SH-1719 FIXED Viewer side cleanup of presentation of accounting data in build tools

- Moved grid mode combo box to the grid options floater

- Updated UI of the build floater according to the spec

- Fixed "conflict" between LLFloaterOpenHandler and LLFloaterHandler command handlers
master
Paul ProductEngine 2011-06-21 21:00:06 +03:00
parent 226bf6db06
commit 9afc77ba0a
11 changed files with 292 additions and 243 deletions

View File

@ -9398,6 +9398,17 @@
<key>Value</key>
<integer>0</integer>
</map>
<key>ShowAdvancedBuilderOptions</key>
<map>
<key>Comment</key>
<string>Shows physics and display weight</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>ShowAdvancedGraphicsSettings</key>
<map>
<key>Comment</key>

View File

@ -34,15 +34,81 @@
#include "llfloaterbuildoptions.h"
#include "lluictrlfactory.h"
#include "llcombobox.h"
#include "llselectmgr.h"
//
// Methods
//
void commit_grid_mode(LLUICtrl *);
LLFloaterBuildOptions::LLFloaterBuildOptions(const LLSD& key)
: LLFloater(key)
: LLFloater(key),
mComboGridMode(NULL)
{
mCommitCallbackRegistrar.add("GridOptions.gridMode", boost::bind(&commit_grid_mode,_1));
}
LLFloaterBuildOptions::~LLFloaterBuildOptions()
{}
BOOL LLFloaterBuildOptions::postBuild()
{
mComboGridMode = getChild<LLComboBox>("combobox grid mode");
return TRUE;
}
void LLFloaterBuildOptions::setGridMode(EGridMode mode)
{
mComboGridMode->setCurrentByIndex((S32)mode);
}
void LLFloaterBuildOptions::updateGridMode()
{
if (mComboGridMode)
{
S32 index = mComboGridMode->getCurrentIndex();
mComboGridMode->removeall();
switch (mObjectSelection->getSelectType())
{
case SELECT_TYPE_HUD:
mComboGridMode->add(getString("grid_screen_text"));
mComboGridMode->add(getString("grid_local_text"));
break;
case SELECT_TYPE_WORLD:
mComboGridMode->add(getString("grid_world_text"));
mComboGridMode->add(getString("grid_local_text"));
mComboGridMode->add(getString("grid_reference_text"));
break;
case SELECT_TYPE_ATTACHMENT:
mComboGridMode->add(getString("grid_attachment_text"));
mComboGridMode->add(getString("grid_local_text"));
mComboGridMode->add(getString("grid_reference_text"));
break;
}
mComboGridMode->setCurrentByIndex(index);
}
}
// virtual
void LLFloaterBuildOptions::onOpen(const LLSD& key)
{
mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
}
// virtual
void LLFloaterBuildOptions::onClose(bool app_quitting)
{
mObjectSelection = NULL;
}
void commit_grid_mode(LLUICtrl *ctrl)
{
LLComboBox* combo = (LLComboBox*)ctrl;
LLSelectMgr::getInstance()->setGridMode((EGridMode)combo->getCurrentIndex());
}

View File

@ -33,15 +33,34 @@
#define LL_LLFLOATERBUILDOPTIONS_H
#include "llfloater.h"
#include "llselectmgr.h"
class LLComboBox;
class LLObjectSelection;
typedef LLSafeHandle<LLObjectSelection> LLObjectSelectionHandle;
class LLFloaterBuildOptions
: public LLFloater
{
friend class LLFloaterReg;
public:
virtual BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ void onClose(bool app_quitting);
void setGridMode(EGridMode mode);
void updateGridMode();
private:
friend class LLFloaterReg;
LLFloaterBuildOptions(const LLSD& key);
~LLFloaterBuildOptions();
};
LLComboBox* mComboGridMode;
LLObjectSelectionHandle mObjectSelection;
};
#endif

View File

@ -36,7 +36,6 @@
#include "llagentcamera.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "lldraghandle.h"
#include "llerror.h"
#include "llfloaterbuildoptions.h"
@ -101,6 +100,7 @@ const std::string PANEL_NAMES[LLFloaterTools::PANEL_COUNT] =
std::string("Content"), // PANEL_CONTENTS,
};
// Local prototypes
void commit_select_component(void *data);
void click_show_more(void*);
@ -116,7 +116,6 @@ void commit_radio_group_focus(LLUICtrl* ctrl);
void commit_radio_group_move(LLUICtrl* ctrl);
void commit_radio_group_edit(LLUICtrl* ctrl);
void commit_radio_group_land(LLUICtrl* ctrl);
void commit_grid_mode(LLUICtrl *);
void commit_slider_zoom(LLUICtrl *ctrl);
@ -234,7 +233,6 @@ BOOL LLFloaterTools::postBuild()
getChild<LLUICtrl>("checkbox uniform")->setValue((BOOL)gSavedSettings.getBOOL("ScaleUniform"));
mCheckStretchTexture = getChild<LLCheckBoxCtrl>("checkbox stretch textures");
getChild<LLUICtrl>("checkbox stretch textures")->setValue((BOOL)gSavedSettings.getBOOL("ScaleStretchTextures"));
mComboGridMode = getChild<LLComboBox>("combobox grid mode");
mCheckStretchUniformLabel = getChild<LLTextBox>("checkbox uniform label");
//
@ -269,6 +267,8 @@ BOOL LLFloaterTools::postBuild()
// the setting stores the actual force multiplier, but the slider is logarithmic, so we convert here
getChild<LLUICtrl>("slider force")->setValue(log10(gSavedSettings.getF32("LandBrushForce")));
mCostTextBorder = getChild<LLViewBorder>("cost_text_border");
mTab = getChild<LLTabContainer>("Object Info Tabs");
if(mTab)
{
@ -311,7 +311,6 @@ LLFloaterTools::LLFloaterTools(const LLSD& key)
mCheckSnapToGrid(NULL),
mBtnGridOptions(NULL),
mTitleMedia(NULL),
mComboGridMode(NULL),
mCheckStretchUniform(NULL),
mCheckStretchTexture(NULL),
mCheckStretchUniformLabel(NULL),
@ -344,6 +343,7 @@ LLFloaterTools::LLFloaterTools(const LLSD& key)
mPanelFace(NULL),
mPanelLandInfo(NULL),
mCostTextBorder(NULL),
mTabLand(NULL),
mDirty(TRUE),
mNeedMediaTitle(TRUE)
@ -367,7 +367,6 @@ LLFloaterTools::LLFloaterTools(const LLSD& key)
mCommitCallbackRegistrar.add("BuildTool.selectComponent", boost::bind(&commit_select_component, this));
mCommitCallbackRegistrar.add("BuildTool.gridOptions", boost::bind(&LLFloaterTools::onClickGridOptions,this));
mCommitCallbackRegistrar.add("BuildTool.applyToSelection", boost::bind(&click_apply_to_selection, this));
mCommitCallbackRegistrar.add("BuildTool.gridMode", boost::bind(&commit_grid_mode,_1));
mCommitCallbackRegistrar.add("BuildTool.commitRadioLand", boost::bind(&commit_radio_group_land,_1));
mCommitCallbackRegistrar.add("BuildTool.LandBrushForce", boost::bind(&commit_slider_dozer_force,_1));
mCommitCallbackRegistrar.add("BuildTool.AddMedia", boost::bind(&LLFloaterTools::onClickBtnAddMedia,this));
@ -429,10 +428,10 @@ void LLFloaterTools::refresh()
{
std::string obj_count_string;
LLResMgr::getInstance()->getIntegerString(obj_count_string, LLSelectMgr::getInstance()->getSelection()->getRootObjectCount());
getChild<LLUICtrl>("obj_count")->setTextArg("[COUNT]", obj_count_string);
getChild<LLUICtrl>("selection_count")->setTextArg("[OBJ_COUNT]", obj_count_string);
std::string prim_count_string;
LLResMgr::getInstance()->getIntegerString(prim_count_string, LLSelectMgr::getInstance()->getSelection()->getObjectCount());
getChild<LLUICtrl>("prim_count")->setTextArg("[COUNT]", prim_count_string);
getChild<LLUICtrl>("selection_count")->setTextArg("[PRIM_COUNT]", prim_count_string);
// calculate selection rendering cost
if (sShowObjectCost)
@ -451,55 +450,46 @@ void LLFloaterTools::refresh()
else
#endif
{
// Get the number of objects selected
std::string root_object_count_string;
std::string object_count_string;
F32 link_phys_cost = LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetPhysicsCost();
F32 link_cost = LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetCost();
S32 prim_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
S32 link_count = LLSelectMgr::getInstance()->getSelection()->getRootObjectCount();
LLResMgr::getInstance()->getIntegerString(
root_object_count_string,
LLSelectMgr::getInstance()->getSelection()->getRootObjectCount());
LLResMgr::getInstance()->getIntegerString(
object_count_string,
LLSelectMgr::getInstance()->getSelection()->getObjectCount());
LLStringUtil::format_map_t args;
args["OBJ_COUNT"] = llformat("%.1d", link_count);
args["PRIM_COUNT"] = llformat("%.1d", prim_count);
F32 obj_cost =
LLSelectMgr::getInstance()->getSelection()->getSelectedObjectCost();
F32 link_cost =
LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetCost();
F32 obj_physics_cost =
LLSelectMgr::getInstance()->getSelection()->getSelectedPhysicsCost();
F32 link_physics_cost =
LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetPhysicsCost();
std::ostringstream selection_info;
selection_info << getString("status_selectcount", args);
// Update the text for the counts
childSetTextArg(
"linked_set_count",
"[COUNT]",
root_object_count_string);
childSetTextArg("object_count", "[COUNT]", object_count_string);
bool show_prim_equiv = (link_cost != prim_count) && link_cost;
bool show_adv_weight = gSavedSettings.getBOOL("ShowAdvancedBuilderOptions");
bool show_mesh_cost = gMeshRepo.meshRezEnabled();
// Update the text for the resource costs
childSetTextArg("linked_set_cost","[COST]",llformat("%.1f", link_cost));
childSetTextArg("object_cost", "[COST]", llformat("%.1f", obj_cost));
childSetTextArg("linked_set_cost","[PHYSICS]",llformat("%.1f", link_physics_cost));
childSetTextArg("object_cost", "[PHYSICS]", llformat("%.1f", obj_physics_cost));
// Display rendering cost if needed
if (sShowObjectCost)
if (show_prim_equiv && show_mesh_cost)
{
std::string prim_cost_string;
LLResMgr::getInstance()->getIntegerString(prim_cost_string, calcRenderCost());
getChild<LLUICtrl>("RenderingCost")->setTextArg("[COUNT]", prim_cost_string);
selection_info << ": ";
args["SEL_WEIGHT"] = llformat("%.1f", link_cost);
selection_info << getString("status_selectprimequiv", args);
}
if (show_adv_weight)
{
show_prim_equiv ? (selection_info << ",") : (selection_info << ".");
// disable the object and prim counts if nothing selected
bool have_selection = ! LLSelectMgr::getInstance()->getSelection()->isEmpty();
childSetEnabled("linked_set_count", have_selection);
childSetEnabled("object_count", have_selection);
childSetEnabled("linked_set_cost", have_selection);
childSetEnabled("object_cost", have_selection);
getChildView("RenderingCost")->setEnabled(have_selection && sShowObjectCost);
childSetTextArg("selection_weight", "[PHYS_WEIGHT]", llformat("%.1f", link_phys_cost));
childSetTextArg("selection_weight", "[DISP_WEIGHT]", llformat("%.1d", calcRenderCost()));
}
else
{
selection_info<<".";
}
getChild<LLTextBox>("selection_count")->setText(selection_info.str());
bool have_selection = !LLSelectMgr::getInstance()->getSelection()->isEmpty();
childSetVisible("selection_count", have_selection);
childSetVisible("selection_weight", have_selection && show_adv_weight);
childSetVisible("selection_empty", !have_selection);
}
@ -664,33 +654,6 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask)
mRadioGroupEdit->setValue("radio select face");
}
if (mComboGridMode)
{
mComboGridMode->setVisible( edit_visible );
S32 index = mComboGridMode->getCurrentIndex();
mComboGridMode->removeall();
switch (mObjectSelection->getSelectType())
{
case SELECT_TYPE_HUD:
mComboGridMode->add(getString("grid_screen_text"));
mComboGridMode->add(getString("grid_local_text"));
//mComboGridMode->add(getString("grid_reference_text"));
break;
case SELECT_TYPE_WORLD:
mComboGridMode->add(getString("grid_world_text"));
mComboGridMode->add(getString("grid_local_text"));
mComboGridMode->add(getString("grid_reference_text"));
break;
case SELECT_TYPE_ATTACHMENT:
mComboGridMode->add(getString("grid_attachment_text"));
mComboGridMode->add(getString("grid_local_text"));
mComboGridMode->add(getString("grid_reference_text"));
break;
}
mComboGridMode->setCurrentByIndex(index);
}
// Snap to grid disabled for grab tool - very confusing
if (mCheckSnapToGrid) mCheckSnapToGrid->setVisible( edit_visible /* || tool == LLToolGrab::getInstance() */ );
if (mBtnGridOptions) mBtnGridOptions->setVisible( edit_visible /* || tool == LLToolGrab::getInstance() */ );
@ -739,6 +702,8 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask)
// Land buttons
BOOL land_visible = (tool == LLToolBrushLand::getInstance() || tool == LLToolSelectLand::getInstance() );
mCostTextBorder->setVisible(!land_visible);
if (mBtnLand) mBtnLand ->setToggleState( land_visible );
mRadioGroupLand->setVisible( land_visible );
@ -791,15 +756,11 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask)
getChildView("Strength:")->setVisible( land_visible);
}
bool show_mesh_cost = gMeshRepo.meshRezEnabled();
bool have_selection = !LLSelectMgr::getInstance()->getSelection()->isEmpty();
getChildView("obj_count")->setVisible( !land_visible && !show_mesh_cost);
getChildView("prim_count")->setVisible( !land_visible && !show_mesh_cost);
getChildView("linked_set_count")->setVisible( !land_visible && show_mesh_cost);
getChildView("linked_set_cost")->setVisible( !land_visible && show_mesh_cost);
getChildView("object_count")->setVisible( !land_visible && show_mesh_cost);
getChildView("object_cost")->setVisible( !land_visible && show_mesh_cost);
getChildView("RenderingCost")->setVisible( !land_visible && sShowObjectCost);
getChildView("selection_count")->setVisible(!land_visible && have_selection);
getChildView("selection_weight")->setVisible(!land_visible && have_selection && gSavedSettings.getBOOL("ShowAdvancedBuilderOptions"));
getChildView("selection_empty")->setVisible(!land_visible && !have_selection);
mTab->setVisible(!land_visible);
mPanelLandInfo->setVisible(land_visible);
@ -1032,13 +993,6 @@ void commit_select_component(void *data)
}
}
void commit_grid_mode(LLUICtrl *ctrl)
{
LLComboBox* combo = (LLComboBox*)ctrl;
LLSelectMgr::getInstance()->setGridMode((EGridMode)combo->getCurrentIndex());
}
// static
void LLFloaterTools::setObjectType( LLPCode pcode )
{

View File

@ -32,7 +32,6 @@
#include "llparcelselection.h"
class LLButton;
class LLComboBox;
class LLCheckBoxCtrl;
class LLPanelPermissions;
class LLPanelObject;
@ -140,7 +139,6 @@ public:
LLCheckBoxCtrl* mCheckSnapToGrid;
LLButton* mBtnGridOptions;
LLComboBox* mComboGridMode;
LLCheckBoxCtrl* mCheckStretchUniform;
LLCheckBoxCtrl* mCheckStretchTexture;
@ -179,6 +177,8 @@ public:
LLPanelFace *mPanelFace;
LLPanelLandInfo *mPanelLandInfo;
LLViewBorder* mCostTextBorder;
LLTabContainer* mTabLand;
LLParcelSelectionHandle mParcelSelection;

View File

@ -129,12 +129,12 @@
// *NOTE: Please add files in alphabetical order to keep merges easy.
// handle secondlife:///app/floater/{NAME} URLs
// handle secondlife:///app/openfloater/{NAME} URLs
class LLFloaterOpenHandler : public LLCommandHandler
{
public:
// requires trusted browser to trigger
LLFloaterOpenHandler() : LLCommandHandler("floater", UNTRUSTED_THROTTLE) { }
LLFloaterOpenHandler() : LLCommandHandler("openfloater", UNTRUSTED_THROTTLE) { }
bool handle(const LLSD& params, const LLSD& query_map,
LLMediaCtrl* web)

View File

@ -60,6 +60,7 @@
#include "llfloatersnapshot.h"
#include "llfloatertools.h"
#include "llfloaterworldmap.h"
#include "llfloaterbuildoptions.h"
#include "llavataractions.h"
#include "lllandmarkactions.h"
#include "llgroupmgr.h"
@ -7159,9 +7160,11 @@ class LLToolsUseSelectionForGrid : public view_listener_t
} func;
LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func);
LLSelectMgr::getInstance()->setGridMode(GRID_MODE_REF_OBJECT);
if (gFloaterTools)
LLFloaterBuildOptions* build_options_floater = LLFloaterReg::getTypedInstance<LLFloaterBuildOptions>("build_options");
if (build_options_floater && build_options_floater->getVisible())
{
gFloaterTools->mComboGridMode->setCurrentByIndex((S32)GRID_MODE_REF_OBJECT);
build_options_floater->setGridMode(GRID_MODE_REF_OBJECT);
}
return true;
}

View File

@ -3142,6 +3142,12 @@ void LLViewerWindow::updateLayout()
//gMenuBarView->setItemVisible("BuildTools", gFloaterTools->getVisible());
}
LLFloaterBuildOptions* build_options_floater = LLFloaterReg::getTypedInstance<LLFloaterBuildOptions>("build_options");
if (build_options_floater && build_options_floater->getVisible())
{
build_options_floater->updateGridMode();
}
// Always update console
if(gConsole)
{

View File

@ -2,27 +2,84 @@
<floater
legacy_header_height="18"
follows="right"
height="170"
height="198"
layout="topleft"
name="build options floater"
help_topic="build_options_floater"
save_rect="true"
title="GRID OPTIONS"
width="264">
<floater.string
name="grid_screen_text">
Screen
</floater.string>
<floater.string
name="grid_local_text">
Local
</floater.string>
<floater.string
name="grid_world_text">
World
</floater.string>
<floater.string
name="grid_reference_text">
Reference
</floater.string>
<floater.string
name="grid_attachment_text">
Attachment
</floater.string>
<text
type="string"
length="1"
follows="left|top"
height="16"
layout="topleft"
left="10"
tool_tip="Grid opacity"
name="grid_opacity_label"
top_pad="30"
width="123">
Mode
</text>
<combo_box
height="23"
layout="topleft"
left_pad="9"
follows="left|top"
name="combobox grid mode"
tool_tip="Choose the type of grid ruler for positioning the object"
top_delta="-3"
width="108">
<combo_box.item
label="World grid"
name="World"
value="World" />
<combo_box.item
label="Local grid"
name="Local"
value="Local" />
<combo_box.item
label="Reference grid"
name="Reference"
value="Reference" />
<combo_box.commit_callback
function="GridOptions.gridMode"/>
</combo_box>
<spinner
control_name="GridResolution"
follows="left|top"
height="23"
initial_value="1"
label="Grid Units (meters)"
label_width="160"
label="Units (meters)"
label_width="130"
layout="topleft"
left="10"
max_val="5"
min_val="0.01"
name="GridResolution"
top="25"
width="230" />
top_pad="4"
width="200" />
<spinner
control_name="GridDrawSize"
decimal_digits="1"
@ -30,15 +87,15 @@
height="23"
increment="0.5"
initial_value="5"
label="Grid Extents (meters)"
label_width="160"
label="Extents (meters)"
label_width="130"
layout="topleft"
left_delta="0"
max_val="50"
min_val="1"
name="GridDrawSize"
top_pad="0"
width="230" />
width="200" />
<check_box
control_name="GridSubUnit"
height="16"

View File

@ -281,7 +281,7 @@
height="40"
left="10"
word_wrap="true">
Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] .
Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/openfloater/upload_model Advanced Mesh Import Window] .
</text>
</panel>
</panel>

View File

@ -47,24 +47,12 @@
Click and drag to select land
</floater.string>
<floater.string
name="grid_screen_text">
Screen
name="status_selectcount">
[OBJ_COUNT] objects ( [PRIM_COUNT] prims ) selected
</floater.string>
<floater.string
name="grid_local_text">
Local
</floater.string>
<floater.string
name="grid_world_text">
World
</floater.string>
<floater.string
name="grid_reference_text">
Reference
</floater.string>
<floater.string
name="grid_attachment_text">
Attachment
name="status_selectprimequiv">
PE weight [SEL_WEIGHT]
</floater.string>
<button
follows="left|top"
@ -221,7 +209,7 @@
<radio_group
follows="left|top"
left="5"
top="59"
top="55"
height="70"
layout="topleft"
name="edit_radio_group">
@ -255,18 +243,18 @@
label="Edit linked"
layout="topleft"
name="checkbox edit linked parts"
top_pad="-10">
top_pad="-18">
<check_box.commit_callback
function="BuildTool.selectComponent"/>
</check_box>
<button
follows="left|top"
height="23"
height="20"
label="Link"
top_pad="2"
top="108"
layout="topleft"
left="5"
left="143"
name="link_btn"
width="50">
<button.commit_callback
@ -274,7 +262,7 @@
</button>
<button
follows="left|top"
height="23"
height="20"
label="Unlink"
layout="topleft"
left_pad="2"
@ -302,7 +290,7 @@
layout="topleft"
left="143"
name="checkbox uniform"
top="50"
top="48"
width="20" />
<text
height="19"
@ -324,53 +312,29 @@
layout="topleft"
left="143"
name="checkbox stretch textures"
top_pad="-6"
top_pad="-4"
follows="left|top"
width="134" />
<check_box
control_name="SnapEnabled"
height="18"
initial_value="true"
label="Snap to grid"
label="Snap"
layout="topleft"
top_pad="0"
name="checkbox snap to grid"
width="134" />
<combo_box
height="23"
layout="topleft"
follows="left|top"
name="combobox grid mode"
tool_tip="Choose the type of grid ruler for positioning the object"
top_pad="0"
width="108">
<combo_box.item
label="World grid"
name="World"
value="World" />
<combo_box.item
label="Local grid"
name="Local"
value="Local" />
<combo_box.item
label="Reference grid"
name="Reference"
value="Reference" />
<combo_box.commit_callback
function="BuildTool.gridMode"/>
</combo_box>
<button
left_pad="0"
image_selected="ForwardArrow_Press"
image_unselected="ForwardArrow_Off"
label="Options..."
layout="topleft"
follows="top|left"
name="Options..."
tool_tip="See more grid options"
top_pad="-22"
right="-10"
width="18"
height="23" >
top="83"
right="-35"
width="65"
height="21" >
<button.commit_callback
function="BuildTool.gridOptions"/>
</button>
@ -385,7 +349,7 @@
left="10"
name="ToolCube"
tool_tip="Cube"
top="51"
top="58"
width="20" />
<button
follows="left|top"
@ -447,10 +411,10 @@
image_selected="Object_Hemi_Cylinder_Selected"
image_unselected="Object_Hemi_Cylinder"
layout="topleft"
left_delta="29"
left="10"
name="ToolHemiCylinder"
tool_tip="Hemicylinder"
top_delta="0"
top="84"
width="20" />
<button
follows="left|top"
@ -515,7 +479,7 @@
left="10"
name="ToolTorus"
tool_tip="Torus"
top="77"
top="109"
width="20" />
<button
follows="left|top"
@ -575,9 +539,9 @@
height="19"
label="Keep Tool selected"
layout="topleft"
left="4"
left="155"
name="checkbox sticky"
top="101"
top="55"
width="128" />
<check_box
control_name="CreateToolCopySelection"
@ -596,7 +560,7 @@
layout="topleft"
left_delta="18"
name="checkbox copy centers"
top="132"
top="85"
width="134" />
<check_box
control_name="CreateToolCopyRotates"
@ -749,89 +713,49 @@
<button.commit_callback
function="BuildTool.applyToSelection"/>
</button>
<text
text_color="LtGray_50"
type="string"
length="1"
height="16"
follows="left|top"
font="SansSerifSmall"
layout="topleft"
left="10"
name="selection_empty"
top_pad="0"
width="100">
Nothing selected.
</text>
<text
text_color="LtGray_50"
type="string"
length="1"
height="10"
height="16"
follows="left|top"
halign="right"
font="SansSerifSmall"
layout="topleft"
right="-10"
name="obj_count"
top_pad="5"
width="143">
Objects: [COUNT]
left="10"
name="selection_count"
top_delta="0"
visible="false"
width="280">
</text>
<text
text_color="LtGray_50"
type="string"
length="1"
height="10"
follows="left|top"
halign="right"
layout="topleft"
right="-10"
name="prim_count"
width="143">
Prims: [COUNT]
text_color="LtGray_50"
type="string"
length="1"
height="16"
follows="left|top"
font="SansSerifSmall"
layout="topleft"
left="10"
name="selection_weight"
top_pad="0"
visible="false"
width="280">
Physics weight [PHYS_WEIGHT], Display weight [DISP_WEIGHT].
</text>
<text
text_color="LtGray_50"
type="string"
length="1"
height="10"
follows="left|top"
halign="right"
layout="topleft"
right="-120"
name="linked_set_count"
top="144"
width="80">
Linked Sets: [COUNT]
</text>
<text
text_color="LtGray_50"
type="string"
length="1"
height="10"
follows="left|top"
halign="right"
layout="topleft"
top_delta="0"
right="-8"
name="linked_set_cost"
tool_tip="Cost of currently selected linked sets as [prims],[physics complexity]"
width="80">
Cost: [COST] / [PHYSICS]
</text>
<text
text_color="LtGray_50"
type="string"
length="1"
follows="left|top"
halign="right"
layout="topleft"
top_pad="5"
right="-120"
name="object_count"
width="80">
Objects: [COUNT]
</text>
<text
text_color="LtGray_50"
type="string"
length="1"
follows="left|top"
halign="right"
layout="topleft"
top_delta="0"
right="-8"
name="object_cost"
tool_tip="Cost of currently selected objects as [prims] / [physics complexity]"
width="80">
Cost: [COST] / [PHYSICS]
</text>
<!-- <text -->
<!-- text_color="LtGray_50" -->
<!-- type="string" -->
@ -858,6 +782,15 @@
<!-- width="143"> -->
<!-- Prims: [COUNT] -->
<!-- </text> -->
<view_border
bevel_style="none"
follows="top|left"
height="0"
layout="topleft"
left="6"
name="cost_text_border"
top="135"
width="282"/>
<tab_container
follows="left|top"
height="410"