Mac Build: Remove redundant channel in disk image name when doing custom channels

meow-7.2.2
Arrehn 2011-01-15 22:34:27 -05:00
parent 3b98064f30
commit 9dda742166
1 changed files with 8 additions and 8 deletions

View File

@ -729,20 +729,20 @@ class DarwinManifest(ViewerManifest):
if not self.default_channel():
channel_standin = self.channel()
imagename="Phoenix_Firestorm_" + '_'.join(self.args['version'])
imagename="Phoenix_" + self.channel_oneword() + '_' + '_'.join(self.args['version'])
# MBW -- If the mounted volume name changes, it breaks the .DS_Store's background image and icon positioning.
# If we really need differently named volumes, we'll need to create multiple DS_Store file images, or use some other trick.
volname="Firestorm Installer" # DO NOT CHANGE without understanding comment above
if self.default_channel():
if not self.default_grid():
# beta case
imagename = imagename + '_' + self.args['grid'].upper()
else:
# first look, etc
imagename = imagename + '_' + self.channel_oneword().upper()
#if self.default_channel():
# if not self.default_grid():
# # beta case
# imagename = imagename + '_' + self.args['grid'].upper()
#else:
# # first look, etc
# imagename = imagename + '_' + self.channel_oneword().upper()
sparsename = imagename + ".sparseimage"
finalname = imagename + ".dmg"