Revert SL-8191 due to it no longer being valid

This reverts commit 4c006e76e3.
Since EEP there are no 'basic shaders' and doing this in llfloatersettingsdebug was wrong either way
meow-7.2.2
Andrey Kleshchev 2020-05-14 10:54:57 +03:00
parent 6bd9fe4233
commit 9c445f6edc
3 changed files with 3 additions and 22 deletions

View File

@ -572,7 +572,7 @@ static void settings_to_globals()
LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile");
LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport");
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures");
LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR);

View File

@ -34,7 +34,6 @@
#include "llcolorswatch.h"
#include "llviewercontrol.h"
#include "lltexteditor.h"
#include "llviewershadermgr.h"
LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key)
@ -208,11 +207,6 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
getChildView("val_text")->setVisible( FALSE);
mComment->setText(LLStringUtil::null);
getChild<LLUICtrl>("boolean_combo")->setEnabled(true);
getChild<LLUICtrl>("TRUE")->setEnabled(true);
getChild<LLUICtrl>("FALSE")->setEnabled(true);
getChild<LLUICtrl>("default_btn")->setEnabled(true);
if (controlp)
{
eControlType type = controlp->type();
@ -294,19 +288,6 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
getChild<LLUICtrl>("boolean_combo")->setValue(LLSD(""));
}
bool bUseVAO = controlp->getName() == "RenderUseVAO";
if (bUseVAO)
{
bool use_shaders = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
getChild<LLUICtrl>("boolean_combo")->setEnabled(use_shaders);
getChild<LLUICtrl>("TRUE")->setEnabled(use_shaders);
getChild<LLUICtrl>("FALSE")->setEnabled(use_shaders);
getChild<LLUICtrl>("default_btn")->setEnabled(use_shaders);
if (!use_shaders) {
getChild<LLUICtrl>("boolean_combo")->setValue(LLSD(false));
}
}
}
break;
case TYPE_STRING:

View File

@ -440,7 +440,7 @@ void LLPipeline::init()
sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
@ -7439,7 +7439,7 @@ void LLPipeline::doResetVertexBuffers(bool forced)
sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
LLVertexBuffer::sEnableVBOs = gSavedSettings.getBOOL("RenderVBOEnable");
LLVertexBuffer::sDisableVBOMapping = LLVertexBuffer::sEnableVBOs && gSavedSettings.getBOOL("RenderVBOMappingDisable") ;