SL-13064 Reverted changes that were causing Artifacts at HD620
parent
89e17d1780
commit
9fad0d6008
|
|
@ -3133,7 +3133,7 @@ BOOL LLModelPreview::render()
|
|||
}
|
||||
|
||||
// only do this if mDegenerate was set in the preceding mesh checks [Check this if the ordering ever breaks]
|
||||
if (pass > 0 && mHasDegenerate)
|
||||
if (mHasDegenerate)
|
||||
{
|
||||
glLineWidth(PREVIEW_DEG_EDGE_WIDTH);
|
||||
glPointSize(PREVIEW_DEG_POINT_SIZE);
|
||||
|
|
@ -3179,7 +3179,6 @@ BOOL LLModelPreview::render()
|
|||
for (U32 v = 0; v < num_models; ++v)
|
||||
{
|
||||
LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][v];
|
||||
if (buffer->getNumVerts() < 3)continue;
|
||||
|
||||
buffer->setBuffer(type_mask & buffer->getTypeMask());
|
||||
|
||||
|
|
@ -3190,22 +3189,16 @@ BOOL LLModelPreview::render()
|
|||
LLStrider<U16> idx;
|
||||
buffer->getIndexStrider(idx, 0);
|
||||
|
||||
LLVector4a v1, v2, v3;
|
||||
for (U32 indices_offset = 0; indices_offset < buffer->getNumIndices(); indices_offset += 3)
|
||||
for (U32 i = 0; i < buffer->getNumIndices(); i += 3)
|
||||
{
|
||||
v1.setMul(pos[*idx++], scale);
|
||||
v2.setMul(pos[*idx++], scale);
|
||||
v3.setMul(pos[*idx++], scale);
|
||||
LLVector4a v1; v1.setMul(pos[*idx++], scale);
|
||||
LLVector4a v2; v2.setMul(pos[*idx++], scale);
|
||||
LLVector4a v3; v3.setMul(pos[*idx++], scale);
|
||||
|
||||
if (ll_is_degenerate(v1, v2, v3))
|
||||
{
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
gGL.diffuseColor3fv(PREVIEW_DEG_EDGE_COL.mV);
|
||||
buffer->drawRange(LLRender::TRIANGLES, 0, 2, 3, indices_offset);
|
||||
buffer->drawRange(LLRender::POINTS, 0, 2, 3, indices_offset);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
gGL.diffuseColor3fv(PREVIEW_DEG_FILL_COL.mV);
|
||||
buffer->drawRange(LLRender::TRIANGLES, 0, 2, 3, indices_offset);
|
||||
buffer->draw(LLRender::LINE_LOOP, 3, i);
|
||||
buffer->draw(LLRender::POINTS, 3, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue