Faster spin in worker thread when doing I/O and a priority bump needed when fixing priorities.
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3a9c182d7f
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9a11a2946f
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@ -38,6 +38,10 @@
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#include "lltimer.h"
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// Tuning parameters
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static const int LOOP_SLEEP_NORMAL_MS = 10; // Normal per-loop sleep in milliseconds
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namespace LLCore
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{
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@ -198,7 +202,7 @@ void HttpService::threadRun(LLCoreInt::HttpThread * thread)
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// Determine whether to spin, sleep briefly or sleep for next request
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if (REQUEST_SLEEP != loop)
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{
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ms_sleep(50);
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ms_sleep(LOOP_SLEEP_NORMAL_MS);
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}
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}
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@ -736,7 +736,7 @@ void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size)
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if ((prioritize && mState == INIT) || mState == DONE)
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{
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mState = INIT;
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U32 work_priority = mWorkPriority | LLWorkerThread::PRIORITY_LOW;
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U32 work_priority = mWorkPriority | LLWorkerThread::PRIORITY_HIGH;
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setPriority(work_priority);
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}
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}
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