SL-17763: Cleanup legacy multiSpotLight to use ambiance utility

meow-7.2.2
Ptolemy 2022-08-10 14:52:13 -07:00
parent 76ed0860e5
commit 9d20e66a09
1 changed files with 3 additions and 24 deletions

View File

@ -119,20 +119,6 @@ vec3 colorized_dot(float x)
return vec3( 0, 0, 1 );
}
vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
ret.rgb = srgb_to_linear(ret.rgb);
vec2 dist = tc-vec2(0.5);
float d = dot(dist,dist);
ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0);
return ret;
}
vec4 getPosition(vec2 pos_screen);
void main()
@ -336,7 +322,7 @@ void main()
proj_tc.x > 0.0 &&
proj_tc.y > 0.0)
{
float amb_da = proj_ambiance;
float amb_da = 0;
float lit = 0.0;
if (nl > 0.0)
@ -351,15 +337,8 @@ void main()
amb_da += (nl*0.5+0.5) /* * (1.0-shadow) */ * proj_ambiance;
}
//float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0);
vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod);
// use unshadowed for consistency between forward and deferred?
amb_da += (nl*nl*0.5+0.5) /* * (1.0-shadow) */ * proj_ambiance;
amb_da *= dist_atten * noise;
amb_da = min(amb_da, 1.0-lit);
final_color += amb_da*color.rgb*diffuse.rgb*amb_plcol.rgb*amb_plcol.a;
amb_rgb = getProjectedLightAmbiance( amb_da, dist_atten, lit, nl, noise, proj_tc.xy );
final_color += diffuse.rgb * amb_rgb;
}
if (spec.a > 0.0)