Merge Firestorm LGPL

meow-7.2.2
Ansariel 2019-08-13 21:35:59 +02:00
commit a138f375af
20 changed files with 376 additions and 141 deletions

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@ -592,3 +592,4 @@ a3143db58a0f6b005232bf9018e7fef17ff9ec90 6.1.0-release
706bdc7e25c6e6b8fb56f4a13fcce2936e70a79c 6.2.1-release
ec09daf1899c1c01c4ba0ba950fae572f2a612a8 6.2.2-release
ab2ec5c5423b277d23fd0511ce50c15123ff2e03 6.2.3-release
67297f9902857e357570c44722ad84de3aff974e 6.2.4-release

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@ -1034,11 +1034,11 @@
<key>archive</key>
<map>
<key>hash</key>
<string>f44299c9cf9c4224c6aee350284c3175</string>
<string>a0d1821154e7ce5c418e3cdc2f26f3fc</string>
<key>hash_algorithm</key>
<string>md5</string>
<key>url</key>
<string>file:///c:/cygwin/opt/firestorm/fmodstudio-2.00.01-windows-191591202.tar.bz2</string>
<string>file:///c:/cygwin/opt/firestorm/fmodstudio-2.00.03-windows-192171947.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
@ -1048,18 +1048,18 @@
<key>archive</key>
<map>
<key>hash</key>
<string>fd45c9663bbd413f779b3bd5ad6f3567</string>
<string>b98d2da1ed02f8ba218de414a83d0edc</string>
<key>hash_algorithm</key>
<string>md5</string>
<key>url</key>
<string>file:///c:/cygwin/opt/firestorm/fmodstudio-2.00.01-windows64-191591204.tar.bz2</string>
<string>file:///c:/cygwin/opt/firestorm/fmodstudio-2.00.03-windows64-192171948.tar.bz2</string>
</map>
<key>name</key>
<string>windows64</string>
</map>
</map>
<key>version</key>
<string>2.00.01</string>
<string>2.00.03</string>
</map>
<key>fmodex</key>
<map>

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@ -5287,6 +5287,28 @@ bool LLVolumeFace::cacheOptimize()
llassert(!mOptimized);
mOptimized = TRUE;
// <FS:ND> FIRE-23370/BUG-8801/MAIN-5060
// cacheOptimize will destroy triangles. This is due to LLVCacheVertexData pointing to vertices in the vector vertex_data.
// Once vertex_data is sorted (std::sort(triangle_data.begin(), triangle_data.end()) ) this will invalidate those pointers and
// LLVCacheVertexData suddenly does point to unrelated vertices. It is an interesting fact that this is no problem for the
// windows version.
//
// To solve the issue with the pointer invalidation it would make sense to use a std::vector< U16 > for triangle indices, sort this
// using
// std::sort( v.begin(), v.end(), [&triangle_data](U16 rhs, U16 lhs ){ return triangle_data[rhs].mScore > triangle_data[lhs].mScore; }
// Then access all LLVCacheTriangleData> via triangle_data[ v[ idx ] ].
//
// This will help indeed with the destroyed triangles; but the result will still not be perfect and there are problems with alpha due to
// what looks like z order.
//
// It is peculiar that none of this happens when compiling with MSVC.
// Sadly for Linux it seems to be a decision between two evils
// - Disable cacheOptimize and have correct meshes but potentially a bit of less FPS.
// - Enable/fix cacheOptimize, potentially have a bit higher FPS but broken meshes.
//
// Having meshes correctly seems to be a bit of a lesser evil. Then do some wider testing on different systems to test for any other potential sideeffects.
#ifndef LL_LINUX
LLVCacheLRU cache;
if (mNumVertices < 3)
@ -5512,6 +5534,8 @@ bool LLVolumeFace::cacheOptimize()
//std::string result = llformat("ACMR pre/post: %.3f/%.3f -- %d triangles %d breaks", pre_acmr, post_acmr, mNumIndices/3, breaks);
//LL_INFOS() << result << LL_ENDL;
#endif // <FS:ND/>
return true;
}

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@ -507,7 +507,7 @@ void MediaPluginCEF::receiveMessage(const char* message_string)
dullahan::dullahan_settings settings;
settings.accept_language_list = mHostLanguage;
settings.background_color = 0xff282828;
settings.background_color = 0xffffffff;
settings.cache_enabled = true;
settings.cache_path = mCachePath;
settings.cookies_enabled = mCookiesEnabled;

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@ -1125,7 +1125,7 @@ void LLFace::getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_po
// Returns the necessary texture transform to align this face's TE to align_to's TE
bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offset,
LLVector2* res_st_scale, F32* res_st_rot) const
LLVector2* res_st_scale, F32* res_st_rot, LLRender::eTexIndex map) const
{
if (!align_to)
{
@ -1138,6 +1138,43 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs
return false;
}
F32 map_rot = 0.f, map_scaleS = 0.f, map_scaleT = 0.f, map_offsS = 0.f, map_offsT = 0.f;
switch (map)
{
case LLRender::DIFFUSE_MAP:
map_rot = orig_tep->getRotation();
map_scaleS = orig_tep->mScaleS;
map_scaleT = orig_tep->mScaleT;
map_offsS = orig_tep->mOffsetS;
map_offsT = orig_tep->mOffsetT;
break;
case LLRender::NORMAL_MAP:
if (orig_tep->getMaterialParams()->getNormalID().isNull())
{
return false;
}
map_rot = orig_tep->getMaterialParams()->getNormalRotation();
map_scaleS = orig_tep->getMaterialParams()->getNormalRepeatX();
map_scaleT = orig_tep->getMaterialParams()->getNormalRepeatY();
map_offsS = orig_tep->getMaterialParams()->getNormalOffsetX();
map_offsT = orig_tep->getMaterialParams()->getNormalOffsetY();
break;
case LLRender::SPECULAR_MAP:
if (orig_tep->getMaterialParams()->getSpecularID().isNull())
{
return false;
}
map_rot = orig_tep->getMaterialParams()->getSpecularRotation();
map_scaleS = orig_tep->getMaterialParams()->getSpecularRepeatX();
map_scaleT = orig_tep->getMaterialParams()->getSpecularRepeatY();
map_offsS = orig_tep->getMaterialParams()->getSpecularOffsetX();
map_offsT = orig_tep->getMaterialParams()->getSpecularOffsetY();
break;
default: /*make compiler happy*/
break;
}
LLVector3 orig_pos, this_pos;
LLQuaternion orig_face_rot, this_face_rot;
F32 orig_proj_scale, this_proj_scale;
@ -1145,7 +1182,7 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs
getPlanarProjectedParams(&this_face_rot, &this_pos, &this_proj_scale);
// The rotation of "this face's" texture:
LLQuaternion orig_st_rot = LLQuaternion(orig_tep->getRotation(), LLVector3::z_axis) * orig_face_rot;
LLQuaternion orig_st_rot = LLQuaternion(map_rot, LLVector3::z_axis) * orig_face_rot;
LLQuaternion this_st_rot = orig_st_rot * ~this_face_rot;
F32 x_ang, y_ang, z_ang;
this_st_rot.getEulerAngles(&x_ang, &y_ang, &z_ang);
@ -1153,10 +1190,10 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs
// Offset and scale of "this face's" texture:
LLVector3 centers_dist = (this_pos - orig_pos) * ~orig_st_rot;
LLVector3 st_scale(orig_tep->mScaleS, orig_tep->mScaleT, 1.f);
LLVector3 st_scale(map_scaleS, map_scaleT, 1.f);
st_scale *= orig_proj_scale;
centers_dist.scaleVec(st_scale);
LLVector2 orig_st_offset(orig_tep->mOffsetS, orig_tep->mOffsetT);
LLVector2 orig_st_offset(map_offsS, map_offsT);
*res_st_offset = orig_st_offset + (LLVector2)centers_dist;
res_st_offset->mV[VX] -= (S32)res_st_offset->mV[VX];

View File

@ -115,7 +115,7 @@ public:
LLVector2 surfaceToTexture(LLVector2 surface_coord, const LLVector4a& position, const LLVector4a& normal);
void getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_pos, F32* scale) const;
bool calcAlignedPlanarTE(const LLFace* align_to, LLVector2* st_offset,
LLVector2* st_scale, F32* st_rot) const;
LLVector2* st_scale, F32* st_rot, LLRender::eTexIndex map = LLRender::DIFFUSE_MAP) const;
U32 getState() const { return mState; }
void setState(U32 state) { mState |= state; }

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@ -527,7 +527,7 @@ void LLFloaterPay::onGive(give_money_ptr info)
// <FS:Ansariel> FIRE-16092: Make payment confirmation customizable
//if (amount > PAY_AMOUNT_NOTIFICATION && gStatusBar && gStatusBar->getBalance() > amount)
if (gSavedSettings.getBOOL("FSConfirmPayments") && amount > gSavedSettings.getS32("FSPaymentConfirmationThreshold") && gStatusBar && gStatusBar->getBalance() > amount)
if (gSavedSettings.getBOOL("FSConfirmPayments") && amount > gSavedSettings.getS32("FSPaymentConfirmationThreshold") && gStatusBar && gStatusBar->getBalance() >= amount)
// </FS:Ansariel>
{
LLUUID payee_id = LLUUID::null;
@ -553,11 +553,26 @@ void LLFloaterPay::onGive(give_money_ptr info)
payee_id = floater->mTargetUUID;
}
LLSD args;
args["TARGET"] = LLSLURL(is_group ? "group" : "agent", payee_id, "completename").getSLURLString();
args["AMOUNT"] = amount;
// <FS:Ansariel> FIRE-24208: Skip notification if paying yourself
//LLSD args;
//args["TARGET"] = LLSLURL(is_group ? "group" : "agent", payee_id, "completename").getSLURLString();
//args["AMOUNT"] = amount;
LLNotificationsUtil::add("PayConfirmation", args, LLSD(), boost::bind(&LLFloaterPay::payConfirmationCallback, _1, _2, info));
//LLNotificationsUtil::add("PayConfirmation", args, LLSD(), boost::bind(&LLFloaterPay::payConfirmationCallback, _1, _2, info));
if (is_group || payee_id != gAgentID)
{
LLSD args;
args["TARGET"] = LLSLURL(is_group ? "group" : "agent", payee_id, "completename").getSLURLString();
args["AMOUNT"] = amount;
LLNotificationsUtil::add("PayConfirmation", args, LLSD(), boost::bind(&LLFloaterPay::payConfirmationCallback, _1, _2, info));
}
else
{
floater->give(amount);
floater->closeFloater();
}
// </FS:Ansariel>
}
else
{

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@ -1239,9 +1239,6 @@ void LLFloaterPreference::onOpen(const LLSD& key)
getChild<LLPanel>("client_tags_panel")->setVisible(in_opensim);
// </FS:CR>
// <FS:Ansariel> Force HTTP features on SL
getChild<LLCheckBoxCtrl>("TexturesHTTP")->setEnabled(in_opensim);
// <FS:Ansariel> Group mutes backup
LLScrollListItem* groupmute_item = getChild<LLScrollListCtrl>("restore_per_account_files_list")->getItem(LLSD("groupmutes"));
groupmute_item->setEnabled(in_opensim);

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@ -903,6 +903,7 @@ void LLFloaterSnapshot::Impl::onCommitLayerTypes(LLUICtrl* ctrl, void*data)
previewp->setSnapshotBufferType((LLSnapshotModel::ESnapshotLayerType)combobox->getCurrentIndex());
}
view->impl->checkAutoSnapshot(previewp, TRUE);
previewp->updateSnapshot(TRUE, TRUE);
}
}

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@ -819,7 +819,18 @@ void log_upload_error(LLCore::HttpStatus status, const LLSD& content,
for (; mav_errors_it != mav_errors.end(); ++mav_errors_it)
{
std::string mav_details = "Mav_Details_" + *mav_errors_it;
details << "Message: '" << *mav_errors_it << "': " << LLTrans::getString(mav_details) << std::endl << std::endl;
// <FS:Ansariel> Details error can be some message already.
//details << "Message: '" << *mav_errors_it << "': " << LLTrans::getString(mav_details) << std::endl << std::endl;
std::string translated_details;
if (LLTrans::findString(translated_details, mav_details))
{
details << "Message: '" << *mav_errors_it << "': " << translated_details << std::endl << std::endl;
}
else
{
details << "Message: '" << *mav_errors_it << "'" << std::endl << std::endl;
}
// </FS:Ansariel>
}
std::string details_str = details.str();

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@ -84,6 +84,8 @@ const S32 ALPHAMODE_MASK = 2; // Alpha masking mode
const S32 BUMPY_TEXTURE = 18; // use supplied normal map
const S32 SHINY_TEXTURE = 4; // use supplied specular map
BOOST_STATIC_ASSERT(MATTYPE_DIFFUSE == LLRender::DIFFUSE_MAP && MATTYPE_NORMAL == LLRender::NORMAL_MAP && MATTYPE_SPECULAR == LLRender::SPECULAR_MAP);
//
// "Use texture" label for normal/specular type comboboxes
// Filled in at initialization from translated strings
@ -253,6 +255,7 @@ BOOL LLPanelFace::postBuild()
// </FS>
childSetAction("button align",&LLPanelFace::onClickAutoFix,this);
childSetAction("button align textures", &LLPanelFace::onAlignTexture, this);
// <FS:CR> Moved to the header so other functions can use them too.
//LLTextureCtrl* mTextureCtrl;
@ -544,11 +547,28 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
{
BOOL valid;
F32 value;
//LLSpinCtrl* ctrlTexScaleS = mPanel->getChild<LLSpinCtrl>("TexScaleU");
//LLSpinCtrl* ctrlTexScaleT = mPanel->getChild<LLSpinCtrl>("TexScaleV");
//LLSpinCtrl* ctrlTexOffsetS = mPanel->getChild<LLSpinCtrl>("TexOffsetU");
//LLSpinCtrl* ctrlTexOffsetT = mPanel->getChild<LLSpinCtrl>("TexOffsetV");
//LLSpinCtrl* ctrlTexRotation = mPanel->getChild<LLSpinCtrl>("TexRot");
LLRadioGroup * radio_mat_type = mPanel->getChild<LLRadioGroup>("radio_material_type");
std::string prefix;
switch (radio_mat_type->getSelectedIndex())
{
case MATTYPE_DIFFUSE:
prefix = "Tex";
break;
case MATTYPE_NORMAL:
prefix = "bumpy";
break;
case MATTYPE_SPECULAR:
prefix = "shiny";
break;
}
LLSpinCtrl * ctrlTexScaleS = mPanel->getChild<LLSpinCtrl>(prefix + "ScaleU");
LLSpinCtrl * ctrlTexScaleT = mPanel->getChild<LLSpinCtrl>(prefix + "ScaleV");
LLSpinCtrl * ctrlTexOffsetS = mPanel->getChild<LLSpinCtrl>(prefix + "OffsetU");
LLSpinCtrl * ctrlTexOffsetT = mPanel->getChild<LLSpinCtrl>(prefix + "OffsetV");
LLSpinCtrl * ctrlTexRotation = mPanel->getChild<LLSpinCtrl>(prefix + "Rot");
LLComboBox* comboTexGen = mPanel->getChild<LLComboBox>("combobox texgen");
LLCheckBoxCtrl* cb_planar_align = mPanel->getChild<LLCheckBoxCtrl>("checkbox planar align");
bool align_planar = (cb_planar_align && cb_planar_align->get());
@ -556,12 +576,12 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
llassert(comboTexGen);
llassert(object);
if (mPanel->mCtrlTexScaleU)
if (ctrlTexScaleS)
{
valid = !mPanel->mCtrlTexScaleU->getTentative();
valid = !ctrlTexScaleS->getTentative();
if (valid || align_planar)
{
value = mPanel->mCtrlTexScaleU->get();
value = ctrlTexScaleS->get();
if (comboTexGen &&
comboTexGen->getCurrentIndex() == 1)
{
@ -571,18 +591,18 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
if (align_planar)
{
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, value, te);
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, value, te);
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, value, te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, value, te, object->getID());
}
}
}
if (mPanel->mCtrlTexScaleV)
if (ctrlTexScaleT)
{
valid = !mPanel->mCtrlTexScaleV->getTentative();
valid = !ctrlTexScaleT->getTentative();
if (valid || align_planar)
{
value = mPanel->mCtrlTexScaleV->get();
value = ctrlTexScaleT->get();
if (comboTexGen &&
comboTexGen->getCurrentIndex() == 1)
{
@ -592,56 +612,56 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
if (align_planar)
{
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, value, te);
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, value, te);
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, value, te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, value, te, object->getID());
}
}
}
if (mPanel->mCtrlTexOffsetU)
if (ctrlTexOffsetS)
{
valid = !mPanel->mCtrlTexOffsetU->getTentative();
valid = !ctrlTexOffsetS->getTentative();
if (valid || align_planar)
{
value = mPanel->mCtrlTexOffsetU->get();
value = ctrlTexOffsetS->get();
object->setTEOffsetS( te, value );
if (align_planar)
{
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, value, te);
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, value, te);
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, value, te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, value, te, object->getID());
}
}
}
if (mPanel->mCtrlTexOffsetV)
if (ctrlTexOffsetT)
{
valid = !mPanel->mCtrlTexOffsetV->getTentative();
valid = !ctrlTexOffsetT->getTentative();
if (valid || align_planar)
{
value = mPanel->mCtrlTexOffsetV->get();
value = ctrlTexOffsetT->get();
object->setTEOffsetT( te, value );
if (align_planar)
{
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, value, te);
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, value, te);
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, value, te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, value, te, object->getID());
}
}
}
if (mPanel->mCtrlTexRot)
if (ctrlTexRotation)
{
valid = !mPanel->mCtrlTexRot->getTentative();
valid = !ctrlTexRotation->getTentative();
if (valid || align_planar)
{
value = mPanel->mCtrlTexRot->get() * DEG_TO_RAD;
value = ctrlTexRotation->get() * DEG_TO_RAD;
object->setTERotation( te, value );
if (align_planar)
{
LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, value, te);
LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, value, te);
LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, value, te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, value, te, object->getID());
}
}
}
@ -713,6 +733,68 @@ private:
LLFace* mCenterFace;
};
struct LLPanelFaceSetAlignedConcreteTEFunctor : public LLSelectedTEFunctor
{
LLPanelFaceSetAlignedConcreteTEFunctor(LLPanelFace* panel, LLFace* center_face, LLRender::eTexIndex map) :
mPanel(panel),
mChefFace(center_face),
mMap(map)
{}
virtual bool apply(LLViewerObject* object, S32 te)
{
LLFace* facep = object->mDrawable->getFace(te);
if (!facep)
{
return true;
}
if (facep->getViewerObject()->getVolume()->getNumVolumeFaces() <= te)
{
return true;
}
if (mChefFace != facep)
{
LLVector2 uv_offset, uv_scale;
F32 uv_rot;
if (facep->calcAlignedPlanarTE(mChefFace, &uv_offset, &uv_scale, &uv_rot, mMap))
{
switch (mMap)
{
case LLRender::DIFFUSE_MAP:
object->setTEOffset(te, uv_offset.mV[VX], uv_offset.mV[VY]);
object->setTEScale(te, uv_scale.mV[VX], uv_scale.mV[VY]);
object->setTERotation(te, uv_rot);
break;
case LLRender::NORMAL_MAP:
LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, uv_rot, te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, uv_offset.mV[VX], te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, uv_offset.mV[VY], te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, uv_scale.mV[VX], te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, uv_scale.mV[VY], te, object->getID());
break;
case LLRender::SPECULAR_MAP:
LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, uv_rot, te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, uv_offset.mV[VX], te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, uv_offset.mV[VY], te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, uv_scale.mV[VX], te, object->getID());
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, uv_scale.mV[VY], te, object->getID());
break;
default: /*make compiler happy*/
break;
}
}
}
return true;
}
private:
LLPanelFace* mPanel;
LLFace* mChefFace;
LLRender::eTexIndex mMap;
};
// Functor that tests if a face is aligned to mCenterFace
struct LLPanelFaceGetIsAlignedTEFunctor : public LLSelectedTEFunctor
{
@ -798,6 +880,17 @@ void LLPanelFace::sendTextureInfo()
LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc);
}
void LLPanelFace::alignTestureLayer()
{
LLFace* last_face = NULL;
bool identical_face = false;
LLSelectedTE::getFace(last_face, identical_face);
LLRadioGroup * radio_mat_type = getChild<LLRadioGroup>("radio_material_type");
LLPanelFaceSetAlignedConcreteTEFunctor setfunc(this, last_face, static_cast<LLRender::eTexIndex>(radio_mat_type->getSelectedIndex()));
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
}
void LLPanelFace::getState()
{
updateUI();
@ -1093,6 +1186,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
bool enabled = (editable && isIdenticalPlanarTexgen());
childSetValue("checkbox planar align", align_planar && enabled);
childSetEnabled("checkbox planar align", enabled);
childSetEnabled("button align textures", enabled && LLSelectMgr::getInstance()->getSelection()->getObjectCount() > 1);
if (align_planar && enabled)
{
@ -2275,7 +2369,18 @@ void LLPanelFace::onCommitMaterialBumpyRot(LLUICtrl* ctrl, void* userdata)
}
else
{
LLSelectedTEMaterial::setNormalRotation(self,self->getCurrentBumpyRot() * DEG_TO_RAD);
if ((bool)self->childGetValue("checkbox planar align").asBoolean())
{
LLFace* last_face = NULL;
bool identical_face = false;
LLSelectedTE::getFace(last_face, identical_face);
LLPanelFaceSetAlignedTEFunctor setfunc(self, last_face);
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
}
else
{
LLSelectedTEMaterial::setNormalRotation(self, self->getCurrentBumpyRot() * DEG_TO_RAD);
}
}
}
@ -2292,7 +2397,18 @@ void LLPanelFace::onCommitMaterialShinyRot(LLUICtrl* ctrl, void* userdata)
}
else
{
LLSelectedTEMaterial::setSpecularRotation(self,self->getCurrentShinyRot() * DEG_TO_RAD);
if ((bool)self->childGetValue("checkbox planar align").asBoolean())
{
LLFace* last_face = NULL;
bool identical_face = false;
LLSelectedTE::getFace(last_face, identical_face);
LLPanelFaceSetAlignedTEFunctor setfunc(self, last_face);
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
}
else
{
LLSelectedTEMaterial::setSpecularRotation(self, self->getCurrentShinyRot() * DEG_TO_RAD);
}
}
}
@ -2549,6 +2665,11 @@ void LLPanelFace::onClickAutoFix(void* userdata)
LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc);
}
void LLPanelFace::onAlignTexture(void* userdata)
{
LLPanelFace* self = (LLPanelFace*)userdata;
self->alignTestureLayer();
}
// TODO: I don't know who put these in or what these are for???

View File

@ -128,6 +128,7 @@ protected:
void sendFullbright(); // applies and sends full bright
void sendGlow();
void sendMedia();
void alignTestureLayer();
// this function is to return TRUE if the drag should succeed.
static BOOL onDragTexture(LLUICtrl* ctrl, LLInventoryItem* item);
@ -204,6 +205,7 @@ protected:
static void onCommitPlanarAlign( LLUICtrl* ctrl, void* userdata);
static void onCommitRepeatsPerMeter( LLUICtrl* ctrl, void* userinfo);
static void onClickAutoFix(void*);
static void onAlignTexture(void*);
static F32 valueGlow(LLViewerObject* object, S32 face);

View File

@ -6061,6 +6061,84 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
gGL.scalef(cur_zoom, cur_zoom, cur_zoom);
}
bool wireframe_selection = (gFloaterTools && gFloaterTools->getVisible()) || LLSelectMgr::sRenderHiddenSelections;
F32 fogCfx = (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal() - gAgentCamera.getCameraPositionGlobal()).magVec() / (LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec() * 4), 0.0, 1.0);
static LLColor4 sParentColor = LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha);
static LLColor4 sChildColor = LLColor4(sSilhouetteChildColor[VRED], sSilhouetteChildColor[VGREEN], sSilhouetteChildColor[VBLUE], LLSelectMgr::sHighlightAlpha);
auto renderMeshSelection_f = [fogCfx, wireframe_selection](LLSelectNode* node, LLViewerObject* objectp, LLColor4 hlColor)
{
//Need to because crash on ATI 3800 (and similar cards) MAINT-5018
LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0);
LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
if (shader)
{
gDebugProgram.bind();
}
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
BOOL is_hud_object = objectp->isHUDAttachment();
if (!is_hud_object)
{
gGL.loadIdentity();
gGL.multMatrix(gGLModelView);
}
if (objectp->mDrawable->isActive())
{
gGL.multMatrix((F32*)objectp->getRenderMatrix().mMatrix);
}
else if (!is_hud_object)
{
LLVector3 trans = objectp->getRegion()->getOriginAgent();
gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
}
bool bRenderHidenSelection = node->isTransient() ? false : LLSelectMgr::sRenderHiddenSelections;
LLVOVolume* vobj = objectp->mDrawable->getVOVolume();
if (vobj)
{
LLVertexBuffer::unbind();
gGL.pushMatrix();
gGL.multMatrix((F32*)vobj->getRelativeXform().mMatrix);
if (objectp->mDrawable->isState(LLDrawable::RIGGED))
{
vobj->updateRiggedVolume(true);
}
}
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces()); // avatars have TEs but no faces
for (S32 te = 0; te < num_tes; ++te)
{
if (node->isTESelected(te))
{
objectp->mDrawable->getFace(te)->renderOneWireframe(hlColor, fogCfx, wireframe_selection, bRenderHidenSelection, nullptr != shader);
}
}
gGL.popMatrix();
gGL.popMatrix();
glLineWidth(1.f);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
if (shader)
{
shader->bind();
}
};
if (mSelectedObjects->getNumNodes())
{
LLUUID inspect_item_id= LLUUID::null;
@ -6078,12 +6156,6 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
}
}
bool wireframe_selection = (gFloaterTools && gFloaterTools->getVisible()) || LLSelectMgr::sRenderHiddenSelections;
F32 fogCfx = (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal() - gAgentCamera.getCameraPositionGlobal()).magVec() / (LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec() * 4), 0.0, 1.0);
static LLColor4 sParentColor = LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha);
static LLColor4 sChildColor = LLColor4(sSilhouetteChildColor[VRED], sSilhouetteChildColor[VGREEN], sSilhouetteChildColor[VBLUE], LLSelectMgr::sHighlightAlpha);
LLUUID focus_item_id = LLViewerMediaFocus::getInstance()->getFocusedObjectID();
// <FS:Ansariel> Improve selection silhouette rendering speed by Drake Arconis
//for (S32 pass = 0; pass < 2; pass++)
@ -6104,72 +6176,16 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
&& objectp->mDrawable->getVOVolume()
&& objectp->mDrawable->getVOVolume()->isMesh())
{
//Need to because crash on ATI 3800 (and similar cards) MAINT-5018
LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0);
LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
if (shader)
{
gDebugProgram.bind();
}
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
BOOL is_hud_object = objectp->isHUDAttachment();
if (objectp->mDrawable->isActive())
{
gGL.loadMatrix(gGLModelView);
gGL.multMatrix((F32*)objectp->getRenderMatrix().mMatrix);
}
else if (!is_hud_object)
{
gGL.loadIdentity();
gGL.multMatrix(gGLModelView);
LLVector3 trans = objectp->getRegion()->getOriginAgent();
gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
}
LLColor4 hlColor = objectp->isRootEdit() ? sParentColor : sChildColor;
bool bRenderHidenSelection = node->isTransient() ? false : LLSelectMgr::sRenderHiddenSelections;
LLVOVolume* vobj = objectp->mDrawable->getVOVolume();
if (vobj)
if (objectp->getID() == inspect_item_id)
{
LLVertexBuffer::unbind();
gGL.pushMatrix();
gGL.multMatrix((F32*)vobj->getRelativeXform().mMatrix);
if (objectp->mDrawable->isState(LLDrawable::RIGGED))
{
vobj->updateRiggedVolume();
}
hlColor = sHighlightInspectColor;
}
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces()); // avatars have TEs but no faces
for (S32 te = 0; te < num_tes; ++te)
else if (node->isTransient())
{
if (node->isTESelected(te))
{
objectp->mDrawable->getFace(te)->renderOneWireframe(hlColor, fogCfx, wireframe_selection, bRenderHidenSelection, nullptr != shader);
}
}
gGL.popMatrix();
gGL.popMatrix();
glLineWidth(1.f);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
if (shader)
{
shader->bind();
hlColor = sContextSilhouetteColor;
}
renderMeshSelection_f(node, objectp, hlColor);
}
else
{
@ -6222,14 +6238,20 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
{
continue;
}
if (subtracting_from_selection)
LLColor4 highlight_color = objectp->isRoot() ? sHighlightParentColor : sHighlightChildColor;
if (objectp->mDrawable
&& objectp->mDrawable->getVOVolume()
&& objectp->mDrawable->getVOVolume()->isMesh())
{
renderMeshSelection_f(node, objectp, subtracting_from_selection ? LLColor4::red : highlight_color);
}
else if (subtracting_from_selection)
{
node->renderOneSilhouette(LLColor4::red);
}
else if (!objectp->isSelected())
{
LLColor4 highlight_color = objectp->isRoot() ? sHighlightParentColor : sHighlightChildColor;
node->renderOneSilhouette(highlight_color);
}
}

View File

@ -5796,7 +5796,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) &&
(image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
{
if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true))
if (scratch_space.allocate(image_width, image_height, GL_DEPTH_COMPONENT, true, true))
{
original_width = gPipeline.mDeferredScreen.getWidth();
original_height = gPipeline.mDeferredScreen.getHeight();

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@ -5838,6 +5838,11 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
U32 mask = mat->getShaderMask(alpha_mode);
pool->addRiggedFace(facep, mask);
}
if(vobj->isAnimatedObject() && vobj->isRiggedMesh())
{
pool->updateRiggedVertexBuffers(vobj->getAvatar());
}
}
else if (mat)
{

View File

@ -1062,7 +1062,6 @@ void LLWorldMapView::drawFrustum()
F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + sPanX) * LLUI::getScaleFactor().mV[VX]);
F32 ctr_y = ((getLocalRect().getHeight() * 0.5f + sPanY) * LLUI::getScaleFactor().mV[VY]);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
// Since we don't rotate the map, we have to rotate the frustum.

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@ -5123,7 +5123,7 @@ Export unerwartet fehlgeschlagen. Siehe Log-Datei für weitergehende Details.
</notification>
<notification name="ExportColladaSuccess">
[OBJECT] erfolreich als [FILENAME] gespeichert.
[OBJECT] erfolgreich als [FILENAME] gespeichert.
</notification>
<notification name="ExportColladaSuccess">

View File

@ -118,6 +118,7 @@
<spinner label="Versatz Vertikal" name="shinyOffsetV"/>
<check_box label="Planare Oberflächen ausrichten" name="checkbox planar align" tool_tip="Richtet Texturen auf allen ausgewählten Flächen wie die zuletzt ausgewählte Fläche aus. Erfordert planares Textur-Mapping."/>
<check_box label="Materialien synchronisieren" name="checkbox_sync_settings" tool_tip="Synchronisiere Texture-Mapping-Parameter"/>
<button name="copytextures" label="Kopieren"/>
<button name="pastetextures" label="Einfügen"/>
<button name="button align textures" label="Ausrichten" tool_tip="Aktuelle Textur-Schicht ausrichten"/>
<button name="copytextures" label="Kop."/>
<button name="pastetextures" label="Einf."/>
</panel>

View File

@ -1086,17 +1086,6 @@
Texture Rendering:
</text>
<!-- HTTP textures -->
<check_box
control_name="ImagePipelineUseHTTP"
height="16"
label="Use HTTP for receiving textures"
tool_tip="Set this to load textures using the HTTP protocol - unset it if you are having rendering problems and wish to the legacy UDP protocol."
layout="topleft"
left_delta="5"
name="TexturesHTTP"
top_pad="6"
width="400"/>
<check_box
control_name="FSRestrictMaxTextureSize"
height="16"

View File

@ -830,17 +830,27 @@
height="14"
left_pad="0"
top_delta="-15"
label="Copy"
name="copytextures"
label="Align"
name="button align textures"
tool_tip="Align current texture layers"
width="84" />
<button
layout="topleft"
follows="right|top"
top_pad="0"
label="Copy"
name="copytextures"
height="14"
width="40" />
<button
layout="topleft"
follows="right|top"
height="14"
left_pad="4"
top_delta="0"
label="Paste"
name="pastetextures"
width="84" />
width="40" />
<web_browser
visible="false"
enabled="false"