merge
commit
9b9eedb8a3
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@ -286,6 +286,7 @@ void main()
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float sa = dot(refnormpersp, vary_light.xyz);
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vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a;
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/*
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// screen-space cheap fakey reflection map
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//
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vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz));
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@ -325,6 +326,8 @@ void main()
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vec3 refprod = vary_SunlitColor * refcol.rgb * refmod;
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vec3 ssshiny = (refprod * spec.a);
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ssshiny *= 0.3; // dampen it even more
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*/
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vec3 ssshiny = vec3(0,0,0);
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// add the two types of shiny together
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col += (ssshiny + dumbshiny) * spec.rgb;
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@ -285,6 +285,7 @@ void main()
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float sa = dot(refnormpersp, vary_light.xyz);
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vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a;
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/*
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// screen-space cheap fakey reflection map
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//
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vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz));
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@ -325,6 +326,8 @@ void main()
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vec3 refprod = vary_SunlitColor * refcol.rgb * refmod;
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vec3 ssshiny = (refprod * spec.a);
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ssshiny *= 0.3; // dampen it even more
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*/
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vec3 ssshiny = vec3(0,0,0);
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// add the two types of shiny together
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col += (ssshiny + dumbshiny) * spec.rgb;
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@ -288,6 +288,7 @@ void main()
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float sa = dot(refnormpersp, vary_light.xyz);
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vec3 dumbshiny = vary_SunlitColor*scol*texture2D(lightFunc, vec2(sa, spec.a)).a;
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/*
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// screen-space cheap fakey reflection map
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//
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vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz));
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@ -329,6 +330,8 @@ void main()
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vec3 refprod = vary_SunlitColor * refcol.rgb * refmod;
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vec3 ssshiny = (refprod * spec.a);
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ssshiny *= 0.3; // dampen it even more
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*/
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vec3 ssshiny = vec3(0,0,0);
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// add the two types of shiny together
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col += (ssshiny + dumbshiny) * spec.rgb;
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@ -1,41 +1,41 @@
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/**
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* @file llworldview.cpp
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* @brief LLWorldView class implementation
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llworldview.h"
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#include "llviewercontrol.h"
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#include "llsidetray.h"
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/**
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* @file llworldview.cpp
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* @brief LLWorldView class implementation
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
|
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
|
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llworldview.h"
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#include "llviewercontrol.h"
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#include "llsidetray.h"
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/////////////////////////////////////////////////////
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// LLFloaterView
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|
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Loading…
Reference in New Issue