Revert SL-8191 due to it no longer being valid
This reverts commit 4c006e76e3.
Since EEP there are no 'basic shaders' and doing this in llfloatersettingsdebug was wrong either way
meow-7.2.2
parent
6bd9fe4233
commit
9c445f6edc
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@ -572,7 +572,7 @@ static void settings_to_globals()
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LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile");
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LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport");
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LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
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LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
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LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
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LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures");
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LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR);
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@ -34,7 +34,6 @@
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#include "llcolorswatch.h"
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#include "llviewercontrol.h"
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#include "lltexteditor.h"
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#include "llviewershadermgr.h"
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LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key)
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@ -208,11 +207,6 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
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getChildView("val_text")->setVisible( FALSE);
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mComment->setText(LLStringUtil::null);
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getChild<LLUICtrl>("boolean_combo")->setEnabled(true);
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getChild<LLUICtrl>("TRUE")->setEnabled(true);
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getChild<LLUICtrl>("FALSE")->setEnabled(true);
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getChild<LLUICtrl>("default_btn")->setEnabled(true);
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if (controlp)
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{
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eControlType type = controlp->type();
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@ -294,19 +288,6 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
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{
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getChild<LLUICtrl>("boolean_combo")->setValue(LLSD(""));
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}
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bool bUseVAO = controlp->getName() == "RenderUseVAO";
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if (bUseVAO)
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{
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bool use_shaders = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
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getChild<LLUICtrl>("boolean_combo")->setEnabled(use_shaders);
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getChild<LLUICtrl>("TRUE")->setEnabled(use_shaders);
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getChild<LLUICtrl>("FALSE")->setEnabled(use_shaders);
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getChild<LLUICtrl>("default_btn")->setEnabled(use_shaders);
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if (!use_shaders) {
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getChild<LLUICtrl>("boolean_combo")->setValue(LLSD(false));
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}
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}
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}
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break;
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case TYPE_STRING:
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@ -440,7 +440,7 @@ void LLPipeline::init()
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sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
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sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
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LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
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LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
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LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
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LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
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sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
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sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
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@ -7439,7 +7439,7 @@ void LLPipeline::doResetVertexBuffers(bool forced)
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sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
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LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
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LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
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LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
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LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
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LLVertexBuffer::sEnableVBOs = gSavedSettings.getBOOL("RenderVBOEnable");
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LLVertexBuffer::sDisableVBOMapping = LLVertexBuffer::sEnableVBOs && gSavedSettings.getBOOL("RenderVBOMappingDisable") ;
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