MAINT-1579 Fix for diffuse color being ignored in mesh import preview render.

meow-7.2.2
Dave Parks 2012-10-23 17:31:44 -05:00
parent 8039c4583e
commit 9b8cd0e923
1 changed files with 1 additions and 1 deletions

View File

@ -61,5 +61,5 @@ void main()
col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].z);
col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].z);
vertex_color = col;
vertex_color = col*color;
}