picker);
break;
case FFLOAD_XML:
filtername = add_xml_filter_to_gtkchooser(picker);
break;
case FFLOAD_COLLADA:
filtername = add_collada_filter_to_gtkchooser(picker);
break;

View File

@ -1240,10 +1240,10 @@ LLQuaternion LLManipRotate::dragUnconstrained( S32 x, S32 y )
F32 dist_from_sphere_center = sqrt(delta_x * delta_x + delta_y * delta_y);
LLVector3 axis = mMouseDown % mMouseCur;
F32 angle = atan2(sqrtf(axis * axis), mMouseDown * mMouseCur);
axis.normVec();
F32 angle = acos(mMouseDown * mMouseCur);
LLQuaternion sphere_rot( angle, axis );
if (is_approx_zero(1.f - mMouseDown * mMouseCur))
{
return LLQuaternion::DEFAULT;
@ -1638,9 +1638,9 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
mInSnapRegime = FALSE;
}
angle = acos(mMouseCur * mMouseDown);
F32 dir = (mMouseDown % mMouseCur) * constraint_axis; // cross product
LLVector3 cross_product = mMouseDown % mMouseCur;
angle = atan2(sqrtf(cross_product * cross_product), mMouseCur * mMouseDown);
F32 dir = cross_product * constraint_axis; // cross product
if( dir < 0.f )
{
angle *= -1.f;

View File

@ -475,7 +475,10 @@ public:
mCharacter = character;
BOOL success = true;
if ( !mChestState->setJoint( character->getJoint( "mChest" ) ) ) { success = false; }
if ( !mChestState->setJoint( character->getJoint( "mChest" ) ) )
{
success = false;
}
if ( success )
{
@ -831,14 +834,14 @@ void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string c
//------------------------------------------------------------------------
LLVOAvatar::~LLVOAvatar()
{
if (!mFullyLoaded)
{
if (!mFullyLoaded)
{
debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud");
}
else
{
}
else
{
debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding");
}
}
// <FS:ND> only call logPendingPhases if we're still alive. Otherwise this can lead to shutdown crashes
@ -997,10 +1000,11 @@ void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts)
iter != LLCharacter::sInstances.end(); ++iter)
{
LLVOAvatar* inst = (LLVOAvatar*) *iter;
if (!inst)
continue;
S32 rez_status = inst->getRezzedStatus();
counts[rez_status]++;
if (inst)
{
S32 rez_status = inst->getRezzedStatus();
counts[rez_status]++;
}
}
}
@ -1410,38 +1414,36 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
{
LLViewerJointAttachment* attachment = iter->second;
if (!attachment->getValid())
if (attachment->getValid())
{
continue ;
}
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
const LLViewerObject* attached_object = (*attachment_iter);
if (attached_object && !attached_object->isHUDAttachment())
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
LLDrawable* drawable = attached_object->mDrawable;
if (drawable && !drawable->isState(LLDrawable::RIGGED))
const LLViewerObject* attached_object = (*attachment_iter);
if (attached_object && !attached_object->isHUDAttachment())
{
LLSpatialBridge* bridge = drawable->getSpatialBridge();
if (bridge)
LLDrawable* drawable = attached_object->mDrawable;
if (drawable && !drawable->isState(LLDrawable::RIGGED))
{
const LLVector4a* ext = bridge->getSpatialExtents();
LLVector4a distance;
distance.setSub(ext[1], ext[0]);
LLVector4a max_span(max_attachment_span);
S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7;
// Only add the prim to spatial extents calculations if it isn't a megaprim.
// max_attachment_span calculated at the start of the function
// (currently 5 times our max prim size)
if (lt == 0x7)
LLSpatialBridge* bridge = drawable->getSpatialBridge();
if (bridge)
{
update_min_max(newMin,newMax,ext[0]);
update_min_max(newMin,newMax,ext[1]);
const LLVector4a* ext = bridge->getSpatialExtents();
LLVector4a distance;
distance.setSub(ext[1], ext[0]);
LLVector4a max_span(max_attachment_span);
S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7;
// Only add the prim to spatial extents calculations if it isn't a megaprim.
// max_attachment_span calculated at the start of the function
// (currently 5 times our max prim size)
if (lt == 0x7)
{
update_min_max(newMin,newMax,ext[0]);
update_min_max(newMin,newMax,ext[1]);
}
}
}
}
@ -2027,7 +2029,7 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
if (has_name && getNVPair("FirstName"))
{
mDebugExistenceTimer.reset();
debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived");
debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived");
}
if(retval & LLViewerObject::INVALID_UPDATE)
@ -2039,9 +2041,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
}
}
//LL_INFOS() << getRotation() << LL_ENDL;
//LL_INFOS() << getPosition() << LL_ENDL;
return retval;
}
@ -2057,7 +2056,7 @@ LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUU
result = gTextureList.findImage(uuid);
}
if (!result)
{
{
const std::string url = getImageURL(te,uuid);
if (url.empty())
@ -3720,7 +3719,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
removeAnimationData("Walk Speed");
}
mMotionController.setTimeStep(time_step);
// LL_INFOS() << "Setting timestep to " << time_quantum * pixel_area_scale << LL_ENDL;
// LL_INFOS() << "Setting timestep to " << time_quantum * pixel_area_scale << LL_ENDL;
}
// <FS:Zi> Optionally disable the usage of timesteps, testing if this affects performance or
// creates animation issues - FIRE-3657
@ -3872,7 +3871,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
fwdDir.normalize();
}
}
}
LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion();
@ -3988,10 +3986,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// update animations
if (mSpecialRenderMode == 1) // Animation Preview
{
updateMotions(LLCharacter::FORCE_UPDATE);
}
else
{
updateMotions(LLCharacter::NORMAL_UPDATE);
}
// update head position
updateHeadOffset();
@ -4092,10 +4094,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
//mesh vertices need to be reskinned
mNeedsSkin = TRUE;
return TRUE;
}
//-----------------------------------------------------------------------------
@ -4375,13 +4373,13 @@ U32 LLVOAvatar::renderSkinned()
if (face)
{
LLVertexBuffer* vb = face->getVertexBuffer();
if (vb)
{
vb->flush();
if (vb)
{
vb->flush();
}
}
}
}
}
else
{
mNeedsSkin = FALSE;
@ -4561,7 +4559,7 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
{
LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR);
if (hair_mesh)
{
{
num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
}
first_pass = FALSE;
@ -5659,8 +5657,8 @@ BOOL LLVOAvatar::loadSkeletonNode ()
{
if (!LLAvatarAppearance::loadSkeletonNode())
{
return FALSE;
}
return FALSE;
}
// ATTACHMENTS
{
@ -6458,9 +6456,6 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
break; // Do nothing
}
/* switch(type)
case LLWearableType::WT_SHIRT:
indicator_te = TEX_UPPER_SHIRT; */
// <FS:ND> Gets called quite a lot from processObjectUpdates. Remove the frequent getInstance calls.
@ -6475,18 +6470,18 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second;
if (texture_dict->mWearableType == type)
{
{
// Thus, you must check to see if the corresponding baked texture is defined.
// NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing
// this works for detecting a skirt (most important), but is ineffective at any piece of clothing that
// gets baked into a texture that always exists (upper or lower).
if (texture_dict->mIsUsedByBakedTexture)
{
{
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex);
}
}
return FALSE;
}
}
}
return FALSE;
}
@ -6556,7 +6551,7 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color)
}
else if (global_color == mTexEyeColor)
{
// LL_INFOS() << "invalidateComposite cause: onGlobalColorChanged( eyecolor )" << LL_ENDL;
// LL_INFOS() << "invalidateComposite cause: onGlobalColorChanged( eyecolor )" << LL_ENDL;
invalidateComposite( mBakedTextureDatas[BAKED_EYES].mTexLayerSet);
}
updateMeshTextures();
@ -6627,9 +6622,9 @@ void LLVOAvatar::updateRezzedStatusTimers()
{
// load level has decreased. start phase timers for higher load levels.
for (S32 i = rez_status+1; i <= mLastRezzedStatus; i++)
{
{
startPhase("load_" + LLVOAvatar::rezStatusToString(i));
}
}
}
else if (rez_status > mLastRezzedStatus)
{
@ -6638,16 +6633,15 @@ void LLVOAvatar::updateRezzedStatusTimers()
{
stopPhase("load_" + LLVOAvatar::rezStatusToString(i));
stopPhase("first_load_" + LLVOAvatar::rezStatusToString(i), false);
}
}
if (rez_status == 3)
{
{
// "fully loaded", mark any pending appearance change complete.
selfStopPhase("update_appearance_from_cof");
selfStopPhase("wear_inventory_category", false);
selfStopPhase("process_initial_wearables_update", false);
}
}
mLastRezzedStatus = rez_status;
}
}
@ -6709,7 +6703,7 @@ void LLVOAvatar::stopPhase(const std::string& phase_name, bool err_check)
void LLVOAvatar::logPendingPhases()
{
if (!isAgentAvatarValid())
{
{
return;
}
@ -6725,14 +6719,14 @@ void LLVOAvatar::logPendingPhases()
if (!completed)
{
logMetricsTimerRecord(phase_name, elapsed, completed);
}
}
}
}
}
}
//static
void LLVOAvatar::logPendingPhasesAllAvatars()
{
{
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
{
@ -6743,14 +6737,14 @@ void LLVOAvatar::logPendingPhasesAllAvatars()
}
inst->logPendingPhases();
}
}
}
void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed)
{
{
if (!isAgentAvatarValid())
{
{
return;
}
}
LLSD record;
record["timer_name"] = phase_name;
@ -6759,10 +6753,10 @@ void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapse
record["completed"] = completed;
U32 grid_x(0), grid_y(0);
if (getRegion())
{
{
record["central_bake_version"] = LLSD::Integer(getRegion()->getCentralBakeVersion());
grid_from_region_handle(getRegion()->getHandle(), &grid_x, &grid_y);
}
}
record["grid_x"] = LLSD::Integer(grid_x);
record["grid_y"] = LLSD::Integer(grid_y);
record["is_using_server_bakes"] = true;
@ -6890,9 +6884,7 @@ void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color)
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
{
{
mesh->setColor(color);
}
mesh->setColor(color);
}
}
}
@ -6992,7 +6984,7 @@ void LLVOAvatar::updateMeshTextures()
LLViewerTexLayerSet* layerset = getTexLayerSet(i);
if (use_lkg_baked_layer[i] && !isUsingLocalAppearance() )
{
{
LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[i].mLastTextureID);
mBakedTextureDatas[i].mIsUsed = TRUE;
@ -7001,12 +6993,12 @@ void LLVOAvatar::updateMeshTextures()
avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
for (; iter != end; ++iter)
{
{
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
{
{
mesh->setTexture( baked_img );
}
}
}
}
else if (!isUsingLocalAppearance() && is_layer_baked[i])
@ -7035,9 +7027,9 @@ void LLVOAvatar::updateMeshTextures()
baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ),
src_callback_list, paused );
// this could add paused texture callbacks
mLoadedCallbacksPaused |= paused;
checkTextureLoading();
// this could add paused texture callbacks
mLoadedCallbacksPaused |= paused;
checkTextureLoading();
}
}
else if (layerset && isUsingLocalAppearance())
@ -7056,7 +7048,7 @@ void LLVOAvatar::updateMeshTextures()
if (mesh)
{
mesh->setLayerSet( layerset );
}
}
}
}
else
@ -7078,7 +7070,7 @@ void LLVOAvatar::updateMeshTextures()
{
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
{
{
mesh->setColor( color );
mesh->setTexture( hair_img );
}
@ -7174,13 +7166,13 @@ void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_com
for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin();
iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter)
{
{
const LLMaskedMorph* maskedMorph = (*iter);
LLPolyMorphTarget* morph_target = dynamic_cast<LLPolyMorphTarget*>(maskedMorph->mMorphTarget);
if (morph_target)
{
{
morph_target->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert);
}
}
}
}
@ -7487,9 +7479,9 @@ void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix,
// </FS:ND>
if (!file)
{
return;
}
{
return;
}
else
{
LL_DEBUGS("Avatar") << "dumping appearance message to " << fullpath << LL_ENDL;
@ -7524,7 +7516,7 @@ void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix,
apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", i, uuid_str.c_str());
}
apr_file_printf(file, "</textures>\n");
}
}
void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMessageContents& contents)
{
@ -8074,12 +8066,12 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
for (; iter != end; ++iter)
{
{
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
{
{
mesh->setTexture( image_baked );
}
}
}
}
@ -8103,14 +8095,13 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
{
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
{
{
mesh->setColor( LLColor4::white );
}
}
}
}
}
dirtyMesh();
}
@ -8122,7 +8113,7 @@ std::string get_sequential_numbered_file_name(const std::string& prefix,
file_num_type::iterator it = file_nums.find(prefix);
S32 num = 0;
if (it != file_nums.end())
{
{
num = it->second;
}
file_nums[prefix] = num+1;
@ -8165,80 +8156,67 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara
LLAPRFile outfile;
// <FS:CR> FIRE-8893 - Dump archetype xml to user defined location
//std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename);
//outfile.open(fullpath, LL_APR_WB );
std::string fullpath = file_picker.getFirstFile();
outfile.open(fullpath, LL_APR_WB);
// </FS:CR>
// <FS:ND> Remove LLVolatileAPRPool/apr_file_t and use FILE* instead
//apr_file_t* file = outfile.getFileHandle();
LLAPRFile::tFiletype* file = outfile.getFileHandle();
// </FS:ND>
if (!file)
if (APR_SUCCESS == outfile.open(fullpath, LL_APR_WB ))
{
// <FS:CR> FIRE-8893 - Dump archetype xml to user defined location
LL_WARNS("DumpArchetypeXML") << "No file to dump to!" << LL_ENDL;
// </FS:CR>
return;
}
else
{
// <FS:CR> FIRE-8893 - Dump archetype xml to user defined location
// <FS:ND> Remove LLVolatileAPRPool/apr_file_t and use FILE* instead
//apr_file_t* file = outfile.getFileHandle();
LLAPRFile::tFiletype* file = outfile.getFileHandle();
// </FS:ND>
// <FS:CR> FIRE-8893 - Dump archetype xml to user defined location
//LL_INFOS() << "xmlfile write handle obtained : " << fullpath << LL_ENDL;
LL_INFOS("DumpArchetypeXML") << "xmlfile write handle obtained : " << fullpath << LL_ENDL;
// </FS:CR>
// </FS:CR>
}
apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" );
apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" );
apr_file_printf( file, "\n\t<archetype name=\"???\">\n" );
apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" );
apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" );
apr_file_printf( file, "\n\t<archetype name=\"???\">\n" );
if (group_by_wearables)
{
for (S32 type = LLWearableType::WT_SHAPE; type < LLWearableType::WT_COUNT; type++)
{
const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type);
apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() );
for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam())
if (group_by_wearables)
{
LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
if( (viewer_param->getWearableType() == type) &&
(viewer_param->isTweakable() ) )
for (S32 type = LLWearableType::WT_SHAPE; type < LLWearableType::WT_COUNT; type++)
{
dump_visual_param(file, viewer_param, viewer_param->getWeight());
}
}
const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type);
apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() );
for (U8 te = 0; te < TEX_NUM_INDICES; te++)
{
if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type)
{
// MULTIPLE_WEARABLES: extend to multiple wearables?
LLViewerTexture* te_image = getImage((ETextureIndex)te, 0);
if( te_image )
for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam())
{
std::string uuid_str;
te_image->getID().toString( uuid_str );
apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", te, uuid_str.c_str());
LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
if( (viewer_param->getWearableType() == type) &&
(viewer_param->isTweakable() ) )
{
dump_visual_param(file, viewer_param, viewer_param->getWeight());
}
}
for (U8 te = 0; te < TEX_NUM_INDICES; te++)
{
if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type)
{
// MULTIPLE_WEARABLES: extend to multiple wearables?
LLViewerTexture* te_image = getImage((ETextureIndex)te, 0);
if( te_image )
{
std::string uuid_str;
te_image->getID().toString( uuid_str );
apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", te, uuid_str.c_str());
}
}
}
}
}
}
}
else
{
// Just dump all params sequentially.
for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam())
else
{
LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
dump_visual_param(file, viewer_param, viewer_param->getWeight());
}
// Just dump all params sequentially.
for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam())
{
LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
dump_visual_param(file, viewer_param, viewer_param->getWeight());
}
for (U8 te = 0; te < TEX_NUM_INDICES; te++)
{
for (U8 te = 0; te < TEX_NUM_INDICES; te++)
{
// MULTIPLE_WEARABLES: extend to multiple wearables?
LLViewerTexture* te_image = getImage((ETextureIndex)te, 0);
@ -8250,24 +8228,24 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara
}
}
}
apr_file_printf( file, "\t</archetype>\n" );
apr_file_printf( file, "\n</linden_genepool>\n" );
}
apr_file_printf( file, "\t</archetype>\n" );
apr_file_printf( file, "\n</linden_genepool>\n" );
bool ultra_verbose = false;
if (isSelf() && ultra_verbose)
{
// show the cloned params inside the wearables as well.
gAgentAvatarp->dumpWearableInfo(outfile);
}
outfile.close();
bool ultra_verbose = false;
if (isSelf() && ultra_verbose)
{
// show the cloned params inside the wearables as well.
gAgentAvatarp->dumpWearableInfo(outfile);
// <FS:CR> FIRE-8893 - Dump archetype xml to user defined location
LL_INFOS("DumpArchetypeXML") << "Archetype xml written successfully!" << LL_ENDL;
LLSD args;
args["FILENAME"] = fullpath;
LLNotificationsUtil::add("DumpArchetypeSuccess", args);
// </FS:CR>
}
// File will close when handle goes out of scope
// <FS:CR> FIRE-8893 - Dump archetype xml to user defined location
LL_INFOS("DumpArchetypeXML") << "Archetype xml written successfully!" << LL_ENDL;
LLSD args;
args["FILENAME"] = fullpath;
LLNotificationsUtil::add("DumpArchetypeSuccess", args);
// </FS:CR>
}
@ -8381,7 +8359,7 @@ void LLVOAvatar::startAppearanceAnimation()
// virtual
void LLVOAvatar::removeMissingBakedTextures()
{
{
}
//virtual
@ -8635,7 +8613,6 @@ void LLVOAvatar::calculateUpdateRenderCost()
}
}
}
}
// Diagnostic output to identify all avatar-related textures.
@ -8647,9 +8624,8 @@ void LLVOAvatar::calculateUpdateRenderCost()
for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it)
{
LLUUID image_id = it->first;
if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
continue;
if (all_textures.find(image_id) == all_textures.end())
if( ! (image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
&& (all_textures.find(image_id) == all_textures.end()))
{
// attachment texture not previously seen.
LL_INFOS() << "attachment_texture: " << image_id.asString() << LL_ENDL;
@ -8715,15 +8691,17 @@ LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high)
// static
BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index)
{
if (index < 0 || index >= TEX_NUM_INDICES) return false;
return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
return (index < 0 || index >= TEX_NUM_INDICES)
? false
: LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
}
// static
BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index)
{
if (index < 0 || index >= TEX_NUM_INDICES) return false;
return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
return (index < 0 || index >= TEX_NUM_INDICES)
? false
: LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
}
const std::string LLVOAvatar::getBakedStatusForPrintout() const
@ -8773,7 +8751,7 @@ BOOL LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U
{
return FALSE;
}
if( !getImage( te, index ) )
{
LL_WARNS() << "getImage( " << te << ", " << index << " ) returned 0" << LL_ENDL;