#3557 Waves not applying without Transparent Water

master
Andrey Kleshchev 2025-02-17 22:22:37 +02:00 committed by Andrey Kleshchev
parent b0d80552b3
commit 9b0c167b84
1 changed files with 1 additions and 1 deletions

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@ -256,7 +256,7 @@ void main()
#endif
vec3 sunlit_linear = srgb_to_linear(sunlit);
float fade = 0;
float fade = 1;
#ifdef TRANSPARENT_WATER
float depth = texture(depthMap, distort).r;