SL-424 - slider eye fixes, tail scaling with height

master
Brad Payne (Vir Linden) 2016-07-12 15:06:48 -04:00
parent b73137ca17
commit a1655f032d
1 changed files with 56 additions and 14 deletions

View File

@ -850,6 +850,37 @@
scale="0 0 0"
offset="-0.03 -0.03 0" />
<bone
name="mTail1"
scale ="0 0 0"
offset="-0.02 0 0" />
<bone
name="mTail2"
scale ="0 0 0"
offset="-0.02 0 0" />
<bone
name="mTail3"
scale ="0 0 0"
offset="-0.02 0 0" />
<bone
name="mTail4"
scale ="0 0 0"
offset="-0.02 0 0" />
<bone
name="mTail55"
scale ="0 0 0"
offset="-0.02 0 0" />
<bone
name="mTail6"
scale ="0 0 0"
offset="-0.02 0 0" />
</param_skeleton>
</param>
@ -1991,6 +2022,27 @@
value_max="1">
<param_skeleton>
<bone
name="mEyeLeft"
scale="0 0 0"
offset="-.005 0 0" />
<bone
name="mEyeRight"
scale="0 0 0"
offset="-.005 0 0" />
<bone
name="mFaceEyeAltLeft"
scale="0 0 0"
offset="-.005 0 0" />
<bone
name="mFaceEyeAltRight"
scale="0 0 0"
offset="-.005 0 0" />
<bone
name="mFaceEyeLidLowerRight"
scale="0 0.3 0.7"
@ -1999,16 +2051,6 @@
<bone
name="mFaceEyeLidLowerLeft"
scale="0 0.3 0.7"
offset=" 0 0 0" />
<bone
name="mFaceEyeAltLeft"
scale="0 0 0"
offset="0 0 0" />
<bone
name="mFaceEyeAltRight"
scale="0 0 0"
offset="0 0 0" />
<bone
@ -4037,22 +4079,22 @@
<bone
name="mEyeLeft"
scale="0.3195 0.3280 0.3280"
offset="-.005 0 0" />
offset="0 0 0" />
<bone
name="mEyeRight"
scale="0.3195 0.3280 0.3280"
offset="-.005 0 0" />
offset="0 0 0" />
<bone
name="mFaceEyeAltLeft"
scale="0.3195 0.3280 0.3280"
offset="-0.005 0 0" />
offset="0 0 0" />
<bone
name="mFaceEyeAltRight"
scale="0.3195 0.3280 0.3280"
offset="-0.005 0 0" />
offset="0 0 0" />
</param_skeleton>
</param>