SL-14190 sAvatarDictionary was not used

master
Andrey Kleshchev 2020-10-23 20:30:09 +03:00
parent 61e27e0f6c
commit 99d2ae5e02
9 changed files with 91 additions and 89 deletions

View File

@ -202,7 +202,7 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
mBakedTextureDatas[i].mIsLoaded = false;
mBakedTextureDatas[i].mIsUsed = false;
mBakedTextureDatas[i].mMaskTexName = 0;
mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i);
mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i);
}
}
@ -999,7 +999,7 @@ BOOL LLAvatarAppearance::loadAvatar()
{
LLAvatarXmlInfo::LLAvatarMorphInfo *info = *iter;
EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion);
EBakedTextureIndex baked = LLAvatarAppearanceDictionary::getInstance()->findBakedByRegionName(info->mRegion);
if (baked != BAKED_NUM_INDICES)
{
LLVisualParam* morph_param;

View File

@ -258,19 +258,17 @@ LLAvatarAppearanceDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index,
}
}
// static
ETextureIndex LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index)
{
return LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(index)->mTextureIndex;
return getBakedTexture(index)->mTextureIndex;
}
// static
EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::string name)
{
U8 index = 0;
while (index < BAKED_NUM_INDICES)
{
const BakedEntry *be = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index);
const BakedEntry *be = getBakedTexture((EBakedTextureIndex) index);
if (be && be->mName.compare(name) == 0)
{
// baked texture found
@ -282,16 +280,15 @@ EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::stri
return BAKED_NUM_INDICES;
}
// static
EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByImageName(std::string name)
{
U8 index = 0;
while (index < BAKED_NUM_INDICES)
{
const BakedEntry *be = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index);
const BakedEntry *be = getBakedTexture((EBakedTextureIndex) index);
if (be)
{
const TextureEntry *te = LLAvatarAppearanceDictionary::getInstance()->getTexture(be->mTextureIndex);
const TextureEntry *te = getTexture(be->mTextureIndex);
if (te && te->mDefaultImageName.compare(name) == 0)
{
// baked texture found
@ -304,10 +301,9 @@ EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByImageName(std::strin
return BAKED_NUM_INDICES;
}
// static
LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index )
{
return getInstance()->getTexture(index)->mWearableType;
return getTexture(index)->mWearableType;
}
// static

View File

@ -235,14 +235,14 @@ public:
//--------------------------------------------------------------------
public:
// Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED
static ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t);
ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t);
// find a baked texture index based on its name
static EBakedTextureIndex findBakedByRegionName(std::string name);
static EBakedTextureIndex findBakedByImageName(std::string name);
EBakedTextureIndex findBakedByRegionName(std::string name);
EBakedTextureIndex findBakedByImageName(std::string name);
// Given a texture entry, determine which wearable type owns it.
static LLWearableType::EType getTEWearableType(ETextureIndex index);
LLWearableType::EType getTEWearableType(ETextureIndex index);
static BOOL isBakedImageId(const LLUUID& id);
static EBakedTextureIndex assetIdToBakedTextureIndex(const LLUUID& id);

View File

@ -979,7 +979,7 @@ LLWearableType::EType LLTexLayerInterface::getWearableType() const
return type;
}
return LLAvatarAppearanceDictionary::getTEWearableType(te);
return LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(te);
}
LLTexLayerInterface::ERenderPass LLTexLayerInterface::getRenderPass() const

View File

@ -606,7 +606,7 @@ void LLWearable::syncImages(te_map_t &src, te_map_t &dst)
// Deep copy of src (copies only those tes that are current, filling in defaults where needed)
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
if (LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator iter = src.find(te);
LLUUID image_id;

View File

@ -339,7 +339,7 @@ U32 LLWearableData::getWearableCount(const LLWearableType::EType type) const
U32 LLWearableData::getWearableCount(const U32 tex_index) const
{
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((LLAvatarAppearanceDefines::ETextureIndex)tex_index);
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((LLAvatarAppearanceDefines::ETextureIndex)tex_index);
return getWearableCount(wearable_type);
}

View File

@ -178,7 +178,7 @@ BOOL LLViewerWearable::isOldVersion() const
S32 te_count = 0;
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
if (LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex) te) == mType)
{
te_count++;
if( !is_in_map(mTEMap, te ) )
@ -230,7 +230,7 @@ BOOL LLViewerWearable::isDirty() const
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
if (LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator current_iter = mTEMap.find(te);
if(current_iter != mTEMap.end())
@ -276,7 +276,7 @@ void LLViewerWearable::setTexturesToDefaults()
{
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
if (LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex) te) == mType)
{
LLUUID id = getDefaultTextureImageID((ETextureIndex) te);
LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id );
@ -331,7 +331,7 @@ void LLViewerWearable::writeToAvatar(LLAvatarAppearance *avatarp)
// Pull texture entries
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
if (LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator iter = mTEMap.find(te);
LLUUID image_id;
@ -424,7 +424,7 @@ void LLViewerWearable::copyDataFrom(const LLViewerWearable* src)
// Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
for (S32 te = 0; te < TEX_NUM_INDICES; te++)
{
if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
if (LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator iter = src->mTEMap.find(te);
LLUUID image_id;

View File

@ -1025,15 +1025,15 @@ void LLVOAvatar::dumpBakedStatus()
{
LL_CONT << " Unbaked (";
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = sAvatarDictionary->getBakedTextures().begin();
iter != sAvatarDictionary->getBakedTextures().end();
++iter)
{
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = iter->second;
const ETextureIndex index = baked_dict->mTextureIndex;
if (!inst->isTextureDefined(index))
{
LL_CONT << " " << (LLAvatarAppearanceDictionary::getInstance()->getTexture(index) ? LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mName : "");
LL_CONT << " " << (sAvatarDictionary->getTexture(index) ? sAvatarDictionary->getTexture(index)->mName : "");
}
}
LL_CONT << " ) " << inst->getUnbakedPixelAreaRank();
@ -1119,11 +1119,17 @@ void LLVOAvatar::initClass()
LLJoint::setDebugJointNames(gSavedSettings.getString("DebugAvatarJoints"));
LLControlAvatar::sRegionChangedSlot = gAgent.addRegionChangedCallback(&LLControlAvatar::onRegionChanged);
// LLAvatarAppearanceDictionary is very freqently used in avatar's rendering,
// to the point where overhead of current LLSingleton implementation notiecably
// affects performance, so 'buffer' the value.
sAvatarDictionary = LLAvatarAppearanceDictionary::getInstance();
}
void LLVOAvatar::cleanupClass()
{
sAvatarDictionary = NULL;
}
// virtual
@ -5188,7 +5194,7 @@ void LLVOAvatar::collectLocalTextureUUIDs(std::set<LLUUID>& ids) const
{
for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
{
LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index);
LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType((ETextureIndex)texture_index);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
LLViewerFetchedTexture *imagep = NULL;
@ -5197,7 +5203,7 @@ void LLVOAvatar::collectLocalTextureUUIDs(std::set<LLUUID>& ids) const
imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE);
if (imagep)
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture((ETextureIndex)texture_index);
if (texture_dict && texture_dict->mIsLocalTexture)
{
ids.insert(imagep->getID());
@ -5331,7 +5337,7 @@ void LLVOAvatar::updateTextures()
mHasGrey = FALSE; // debug
for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
{
LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index);
LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType((ETextureIndex)texture_index);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
const LLTextureEntry *te = getTE(texture_index);
@ -5354,7 +5360,7 @@ void LLVOAvatar::updateTextures()
imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE);
if (imagep)
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture((ETextureIndex)texture_index);
const EBakedTextureIndex baked_index = texture_dict ? texture_dict->mBakedTextureIndex : EBakedTextureIndex::BAKED_NUM_INDICES;
if (texture_dict && texture_dict->mIsLocalTexture)
{
@ -5529,7 +5535,7 @@ const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid)
return url;
}
const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te);
const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = sAvatarDictionary->getTexture((ETextureIndex)te);
if (texture_entry != NULL)
{
url = appearance_service_url + "texture/" + getID().asString() + "/" + texture_entry->mDefaultImageName + "/" + uuid.asString();
@ -7564,8 +7570,8 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
break; // Do nothing
}
for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = sAvatarDictionary->getTextures().begin();
tex_iter != sAvatarDictionary->getTextures().end();
++tex_iter)
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second;
@ -7578,7 +7584,7 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
if (texture_dict->mIsUsedByBakedTexture)
{
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex);
return isTextureDefined(sAvatarDictionary->getBakedTexture(baked_index)->mTextureIndex);
}
return FALSE;
}
@ -8324,8 +8330,8 @@ void LLVOAvatar::updateMeshTextures()
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter =
LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
sAvatarDictionary->getBakedTextures().begin();
baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
@ -8503,7 +8509,7 @@ void LLVOAvatar::releaseComponentTextures()
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)baked_index);
// skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID
if (!isTextureDefined(bakedDicEntry->mTextureIndex)
&& ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ))
@ -8522,8 +8528,8 @@ void LLVOAvatar::releaseComponentTextures()
void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
{
LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL;
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
iter != sAvatarDictionary->getTextures().end();
++iter)
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
@ -9272,8 +9278,8 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
self->mBakedTextureDatas[BAKED_HEAD].mTexLayerSet->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1);
maskData->mLastDiscardLevel = discard_level; */
BOOL found_texture_id = false;
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
iter != sAvatarDictionary->getTextures().end();
++iter)
{
@ -9404,7 +9410,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
}
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict =
LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
@ -9539,7 +9545,7 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara
for (U8 te = 0; te < TEX_NUM_INDICES; te++)
{
if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type)
if (sAvatarDictionary->getTEWearableType((ETextureIndex)te) == type)
{
// MULTIPLE_WEARABLES: extend to multiple wearables?
LLViewerTexture* te_image = getImage((ETextureIndex)te, 0);
@ -10450,7 +10456,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity()
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict
= LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
= sAvatarDictionary->getBakedTexture((EBakedTextureIndex)baked_index);
ETextureIndex tex_index = baked_dict->mTextureIndex;
if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
{
@ -10515,8 +10521,8 @@ void LLVOAvatar::calculateUpdateRenderComplexity()
}
// print any avatar textures we didn't already know about
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
iter != sAvatarDictionary->getTextures().end();
++iter)
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
@ -10631,7 +10637,7 @@ BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index)
{
return (index < 0 || index >= TEX_NUM_INDICES)
? false
: LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
: sAvatarDictionary->getTexture(index)->mIsLocalTexture;
}
// static
@ -10639,15 +10645,15 @@ BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index)
{
return (index < 0 || index >= TEX_NUM_INDICES)
? false
: LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
: sAvatarDictionary->getTexture(index)->mIsBakedTexture;
}
const std::string LLVOAvatar::getBakedStatusForPrintout() const
{
std::string line;
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
iter != sAvatarDictionary->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;

View File

@ -1085,8 +1085,8 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
//-----------------------------------------------------------------------------
void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type)
{
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
@ -1283,7 +1283,7 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const
{
LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i);
return gAgentWearables.getWearableCount(type);
}
@ -1394,8 +1394,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* laye
{
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
@ -1408,7 +1408,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* laye
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@ -1438,13 +1438,13 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset
{
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
{
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@ -1471,13 +1471,13 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@ -1499,7 +1499,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex t
BOOL isDefined = TRUE;
if (isIndexLocalTexture(type))
{
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type);
const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (index >= wearable_count)
{
@ -1716,7 +1716,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL;
return;
}
LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type);
LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type);
if (!gAgentWearables.getViewerWearable(wearable_type,index))
{
// no wearable is loaded, cannot set the texture.
@ -1793,8 +1793,8 @@ void LLVOAvatarSelf::dumpLocalTextures() const
/* ETextureIndex baked_equiv[] = {
TEX_UPPER_BAKED,
if (isTextureDefined(baked_equiv[i])) */
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
iter != sAvatarDictionary->getTextures().end();
++iter)
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
@ -1802,7 +1802,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
continue;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
const ETextureIndex baked_equiv = sAvatarDictionary->getBakedTexture(baked_index)->mTextureIndex;
const std::string &name = texture_dict->mName;
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0);
@ -2037,8 +2037,8 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV
{
std::ostringstream outbuf;
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter =
LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
sAvatarDictionary->getBakedTextures().begin();
baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
@ -2051,9 +2051,9 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName;
const std::string tex_name = sAvatarDictionary->getTexture(tex_index)->mName;
outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n";
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (wearable_count > 0)
{
@ -2097,8 +2097,8 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV
void LLVOAvatarSelf::dumpAllTextures() const
{
std::string vd_text = "Local textures per baked index and wearable:\n";
for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
@ -2119,8 +2119,8 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTe
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
@ -2133,7 +2133,7 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTe
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (wearable_count > 0)
{
@ -2160,14 +2160,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i);
BOOL is_texture_final = TRUE;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@ -2347,7 +2347,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
{
if (canGrabBakedTexture(baked_index))
{
ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return LLUUID::null;
@ -2359,7 +2359,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
{
ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return FALSE;
@ -2378,13 +2378,13 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
// baked texture. We don't want people copying people's
// work via baked textures.
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index);
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture(baked_index);
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
iter != baked_dict->mLocalTextures.end();
++iter)
{
const ETextureIndex t_index = (*iter);
LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index);
LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(t_index);
U32 count = gAgentWearables.getWearableCount(wearable_type);
LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL;
@ -2472,7 +2472,7 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe
LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const
{
LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i);
LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index);
if (wearable)
{
@ -2546,8 +2546,8 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL;
}
for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
@ -2613,7 +2613,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
case LOCTEX_UPPER_SHIRT:
if( mUpperBodyLayerSet )
mUpperBodyLayerSet->requestUpdate(); */
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index);
if (!texture_dict)
return;
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
@ -2631,7 +2631,7 @@ LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
case TEX_HEAD_BAKED:
case TEX_HEAD_BODYPAINT:
return mHeadLayerSet; */
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index);
if (texture_dict && texture_dict->mIsUsedByBakedTexture)
{
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
@ -2717,8 +2717,8 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
{
LLUUID texture_id[TEX_NUM_INDICES];
// pack away current TEs to make sure we don't send them out
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
iter != sAvatarDictionary->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
@ -2734,8 +2734,8 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
bool success = packTEMessage(mesgsys);
// unpack TEs to make sure we don't re-trigger a bake
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
iter != sAvatarDictionary->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;