Fix deprecation warnings under C++20 on MSVC
parent
ded9471355
commit
9b060f7fcc
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@ -73,6 +73,8 @@ if (WINDOWS)
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NOMINMAX
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# DOM_DYNAMIC # For shared library colladadom
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_CRT_SECURE_NO_WARNINGS # Allow use of sprintf etc
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_CRT_NONSTDC_NO_DEPRECATE # Allow use of sprintf etc
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_CRT_OBSOLETE_NO_WARNINGS
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_WINSOCK_DEPRECATED_NO_WARNINGS # Disable deprecated WinSock API warnings
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)
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add_compile_options(
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@ -192,6 +192,9 @@ LLOSInfo::LLOSInfo() :
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GetSystemInfo(&si); //if it fails get regular system info
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//(Warning: If GetSystemInfo it may result in incorrect information in a WOW64 machine, if the kernel fails to load)
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#pragma warning(push)
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#pragma warning(disable : 4996) // ignore 'deprecated.' GetVersionEx is deprecated
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// Try calling GetVersionEx using the OSVERSIONINFOEX structure.
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OSVERSIONINFOEX osvi;
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ZeroMemory(&osvi, sizeof(OSVERSIONINFOEX));
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@ -210,6 +213,8 @@ LLOSInfo::LLOSInfo() :
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}
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}
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#pragma warning(pop)
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S32 ubr = 0; // Windows 10 Update Build Revision, can be retrieved from a registry
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if (mMajorVer == 10)
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{
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@ -767,9 +767,6 @@ static void xform4a(LLVector4a &tex_coord, const LLVector4a& trans, const LLVect
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// Texture transforms are done about the center of the face.
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st.setAdd(tex_coord, trans);
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// Handle rotation
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LLVector4a rot_st;
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// <s0 * cosAng, s0*-sinAng, s1*cosAng, s1*-sinAng>
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LLVector4a s0;
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s0.splat(st, 0);
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@ -842,7 +839,6 @@ bool LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
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//VECTORIZE THIS
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LLMatrix4a mat_vert;
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mat_vert.loadu(mat_vert_in);
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LLVector4a new_extents[2];
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llassert(less_than_max_mag(face.mExtents[0]));
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llassert(less_than_max_mag(face.mExtents[1]));
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@ -2255,8 +2251,6 @@ bool LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
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if (joint)
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{
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LLVector4a jointPos;
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LLMatrix4a worldMat;
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worldMat.loadu((F32*)&joint->getWorldMatrix().mMatrix[0][0]);
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@ -45,7 +45,9 @@
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#include "llworld.h"
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#include "tinygltf/tiny_gltf.h"
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#include <strstream>
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#include <boost/iostreams/device/array.hpp>
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#include <boost/iostreams/stream.hpp>
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#include <unordered_set>
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@ -539,8 +541,7 @@ void LLGLTFMaterialList::onAssetLoadComplete(const LLUUID& id, LLAssetType::ETyp
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LLSD asset;
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// read file into buffer
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std::istrstream str(&buffer[0], static_cast<S32>(buffer.size()));
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boost::iostreams::stream<boost::iostreams::array_source> str(buffer.data(), buffer.size());
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if (LLSDSerialize::deserialize(asset, str, buffer.size()))
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{
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if (asset.has("version") && LLGLTFMaterial::isAcceptedVersion(asset["version"].asString()))
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@ -63,8 +63,9 @@
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#include "tinygltf/tiny_gltf.h"
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#include "lltinygltfhelper.h"
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#include <strstream>
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#include <boost/iostreams/device/array.hpp>
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#include <boost/iostreams/stream.hpp>
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const std::string MATERIAL_BASE_COLOR_DEFAULT_NAME = "Base Color";
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const std::string MATERIAL_NORMAL_DEFAULT_NAME = "Normal";
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@ -1245,7 +1246,7 @@ bool LLMaterialEditor::decodeAsset(const std::vector<char>& buffer)
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{
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LLSD asset;
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std::istrstream str(&buffer[0], buffer.size());
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boost::iostreams::stream<boost::iostreams::array_source> str(buffer.data(), buffer.size());
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if (LLSDSerialize::deserialize(asset, str, buffer.size()))
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{
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if (asset.has("version") && LLGLTFMaterial::isAcceptedVersion(asset["version"].asString()))
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