Fixed merge conflicts
parent
278853824d
commit
9d26ce372b
|
|
@ -71,6 +71,7 @@
|
|||
#include "llviewermedia.h"
|
||||
#include "llviewerparcelaskplay.h"
|
||||
#include "llviewerparcelmedia.h"
|
||||
#include "llviewershadermgr.h"
|
||||
#include "llviewermediafocus.h"
|
||||
#include "llviewermessage.h"
|
||||
#include "llviewerobjectlist.h"
|
||||
|
|
@ -569,7 +570,7 @@ static void settings_to_globals()
|
|||
|
||||
LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile");
|
||||
LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport");
|
||||
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
|
||||
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
|
||||
LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
|
||||
LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures");
|
||||
LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR);
|
||||
|
|
|
|||
|
|
@ -298,7 +298,7 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
|
|||
bool bUseVAO = controlp->getName() == "RenderUseVAO";
|
||||
if (bUseVAO)
|
||||
{
|
||||
bool use_shaders = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
|
||||
bool use_shaders = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
|
||||
getChild<LLUICtrl>("boolean_combo")->setEnabled(use_shaders);
|
||||
getChild<LLUICtrl>("TRUE")->setEnabled(use_shaders);
|
||||
getChild<LLUICtrl>("FALSE")->setEnabled(use_shaders);
|
||||
|
|
|
|||
|
|
@ -440,7 +440,7 @@ void LLPipeline::init()
|
|||
sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
|
||||
sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
|
||||
LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
|
||||
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
|
||||
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
|
||||
LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
|
||||
sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
|
||||
sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
|
||||
|
|
@ -7439,7 +7439,7 @@ void LLPipeline::doResetVertexBuffers(bool forced)
|
|||
|
||||
sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
|
||||
LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
|
||||
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
|
||||
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
|
||||
LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
|
||||
LLVertexBuffer::sEnableVBOs = gSavedSettings.getBOOL("RenderVBOEnable");
|
||||
LLVertexBuffer::sDisableVBOMapping = LLVertexBuffer::sEnableVBOs && gSavedSettings.getBOOL("RenderVBOMappingDisable") ;
|
||||
|
|
|
|||
Loading…
Reference in New Issue